Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead.CorrectServerFailureOnEntry
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...388 new ServerResponseSeqMonitor.UpdateServers(this.Servers));389 this.Tail = this.Servers[this.Servers.Count - 1];390 this.SendEvent(this.Tail, new BecomeTail(this.Id));391 }392 [OnEntry(nameof(CorrectServerFailureOnEntry))]393 [OnEventGotoState(typeof(Done), typeof(WaitForFailure), nameof(UpdateFailureDetector))]394 [OnEventDoAction(typeof(FixSuccessor), nameof(UpdateClients))]395 [OnEventDoAction(typeof(FixPredecessor), nameof(ProcessFixPredecessor))]396 [OnEventDoAction(typeof(ChainReplicationServer.NewSuccInfo), nameof(SetLastUpdate))]397 [OnEventDoAction(typeof(Success), nameof(ProcessSuccess))]398 private class CorrectServerFailure : State399 {400 }401 private void CorrectServerFailureOnEntry()402 {403 this.Servers.RemoveAt(this.FaultyNodeIndex);404 this.Monitor<InvariantMonitor>(405 new InvariantMonitor.UpdateServers(this.Servers));406 this.Monitor<ServerResponseSeqMonitor>(407 new ServerResponseSeqMonitor.UpdateServers(this.Servers));408 this.RaiseEvent(new FixSuccessor());409 }410 private void ProcessFixPredecessor()411 {412 this.SendEvent(this.Servers[this.FaultyNodeIndex - 1], new ChainReplicationServer.NewSuccessor(413 this.Id, this.Servers[this.FaultyNodeIndex], this.LastAckSent, this.LastUpdateReceivedSucc));414 }415 private void SetLastUpdate(Event e)...
CorrectServerFailureOnEntry
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9{10 {11 static void Main(string[] args)12 {13 var config = Configuration.Create();14 config.MaxSchedulingSteps = 100;15 config.SchedulingIterations = 100;16 config.EnableCycleDetection = true;17 config.EnableDataRaceDetection = true;18 config.EnableDeadlockDetection = true;19 config.EnableFullExploration = true;20 config.EnableHotStateDetection = true;21 config.EnableLivenessTesting = true;22 config.EnableOperationInterleavings = true;23 config.EnableRandomExecution = true;24 config.EnableStateGraphTesting = true;25 config.EnableStateSnapshotting = true;26 config.EnableTaskInterleavings = true;27 config.EnableUnfairScheduling = true;28 config.EnableVerboseTrace = true;29 config.EnableActorDebugging = true;30 config.EnableActorTracing = true;31 config.EnableOperationTracing = true;32 config.EnableStateTracing = true;33 config.EnableCycleTracing = true;34 config.EnableDataRaceTracing = true;35 config.EnableDeadlockTracing = true;36 config.EnableHotStateTracing = true;37 config.EnableLivenessTracing = true;38 config.EnableTaskInterleavingsTracing = true;39 config.EnableUnfairSchedulingTracing = true;40 config.EnableFullExplorationTracing = true;41 config.EnableRandomExecutionTracing = true;42 config.EnableOperationInterleavingsTracing = true;43 config.EnableStateGraphTestingTracing = true;44 config.EnableStateSnapshottingTracing = true;45 config.EnableActorTesting = true;46 config.EnableActorTestingTracing = true;47 config.EnableActorTestingCoverage = true;48 config.EnableActorTestingCoverageTracing = true;49 config.EnableActorTestingRandomScheduling = true;50 config.EnableActorTestingRandomSchedulingTracing = true;51 config.EnableActorTestingFairScheduling = true;52 config.EnableActorTestingFairSchedulingTracing = true;53 config.EnableActorTestingRandomExecution = true;54 config.EnableActorTestingRandomExecutionTracing = true;55 config.EnableActorTestingFullExploration = true;
CorrectServerFailureOnEntry
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.TestingServices;10using Microsoft.Coyote.TestingServices.Coverage;11using Microsoft.Coyote.TestingServices.Scheduling;12using Microsoft.Coyote.TestingServices.SchedulingStrategies;13using Microsoft.Coyote.TestingServices.Runtime;14using Microsoft.Coyote.TestingServices.Runtime.Scheduling;15using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies;16using Microsoft.Coyote.TestingServices.Runtime.Scheduling.ScheduleExploration;17using Microsoft.Coyote.TestingServices.Runtime.Scheduling.ScheduleExploration.Strategies;18using Microsoft.Coyote.TestingServices.Runtime.Scheduling.ScheduleExploration.Heuristics;19using Microsoft.Coyote.TestingServices.Runtime.Scheduling.ScheduleExploration.Heuristics.StateSpace;20using Microsoft.Coyote.TestingServices.Runtime.Scheduling.ScheduleExploration.Heuristics.StateSpace.ScheduleTree;21using Microsoft.Coyote.TestingServices.Runtime.Scheduling.ScheduleExploration.Heuristics.StateSpace.ScheduleTree.Strategies;22using Microsoft.Coyote.TestingServices.Runtime.Scheduling.ScheduleExploration.Heuristics.StateSpace.ScheduleTree.Strategies.Strategy0;23using Microsoft.Coyote.TestingServices.Runtime.Scheduling.ScheduleExploration.Heuristics.StateSpace.ScheduleTree.Strategies.Strategy1;24using Microsoft.Coyote.TestingServices.Runtime.Scheduling.ScheduleExploration.Heuristics.StateSpace.ScheduleTree.Strategies.Strategy2;25using Microsoft.Coyote.TestingServices.Runtime.Scheduling.ScheduleExploration.Heuristics.StateSpace.ScheduleTree.Strategies.Strategy3;26using Microsoft.Coyote.TestingServices.Runtime.Scheduling.ScheduleExploration.Heuristics.StateSpace.ScheduleTree.Strategies.Strategy4;27using Microsoft.Coyote.TestingServices.Runtime.Scheduling.ScheduleExploration.Heuristics.StateSpace.ScheduleTree.Strategies.Strategy5;28using Microsoft.Coyote.TestingServices.Runtime.Scheduling.ScheduleExploration.Heuristics.StateSpace.ScheduleTree.Strategies.Strategy6;29using Microsoft.Coyote.TestingServices.Runtime.Scheduling.ScheduleExploration.Heuristics.StateSpace.ScheduleTree.Strategies.Strategy7;30using Microsoft.Coyote.TestingServices.Runtime.Scheduling.ScheduleExploration.Heuristics.StateSpace.ScheduleTree.Strategies.Strategy8;
CorrectServerFailureOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2BecomeHead bh = new BecomeHead();3bh.CorrectServerFailureOnEntry();4using Microsoft.Coyote.Actors.BugFinding.Tests;5BecomeHead bh = new BecomeHead();6bh.CorrectServerFailureOnEntry();7using Microsoft.Coyote.Actors.BugFinding.Tests;8BecomeHead bh = new BecomeHead();9bh.CorrectServerFailureOnEntry();10using Microsoft.Coyote.Actors.BugFinding.Tests;11BecomeHead bh = new BecomeHead();12bh.CorrectServerFailureOnEntry();13using Microsoft.Coyote.Actors.BugFinding.Tests;14BecomeHead bh = new BecomeHead();15bh.CorrectServerFailureOnEntry();16using Microsoft.Coyote.Actors.BugFinding.Tests;17BecomeHead bh = new BecomeHead();18bh.CorrectServerFailureOnEntry();19using Microsoft.Coyote.Actors.BugFinding.Tests;20BecomeHead bh = new BecomeHead();21bh.CorrectServerFailureOnEntry();22using Microsoft.Coyote.Actors.BugFinding.Tests;23BecomeHead bh = new BecomeHead();24bh.CorrectServerFailureOnEntry();
CorrectServerFailureOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 BecomeHeadCorrectServerFailureOnEntry();10 Console.ReadLine();11 }12 private static void BecomeHeadCorrectServerFailureOnEntry()13 {14 BecomeHead becomeHead = new BecomeHead();15 becomeHead.CorrectServerFailureOnEntry();16 }17 }18}19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Actors.BugFinding.Tests;21using System;22using System.Threading.Tasks;23{24 {25 static void Main(string[] args)26 {27 BecomeHeadCorrectServerFailureOnEntry();28 Console.ReadLine();29 }30 private static void BecomeHeadCorrectServerFailureOnEntry()31 {32 BecomeHead becomeHead = new BecomeHead();33 becomeHead.CorrectServerFailureOnEntry();34 }35 }36}37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39using System;40using System.Threading.Tasks;41{42 {43 static void Main(string[] args)44 {45 BecomeHeadCorrectServerFailureOnEntry();46 Console.ReadLine();47 }48 private static void BecomeHeadCorrectServerFailureOnEntry()49 {50 BecomeHead becomeHead = new BecomeHead();51 becomeHead.CorrectServerFailureOnEntry();52 }53 }54}55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.BugFinding.Tests;57using System;58using System.Threading.Tasks;59{60 {61 static void Main(string[] args)62 {63 BecomeHeadCorrectServerFailureOnEntry();64 Console.ReadLine();65 }66 private static void BecomeHeadCorrectServerFailureOnEntry()67 {68 BecomeHead becomeHead = new BecomeHead();
CorrectServerFailureOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static void Main(string[] args)9 {10 BecomeHead CorrectServerFailureOnEntry = new BecomeHead();11 CorrectServerFailureOnEntry.CorrectServerFailureOnEntry();12 }13 }14}15using Microsoft.Coyote.Actors.BugFinding.Tests;16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18using Microsoft.Coyote.Actors.BugFinding.Tests;19using Microsoft.Coyote.Actors.BugFinding.Tests;20{21 {22 static void Main(string[] args)23 {24 BecomeHead BecomeHead = new BecomeHead();25 BecomeHead.BecomeHead();26 }27 }28}29using Microsoft.Coyote.Actors.BugFinding.Tests;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Actors.BugFinding.Tests;32using Microsoft.Coyote.Actors.BugFinding.Tests;33using Microsoft.Coyote.Actors.BugFinding.Tests;34{35 {36 static void Main(string[] args)37 {38 BecomeTail BecomeTail = new BecomeTail();39 BecomeTail.BecomeTail();40 }41 }42}43using Microsoft.Coyote.Actors.BugFinding.Tests;44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Actors.BugFinding.Tests;46using Microsoft.Coyote.Actors.BugFinding.Tests;47using Microsoft.Coyote.Actors.BugFinding.Tests;48{49 {50 static void Main(string[] args)51 {52 BecomeTail BecomeTail = new BecomeTail();53 BecomeTail.BecomeTail();
CorrectServerFailureOnEntry
Using AI Code Generation
1BecomeHead b = new BecomeHead();2b.CorrectServerFailureOnEntry();3BecomeTail t = new BecomeTail();4t.CorrectServerFailureOnEntry();5BecomeMiddle m = new BecomeMiddle();6m.CorrectServerFailureOnEntry();7BecomeMiddle m = new BecomeMiddle();8m.CorrectServerFailureOnEntry();9BecomeTail t = new BecomeTail();10t.CorrectServerFailureOnEntry();11BecomeHead b = new BecomeHead();12b.CorrectServerFailureOnEntry();13BecomeMiddle m = new BecomeMiddle();14m.CorrectServerFailureOnEntry();15BecomeTail t = new BecomeTail();16t.CorrectServerFailureOnEntry();17BecomeHead b = new BecomeHead();18b.CorrectServerFailureOnEntry();19BecomeMiddle m = new BecomeMiddle();20m.CorrectServerFailureOnEntry();21BecomeTail t = new BecomeTail();22t.CorrectServerFailureOnEntry();23BecomeHead b = new BecomeHead();24b.CorrectServerFailureOnEntry();
CorrectServerFailureOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4{5 {6 public BecomeHead(ActorId id)7 {8 BecomeHead bh = new BecomeHead(id);9 bh.CorrectServerFailureOnEntry();10 }11 }12}13using Microsoft.Coyote.Actors;14using Microsoft.Coyote.Actors.BugFinding.Tests;15using System;16{17 {18 public BecomeHead(ActorId id)19 {20 BecomeHead bh = new BecomeHead(id);21 bh.CorrectServerFailureOnEntry();22 }23 }24}25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding.Tests;27using System;28{29 {30 public BecomeHead(ActorId id)31 {32 BecomeHead bh = new BecomeHead(id);33 bh.CorrectServerFailureOnEntry();34 }35 }36}37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39using System;40{41 {42 public BecomeHead(ActorId id)43 {44 BecomeHead bh = new BecomeHead(id);45 bh.CorrectServerFailureOnEntry();46 }47 }48}49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Actors.BugFinding.Tests;51using System;52{53 {54 public BecomeHead(ActorId id)55 {56 BecomeHead bh = new BecomeHead(id);57 bh.CorrectServerFailureOnEntry();58 }59 }60}
CorrectServerFailureOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 BecomeHead obj = new BecomeHead();9 obj.CorrectServerFailureOnEntry();10 }11 }12}13using Microsoft.Coyote.Actors.BugFinding.Tests;14using System;15using System.Threading.Tasks;16{17 {18 static async Task Main(string[] args)19 {20 BecomeHead obj = new BecomeHead();21 obj.CorrectServerFailureOnEntry();22 }23 }24}25using Microsoft.Coyote.Actors.BugFinding.Tests;26using System;27using System.Threading.Tasks;28{29 {30 static async Task Main(string[] args)31 {32 BecomeHead obj = new BecomeHead();33 obj.CorrectServerFailureOnEntry();34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38using System;39using System.Threading.Tasks;40{41 {42 static async Task Main(string[] args)43 {44 BecomeHead obj = new BecomeHead();45 obj.CorrectServerFailureOnEntry();46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using System;51using System.Threading.Tasks;52{53 {54 static async Task Main(string[] args)55 {56 BecomeHead obj = new BecomeHead();57 obj.CorrectServerFailureOnEntry();58 }59 }60}
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