How to use OnInitializeAsync method of Microsoft.Coyote.Actors.BugFinding.Tests.BubbleSortAlgorithmTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.BubbleSortAlgorithmTests.OnInitializeAsync

BubbleSortAlgorithmTests.cs

Source:BubbleSortAlgorithmTests.cs Github

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...14 {15 }16 private class BubbleSortActor : Actor17 {18 protected override Task OnInitializeAsync(Event initialEvent)19 {20 var rev = new List<int>();21 var sorted = new List<int>();22 for (int i = 0; i < 10; i++)23 {24 rev.Insert(0, i);25 sorted.Add(i);26 }27 this.Assert(rev.Count is 10);28 // Assert that simply reversing the list produces a sorted list.29 sorted = Reverse(rev);30 this.Assert(sorted.Count is 10);31 this.Assert(IsSorted(sorted));32 this.Assert(!IsSorted(rev));...

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OnInitializeAsync

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Actors.TestingServices;8using Microsoft.Coyote.Actors.TestingServices.Runtime;9using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies;10using Microsoft.Coyote.Actors.TestingServices.Threading;11using Microsoft.Coyote.Actors.TestingServices.Timers;12using Microsoft.Coyote.SystematicTesting;13using Microsoft.Coyote.SystematicTesting.Tests;14using Microsoft.Coyote.SystematicTesting.Tests.Actors;15using Microsoft.Coyote.SystematicTesting.Tests.BugFinding;16using Microsoft.Coyote.SystematicTesting.Tests.Timers;17using Microsoft.Coyote.SystematicTesting.Tests.Timers.BugFinding;18using Microsoft.Coyote.SystematicTesting.Tests.Timers.BugFinding.Channels;19using Microsoft.Coyote.SystematicTesting.Tests.Timers.BugFinding.Channels.Timers;20using Microsoft.Coyote.SystematicTesting.Tests.Timers.BugFinding.Channels.Timers.Channels;21using Microsoft.Coyote.SystematicTesting.Tests.Timers.BugFinding.Channels.Timers.Channels.Timers;22{23 {24 {25 private ActorId[] array;26 private int n;27 protected override async Task OnInitializeAsync(Event initialEvent)28 {29 this.array = (ActorId[])((Event)initialEvent).Payload;30 this.n = this.array.Length;31 await this.SortAsync();32 }33 private async Task SortAsync()34 {35 for (int i = 0; i < this.n; i++)36 {37 for (int j = 0; j < this.n - i - 1; j++)38 {39 var e1 = new BubbleSortActor.CompareEvent(j, j + 1);40 var e2 = new BubbleSortActor.CompareEvent(j + 1, j);41 await this.SendEventAndExecuteAsync(this.array[j], e1, this.array[j + 1], e2);42 if (e1.Value > e2.Value)43 {44 var tmp = this.array[j];

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OnInitializeAsync

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.BugFinding;9using Microsoft.Coyote.BugFinding.Reproducers;10using Microsoft.Coyote.BugFinding.Strategies;11using Microsoft.Coyote.BugFinding.TestingServices;12using Microsoft.Coyote.BugFinding.Tracing.Schedule;13using Microsoft.Coyote.BugFinding.Tracing.ScheduleExploration;14using Microsoft.Coyote.BugFinding.Tracing.ScheduleExploration.Strategies;15using Microsoft.Coyote.BugFinding.Tracing.Trace;16using Microsoft.Coyote.Specifications;17using Microsoft.Coyote.SystematicTesting;18using Microsoft.Coyote.SystematicTesting.Strategies;19using Microsoft.Coyote.Tasks;20{21 {22 {23 private int[] array;24 private int index;25 private int size;26 [OnEntry(nameof(InitOnEntry))]27 [OnEventDoAction(typeof(UnitEvent), nameof(DoBubbleSort))]28 {29 }30 private void InitOnEntry()31 {32 this.array = new int[] { 2, 1, 3, 5, 4 };33 this.index = 0;34 this.size = this.array.Length;35 this.RaiseEvent(new UnitEvent());36 }37 private void DoBubbleSort()38 {39 if (this.index < this.size)40 {41 this.SendEvent(this.Id, new UnitEvent());42 }43 }44 }45 protected override async Task OnInitializeAsync(Event initialEvent)46 {47 this.TestActor = this.CreateActor(typeof(BubbleSortActor));48 await this.ScheduleNextOperationAsync();49 }50 protected override async Task OnOperationAsync(Event e)51 {52 await this.ExecuteNextOperationAsync();53 }54 }55}56using System;57using System.Collections.Generic;58using System.Linq;59using System.Text;60using System.Threading.Tasks;61using Microsoft.Coyote.Actors;

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OnInitializeAsync

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.TestingServices;4using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies;5using Microsoft.Coyote.Actors.TestingServices.Threading;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Actors.Utilities;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.Tasks;10using System;11using System.Collections.Generic;12using System.Diagnostics;13using System.Linq;14using System.Threading;15using System.Threading.Tasks;16{17 {18 private const int N = 10;19 private const int MAX_VALUE = 100;20 public void OnInitializeAsync()21 {22 this.TestActorRuntime.RegisterMonitor(typeof(BubbleSortMonitor));23 }24 [OnEventDoAction(typeof(UnitEvent), nameof(ConfigureTest))]25 {26 }27 private void ConfigureTest()28 {29 this.TestActorRuntime.Configuration.SchedulingStrategy = SchedulingStrategy.DFS;30 this.TestActorRuntime.Configuration.TestingIterations = 1000;31 this.TestActorRuntime.Configuration.MaxFairSchedulingSteps = 1000;32 this.TestActorRuntime.Configuration.LivenessTemperatureThreshold = 500;33 this.TestActorRuntime.Configuration.MaxUnfairSchedulingSteps = 1000;34 this.TestActorRuntime.Configuration.MaxStepsFromEntryToError = 1000;35 this.TestActorRuntime.Configuration.MaxSchedulingSteps = 1000;36 this.TestActorRuntime.Configuration.MaxFairSchedulingSteps = 1000;37 this.TestActorRuntime.Configuration.MaxStepsFromEntryToExit = 1000;38 this.TestActorRuntime.Configuration.MaxStepsFromAnyStateToExit = 1000;39 this.TestActorRuntime.Configuration.MaxStepsFromAnyStateToError = 1000;40 this.TestActorRuntime.Configuration.MaxStepsFromAnyStateToExit = 1000;41 this.TestActorRuntime.Configuration.MaxStepsFromAnyStateToError = 1000;42 this.TestActorRuntime.Configuration.MaxStepsFromAnyStateToExit = 1000;43 this.TestActorRuntime.Configuration.MaxStepsFromAnyStateToError = 1000;44 this.TestActorRuntime.Configuration.MaxStepsFromAnyStateToExit = 1000;

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OnInitializeAsync

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 public Task OnInitializeAsync()7 {8 return Task.CompletedTask;9 }10 }11}12using System;13using System.Threading.Tasks;14using Microsoft.Coyote.Actors.BugFinding.Tests;15{16 {17 public Task OnInitializeAsync()18 {19 return Task.CompletedTask;20 }21 }22}23using System;24using System.Threading.Tasks;25using Microsoft.Coyote.Actors.BugFinding.Tests;26{27 {28 public Task OnInitializeAsync()29 {30 return Task.CompletedTask;31 }32 }33}34using System;35using System.Threading.Tasks;36using Microsoft.Coyote.Actors.BugFinding.Tests;37{38 {39 public Task OnInitializeAsync()40 {41 return Task.CompletedTask;42 }43 }44}45using System;46using System.Threading.Tasks;47using Microsoft.Coyote.Actors.BugFinding.Tests;48{49 {50 public Task OnInitializeAsync()51 {52 return Task.CompletedTask;53 }

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OnInitializeAsync

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 public static async Task Main(string[] args)7 {8 var test = new BubbleSortAlgorithmTests();9 await test.OnInitializeAsync();10 }11 }12}13using Microsoft.Coyote.Actors.BugFinding.Tests;14using System;15using System.Threading.Tasks;16{17 {18 public static async Task Main(string[] args)19 {20 var test = new BubbleSortAlgorithmTests();21 await test.OnInitializeAsync();22 }23 }24}25using Microsoft.Coyote.Actors.BugFinding.Tests;26using System;27using System.Threading.Tasks;28{29 {30 public static async Task Main(string[] args)31 {32 var test = new BubbleSortAlgorithmTests();33 await test.OnInitializeAsync();34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38using System;39using System.Threading.Tasks;40{41 {42 public static async Task Main(string[] args)43 {44 var test = new BubbleSortAlgorithmTests();45 await test.OnInitializeAsync();46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using System;51using System.Threading.Tasks;52{53 {54 public static async Task Main(string[] args)55 {56 var test = new BubbleSortAlgorithmTests();57 await test.OnInitializeAsync();58 }59 }60}

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OnInitializeAsync

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.Timers;10using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding;11using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.BugFinding;12using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.BugFinding.BugFinding;13using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.BugFinding.BugFinding.BugFinding;14using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding;15using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding;16using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding;17using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding;18using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding;

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OnInitializeAsync

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.TestingServices;4using Microsoft.Coyote.TestingServices.SchedulingStrategies;5using System;6using System.Threading.Tasks;7{8 {9 static async Task Main(string[] args)10 {11 var config = Configuration.Create();12 config.MaxSchedulingSteps = 1000;13 config.SchedulingStrategy = new RandomExecutionStrategy();14 config.SchedulingIterations = 100;15 config.Verbose = 2;16 config.TestingIterations = 100;17 config.ThrowOnFailure = false;18 config.ReportActivityCoverage = true;19 config.ReportSchedulingCoverage = true;20 config.ReportBugFindingCoverage = true;21 config.ReportCodeCoverage = true;22 config.ReportDataRaceDetection = true;23 config.ReportDeadlockDetection = true;24 config.ReportLivenessChecking = true;25 config.ReportRaceChecking = true;26 config.ReportStateGraph = true;27 config.ReportStateGraphSchedulerSteps = true;28 config.ReportStateGraphSchedulingSteps = true;29 config.ReportStateGraphTransitions = true;30 config.ReportStateGraphTransitionsPerStep = true;31 config.ReportStateGraphCoverage = true;32 config.ReportStateGraphCoverageData = true;33 config.ReportStateGraphCoverageHtml = true;34 config.ReportStateGraphCoverageJson = true;35 config.ReportStateGraphCoverageXml = true;36 config.ReportStateGraphCoverageSummary = true;37 config.ReportStateGraphCoverageSummaryHtml = true;38 config.ReportStateGraphCoverageSummaryJson = true;39 config.ReportStateGraphCoverageSummaryXml = true;40 config.ReportStateGraphCoverageSummaryTxt = true;41 config.ReportStateGraphCoverageSummaryCsv = true;42 config.ReportStateGraphCoverageSummaryTsv = true;43 config.ReportStateGraphCoverageSummaryMarkdown = true;44 config.ReportStateGraphCoverageSummaryLatex = true;45 config.ReportStateGraphCoverageSummaryRst = true;46 config.ReportStateGraphCoverageSummaryMediaWiki = true;47 config.ReportStateGraphCoverageSummaryTextile = true;48 config.ReportStateGraphCoverageSummaryDokuWiki = true;49 config.ReportStateGraphCoverageSummaryOrg = true;50 config.ReportStateGraphCoverageSummaryAsciiDoc = true;51 config.ReportStateGraphCoverageSummaryCustom = true;

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