Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead.CheckInprocessRequestsInvariant
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...973 this.TempSeq = new List<int>();974 this.RaiseEvent(new Local());975 }976 [OnEventDoAction(typeof(HistoryUpdate), nameof(CheckUpdatePropagationInvariant))]977 [OnEventDoAction(typeof(SentUpdate), nameof(CheckInprocessRequestsInvariant))]978 [OnEventDoAction(typeof(UpdateServers), nameof(ProcessUpdateServers))]979 private class WaitForUpdateMessage : State980 {981 }982 private void CheckUpdatePropagationInvariant(Event e)983 {984 var server = (e as HistoryUpdate).Server;985 var history = (e as HistoryUpdate).History;986 this.IsSorted(history);987 if (this.History.ContainsKey(server))988 {989 this.History[server] = history;990 }991 else992 {993 this.History.Add(server, history);994 }995 // HIST(i+1) <= HIST(i)996 this.GetNext(server);997 if (this.Next != null && this.History.ContainsKey(this.Next))998 {999 this.CheckLessOrEqualThan(this.History[this.Next], this.History[server]);1000 }1001 // HIST(i) <= HIST(i-1)1002 this.GetPrev(server);1003 if (this.Prev != null && this.History.ContainsKey(this.Prev))1004 {1005 this.CheckLessOrEqualThan(this.History[server], this.History[this.Prev]);1006 }1007 }1008 private void CheckInprocessRequestsInvariant(Event e)1009 {1010 this.ClearTempSeq();1011 var server = (e as SentUpdate).Server;1012 var sentHistory = (e as SentUpdate).SentHistory;1013 this.ExtractSeqId(sentHistory);1014 if (this.SentHistory.ContainsKey(server))1015 {1016 this.SentHistory[server] = this.TempSeq;1017 }1018 else1019 {1020 this.SentHistory.Add(server, this.TempSeq);1021 }1022 this.ClearTempSeq();...
CheckInprocessRequestsInvariant
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.TestingServices;8using Microsoft.Coyote.TestingServices.Runtime;9using Microsoft.Coyote.TestingServices.SchedulingStrategies;10using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;11using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic;12using Microsoft.Coyote.TestingServices.SchedulingStrategies.Unfair;13using Microsoft.Coyote.TestingServices.Tracing.Schedule;14using Microsoft.Coyote.Tests.Common;15using Xunit;16using Xunit.Abstractions;17{18 {19 public BecomeHeadTests(ITestOutputHelper output)20 : base(output)21 {22 }23 [Fact(Timeout = 5000)]24 public void TestBecomeHead()25 {26 this.Test(r =>27 {28 r.RegisterMonitor(typeof(BecomeHead));29 r.CreateActor(typeof(A));30 },31 configuration: GetConfiguration().WithTestingIterations(1000),32 replay: true);33 }34 private Configuration GetConfiguration()35 {36 var configuration = Configuration.Create().WithNumberOfIterations(1000);37 configuration.SchedulingStrategy = SchedulingStrategy.DPOR;38 return configuration;39 }40 {41 private ActorId B;42 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]43 {44 }45 private void Init()46 {47 this.B = this.CreateActor(typeof(B));48 this.SendEvent(this.B, new UnitEvent());49 }50 }51 {52 private ActorId C;53 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]54 {55 }56 private void Init()57 {58 this.C = this.CreateActor(typeof(C));59 this.SendEvent(this.C, new UnitEvent());60 }61 }62 {63 private ActorId D;64 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]
CheckInprocessRequestsInvariant
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead;6using Microsoft.Coyote.Actors.BugFinding.Tests.Invariants;7using Microsoft.Coyote.Actors.BugFinding.Tests.Invariants.CheckInprocessRequestsInvariant;8using Microsoft.Coyote.Actors.BugFinding.Tests.Invariants.CheckInprocessRequestsInvariant.CheckInprocessRequestsInvariant;9using Microsoft.Coyote.Actors.BugFinding.Tests.Invariants.CheckInprocessRequestsInvariant.CheckInprocessRequestsInvariant.CheckInprocessRequestsInvariant;10using Microsoft.Coyote.Actors.BugFinding.Tests.Invariants.CheckInprocessRequestsInvariant.CheckInprocessRequestsInvariant.CheckInprocessRequestsInvariant.CheckInprocessRequestsInvariant;11using Microsoft.Coyote.Actors.BugFinding.Tests.Invariants.CheckInprocessRequestsInvariant.CheckInprocessRequestsInvariant.CheckInprocessRequestsInvariant.CheckInprocessRequestsInvariant.CheckInprocessRequestsInvariant;12using Microsoft.Coyote.Actors.BugFinding.Tests.Invariants.CheckInprocessRequestsInvariant.CheckInprocessRequestsInvariant.CheckInprocessRequestsInvariant.CheckInprocessRequestsInvariant.CheckInprocessRequestsInvariant.CheckInprocessRequestsInvariant;
CheckInprocessRequestsInvariant
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 static void Main(string[] args)7 {8 BecomeHead.CheckInprocessRequestsInvariant();9 }10 }11}
CheckInprocessRequestsInvariant
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.TestingServices;5using Microsoft.Coyote.TestingServices.Runtime;6using System.Threading.Tasks;7using System;8{9 {10 [OnEventDoAction(typeof(UnitEvent), nameof(Initialize))]11 class Init : MachineState { }12 void Initialize()13 {14 BecomeHead();15 this.Raise(new Halt());16 }17 }18 {19 static void Main(string[] args)20 {21 var configuration = Configuration.Create();22 var test = new CoyoteTester(configuration);23 test.RegisterMonitor<BecomeHead>(new BecomeHead());24 test.Run(async () =>25 {26 await Task.Run(() =>27 {28 BecomeHead machine = new BecomeHead();29 CoyoteRuntime runtime = CoyoteRuntime.Create(machine);30 runtime.Run();31 });32 });33 }34 }35}36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Actors.BugFinding.Tests;38using Microsoft.Coyote.Actors.BugFinding;39using Microsoft.Coyote.TestingServices;40using Microsoft.Coyote.TestingServices.Runtime;41using System.Threading.Tasks;42using System;43{44 {45 [OnEventDoAction(typeof(UnitEvent), nameof(Initialize))]46 class Init : MachineState { }47 void Initialize()48 {49 BecomeTail();50 this.Raise(new Halt());51 }52 }53 {54 static void Main(string[] args)55 {56 var configuration = Configuration.Create();57 var test = new CoyoteTester(configuration);58 test.RegisterMonitor<BecomeTail>(new BecomeTail());59 test.Run(async () =>60 {61 await Task.Run(() =>62 {63 BecomeTail machine = new BecomeTail();64 CoyoteRuntime runtime = CoyoteRuntime.Create(machine);65 runtime.Run();66 });67 });68 }69 }70}
CheckInprocessRequestsInvariant
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 BecomeHead.CheckInprocessRequestsInvariant();9 }10 }11}
CheckInprocessRequestsInvariant
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 BecomeHead.CheckInprocessRequestsInvariant();13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using Microsoft.Coyote.Specifications;18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23{24 {25 static void Main(string[] args)26 {27 BecomeHead.CheckInprocessRequestsInvariant();28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using Microsoft.Coyote.Specifications;33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38{39 {40 static void Main(string[] args)41 {42 BecomeHead.CheckInprocessRequestsInvariant();43 }44 }45}46using Microsoft.Coyote.Actors.BugFinding.Tests;47using Microsoft.Coyote.Specifications;48using System;49using System.Collections.Generic;50using System.Linq;51using System.Text;52using System.Threading.Tasks;53{54 {55 static void Main(string[] args)56 {57 BecomeHead.CheckInprocessRequestsInvariant();58 }59 }60}61using Microsoft.Coyote.Actors.BugFinding.Tests;62using Microsoft.Coyote.Specifications;63using System;64using System.Collections.Generic;65using System.Linq;66using System.Text;67using System.Threading.Tasks;68{69 {70 static void Main(string[] args)71 {
CheckInprocessRequestsInvariant
Using AI Code Generation
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CheckInprocessRequestsInvariant
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring;6using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring.Invariants;7using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring.Invariants.Assertion;8using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring.Invariants.AssertionFailure;9using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring.Invariants.AssertionFailureHandlers;10using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring.Invariants.AssertionFailureHandlers.Default;11using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring.Invariants.AssertionFailureHandlers.Default.AssertionFailureHandlers;12using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring.Invariants.AssertionFailureHandlers.Default.AssertionFailureHandlers.AssertionFailureHandlers;13using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring.Invariants.AssertionFailureHandlers.Default.AssertionFailureHandlers.AssertionFailureHandlers.AssertionFailureHandlers;14using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring.Invariants.AssertionFailureHandlers.Default.AssertionFailureHandlers.AssertionFailureHandlers.AssertionFailureHandlers.AssertionFailureHandlers;15using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring.Invariants.AssertionFailureHandlers.Default.AssertionFailureHandlers.AssertionFailureHandlers.AssertionFailureHandlers.AssertionFailureHandlers.AssertionFailureHandlers;16using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring.Invariants.AssertionFailureHandlers.Default.AssertionFailureHandlers.AssertionFailureHandlers.AssertionFailureHandlers.AssertionFailureHandlers.AssertionFailureHandlers.AssertionFailureHandlers;17using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring.Invariants.AssertionFailureHandlers.Default.AssertionFailureHandlers.AssertionFailureHandlers.AssertionFailureHandlers.AssertionFailureHandlers.AssertionFailureHandlers.AssertionFailureHandlers.AssertionFailureHandlers.AssertionFailureHandlers;
CheckInprocessRequestsInvariant
Using AI Code Generation
1{2 internal static void Main(string[] args)3 {4 var configuration = Configuration.Create();5 configuration.SchedulingIterations = 100;6 configuration.SchedulingStrategy = SchedulingStrategy.DFS;7 configuration.MaxFairSchedulingSteps = 100;8 configuration.MaxUnfairSchedulingSteps = 100;9 configuration.SchedulingSeed = 0;10 configuration.EnableCycleDetection = true;11 configuration.EnableDataRaceDetection = true;12 configuration.EnableHotStateDetection = true;13 configuration.EnableOperationInterleavings = true;14 configuration.EnablePhaseInterleavings = true;15 configuration.EnableRandomExecution = true;16 configuration.EnableStateGraphTesting = true;17 configuration.EnableStateSnapshotTesting = true;18 configuration.EnableTaskInterleavings = true;19 configuration.EnableTimerInterleavings = true;20 configuration.EnableWorkStealing = true;21 configuration.Verbose = 1;22 configuration.TestingEngineAssemblyName = "Microsoft.Coyote.Actors.BugFinding.Tests";23 configuration.TestingEngineTypeName = "Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead";24 configuration.UserAssemblyName = "Coyote2";25 configuration.UserTypeName = "Coyote2.Program";26 configuration.UserMethodName = "Main";27 configuration.UserArguments = new object[] { args };28 configuration.EnableActorMonitoring = true;29 configuration.EnableActorStateMonitoring = true;30 configuration.EnableActorGroupMonitoring = true;31 configuration.EnableActorTaskMonitoring = true;32 configuration.EnableActorTimerMonitoring = true;33 configuration.EnableActorMailboxMonitoring = true;34 configuration.EnableActorStateGraphMonitoring = true;35 configuration.EnableActorStateSnapshotMonitoring = true;36 configuration.EnableActorStateLogMonitoring = true;37 configuration.EnableActorStateRaceLogMonitoring = true;38 configuration.EnableActorStateHotStateLogMonitoring = true;39 configuration.EnableActorStateHotStateGraphMonitoring = true;40 configuration.EnableActorStateHotStateSnapshotMonitoring = true;41 configuration.EnableActorOperationInterleavingLogMonitoring = true;42 configuration.EnableActorOperationInterleavingGraphMonitoring = true;43 configuration.EnableActorOperationInterleavingSnapshotMonitoring = true;44 configuration.EnableActorPhaseInterleavingLogMonitoring = true;45 configuration.EnableActorPhaseInterleavingGraphMonitoring = true;46 configuration.EnableActorPhaseInterleavingSnapshotMonitoring = true;
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