How to use ResponseToUpdateAction method of Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.ResponseToUpdateAction

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...1209 this.Servers = (e as SetupEvent).Servers;1210 this.LastUpdateResponse = new Dictionary<int, int>();1211 this.RaiseEvent(new Local());1212 }1213 [OnEventDoAction(typeof(ResponseToUpdate), nameof(ResponseToUpdateAction))]1214 [OnEventDoAction(typeof(ResponseToQuery), nameof(ResponseToQueryAction))]1215 [OnEventDoAction(typeof(UpdateServers), nameof(ProcessUpdateServers))]1216 private class Wait : State1217 {1218 }1219 private void ResponseToUpdateAction(Event e)1220 {1221 var tail = (e as ResponseToUpdate).Tail;1222 var key = (e as ResponseToUpdate).Key;1223 var value = (e as ResponseToUpdate).Value;1224 if (this.Servers.Contains(tail))1225 {1226 if (this.LastUpdateResponse.ContainsKey(key))1227 {1228 this.LastUpdateResponse[key] = value;1229 }1230 else1231 {1232 this.LastUpdateResponse.Add(key, value);1233 }...

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ResponseToUpdateAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.TestingServices;10using Microsoft.Coyote.TestingServices.Coverage;11using Microsoft.Coyote.TestingServices.SchedulingStrategies;12using Microsoft.Coyote.TestingServices.StateCaching;13using Microsoft.Coyote.TestingServices.Tracing.Schedule;14using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;15using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Caching;16using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Caching.Strategies;17using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Caching.Strategies.Default;18using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Caching.Strategies.Default.Strategies;19using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Caching.Strategies.Default.Strategies.StateCaching;20using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Caching.Strategies.Default.Strategies.StateCaching.Default;21using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Caching.Strategies.Default.Strategies.StateCaching.Default.Strategies;22using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Caching.Strategies.Default.Strategies.StateCaching.Default.Strategies.Default;23using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Caching.Strategies.Default.Strategies.StateCaching.Default.Strategies.Default.Strategies;24using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Caching.Strategies.Default.Strategies.StateCaching.Default.Strategies.Default.Strategies.Default;25using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Caching.Strategies.Default.Strategies.StateCaching.Default.Strategies.Default.Strategies.Default.Strategies;26using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Caching.Strategies.Default.Strategies.StateCaching.Default.Strategies.Default.Strategies.Default.Strategies.Default;27using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Caching.Strategies.Default.Strategies.StateCaching.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies;28using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Caching.Strategies.Default.Strategies.StateCaching.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default;

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ResponseToUpdateAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail;7using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Events;8using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Machines;9using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.States;10using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks;11using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Events;12using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.States;13using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Tasks;14using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Tasks.Events;15using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Tasks.States;16using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Tasks.Tasks;17using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Tasks.Tasks.Events;18using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Tasks.Tasks.States;19using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Tasks.Tasks.Tasks;20using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Tasks.Tasks.Tasks.Events;21using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Tasks.Tasks.Tasks.States;22using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Tasks.Tasks.Tasks.Tasks;23using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Tasks.Tasks.Tasks.Tasks.Events;24using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Tasks.Tasks.Tasks.Tasks.States;25using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;26using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Events;27using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.States;28using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;29using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Events;

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ResponseToUpdateAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail;6using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Events;7using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Machines;8using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Machines.Tail;9using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Machines.Tail.Events;10using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Machines.Tail.States;11using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Machines.Tail.States.Events;12using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Machines.Tail.States.Events.Events;13using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Machines.Tail.States.Events.Events.Events;14using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Machines.Tail.States.Events.Events.Events.Events;15using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Machines.Tail.States.Events.Events.Events.Events.Events;16using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Machines.Tail.States.Events.Events.Events.Events.Events.Events;17using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Machines.Tail.States.Events.Events.Events.Events.Events.Events.Events;18using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Machines.Tail.States.Events.Events.Events.Events.Events.Events.Events.Events;19using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Machines.Tail.States.Events.Events.Events.Events.Events.Events.Events.Events.Events;

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ResponseToUpdateAction

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 runtime.CreateActor(typeof(BecomeTail));14 runtime.Wait();15 }16 }17}18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.BugFinding.Tests;25{26 {27 protected override async Task OnInitializeAsync(Event initialEvent)28 {29 Become(new BecomeTail());30 await this.ResponseToUpdateAction();31 }32 private async Task ResponseToUpdateAction()33 {34 var e = await Receive(typeof(Update));35 Console.WriteLine("Received Update Event");36 await this.ResponseToUpdateAction();37 }38 }39}40using System;41using System.Collections.Generic;42using System.Linq;43using System.Text;44using System.Threading.Tasks;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding.Tests;47{48 {49 protected override async Task OnInitializeAsync(Event initialEvent)50 {51 Become(new BecomeTail());52 await this.ResponseToUpdateAction();53 }54 private async Task ResponseToUpdateAction()55 {56 var e = await Receive(typeof(Update));57 Console.WriteLine("Received Update Event");58 await this.ResponseToUpdateAction();59 }60 }61}62using System;63using System.Collections.Generic;64using System.Linq;65using System.Text;66using System.Threading.Tasks;67using Microsoft.Coyote.Actors;68using Microsoft.Coyote.Actors.BugFinding.Tests;69{70 {71 protected override async Task OnInitializeAsync(Event initialEvent)

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ResponseToUpdateAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static void Main(string[] args)8 {9 Console.WriteLine("Starting BecomeTail test");10 var runtime = RuntimeFactory.Create();11 runtime.RegisterMonitor(typeof(TailMonitor));12 runtime.CreateActor(typeof(BecomeTail));13 runtime.Run();14 Console.WriteLine("Finished BecomeTail test");15 }16 }17}18using System;19using System.Threading.Tasks;20using Microsoft.Coyote;21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.BugFinding.Tests;23using Microsoft.Coyote.Specifications;24{25 {26 private readonly ActorId Head;27 private readonly int Count;28 private int NumReceived;29 public BecomeTail(ActorId head, int count)30 {31 this.Head = head;32 this.Count = count;33 this.NumReceived = 0;34 }35 protected override async Task OnInitializeAsync(Event initialEvent)36 {37 await this.SendEvent(this.Head, new UpdateActionEvent(this.Id));38 }39 [OnEventDoAction(typeof(UpdateActionEvent), nameof(ResponseToUpdateAction))]40 {41 }42 private void ResponseToUpdateAction()43 {44 this.RaiseGotoStateEvent<Tail>();45 }46 [OnEventDoAction(typeof(UnitEvent), nameof(ReceiveUnit))]47 {48 }49 private async Task ReceiveUnit()50 {51 this.NumReceived++;52 if (this.NumReceived == this.Count)53 {54 this.Monitor<SafetyMonitor>(new Stop());55 }56 {57 await this.SendEvent(this.Head, new UnitEvent());58 }59 }60 }61}62using System;63using System.Threading.Tasks;64using Microsoft.Coyote;65using Microsoft.Coyote.Actors;66using Microsoft.Coyote.Actors.BugFinding.Tests;

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ResponseToUpdateAction

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 var runtime = RuntimeFactory.Create();12 var id = ActorId.CreateRandom();13 var actor = runtime.CreateActor(typeof(BecomeTail), id);

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ResponseToUpdateAction

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.ResponseToUpdateAction();2Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.ResponseToUpdateAction();3Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.ResponseToUpdateAction();4Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.ResponseToUpdateAction();5Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.ResponseToUpdateAction();6Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.ResponseToUpdateAction();7Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.ResponseToUpdateAction();8Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.ResponseToUpdateAction();9Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.ResponseToUpdateAction();10Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.ResponseToUpdateAction();11Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.ResponseToUpdateAction();12Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.ResponseToUpdateAction();13Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.ResponseToUpdateAction();14Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.ResponseToUpdateAction();15Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.ResponseToUpdateAction();16Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.ResponseToUpdateAction();17Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.ResponseToUpdateAction();18Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.ResponseToUpdateAction();19Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.ResponseToUpdateAction();20Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.ResponseToUpdateAction();21Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.ResponseToUpdateAction();22Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.ResponseToUpdateAction();

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