Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...1024 this.GetNext(server);1025 if (this.Next != null && this.History.ContainsKey(this.Next))1026 {1027 this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028 this.CheckEqual(this.History[server], this.TempSeq);1029 }1030 this.ClearTempSeq();1031 // HIST(i-1) == HIST(i) + SENT(i-1)1032 this.GetPrev(server);1033 if (this.Prev != null && this.History.ContainsKey(this.Prev))1034 {1035 this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036 this.CheckEqual(this.History[this.Prev], this.TempSeq);1037 }1038 this.ClearTempSeq();1039 }1040 private void GetNext(ActorId curr)1041 {1042 this.Next = null;1043 for (int i = 1; i < this.Servers.Count; i++)1044 {1045 if (this.Servers[i - 1].Equals(curr))1046 {1047 this.Next = this.Servers[i];1048 }1049 }1050 }1051 private void GetPrev(ActorId curr)1052 {1053 this.Prev = null;1054 for (int i = 1; i < this.Servers.Count; i++)1055 {1056 if (this.Servers[i].Equals(curr))1057 {1058 this.Prev = this.Servers[i - 1];1059 }1060 }1061 }1062 private void ExtractSeqId(List<SentLog> seq)1063 {1064 this.ClearTempSeq();1065 for (int i = seq.Count - 1; i >= 0; i--)1066 {1067 if (this.TempSeq.Count > 0)1068 {1069 this.TempSeq.Insert(0, seq[i].NextSeqId);1070 }1071 else1072 {1073 this.TempSeq.Add(seq[i].NextSeqId);1074 }1075 }1076 this.IsSorted(this.TempSeq);1077 }1078 private void MergeSeq(List<int> seq1, List<int> seq2)1079 {1080 this.ClearTempSeq();1081 this.IsSorted(seq1);1082 if (seq1.Count is 0)1083 {1084 this.TempSeq = seq2;1085 }1086 else if (seq2.Count is 0)1087 {1088 this.TempSeq = seq1;1089 }1090 else1091 {1092 for (int i = 0; i < seq1.Count; i++)1093 {1094 if (seq1[i] < seq2[0])1095 {1096 this.TempSeq.Add(seq1[i]);1097 }1098 }1099 for (int i = 0; i < seq2.Count; i++)1100 {1101 this.TempSeq.Add(seq2[i]);1102 }1103 }1104 this.IsSorted(this.TempSeq);1105 }1106 private void IsSorted(List<int> seq)1107 {1108 for (int i = 0; i < seq.Count - 1; i++)1109 {1110 this.Assert(seq[i] < seq[i + 1], "Sequence is not sorted.");1111 }1112 }1113 private void CheckLessOrEqualThan(List<int> seq1, List<int> seq2)1114 {1115 this.IsSorted(seq1);1116 this.IsSorted(seq2);1117 for (int i = 0; i < seq1.Count; i++)1118 {1119 if ((i == seq1.Count) || (i == seq2.Count))1120 {1121 break;1122 }1123 this.Assert(seq1[i] <= seq2[i], "{0} not less or equal than {1}.", seq1[i], seq2[i]);1124 }1125 }1126 private void CheckEqual(List<int> seq1, List<int> seq2)1127 {1128 this.IsSorted(seq1);1129 this.IsSorted(seq2);1130 for (int i = 0; i < seq1.Count; i++)1131 {1132 if ((i == seq1.Count) || (i == seq2.Count))1133 {1134 break;1135 }1136 this.Assert(seq1[i] == seq2[i], "{0} not equal with {1}.", seq1[i], seq2[i]);1137 }1138 }1139 private void ClearTempSeq()1140 {...
CheckEqual
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(1, 1);2Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(1, 2);3Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(2, 2);4Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(2, 3);5Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(3, 3);6Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(1, 1);7Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(1, 2);8Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(2, 2);9Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(2, 3);10Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(3, 3);11Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(1, 1);12Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(1, 2);13Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(2, 2);14Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(2, 3);15Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(3, 3);16Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(1, 1);17Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(1, 2);18Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(2, 2);
CheckEqual
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(1, 1);2Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(1, 1);3Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(1, 1);4Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(1, 1);5Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(1, 1);6Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(1, 1);7Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(1, 1);8Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(1, 1);9Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(1, 1);10Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(1, 1
CheckEqual
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(2, 2);2Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(3, 3);3Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(4, 4);4Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(5, 5);5Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(6, 6);6Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(7, 7);7Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(8, 8);8Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(9, 9);9Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(10, 10);10Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(11, 11
CheckEqual
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Testing;4using Microsoft.Coyote.Testing.Foundations;5using Microsoft.Coyote.Testing.Systematic;6using Microsoft.Coyote.Testing.Systematic.Strategies;7using Microsoft.Coyote.Testing.Systematic.Strategies.Chaining;8using Microsoft.Coyote.Testing.Logging;9using System;10using System.Threading.Tasks;11{12 {13 static void Main(string[] args)14 {15 var configuration = Configuration.Create();16 configuration.MaxFairSchedulingSteps = 100;17 configuration.MaxUnfairSchedulingSteps = 100;18 configuration.TestingIterations = 1;19 configuration.SchedulingIterations = 100;20 configuration.Strategy = new RandomStrategy(
CheckEqual
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5using System.Collections.Generic;6{7 {8 public static void CheckEqual(int a, int b)9 {10 if (a != b)11 {12 throw new Exception("CheckEqual failed");13 }14 }15 }16}17using Microsoft.Coyote.Actors.BugFinding.Tests;18using Microsoft.Coyote.Actors;19using System;20using System.Threading.Tasks;21using System.Collections.Generic;22{23 {24 public static void CheckEqual(int a, int b)25 {26 if (a != b)27 {28 throw new Exception("CheckEqual failed");29 }30 }31 }32}33using Microsoft.Coyote.Actors.BugFinding.Tests;34using Microsoft.Coyote.Actors;35using System;36using System.Threading.Tasks;37using System.Collections.Generic;38{39 {40 public static void CheckEqual(int a, int b)41 {42 if (a != b)43 {44 throw new Exception("CheckEqual failed");45 }46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using Microsoft.Coyote.Actors;51using System;52using System.Threading.Tasks;53using System.Collections.Generic;54{55 {56 public static void CheckEqual(int a, int b)57 {58 if (a != b)59 {60 throw new Exception("CheckEqual failed");61 }62 }63 }64}
CheckEqual
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System.Threading.Tasks;3using Microsoft.Coyote.TestingServices;4using Microsoft.Coyote.SystematicTesting;5using Microsoft.Coyote.Actors;6using System;
CheckEqual
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(2, 2);2Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(3, 3);3Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(4, 4);4Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(5, 5);5Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(6, 6);6Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(7, 7);7Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(8, 8);8Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CheckEqual(9, 9);
CheckEqual
Using AI Code Generation
1CheckEqual(1, 2);2CheckEqual(1, 2);3CheckEqual(1, 2);4CheckEqual(1, 2);5CheckEqual(1, 2);6CheckEqual(1, 2);7CheckEqual(1, 2);8CheckEqual(1, 2);9CheckEqual(1, 2);
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