Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.ActiveOnEntry
RaftTests.cs
Source:RaftTests.cs
...899 private void SetupEvent(Event e)900 {901 this.Target = (e as ConfigureEvent).Target;902 }903 [OnEntry(nameof(ActiveOnEntry))]904 [OnEventDoAction(typeof(TickEvent), nameof(Tick))]905 [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]906 [IgnoreEvents(typeof(StartTimerEvent))]907 private class Active : State908 {909 }910 private void ActiveOnEntry()911 {912 this.SendEvent(this.Id, new TickEvent());913 }914 private void Tick()915 {916 if (this.RandomBoolean())917 {918 this.SendEvent(this.Target, new Timeout());919 }920 this.RaiseEvent(new CancelTimer());921 }922 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]923 [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]924 private class Inactive : State925 {926 }927 }928 private class PeriodicTimer : StateMachine929 {930 internal class ConfigureEvent : Event931 {932 public ActorId Target;933 public ConfigureEvent(ActorId id)934 : base()935 {936 this.Target = id;937 }938 }939 internal class StartTimerEvent : Event940 {941 }942 internal class CancelTimer : Event943 {944 }945 internal class Timeout : Event946 {947 }948 private class TickEvent : Event949 {950 }951 private ActorId Target;952 [Start]953 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]954 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]955 private class Init : State956 {957 }958 private void SetupEvent(Event e)959 {960 this.Target = (e as ConfigureEvent).Target;961 }962 [OnEntry(nameof(ActiveOnEntry))]963 [OnEventDoAction(typeof(TickEvent), nameof(Tick))]964 [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]965 [IgnoreEvents(typeof(StartTimerEvent))]966 private class Active : State967 {968 }969 private void ActiveOnEntry()970 {971 this.SendEvent(this.Id, new TickEvent());972 }973 private void Tick()974 {975 if (this.RandomBoolean())976 {977 this.SendEvent(this.Target, new Timeout());978 }979 this.RaiseEvent(new CancelTimer());980 }981 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]982 [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]983 private class Inactive : State...
ReplicatingStorageTests.cs
Source:ReplicatingStorageTests.cs
...386 {387 this.Target = (e as ConfigureEvent).Target;388 this.RaiseEvent(new StartTimerEvent());389 }390 [OnEntry(nameof(ActiveOnEntry))]391 [OnEventDoAction(typeof(TickEvent), nameof(Tick))]392 [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]393 [IgnoreEvents(typeof(StartTimerEvent))]394 private class Active : State395 {396 }397 private void ActiveOnEntry()398 {399 this.SendEvent(this.Id, new TickEvent());400 }401 private void Tick()402 {403 if (this.RandomBoolean())404 {405 this.SendEvent(this.Target, new Timeout());406 }407 this.SendEvent(this.Id, new TickEvent());408 }409 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]410 [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]411 private class Inactive : State412 {413 }414 }415 private class RepairTimer : StateMachine416 {417 internal class ConfigureEvent : Event418 {419 public ActorId Target;420 public ConfigureEvent(ActorId id)421 : base()422 {423 this.Target = id;424 }425 }426 internal class StartTimerEvent : Event427 {428 }429 internal class CancelTimer : Event430 {431 }432 internal class Timeout : Event433 {434 }435 private class TickEvent : Event436 {437 }438 private ActorId Target;439 [Start]440 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]441 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]442 private class Init : State443 {444 }445 private void SetupEvent(Event e)446 {447 this.Target = (e as ConfigureEvent).Target;448 this.RaiseEvent(new StartTimerEvent());449 }450 [OnEntry(nameof(ActiveOnEntry))]451 [OnEventDoAction(typeof(TickEvent), nameof(Tick))]452 [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]453 [IgnoreEvents(typeof(StartTimerEvent))]454 private class Active : State455 {456 }457 private void ActiveOnEntry()458 {459 this.SendEvent(this.Id, new TickEvent());460 }461 private void Tick()462 {463 if (this.RandomBoolean())464 {465 this.SendEvent(this.Target, new Timeout());466 }467 this.SendEvent(this.Id, new TickEvent());468 }469 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]470 [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]471 private class Inactive : State472 {473 }474 }475 private class SyncTimer : StateMachine476 {477 internal class ConfigureEvent : Event478 {479 public ActorId Target;480 public ConfigureEvent(ActorId id)481 : base()482 {483 this.Target = id;484 }485 }486 internal class StartTimerEvent : Event487 {488 }489 internal class CancelTimer : Event490 {491 }492 internal class Timeout : Event493 {494 }495 private class TickEvent : Event496 {497 }498 private ActorId Target;499 [Start]500 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]501 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]502 private class Init : State503 {504 }505 private void SetupEvent(Event e)506 {507 this.Target = (e as ConfigureEvent).Target;508 this.RaiseEvent(new StartTimerEvent());509 }510 [OnEntry(nameof(ActiveOnEntry))]511 [OnEventDoAction(typeof(TickEvent), nameof(Tick))]512 [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]513 [IgnoreEvents(typeof(StartTimerEvent))]514 private class Active : State515 {516 }517 private void ActiveOnEntry()518 {519 this.SendEvent(this.Id, new TickEvent());520 }521 private void Tick()522 {523 if (this.RandomBoolean())524 {525 this.SendEvent(this.Target, new Timeout());526 }527 this.SendEvent(this.Id, new TickEvent());528 }529 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]530 [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]531 private class Inactive : State...
ActiveOnEntry
Using AI Code Generation
1{2 using System;3 using System.Threading.Tasks;4 using Microsoft.Coyote;5 using Microsoft.Coyote.Actors;6 using Microsoft.Coyote.Actors.BugFinding;7 using Microsoft.Coyote.Actors.BugFinding.Tests;8 using Microsoft.Coyote.Actors.Timers;9 using Microsoft.Coyote.TestingServices;10 using Xunit;11 using Xunit.Abstractions;12 {13 public CancelTimerTests(ITestOutputHelper output)14 : base(output)15 {16 }17 [Fact(Timeout = 5000)]18 public void TestCancelTimer()19 {20 this.TestWithError(r =>21 {22 r.CreateActor(typeof(CancelTimer));23 },24 configuration: GetConfiguration().WithTestingIterations(100),25 replay: true);26 }27 }28}29{30 using System;31 using System.Threading.Tasks;32 using Microsoft.Coyote;33 using Microsoft.Coyote.Actors;34 using Microsoft.Coyote.Actors.BugFinding;35 using Microsoft.Coyote.Actors.BugFinding.Tests;36 using Microsoft.Coyote.Actors.Timers;37 using Microsoft.Coyote.TestingServices;38 using Xunit;39 using Xunit.Abstractions;40 {41 public CancelTimerTests(ITestOutputHelper output)42 : base(output)43 {44 }45 [Fact(Timeout = 5000)]46 public void TestCancelTimer()47 {48 this.TestWithError(r =>49 {50 r.CreateActor(typeof(CancelTimer));51 },52 configuration: GetConfiguration().WithTestingIterations(100),53 replay: true);54 }55 }56}57{58 using System;59 using System.Threading.Tasks;60 using Microsoft.Coyote;61 using Microsoft.Coyote.Actors;
ActiveOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Testing;7using Microsoft.Coyote.TestingServices;8using Microsoft.Coyote.TestingServices.Runtime;9using Microsoft.Coyote.TestingServices.SchedulingStrategies;10using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;11using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic;12using Microsoft.Coyote.TestingServices.Tracing.Schedule;13using Microsoft.Coyote.Tests.Common;14using Microsoft.Coyote.Tests.Common.Actors;15using Xunit;16using Xunit.Abstractions;17{18 {19 public CancelTimerTests(ITestOutputHelper output)20 : base(output)21 {22 }23 [Fact(Timeout = 5000)]24 public void TestCancelTimer()25 {26 this.TestWithError(async r =>27 {28 var a = r.CreateActor(typeof(CancelTimer));29 r.SendEvent(a, new CancelTimer.StartTimer());30 r.SendEvent(a, new CancelTimer.CancelTimer());31 r.SendEvent(a, new CancelTimer.StartTimer());32 },33 configuration: GetConfiguration(),34 replay: true);35 }36 private Configuration GetConfiguration()37 {38 var configuration = Configuration.Create();39 configuration.SchedulingStrategy = SchedulingStrategy.DPOR;40 configuration.TestingIterations = 100;41 configuration.MaxSchedulingSteps = 100;42 configuration.Verbose = 1;43 configuration.EnableCycleDetection = false;44 configuration.EnableDataRaceDetection = false;45 configuration.EnableHotStateDetection = false;46 configuration.EnableLivelockDetection = false;47 configuration.EnablePCT = false;48 configuration.EnablePhasePartitioning = false;49 configuration.EnableRandomExecution = false;50 configuration.EnableStateGraph = false;51 configuration.EnableTimerDebugging = false;52 configuration.EnableUnfairnessAnalysis = false;53 configuration.EnableBuggyActorDebugging = false;54 return configuration;55 }56 }57}58using System;59using System.Threading.Tasks;60using Microsoft.Coyote;
ActiveOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer;7using Microsoft.Coyote.TestingServices;8using Microsoft.Coyote.TestingServices.Runtime;9using Microsoft.Coyote.TestingServices.SchedulingStrategies;10using Microsoft.Coyote.TestingServices.Threading;11using Microsoft.Coyote.Tests.Common;12using Microsoft.Coyote.Tests.Common.Actors;13using Microsoft.Coyote.Tests.Common.Actors.BugFinding;14using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tests;15using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tests.CancelTimer;16using Microsoft.Coyote.Tests.Common.TestingServices;17using Microsoft.Coyote.Tests.Common.TestingServices.Runtime;18using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies;19using Microsoft.Coyote.Tests.Common.TestingServices.Threading;20using Microsoft.Coyote.Tests.Common.Utilities;21using Microsoft.Coyote.Tests.Common.Utilities.Actors;22using Microsoft.Coyote.Tests.Common.Utilities.Actors.BugFinding;23using Microsoft.Coyote.Tests.Common.Utilities.Actors.BugFinding.Tests;24using Microsoft.Coyote.Tests.Common.Utilities.Actors.BugFinding.Tests.CancelTimer;25using Microsoft.Coyote.Tests.Common.Utilities.TestingServices;26using Microsoft.Coyote.Tests.Common.Utilities.TestingServices.Runtime;27using Microsoft.Coyote.Tests.Common.Utilities.TestingServices.SchedulingStrategies;28using Microsoft.Coyote.Tests.Common.Utilities.TestingServices.Threading;29using Microsoft.Coyote.Tests.Common.Utilities.Threading;30using Microsoft.Coyote.Tests.Common.Utilities;31using Microsoft.Coyote.Tests.Common.Utilities.Actors;32using Microsoft.Coyote.Tests.Common.Utilities.Actors.BugFinding;33using Microsoft.Coyote.Tests.Common.Utilities.Actors.BugFinding.Tests;34using Microsoft.Coyote.Tests.Common.Utilities.Actors.BugFinding.Tests.CancelTimer;35using Microsoft.Coyote.Tests.Common.Utilities.TestingServices;36using Microsoft.Coyote.Tests.Common.Utilities.TestingServices.Runtime;37using Microsoft.Coyote.Tests.Common.Utilities.TestingServices.SchedulingStrategies;38using Microsoft.Coyote.Tests.Common.Utilities.TestingServices.Threading;39using Microsoft.Coyote.Tests.Common.Utilities.Threading;40using Microsoft.Coyote.Tests.Common.Utilities;41using Microsoft.Coyote.Tests.Common.Utilities.Actors;42using Microsoft.Coyote.Tests.Common.Utilities.Actors.BugFinding;
ActiveOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer;7using Microsoft.Coyote.TestingServices;8using Microsoft.Coyote.TestingServices.Coverage;9using Microsoft.Coyote.TestingServices.Runtime;10using Microsoft.Coyote.TestingServices.SchedulingStrategies;11using Microsoft.Coyote.TestingServices.Tracing.Schedule;12using Microsoft.Coyote.Tests.Common;13using Microsoft.Coyote.Tests.Common.TestingServices;14using Microsoft.Coyote.Tests.Common.TestingServices.Coverage;15using Microsoft.Coyote.Tests.Common.TestingServices.Runtime;16using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies;17using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule;18using Microsoft.Coyote.Tests.Common.Utilities;19using Microsoft.Coyote.Tests.Common.Utilities.Schedule;20using Microsoft.Coyote.Tests.Common.Utilities.Trace;21using Microsoft.Coyote.Tests.Common.Utilities.Tracing.Schedule;22using Microsoft.Coyote.Tests.Common.Utilities.Tracing.Schedule.Strategies;23using Microsoft.Coyote.Tests.Common.Utilities.Tracing.Schedule.Strategies.DPOR;24using Microsoft.Coyote.Tests.Common.Utilities.Tracing.Schedule.Strategies.DPOR.Graph;25using Microsoft.Coyote.Tests.Common.Utilities.Tracing.Schedule.Strategies.DPOR.Graph.Traversal;26using Microsoft.Coyote.Tests.Common.Utilities.Tracing.Schedule.Strategies.DPOR.Graph.Traversal.Strategies;27using Microsoft.Coyote.Tests.Common.Utilities.Tracing.Schedule.Strategies.DPOR.Graph.Traversal.Strategies.Coverage;28using Microsoft.Coyote.Tests.Common.Utilities.Tracing.Schedule.Strategies.DPOR.Graph.Traversal.Strategies.Coverage.CoverageGraph;29using Microsoft.Coyote.Tests.Common.Utilities.Tracing.Schedule.Strategies.DPOR.Graph.Traversal.Strategies.Coverage.CoverageGraph.Coverage;30using Microsoft.Coyote.Tests.Common.Utilities.Tracing.Schedule.Strategies.DPOR.Graph.Traversal.Strategies.Coverage.CoverageGraph.Coverage.CoverageGraph;31using Microsoft.Coyote.Tests.Common.Utilities.Tracing.Schedule.Strategies.DPOR.Graph.Traversal.Strategies.Coverage.CoverageGraph.Coverage.CoverageGraph.Coverage;
ActiveOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer;7using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Events;8using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Machines;9using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Machines.Timer;10using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Machines.Timer.Events;11using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Machines.Timer.States;12using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Machines.TimerMachine;13using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Machines.TimerMachine.Events;14using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Machines.TimerMachine.States;15using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Machines.TimerMachine2;16using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Machines.TimerMachine2.Events;17using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Machines.TimerMachine2.States;18using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Machines.TimerMachine3;19using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Machines.TimerMachine3.Events;20using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Machines.TimerMachine3.States;21using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Machines.TimerMachine4;22using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Machines.TimerMachine4.Events;23using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Machines.TimerMachine4.States;24using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Machines.TimerMachine5;25using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Machines.TimerMachine5.Events;26using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Machines.TimerMachine5.States;27using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Machines.TimerMachine6;28using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Machines.TimerMachine6.Events;29using Microsoft.Coyote.Actors.BugFinding.Tests.CancelTimer.Machines.TimerMachine6.States;
ActiveOnEntry
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 [OnEntry(nameof(ActiveOnEntry))]8 [OnEventDoAction(typeof(UnitEvent), nameof(ActiveOnEvent))]9 private class Active : State { }10 private void ActiveOnEntry(Event e)11 {12 this.SendEvent(this.Id, new UnitEvent());13 }14 private void ActiveOnEvent(Event e)15 {16 this.SendEvent(this.Id, new UnitEvent());17 }18 }19}20using System;21using Microsoft.Coyote;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Actors.BugFinding.Tests;24{25 {26 [OnEntry(nameof(ActiveOnEntry))]27 [OnEventDoAction(typeof(UnitEvent), nameof(ActiveOnEvent))]28 private class Active : State { }29 private void ActiveOnEntry(Event e)30 {31 this.SendEvent(this.Id, new UnitEvent());32 }33 private void ActiveOnEvent(Event e)34 {35 this.SendEvent(this.Id, new UnitEvent());36 }37 }38}39using System;40using Microsoft.Coyote;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.BugFinding.Tests;43{44 {45 [OnEntry(nameof(ActiveOnEntry))]46 [OnEventDoAction(typeof(UnitEvent), nameof(ActiveOnEvent))]47 private class Active : State { }48 private void ActiveOnEntry(Event e)49 {50 this.SendEvent(this.Id, new UnitEvent());51 }52 private void ActiveOnEvent(Event e)53 {54 this.SendEvent(this.Id, new UnitEvent());55 }56 }57}
ActiveOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static void Main(string[] args)9 {10 Task.Run(() => {11 var runtime = RuntimeFactory.Create();12 runtime.CreateActor(typeof(CancelTimer));13 runtime.Wait();14 }).Wait();15 }16 }17}18using System;19using System.Threading.Tasks;20using Microsoft.Coyote;21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.BugFinding.Tests;23{24 {25 static void Main(string[] args)26 {27 Task.Run(() => {28 var runtime = RuntimeFactory.Create();29 runtime.CreateActor(typeof(CancelTimer));30 runtime.Wait();31 }).Wait();32 }33 }34}35using System;36using System.Threading.Tasks;37using Microsoft.Coyote;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.Actors.BugFinding.Tests;40{41 {42 static void Main(string[] args)43 {44 Task.Run(() => {45 var runtime = RuntimeFactory.Create();46 runtime.CreateActor(typeof(CancelTimer));47 runtime.Wait();48 }).Wait();49 }50 }51}52using System;53using System.Threading.Tasks;54using Microsoft.Coyote;55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.BugFinding.Tests;57{58 {59 static void Main(string[] args)60 {61 Task.Run(() => {62 var runtime = RuntimeFactory.Create();63 runtime.CreateActor(typeof(CancelTimer));64 runtime.Wait();65 }).Wait();66 }67 }68}69using System;70using System.Threading.Tasks;
ActiveOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static void Main(string[] args)9 {10 Console.WriteLine("Hello World!");11 Task t = Task.Run(async () =>12 {13 var runtime = RuntimeFactory.Create();14 await runtime.CreateActor(typeof(CancelTimer));15 });16 t.Wait();17 }18 }19}20using System;21using System.Threading.Tasks;22using Microsoft.Coyote;23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.BugFinding.Tests;25{26 {27 static void Main(string[] args)28 {29 Console.WriteLine("Hello World!");30 Task t = Task.Run(async () =>31 {32 var runtime = RuntimeFactory.Create();33 await runtime.CreateActor(typeof(CancelTimer));34 });35 t.Wait();36 }37 }38}39using System;40using System.Threading.Tasks;41using Microsoft.Coyote;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.BugFinding.Tests;44{45 {46 static void Main(string[] args)47 {48 Console.WriteLine("Hello World!");49 Task t = Task.Run(async () =>50 {51 var runtime = RuntimeFactory.Create();52 await runtime.CreateActor(typeof(CancelTimer));53 });54 t.Wait();55 }56 }57}58using System;59using System.Threading.Tasks;60using Microsoft.Coyote;61using Microsoft.Coyote.Actors;62using Microsoft.Coyote.Actors.BugFinding.Tests;63{64 {65 static void Main(string[] args)66 {67 Console.WriteLine("Hello World!");68 Task t = Task.Run(async () =>69 {70 var runtime = RuntimeFactory.Create();71 await runtime.CreateActor(typeof(CancelTimer));72 });73 t.Wait();
ActiveOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static void Main(string[] args)9 {10 var config = Configuration.Create().WithTestingIterations(100);11 var bugFindingTask = BugFindingEngine.TestAsync(config, async () =>12 {13 var m = ActorId.CreateRandom();14 var a = ActorId.CreateRandom();15 var e = ActorId.CreateRandom();16 var r = ActorId.CreateRandom();17 var t = ActorId.CreateRandom();18 var c = ActorId.CreateRandom();19 await Task.WhenAll(20 Actor.CreateEventDriven(m, typeof(Monitor)),21 Actor.CreateEventDriven(a, typeof(A)),22 Actor.CreateEventDriven(e, typeof(E)),23 Actor.CreateEventDriven(r, typeof(R)),24 Actor.CreateEventDriven(t, typeof(T)),25 Actor.CreateEventDriven(c, typeof(C)));26 var channel = Channel.Create();27 channel.RegisterMonitor(m);28 channel.RegisterActor(a, "a");29 channel.RegisterActor(e, "e");30 channel.RegisterActor(r, "r");31 channel.RegisterActor(t, "t");32 channel.RegisterActor(c, "c");33 channel.SendEvent(e, new e());34 });35 bugFindingTask.Wait();36 }37 }38}39using System;40using System.Threading.Tasks;41using Microsoft.Coyote;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.BugFinding.Tests;44{45 {46 static void Main(string[] args)47 {48 var config = Configuration.Create().WithTestingIterations(100);49 var bugFindingTask = BugFindingEngine.TestAsync(config, async () =>50 {51 var m = ActorId.CreateRandom();52 var a = ActorId.CreateRandom();53 var e = ActorId.CreateRandom();54 var r = ActorId.CreateRandom();55 var t = ActorId.CreateRandom();56 var c = ActorId.CreateRandom();57 await Task.WhenAll(
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