Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.FailAndCheckRepair
ReplicatingStorageTests.cs
Source:ReplicatingStorageTests.cs
...657 this.RaiseEvent(new LocalEvent());658 }659 [Cold]660 [OnEventDoAction(typeof(NotifyNodeCreated), nameof(ProcessNodeCreated))]661 [OnEventDoAction(typeof(NotifyNodeFail), nameof(FailAndCheckRepair))]662 [OnEventDoAction(typeof(NotifyNodeUpdate), nameof(ProcessNodeUpdate))]663 [OnEventGotoState(typeof(LocalEvent), typeof(Repairing))]664 private class Repaired : State665 {666 }667 private void ProcessNodeCreated(Event e)668 {669 var nodeId = (e as NotifyNodeCreated).NodeId;670 this.DataMap.Add(nodeId, 0);671 }672 private void FailAndCheckRepair(Event e)673 {674 this.ProcessNodeFail(e);675 this.RaiseEvent(new LocalEvent());676 }677 private void ProcessNodeUpdate(Event e)678 {679 var nodeId = (e as NotifyNodeUpdate).NodeId;680 var data = (e as NotifyNodeUpdate).Data;681 this.DataMap[nodeId] = data;682 }683 [Hot]684 [OnEventDoAction(typeof(NotifyNodeCreated), nameof(ProcessNodeCreated))]685 [OnEventDoAction(typeof(NotifyNodeFail), nameof(ProcessNodeFail))]686 [OnEventDoAction(typeof(NotifyNodeUpdate), nameof(CheckIfRepaired))]...
FailAndCheckRepair
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer;8using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Events;9using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Machines;10using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Tasks;11using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Tasks.Events;12using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Tasks.Machines;13using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Tasks.Machines.States;14using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Tasks.Machines.Tasks;15using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Tasks.Machines.Tasks.States;16using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Tasks.Machines.Tasks.States.Events;17using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Tasks.Machines.Tasks.States.Events.Events;18using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Tasks.Machines.Tasks.States.Events.Events.Events;19using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Tasks.Machines.Tasks.States.Events.Events.Events.Events;20using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Tasks.Machines.Tasks.States.Events.Events.Events.Events.Events;21using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Tasks.Machines.Tasks.States.Events.Events.Events.Events.Events.Events;22using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Tasks.Machines.Tasks.States.Events.Events.Events.Events.Events.Events.Events;23using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Tasks.Machines.Tasks.States.Events.Events.Events.Events.Events.Events.Events.Events;24using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Tasks.Machines.Tasks.States.Events.Events.Events.Events.Events.Events.Events.Events.Events;
FailAndCheckRepair
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Coverage;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.Runtime;10using Microsoft.Coyote.TestingServices.Tracing.Schedule;11using Microsoft.Coyote.TestingServices.Tracing.Schedule.Custom;12using Microsoft.Coyote.TestingServices.Tracing.Schedule.Custom.CustomStrategies;13using Microsoft.Coyote.TestingServices.Tracing.Schedule.Custom.CustomStrategies.CustomScheduleExplorers;14using Microsoft.Coyote.TestingServices.Tracing.Schedule.Custom.CustomStrategies.CustomScheduleExplorers.CustomExplorationStrategies;15using Microsoft.Coyote.TestingServices.Tracing.Schedule.Custom.CustomStrategies.CustomScheduleExplorers.CustomExplorationStrategies.CustomExplorationAlgorithms;16using Microsoft.Coyote.TestingServices.Tracing.Schedule.Custom.CustomStrategies.CustomScheduleExplorers.CustomExplorationStrategies.CustomExplorationAlgorithms.CustomExplorationAlgorithms;17using Microsoft.Coyote.TestingServices.Tracing.Schedule.Custom.CustomStrategies.CustomScheduleExplorers.CustomExplorationStrategies.CustomExplorationAlgorithms.CustomExplorationAlgorithms.CustomExplorationAlgorithms;18using Microsoft.Coyote.TestingServices.Tracing.Schedule.Custom.CustomStrategies.CustomScheduleExplorers.CustomExplorationStrategies.CustomExplorationAlgorithms.CustomExplorationAlgorithms.CustomExplorationAlgorithms.CustomExplorationAlgorithms;19using Microsoft.Coyote.TestingServices.Tracing.Schedule.Custom.CustomStrategies.CustomScheduleExplorers.CustomExplorationStrategies.CustomExplorationAlgorithms.CustomExplorationAlgorithms.CustomExplorationAlgorithms.CustomExplorationAlgorithms.CustomExplorationAlgorithms;
FailAndCheckRepair
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.Tests.Common.Actors;10using Microsoft.Coyote.Tests.Common;11using Microsoft.Coyote.Tests.Common.Utilities;12using Microsoft.Coyote.Tests.Common.Actors.BugFinding;13using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks;
FailAndCheckRepair
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9{10 {11 static void Main(string[] args)12 {13 var config = Configuration.Create();14 var runtime = RuntimeFactory.Create(config);15 runtime.CreateActor(typeof(CancelTimer));16 Console.ReadLine();17 }18 }19}20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25using Microsoft.Coyote;26using Microsoft.Coyote.Actors;27using Microsoft.Coyote.Actors.BugFinding.Tests;28{29 {30 static void Main(string[] args)31 {32 var config = Configuration.Create();33 var runtime = RuntimeFactory.Create(config);34 runtime.CreateActor(typeof(CancelTimer));35 Console.ReadLine();36 }37 }38}39using System;40using System.Collections.Generic;41using System.Linq;42using System.Text;43using System.Threading.Tasks;44using Microsoft.Coyote;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding.Tests;47{48 {49 static void Main(string[] args)50 {51 var config = Configuration.Create();52 var runtime = RuntimeFactory.Create(config);53 runtime.CreateActor(typeof(CancelTimer));54 Console.ReadLine();55 }56 }57}58using System;59using System.Collections.Generic;60using System.Linq;61using System.Text;62using System.Threading.Tasks;63using Microsoft.Coyote;64using Microsoft.Coyote.Actors;65using Microsoft.Coyote.Actors.BugFinding.Tests;66{67 {68 static void Main(string[] args)69 {70 var config = Configuration.Create();71 var runtime = RuntimeFactory.Create(config);72 runtime.CreateActor(typeof(CancelTimer));
FailAndCheckRepair
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.SystematicTesting.Strategies;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 Configuration configuration = Configuration.Create();14 configuration.TestingIterations = 1;15 configuration.Strategy = TestingStrategy.Exploratory;16 configuration.SchedulingIterations = 1000;17 configuration.Verbose = 2;18 var test = new CancelTimer();19 var result = test.FailAndCheckRepair(configuration);20 }21 }22}23using Microsoft.Coyote;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.BugFinding.Tests;26using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer;27using Microsoft.Coyote.Actors.Timers;28using Microsoft.Coyote.SystematicTesting;29using Microsoft.Coyote.SystematicTesting.Strategies;30using System.Threading.Tasks;31{32 {33 static void Main(string[] args)34 {35 Configuration configuration = Configuration.Create();36 configuration.TestingIterations = 1;37 configuration.Strategy = TestingStrategy.Exploratory;38 configuration.SchedulingIterations = 1000;39 configuration.Verbose = 2;40 var test = new CancelTimer();41 var result = test.FailAndCheckRepair(configuration);42 }43 }44}45using Microsoft.Coyote;46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.BugFinding.Tests;48using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer;49using Microsoft.Coyote.Actors.Timers;50using Microsoft.Coyote.SystematicTesting;51using Microsoft.Coyote.SystematicTesting.Strategies;52using System.Threading.Tasks;53{54 {55 static void Main(string[] args)56 {
FailAndCheckRepair
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.SystematicTesting;6using Microsoft.Coyote.Tests.Common;7using Microsoft.Coyote.Tests.Common.Actors;8using Xunit;9using Xunit.Abstractions;10using System.Diagnostics;11{12 {13 public CancelTimer(ITestOutputHelper output)14 : base(output)15 {16 }17 [Fact(Timeout = 5000)]18 public void TestCancelTimer()19 {20 this.Test(r =>21 {22 r.RegisterMonitor<CancelTimerMonitor>();23 r.CreateActor(typeof(M));24 r.Wait();25 },26 configuration: GetConfiguration().WithTestingIterations(5000),27 replay: true);28 }29 {30 protected override async Task OnInitializeAsync(Event initialEvent)31 {32 var t1 = this.RegisterTimer(1, 1000, 1000);33 var t2 = this.RegisterTimer(2, 1000, 1000);34 var t3 = this.RegisterTimer(3, 1000, 1000);35 var t4 = this.RegisterTimer(4, 1000, 1000);36 var t5 = this.RegisterTimer(5, 1000, 1000);37 var t6 = this.RegisterTimer(6, 1000, 1000);38 var t7 = this.RegisterTimer(7, 1000, 1000);39 var t8 = this.RegisterTimer(8, 1000, 1000);40 var t9 = this.RegisterTimer(9, 1000, 1000);41 var t10 = this.RegisterTimer(10, 1000, 1000);42 var t11 = this.RegisterTimer(11, 1000, 1000);43 var t12 = this.RegisterTimer(12, 1000, 1000);44 var t13 = this.RegisterTimer(13, 1000, 1000);45 var t14 = this.RegisterTimer(14, 1000, 1000);46 var t15 = this.RegisterTimer(15, 1000, 1000
FailAndCheckRepair
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer;4using Microsoft.Coyote.Specifications;5using System;6using System.Threading.Tasks;7{8 {9 {10 public TaskCompletionSource<bool> Tcs;11 public Config(TaskCompletionSource<bool> tcs)12 {13 this.Tcs = tcs;14 }15 }16 private TaskCompletionSource<bool> Tcs;17 [OnEventDoAction(typeof(Config), nameof(Configure))]18 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnit))]19 {20 }21 private void Configure(Event e)22 {23 var config = e as Config;24 this.Tcs = config.Tcs;25 }26 private void HandleUnit(Event e)27 {28 this.Tcs.SetResult(true);29 }30 }31}32using Microsoft.Coyote.Actors;33using Microsoft.Coyote.Actors.BugFinding.Tests;34using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer;35using Microsoft.Coyote.Specifications;36using System;37using System.Threading.Tasks;38{39 {40 {41 public TaskCompletionSource<bool> Tcs;42 public Config(TaskCompletionSource<bool> tcs)43 {44 this.Tcs = tcs;45 }46 }47 private TaskCompletionSource<bool> Tcs;48 [OnEventDoAction(typeof(Config), nameof(Configure))]49 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnit))]50 {51 }52 private void Configure(Event e)53 {54 var config = e as Config;55 this.Tcs = config.Tcs;56 }57 private void HandleUnit(Event e)58 {59 this.Tcs.SetResult(true);60 }61 }62}
FailAndCheckRepair
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices;4using Microsoft.Coyote.Actors.Testing;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.SystematicTesting.Strategies;8using Microsoft.Coyote.Tests.Common;9using Microsoft.Coyote.Tests.Common.TestingServices;10using System;11using System.Collections.Generic;12using System.Diagnostics;13using System.Threading.Tasks;14{15 {16 {17 public ActorId Id;18 public Config(ActorId id)19 {20 this.Id = id;21 }22 }23 {24 }25 {26 }27 {28 }29 {30 }31 [OnEntry(nameof(InitOnEntry))]32 [OnEventDoAction(typeof(E), nameof(HandleE))]33 {34 }35 private async Task InitOnEntry(Event e)36 {37 this.Send(this.Id,
FailAndCheckRepair
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using System;5using System.Threading.Tasks;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.Repairable;9using Microsoft.Coyote.Actors.BugFinding.Tests.Repairable.RepairableActor;10using Microsoft.Coyote.Actors.BugFinding.Tests.Repairable.RepairableActor.RepairableActor;11using Microsoft.Coyote.Actors.BugFinding.Tests.Repairable.RepairableActor.RepairableActor.RepairableActor;12using Microsoft.Coyote.Actors.BugFinding.Tests.Repairable.RepairableActor.RepairableActor.RepairableActor.RepairableActor;13using Microsoft.Coyote.Actors.BugFinding.Tests.Repairable.RepairableActor.RepairableActor.RepairableActor.RepairableActor.RepairableActor;14using Microsoft.Coyote.Actors.BugFinding.Tests.Repairable.RepairableActor.RepairableActor.RepairableActor.RepairableActor.RepairableActor.RepairableActor;15using Microsoft.Coyote.Actors.BugFinding.Tests.Repairable.RepairableActor.RepairableActor.RepairableActor.RepairableActor.RepairableActor.RepairableActor.RepairableActor;16using Microsoft.Coyote.Actors.BugFinding.Tests.Repairable.RepairableActor.RepairableActor.RepairableActor.RepairableActor.RepairableActor.RepairableActor.RepairableActor.RepairableActor;
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