Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.ClearTempSeq
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...1006 }1007 }1008 private void CheckInprocessRequestsInvariant(Event e)1009 {1010 this.ClearTempSeq();1011 var server = (e as SentUpdate).Server;1012 var sentHistory = (e as SentUpdate).SentHistory;1013 this.ExtractSeqId(sentHistory);1014 if (this.SentHistory.ContainsKey(server))1015 {1016 this.SentHistory[server] = this.TempSeq;1017 }1018 else1019 {1020 this.SentHistory.Add(server, this.TempSeq);1021 }1022 this.ClearTempSeq();1023 // HIST(i) == HIST(i+1) + SENT(i)1024 this.GetNext(server);1025 if (this.Next != null && this.History.ContainsKey(this.Next))1026 {1027 this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028 this.CheckEqual(this.History[server], this.TempSeq);1029 }1030 this.ClearTempSeq();1031 // HIST(i-1) == HIST(i) + SENT(i-1)1032 this.GetPrev(server);1033 if (this.Prev != null && this.History.ContainsKey(this.Prev))1034 {1035 this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036 this.CheckEqual(this.History[this.Prev], this.TempSeq);1037 }1038 this.ClearTempSeq();1039 }1040 private void GetNext(ActorId curr)1041 {1042 this.Next = null;1043 for (int i = 1; i < this.Servers.Count; i++)1044 {1045 if (this.Servers[i - 1].Equals(curr))1046 {1047 this.Next = this.Servers[i];1048 }1049 }1050 }1051 private void GetPrev(ActorId curr)1052 {1053 this.Prev = null;1054 for (int i = 1; i < this.Servers.Count; i++)1055 {1056 if (this.Servers[i].Equals(curr))1057 {1058 this.Prev = this.Servers[i - 1];1059 }1060 }1061 }1062 private void ExtractSeqId(List<SentLog> seq)1063 {1064 this.ClearTempSeq();1065 for (int i = seq.Count - 1; i >= 0; i--)1066 {1067 if (this.TempSeq.Count > 0)1068 {1069 this.TempSeq.Insert(0, seq[i].NextSeqId);1070 }1071 else1072 {1073 this.TempSeq.Add(seq[i].NextSeqId);1074 }1075 }1076 this.IsSorted(this.TempSeq);1077 }1078 private void MergeSeq(List<int> seq1, List<int> seq2)1079 {1080 this.ClearTempSeq();1081 this.IsSorted(seq1);1082 if (seq1.Count is 0)1083 {1084 this.TempSeq = seq2;1085 }1086 else if (seq2.Count is 0)1087 {1088 this.TempSeq = seq1;1089 }1090 else1091 {1092 for (int i = 0; i < seq1.Count; i++)1093 {1094 if (seq1[i] < seq2[0])1095 {1096 this.TempSeq.Add(seq1[i]);1097 }1098 }1099 for (int i = 0; i < seq2.Count; i++)1100 {1101 this.TempSeq.Add(seq2[i]);1102 }1103 }1104 this.IsSorted(this.TempSeq);1105 }1106 private void IsSorted(List<int> seq)1107 {1108 for (int i = 0; i < seq.Count - 1; i++)1109 {1110 this.Assert(seq[i] < seq[i + 1], "Sequence is not sorted.");1111 }1112 }1113 private void CheckLessOrEqualThan(List<int> seq1, List<int> seq2)1114 {1115 this.IsSorted(seq1);1116 this.IsSorted(seq2);1117 for (int i = 0; i < seq1.Count; i++)1118 {1119 if ((i == seq1.Count) || (i == seq2.Count))1120 {1121 break;1122 }1123 this.Assert(seq1[i] <= seq2[i], "{0} not less or equal than {1}.", seq1[i], seq2[i]);1124 }1125 }1126 private void CheckEqual(List<int> seq1, List<int> seq2)1127 {1128 this.IsSorted(seq1);1129 this.IsSorted(seq2);1130 for (int i = 0; i < seq1.Count; i++)1131 {1132 if ((i == seq1.Count) || (i == seq2.Count))1133 {1134 break;1135 }1136 this.Assert(seq1[i] == seq2[i], "{0} not equal with {1}.", seq1[i], seq2[i]);1137 }1138 }1139 private void ClearTempSeq()1140 {1141 this.Assert(this.TempSeq.Count <= 6, "Temp sequence has more than 6 elements.");1142 this.TempSeq.Clear();1143 this.Assert(this.TempSeq.Count is 0, "Temp sequence is not cleared.");1144 }1145 private void ProcessUpdateServers(Event e)1146 {1147 this.Servers = (e as UpdateServers).Servers;1148 }1149 }1150 private class ServerResponseSeqMonitor : Monitor1151 {1152 internal class SetupEvent : Event1153 {...
ClearTempSeq
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.ClearTempSeq();2Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.ClearTempSeq();3Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.ClearTempSeq();4Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.ClearTempSeq();5Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.ClearTempSeq();6Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.ClearTempSeq();7Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.ClearTempSeq();8Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.ClearTempSeq();9Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.ClearTempSeq();10Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.ClearTempSeq();11Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.ClearTempSeq();12Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.ClearTempSeq();
ClearTempSeq
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2ChainReplicationTests.ClearTempSeq();3using Microsoft.Coyote.Actors.BugFinding.Tests;4ChainReplicationTests.ClearTempSeq();5using Microsoft.Coyote.Actors.BugFinding.Tests;6ChainReplicationTests.ClearTempSeq();7using Microsoft.Coyote.Actors.BugFinding.Tests;8ChainReplicationTests.ClearTempSeq();9using Microsoft.Coyote.Actors.BugFinding.Tests;10ChainReplicationTests.ClearTempSeq();11using Microsoft.Coyote.Actors.BugFinding.Tests;12ChainReplicationTests.ClearTempSeq();13using Microsoft.Coyote.Actors.BugFinding.Tests;14ChainReplicationTests.ClearTempSeq();15using Microsoft.Coyote.Actors.BugFinding.Tests;16ChainReplicationTests.ClearTempSeq();17using Microsoft.Coyote.Actors.BugFinding.Tests;18ChainReplicationTests.ClearTempSeq();19using Microsoft.Coyote.Actors.BugFinding.Tests;20ChainReplicationTests.ClearTempSeq();
ClearTempSeq
Using AI Code Generation
1ClearTempSeq();2ClearTempSeq();3ClearTempSeq();4ClearTempSeq();5ClearTempSeq();6ClearTempSeq();7ClearTempSeq();8ClearTempSeq();9ClearTempSeq();10ClearTempSeq();11ClearTempSeq();12ClearTempSeq();13ClearTempSeq();14ClearTempSeq();
ClearTempSeq
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication;8using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests;9using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.BugFinding;10using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.BugFinding.Chains;11using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.BugFinding.Chains.Replication;12using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.BugFinding.Chains.Replication.Replica;13using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.BugFinding.Chains.Replication.Replica.Replica;14using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.BugFinding.Chains.Replication.Replica.Replica.Replica;15using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.BugFinding.Chains.Replication.Replica.Replica.Replica.Replica;16using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.BugFinding.Chains.Replication.Replica.Replica.Replica.Replica.Replica;17using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.BugFinding.Chains.Replication.Replica.Replica.Replica.Replica.Replica.Replica;18using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.BugFinding.Chains.Replication.Replica.Replica.Replica.Replica.Replica.Replica.Replica;19using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.BugFinding.Chains.Replication.Replica.Replica.Replica.Replica.Replica.Replica.Replica.Replica;20using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.BugFinding.Chains.Replication.Replica.Replica.Replica.Replica.Replica.Replica.Replica.Replica.Replica;
ClearTempSeq
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests;8{9 {10 static void Main(string[] args)11 {12 ChainReplicationTests test = new ChainReplicationTests();13 test.ClearTempSeq();14 }15 }16}17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22using Microsoft.Coyote.Actors.BugFinding.Tests;23using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests;24{25 {26 static void Main(string[] args)27 {28 ChainReplicationTests test = new ChainReplicationTests();29 test.ClearTempSeq();30 test.ClearTempSeq();31 }32 }33}
ClearTempSeq
Using AI Code Generation
1var ClearTempSeq = typeof(Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests).GetMethod("ClearTempSeq", BindingFlags.NonPublic | BindingFlags.Instance);2var instance = new Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests();3ClearTempSeq.Invoke(instance, new object[] { });4var ClearTempSeq = typeof(Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests).GetMethod("ClearTempSeq", BindingFlags.NonPublic | BindingFlags.Instance);5var instance = new Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests();6ClearTempSeq.Invoke(instance, new object[] { });
ClearTempSeq
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 public static void Main()5 {6 var test = new ChainReplicationTests();7 test.ClearTempSeq();8 }9 }10}11 at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior)12 at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value)13 at Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.ClearTempSeq()14 at Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests..cctor()15 at Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests..ctor()16 at TestProject2.Program.Main()17public ChainReplicationTests()18{19 if (this.TestName == "ClearTempSeq")20 {21 return;22 }23}24public ChainReplicationTests()25{26 if (this.TestName == "ClearTempSeq")27 {28 return;29 }30}31public ChainReplicationTests()32{33 if (this.TestName == "ClearTempSeq")34 {35 return;36 }
ClearTempSeq
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests;10using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.Models;11using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.Events;12using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.Actors;13using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.States;
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