Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckInprocessRequestsInvariant
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...973 this.TempSeq = new List<int>();974 this.RaiseEvent(new Local());975 }976 [OnEventDoAction(typeof(HistoryUpdate), nameof(CheckUpdatePropagationInvariant))]977 [OnEventDoAction(typeof(SentUpdate), nameof(CheckInprocessRequestsInvariant))]978 [OnEventDoAction(typeof(UpdateServers), nameof(ProcessUpdateServers))]979 private class WaitForUpdateMessage : State980 {981 }982 private void CheckUpdatePropagationInvariant(Event e)983 {984 var server = (e as HistoryUpdate).Server;985 var history = (e as HistoryUpdate).History;986 this.IsSorted(history);987 if (this.History.ContainsKey(server))988 {989 this.History[server] = history;990 }991 else992 {993 this.History.Add(server, history);994 }995 // HIST(i+1) <= HIST(i)996 this.GetNext(server);997 if (this.Next != null && this.History.ContainsKey(this.Next))998 {999 this.CheckLessOrEqualThan(this.History[this.Next], this.History[server]);1000 }1001 // HIST(i) <= HIST(i-1)1002 this.GetPrev(server);1003 if (this.Prev != null && this.History.ContainsKey(this.Prev))1004 {1005 this.CheckLessOrEqualThan(this.History[server], this.History[this.Prev]);1006 }1007 }1008 private void CheckInprocessRequestsInvariant(Event e)1009 {1010 this.ClearTempSeq();1011 var server = (e as SentUpdate).Server;1012 var sentHistory = (e as SentUpdate).SentHistory;1013 this.ExtractSeqId(sentHistory);1014 if (this.SentHistory.ContainsKey(server))1015 {1016 this.SentHistory[server] = this.TempSeq;1017 }1018 else1019 {1020 this.SentHistory.Add(server, this.TempSeq);1021 }1022 this.ClearTempSeq();...
CheckInprocessRequestsInvariant
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 ChainReplicationTests.CheckInprocessRequestsInvariant();12 }13 }14}15using Microsoft.Coyote.Actors.BugFinding.Tests;16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21{22 {23 static void Main(string[] args)24 {25 ChainReplicationTests.CheckInprocessRequestsInvariant();26 }27 }28}29using Microsoft.Coyote.Actors;30using System;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35{36 {37 {38 private ActorId Server;39 [OnEventDoAction(typeof(StartEvent), nameof(OnStart))]40 [OnEventDoAction(typeof(UpdateEvent), nameof(OnUpdate))]41 [OnEventDoAction(typeof(UpdateResponseEvent), nameof(OnUpdateResponse))]42 {43 }44 private void OnStart(Event e)45 {46 this.Server = (e as StartEvent).Server;47 this.SendEvent(this.Server, new UpdateEvent(this.Id));48 }49 private void OnUpdate(Event e)50 {51 this.SendEvent(this.Server, new UpdateEvent(this.Id));52 }53 private void OnUpdateResponse(Event e)54 {55 var response = e as UpdateResponseEvent;56 this.Assert(response.Success);57 this.SendEvent(this.Server, new UpdateEvent(this.Id));58 }59 }60 {61 private ActorId[] Clients;62 private int Count;63 [OnEventDoAction(typeof(StartEvent), nameof(OnStart))]64 [OnEventDoAction(typeof(UpdateEvent), nameof(OnUpdate
CheckInprocessRequestsInvariant
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests;5using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.Events;6using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.Machines;7using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.States;8using Microsoft.Coyote.Actors.BugFinding.Tests.Utilities;9using Microsoft.Coyote.Actors.BugFinding.Tests.Utilities.Events;10using Microsoft.Coyote.Actors.BugFinding.Tests.Utilities.Machines;11using Microsoft.Coyote.Actors.BugFinding.Tests.Utilities.States;12using Microsoft.Coyote.Actors.BugFinding.Tests.Utilities.Tasks;13using Microsoft.Coyote.Actors.BugFinding.Tests.Utilities.Tasks.Events;14using Microsoft.Coyote.Actors.BugFinding.Tests.Utilities.Tasks.States;15using Microsoft.Coyote.Actors.BugFinding.Tests.Utilities.Tasks.Tasks;16using Microsoft.Coyote.Actors.BugFinding.Tests.Utilities.Tasks.Tasks.Events;17using Microsoft.Coyote.Actors.BugFinding.Tests.Utilities.Tasks.Tasks.States;18using Microsoft.Coyote.Actors.BugFinding.Tests.Utilities.Tasks.Tasks.Tasks;19using Microsoft.Coyote.Actors.BugFinding.Tests.Utilities.Tasks.Tasks.Tasks.Events;20using Microsoft.Coyote.Actors.BugFinding.Tests.Utilities.Tasks.Tasks.Tasks.States;21using Microsoft.Coyote.Actors.BugFinding.Tests.Utilities.Tasks.Tasks.Tasks.Tasks;22using Microsoft.Coyote.Actors.BugFinding.Tests.Utilities.Tasks.Tasks.Tasks.Tasks.Events;23using Microsoft.Coyote.Actors.BugFinding.Tests.Utilities.Tasks.Tasks.Tasks.Tasks.States;24using Microsoft.Coyote.Actors.BugFinding.Tests.Utilities.Tasks.Tasks.Tasks.Tasks.Tasks;25using Microsoft.Coyote.Actors.BugFinding.Tests.Utilities.Tasks.Tasks.Tasks.Tasks.Tasks.Events;26using Microsoft.Coyote.Actors.BugFinding.Tests.Utilities.Tasks.Tasks.Tasks.Tasks.Tasks.States;27using Microsoft.Coyote.Actors.BugFinding.Tests.Utilities.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;28using Microsoft.Coyote.Actors.BugFinding.Tests.Utilities.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Events;29using Microsoft.Coyote.Actors.BugFinding.Tests.Utilities.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.States;30using Microsoft.Coyote.Actors.BugFinding.Tests.Utilities.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;
CheckInprocessRequestsInvariant
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 ChainReplicationTests.CheckInprocessRequestsInvariant();12 }13 }14}15using Microsoft.Coyote.Actors.BugFinding.Tests;16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21{22 {23 static void Main(string[] args)24 {25 ChainReplicationTests.CheckInprocessRequestsInvariant();26 }27 }28}29using Microsoft.Coyote.Actors.BugFinding.Tests;30using System;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35{36 {37 static void Main(string[] args)38 {39 ChainReplicationTests.CheckInprocessRequestsInvariant();40 }41 }42}43using Microsoft.Coyote.Actors.BugFinding.Tests;44using System;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using System.Threading.Tasks;49{50 {51 static void Main(string[] args)52 {53 ChainReplicationTests.CheckInprocessRequestsInvariant();54 }55 }56}57using Microsoft.Coyote.Actors.BugFinding.Tests;58using System;59using System.Collections.Generic;60using System.Linq;61using System.Text;62using System.Threading.Tasks;63{64 {65 static void Main(string[] args)66 {67 ChainReplicationTests.CheckInprocessRequestsInvariant();68 }69 }70}
CheckInprocessRequestsInvariant
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Collections.Immutable;4using System.Linq;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication;10using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Helpers;11using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Models;12using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Services;13using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tasks;14using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tasks.Handlers;15using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tasks.Messages;16using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tasks.Models;17using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tasks.States;18using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tasks.Tasks;19using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tasks.Tasks.Handlers;20using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tasks.Tasks.Messages;21using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tasks.Tasks.States;22using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tasks.Tasks.Tasks;23using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tasks.Tasks.Tasks.Handlers;24using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tasks.Tasks.Tasks.Messages;25using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tasks.Tasks.Tasks.States;26using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tasks.Tasks.Tasks.Tasks;27using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tasks.Tasks.Tasks.Tasks.Handlers;28using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tasks.Tasks.Tasks.Tasks.Messages;29using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tasks.Tasks.Tasks.Tasks.States;30using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tasks.Tasks.Tasks.Tasks.Tasks;31using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tasks.Tasks.Tasks.Tasks.Tasks.Handlers;32using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tasks.Tasks.Tasks.Tasks.Tasks.Messages;
CheckInprocessRequestsInvariant
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 static void Main(string[] args)10 {11 ChainReplicationTests.CheckInprocessRequestsInvariant();12 }13 }14}15Test run for C:\Users\user\Desktop\coyote\src\tests\Microsoft.Coyote.Actors.BugFinding.Tests\bin\Debug\netcoreapp2.1\2.cs\2.dll(.NETCoreApp,Version=v2.1)16Microsoft (R) Test Execution Command Line Tool Version 15.9.0
CheckInprocessRequestsInvariant
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Invariance;7using Microsoft.Coyote.Actors.BugFinding.Strategies;8using Microsoft.Coyote.Actors.BugFinding.TestingServices;9using Microsoft.Coyote.Actors.BugFinding.TestingServices.SchedulingStrategies;10using Microsoft.Coyote.Actors.BugFinding.TestingServices.Tracing.Schedule;11using Microsoft.Coyote.Actors.BugFinding.TestingServices.Tracing.Schedule.Default;12using Microsoft.Coyote.Actors.BugFinding.TestingServices.Tracing.Schedule.Default.Strategies;13using Microsoft.Coyote.Actors.BugFinding.TestingServices.Tracing.Schedule.Default.Strategies.Default;14using Microsoft.Coyote.Actors.BugFinding.TestingServices.Tracing.Schedule.Default.Strategies.Default.Default;15using Microsoft.Coyote.Actors.BugFinding.TestingServices.Tracing.Schedule.Default.Strategies.Default.Default.Default;16using Microsoft.Coyote.Actors.BugFinding.TestingServices.Tracing.Schedule.Default.Strategies.Default.Default.Default.Default;17using Microsoft.Coyote.Actors.BugFinding.TestingServices.Tracing.Schedule.Default.Strategies.Default.Default.Default.Default.Default;18using Microsoft.Coyote.Actors.BugFinding.TestingServices.Tracing.Schedule.Default.Strategies.Default.Default.Default.Default.Default.Default;19using Microsoft.Coyote.Actors.BugFinding.TestingServices.Tracing.Schedule.Default.Strategies.Default.Default.Default.Default.Default.Default.Default;20using Microsoft.Coyote.Actors.BugFinding.TestingServices.Tracing.Schedule.Default.Strategies.Default.Default.Default.Default.Default.Default.Default.Default;21using Microsoft.Coyote.Actors.BugFinding.TestingServices.Tracing.Schedule.Default.Strategies.Default.Default.Default.Default.Default.Default.Default.Default.Default;
CheckInprocessRequestsInvariant
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 ChainReplicationTests test = new ChainReplicationTests();13 test.CheckInprocessRequestsInvariant();14 }15 }16}
CheckInprocessRequestsInvariant
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Specifications;8using System;9using System.Linq;10using System.Threading;11using Microsoft.Coyote.Actors.BugFinding;12using Microsoft.Coyote.Actors.BugFinding.Tests;13{14 {15 public static void CheckInprocessRequestsInvariant()16 {17 var tasks = new List<Task>();18 for (int i = 0; i < 10; i++)19 {20 tasks.Add(Task.Run(() =>21 {22 var id = Guid.NewGuid();23 var config = Configuration.Create();24 var runtime = RuntimeFactory.Create(config);25 var actor = runtime.CreateActor(typeof(Replica), new ActorId(id));26 runtime.SendEvent(actor, new Request(1));27 runtime.SendEvent(actor, new Request(2));28 runtime.SendEvent(actor, new Request(3));29 runtime.SendEvent(actor, new Request(4));30 runtime.SendEvent(actor, new Request(5));31 runtime.SendEvent(actor, new Request(6));32 runtime.SendEvent(actor, new Request(7));33 runtime.SendEvent(actor, new Request(8));34 runtime.SendEvent(actor, new Request(9));35 runtime.SendEvent(actor, new Request(10));36 runtime.SendEvent(actor, new Request(11));37 runtime.SendEvent(actor, new Request(12));38 runtime.SendEvent(actor, new Request(13));39 runtime.SendEvent(actor, new Request(14));40 runtime.SendEvent(actor, new Request(15));41 runtime.SendEvent(actor, new Request(16));42 runtime.SendEvent(actor, new Request(17));43 runtime.SendEvent(actor, new Request(18));44 runtime.SendEvent(actor, new Request(19));45 runtime.SendEvent(actor, new Request(20));46 runtime.SendEvent(actor, new Request(21));47 runtime.SendEvent(actor, new Request(22));48 runtime.SendEvent(actor, new Request(23));49 runtime.SendEvent(actor, new Request(24));50 runtime.SendEvent(actor, new Request(25));51 runtime.SendEvent(actor, new Request(26));52 runtime.SendEvent(actor, new Request(27));
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