Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE2
WildCardEventTests.cs
Source: WildCardEventTests.cs
...262 this.Config.WriteLine("Handling E1 in State {0}", this.CurrentStateName);263 this.RaisePushStateEvent<Active>();264 }265 [OnEntry(nameof(OnActive))]266 [OnEventDoAction(typeof(E2), nameof(HandleE2))]267 [OnEventDoAction(typeof(WildCardEvent), nameof(CatchAll))]268 public class Active : State269 {270 }271 private void OnActive()272 {273 this.Config.WriteLine("Active");274 }275 private void HandleE2()276 {277 this.Config.WriteLine("Handling E2 in State {0}", this.CurrentStateName);278 }279 private void CatchAll(Event e)280 {281 this.Config.WriteLine("Catch " + e.GetType().Name);282 }283 internal static void RunTest(IActorRuntime runtime, LogEvent config)284 {285 var actor = runtime.CreateActor(typeof(X2), config);286 runtime.SendEvent(actor, new E1()); // handle E1 & push active287 runtime.SendEvent(actor, new E1()); // catch E1, by wildcard288 runtime.SendEvent(actor, new E2()); // handle E2, specific handler wins289 }...
HandleE2
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE2();2Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE1();3Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE3();4Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE4();5Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE5();6Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE6();7Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE1();8Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE2();9Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE3();10Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE4();11Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE5();12Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE6();
HandleE2
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE2();2Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE1();3Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE3();4Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE4();5Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE3();6Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE1();7Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE2();8Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE4();9Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE4();10Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE1();11Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE2();12Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE3();
HandleE2
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE2();2Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE2();3Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE2();4Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE2();5Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE2();6Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE2();7Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE2();8Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE2();9Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE2();10Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE2();11Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE2();
HandleE2
Using AI Code Generation
1using Microsoft.Coyote.Actors;2{3 {4 }5 {6 [OnEventDoAction(typeof(E2), nameof(HandleE2))]7 {8 }9 private void HandleE2()10 {11 }12 }13}14using Microsoft.Coyote.Actors;15{16 {17 }18 {19 [OnEventDoAction(typeof(E3), nameof(HandleE3))]20 {21 }22 private void HandleE3()23 {24 }25 }26}27using Microsoft.Coyote.Actors;28{29 {30 }31 {32 [OnEventDoAction(typeof(E4), nameof(HandleE4))]33 {34 }35 private void HandleE4()36 {37 }38 }39}40using Microsoft.Coyote.Actors;41{42 {43 }44 {45 [OnEventDoAction(typeof(E5), nameof(HandleE5))]46 {47 }48 private void HandleE5()49 {50 }51 }52}53using Microsoft.Coyote.Actors;54{
HandleE2
Using AI Code Generation
1 Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE2();2 Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE2();3 Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE2();4 Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE2();5 Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE2();6 Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE2();7 Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE2();8 Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE2();9 Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE2();10 Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleE2();
HandleE2
Using AI Code Generation
1var catchAll = new Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll();2catchAll.HandleE2(new Microsoft.Coyote.Actors.BugFinding.Tests.E2());3var catchAll = new Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll();4catchAll.HandleE1(new Microsoft.Coyote.Actors.BugFinding.Tests.E1());5var catchAll = new Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll();6catchAll.HandleE2(new Microsoft.Coyote.Actors.BugFinding.Tests.E2());7var catchAll = new Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll();8catchAll.HandleE1(new Microsoft.Coyote.Actors.BugFinding.Tests.E1());9var catchAll = new Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll();10catchAll.HandleE1(new Microsoft.Coyote.Actors.BugFinding.Tests.E1());11var catchAll = new Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll();12catchAll.HandleE2(new Microsoft.Coyote.Actors.BugFinding.Tests.E2());13var catchAll = new Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll();14catchAll.HandleE2(new Microsoft.Coyote.Actors.BugFinding.Tests.E2());
HandleE2
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding;4using System;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll;8using System.Collections.Generic;9using Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.Events;10using Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.Machines;11using Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.Tasks;12{13 {14 public static void Main(string[] args)15 {16 {17 var config = Configuration.Create();18 config.MaxSchedulingSteps = 100000;19 config.SchedulingIterations = 100;20 config.EnableCycleDetection = true;21 config.EnableDataRaceDetection = true;22 config.EnableHotStateDetection = true;23 config.EnableOperationInterleavings = true;24 config.EnableRandomExecution = true;25 config.EnableStateGraphAnalysis = true;26 config.EnableUnfairScheduling = true;27 config.EnableUnobservedEventAccess = true;28 config.EnableVerboseTrace = true;29 config.EnableVeryVerboseTrace = true;30 config.EnableActorTracing = true;31 config.EnableActorStatePrinting = true;32 config.EnableStateGraphPrinting = true;33 config.EnableBuggyTracePrinting = true;34 config.EnableStateGraphPrinting = true;35 config.EnableCyclePrinting = true;36 config.EnableDataRacePrinting = true;37 config.EnableHotStatePrinting = true;38 config.EnableOperationInterleavingsPrinting = true;39 config.EnableUnfairSchedulingPrinting = true;40 config.EnableUnobservedEventAccessPrinting = true;41 config.EnableActorStateLogging = true;42 config.EnableStateGraphLogging = true;43 config.EnableBuggyTraceLogging = true;44 config.EnableStateGraphLogging = true;45 config.EnableCycleLogging = true;46 config.EnableDataRaceLogging = true;47 config.EnableHotStateLogging = true;48 config.EnableOperationInterleavingsLogging = true;49 config.EnableUnfairSchedulingLogging = true;50 config.EnableUnobservedEventAccessLogging = true;51 config.EnableActorStatePrinting = true;52 config.EnableStateGraphPrinting = true;
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