How to use GetPrev method of Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.GetPrev

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...998 {999 this.CheckLessOrEqualThan(this.History[this.Next], this.History[server]);1000 }1001 // HIST(i) <= HIST(i-1)1002 this.GetPrev(server);1003 if (this.Prev != null && this.History.ContainsKey(this.Prev))1004 {1005 this.CheckLessOrEqualThan(this.History[server], this.History[this.Prev]);1006 }1007 }1008 private void CheckInprocessRequestsInvariant(Event e)1009 {1010 this.ClearTempSeq();1011 var server = (e as SentUpdate).Server;1012 var sentHistory = (e as SentUpdate).SentHistory;1013 this.ExtractSeqId(sentHistory);1014 if (this.SentHistory.ContainsKey(server))1015 {1016 this.SentHistory[server] = this.TempSeq;1017 }1018 else1019 {1020 this.SentHistory.Add(server, this.TempSeq);1021 }1022 this.ClearTempSeq();1023 // HIST(i) == HIST(i+1) + SENT(i)1024 this.GetNext(server);1025 if (this.Next != null && this.History.ContainsKey(this.Next))1026 {1027 this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028 this.CheckEqual(this.History[server], this.TempSeq);1029 }1030 this.ClearTempSeq();1031 // HIST(i-1) == HIST(i) + SENT(i-1)1032 this.GetPrev(server);1033 if (this.Prev != null && this.History.ContainsKey(this.Prev))1034 {1035 this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036 this.CheckEqual(this.History[this.Prev], this.TempSeq);1037 }1038 this.ClearTempSeq();1039 }1040 private void GetNext(ActorId curr)1041 {1042 this.Next = null;1043 for (int i = 1; i < this.Servers.Count; i++)1044 {1045 if (this.Servers[i - 1].Equals(curr))1046 {1047 this.Next = this.Servers[i];1048 }1049 }1050 }1051 private void GetPrev(ActorId curr)1052 {1053 this.Prev = null;1054 for (int i = 1; i < this.Servers.Count; i++)1055 {1056 if (this.Servers[i].Equals(curr))1057 {1058 this.Prev = this.Servers[i - 1];1059 }1060 }1061 }1062 private void ExtractSeqId(List<SentLog> seq)1063 {1064 this.ClearTempSeq();1065 for (int i = seq.Count - 1; i >= 0; i--)...

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GetPrev

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests;9{10 {11 static void Main(string[] args)12 {13 ActorId id1 = ActorId.CreateRandom();14 ActorId id2 = ActorId.CreateRandom();15 ActorId id3 = ActorId.CreateRandom();16 ActorId id4 = ActorId.CreateRandom();17 ActorId id5 = ActorId.CreateRandom();18 ActorId id6 = ActorId.CreateRandom();19 ActorId id7 = ActorId.CreateRandom();20 ActorId id8 = ActorId.CreateRandom();21 ActorId id9 = ActorId.CreateRandom();22 ActorId id10 = ActorId.CreateRandom();23 ActorId id11 = ActorId.CreateRandom();24 ActorId id12 = ActorId.CreateRandom();25 ActorId id13 = ActorId.CreateRandom();26 ActorId id14 = ActorId.CreateRandom();27 ActorId id15 = ActorId.CreateRandom();28 ActorId id16 = ActorId.CreateRandom();29 ActorId id17 = ActorId.CreateRandom();30 ActorId id18 = ActorId.CreateRandom();31 ActorId id19 = ActorId.CreateRandom();32 ActorId id20 = ActorId.CreateRandom();33 ActorId id21 = ActorId.CreateRandom();34 ActorId id22 = ActorId.CreateRandom();35 ActorId id23 = ActorId.CreateRandom();36 ActorId id24 = ActorId.CreateRandom();37 ActorId id25 = ActorId.CreateRandom();38 ActorId id26 = ActorId.CreateRandom();39 ActorId id27 = ActorId.CreateRandom();40 ActorId id28 = ActorId.CreateRandom();41 ActorId id29 = ActorId.CreateRandom();42 ActorId id30 = ActorId.CreateRandom();43 ActorId id31 = ActorId.CreateRandom();44 ActorId id32 = ActorId.CreateRandom();45 ActorId id33 = ActorId.CreateRandom();46 ActorId id34 = ActorId.CreateRandom();47 ActorId id35 = ActorId.CreateRandom();48 ActorId id36 = ActorId.CreateRandom();49 ActorId id37 = ActorId.CreateRandom();50 ActorId id38 = ActorId.CreateRandom();

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GetPrev

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding;3using Microsoft.Coyote.Specifications;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 {12 public int N;13 public Config(int n)14 {15 this.N = n;16 }17 }18 {19 public ActorId Sender;20 public GetPrev(ActorId sender)21 {22 this.Sender = sender;23 }24 }25 {26 public ActorId Id;27 public Prev(ActorId id)28 {29 this.Id = id;30 }31 }32 {33 public ActorId Id;34 public Next(ActorId id)35 {36 this.Id = id;37 }38 }39 {40 private ActorId Head;41 [OnEntry(nameof(InitOnEntry))]42 [OnEventDoAction(typeof(Next), nameof(NextAction))]43 {44 }45 private void InitOnEntry(Event e)46 {47 this.Head = (e as Config).N;48 this.SendEvent(this.Id, new GetPrev(this.Id));49 }50 private void NextAction()51 {52 this.SendEvent(this.Head, new GetPrev(this.Id));53 }54 }55 {56 private ActorId Prev;57 [OnEntry(nameof(InitOnEntry))]58 [OnEventDoAction(typeof(GetPrev), nameof(GetPrevAction))]59 {60 }61 private void InitOnEntry(Event e)62 {63 this.Prev = (e as Config).N;64 }65 private void GetPrevAction(Event e)66 {67 this.SendEvent((e as GetPrev).Sender, new Prev(this.Prev));68 this.RaiseGotoStateEvent<Next>();69 }70 }71 public void TestChainReplication()72 {73 this.Test(r =>74 {75 r.RegisterMonitor<DeadlockMonitor>();76 r.CreateActor(typeof(Client), new Config(1

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GetPrev

Using AI Code Generation

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1var chainReplicationTests = new Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests();2chainReplicationTests.GetPrev();3var chainReplicationTests = new Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests();4chainReplicationTests.GetPrev();5var chainReplicationTests = new Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests();6chainReplicationTests.GetPrev();7var chainReplicationTests = new Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests();8chainReplicationTests.GetPrev();9var chainReplicationTests = new Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests();10chainReplicationTests.GetPrev();11var chainReplicationTests = new Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests();12chainReplicationTests.GetPrev();13var chainReplicationTests = new Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests();14chainReplicationTests.GetPrev();15var chainReplicationTests = new Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests();16chainReplicationTests.GetPrev();

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GetPrev

Using AI Code Generation

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1 var actor = new Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests();2 var result = actor.GetPrev(1);3 actor.Dispose();4 var actor = new Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests();5 var result = actor.GetNext(1);6 actor.Dispose();7 var actor = new Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests();8 var result = actor.GetPrev(1);9 actor.Dispose();10 var actor = new Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests();11 var result = actor.GetNext(1);12 actor.Dispose();13 var actor = new Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests();14 var result = actor.GetPrev(1);15 actor.Dispose();16 var actor = new Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests();17 var result = actor.GetNext(1);18 actor.Dispose();19 var actor = new Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests();20 var result = actor.GetPrev(1);21 actor.Dispose();22 var actor = new Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests();23 var result = actor.GetNext(1);24 actor.Dispose();

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GetPrev

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2ChainReplicationTests.GetPrev()3using Microsoft.Coyote.Actors.BugFinding.Tests;4ChainReplicationTests.GetPrev()5using Microsoft.Coyote.Actors.BugFinding.Tests;6ChainReplicationTests.GetPrev()7using Microsoft.Coyote.Actors.BugFinding.Tests;8ChainReplicationTests.GetPrev()9using Microsoft.Coyote.Actors.BugFinding.Tests;10ChainReplicationTests.GetPrev()11using Microsoft.Coyote.Actors.BugFinding.Tests;12ChainReplicationTests.GetPrev()

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GetPrev

Using AI Code Generation

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1{2 public static void Main()3 {4 var actor = new ChainReplicationTests();5 actor.GetPrev();6 }7}8{9 public static void Main()10 {11 var actor = new ChainReplicationTests();12 actor.GetPrev();13 }14}15{16 public static void Main()17 {18 var actor = new ChainReplicationTests();19 actor.GetPrev();20 }21}22{23 public static void Main()24 {25 var actor = new ChainReplicationTests();26 actor.GetPrev();27 }28}29{30 public static void Main()31 {32 var actor = new ChainReplicationTests();33 actor.GetPrev();34 }35}36{37 public static void Main()38 {39 var actor = new ChainReplicationTests();40 actor.GetPrev();41 }42}43{44 public static void Main()45 {46 var actor = new ChainReplicationTests();47 actor.GetPrev();48 }49}50{51 public static void Main()52 {53 var actor = new ChainReplicationTests();54 actor.GetPrev();55 }56}

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GetPrev

Using AI Code Generation

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1var prev = GetPrev();2var next = GetNext();3var next = GetNext();4var prev = GetPrev();5var next = GetNext();6var prev = GetPrev();7var prev = GetPrev();8var next = GetNext();9var prev = GetPrev();10var prev = GetPrev();

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