Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead.CheckEqual
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...1024 this.GetNext(server);1025 if (this.Next != null && this.History.ContainsKey(this.Next))1026 {1027 this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028 this.CheckEqual(this.History[server], this.TempSeq);1029 }1030 this.ClearTempSeq();1031 // HIST(i-1) == HIST(i) + SENT(i-1)1032 this.GetPrev(server);1033 if (this.Prev != null && this.History.ContainsKey(this.Prev))1034 {1035 this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036 this.CheckEqual(this.History[this.Prev], this.TempSeq);1037 }1038 this.ClearTempSeq();1039 }1040 private void GetNext(ActorId curr)1041 {1042 this.Next = null;1043 for (int i = 1; i < this.Servers.Count; i++)1044 {1045 if (this.Servers[i - 1].Equals(curr))1046 {1047 this.Next = this.Servers[i];1048 }1049 }1050 }1051 private void GetPrev(ActorId curr)1052 {1053 this.Prev = null;1054 for (int i = 1; i < this.Servers.Count; i++)1055 {1056 if (this.Servers[i].Equals(curr))1057 {1058 this.Prev = this.Servers[i - 1];1059 }1060 }1061 }1062 private void ExtractSeqId(List<SentLog> seq)1063 {1064 this.ClearTempSeq();1065 for (int i = seq.Count - 1; i >= 0; i--)1066 {1067 if (this.TempSeq.Count > 0)1068 {1069 this.TempSeq.Insert(0, seq[i].NextSeqId);1070 }1071 else1072 {1073 this.TempSeq.Add(seq[i].NextSeqId);1074 }1075 }1076 this.IsSorted(this.TempSeq);1077 }1078 private void MergeSeq(List<int> seq1, List<int> seq2)1079 {1080 this.ClearTempSeq();1081 this.IsSorted(seq1);1082 if (seq1.Count is 0)1083 {1084 this.TempSeq = seq2;1085 }1086 else if (seq2.Count is 0)1087 {1088 this.TempSeq = seq1;1089 }1090 else1091 {1092 for (int i = 0; i < seq1.Count; i++)1093 {1094 if (seq1[i] < seq2[0])1095 {1096 this.TempSeq.Add(seq1[i]);1097 }1098 }1099 for (int i = 0; i < seq2.Count; i++)1100 {1101 this.TempSeq.Add(seq2[i]);1102 }1103 }1104 this.IsSorted(this.TempSeq);1105 }1106 private void IsSorted(List<int> seq)1107 {1108 for (int i = 0; i < seq.Count - 1; i++)1109 {1110 this.Assert(seq[i] < seq[i + 1], "Sequence is not sorted.");1111 }1112 }1113 private void CheckLessOrEqualThan(List<int> seq1, List<int> seq2)1114 {1115 this.IsSorted(seq1);1116 this.IsSorted(seq2);1117 for (int i = 0; i < seq1.Count; i++)1118 {1119 if ((i == seq1.Count) || (i == seq2.Count))1120 {1121 break;1122 }1123 this.Assert(seq1[i] <= seq2[i], "{0} not less or equal than {1}.", seq1[i], seq2[i]);1124 }1125 }1126 private void CheckEqual(List<int> seq1, List<int> seq2)1127 {1128 this.IsSorted(seq1);1129 this.IsSorted(seq2);1130 for (int i = 0; i < seq1.Count; i++)1131 {1132 if ((i == seq1.Count) || (i == seq2.Count))1133 {1134 break;1135 }1136 this.Assert(seq1[i] == seq2[i], "{0} not equal with {1}.", seq1[i], seq2[i]);1137 }1138 }1139 private void ClearTempSeq()1140 {...
CheckEqual
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead.CheckEqual(1, 1);2Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead.CheckEqual(1, 1);3Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead.CheckEqual(1, 1);4Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead.CheckEqual(1, 1);5Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead.CheckEqual(1, 1);6Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead.CheckEqual(1, 1);7Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead.CheckEqual(1, 1);8Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead.CheckEqual(1, 1);9Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead.CheckEqual(1, 1);10Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead.CheckEqual(1, 1);
CheckEqual
Using AI Code Generation
1BecomeHead.CheckEqual(2, 3);2BecomeHead.CheckEqual(2, 3);3BecomeHead.CheckEqual(2, 3);4BecomeHead.CheckEqual(2, 3);5BecomeHead.CheckEqual(2, 3);6BecomeHead.CheckEqual(2, 3);7BecomeHead.CheckEqual(2, 3);8BecomeHead.CheckEqual(2, 3);9BecomeHead.CheckEqual(2, 3);10BecomeHead.CheckEqual(2, 3);11BecomeHead.CheckEqual(2, 3);12BecomeHead.CheckEqual(2, 3);13BecomeHead.CheckEqual(2, 3);
CheckEqual
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks;6using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockActors;7{8 {9 protected override async Task OnInitializeAsync(Event initialEvent)10 {11 BecomeHead.CheckEqual(1, 2);12 }13 }14}15using System;16using System.Threading.Tasks;17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.BugFinding.Tests;19using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks;20using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockActors;21{22 {23 protected override async Task OnInitializeAsync(Event initialEvent)24 {25 BecomeHead.CheckEqual(1, 1);26 }27 }28}29using System;30using System.Threading.Tasks;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks;34using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockActors;35{36 {37 protected override async Task OnInitializeAsync(Event initialEvent)38 {39 BecomeHead.CheckEqual(1, 2);40 }41 }42}43using System;44using System.Threading.Tasks;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding.Tests;47using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks;48using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockActors;49{50 {51 protected override async Task OnInitializeAsync(Event initialEvent)52 {53 BecomeHead.CheckEqual(1, 1);
CheckEqual
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 BecomeHead.CheckEqual(1, 1);12 }13 }14}15Error CS0234 The type or namespace name 'Coyote' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?) 2.cs 1 Active16Error CS1061 'BecomeHead' does not contain a definition for 'CheckEqual' and no accessible extension method 'CheckEqual' accepting a first argument of type 'BecomeHead' could be found (are you missing a using directive or an assembly reference?) 2.cs 9 Active17using Microsoft.Coyote.Actors.BugFinding.Tests;18BecomeHead becomeHead = new BecomeHead();
CheckEqual
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2BecomeHead.CheckEqual(1, 1);3BecomeHead.CheckEqual(1, 2);4using Microsoft.Coyote.Actors.BugFinding.Tests;5BecomeHead.CheckEqual(1, 1);6BecomeHead.CheckEqual(1, 2);7using Microsoft.Coyote.Actors.BugFinding.Tests;8BecomeHead.CheckEqual(1, 1);9BecomeHead.CheckEqual(1, 2);10using Microsoft.Coyote.Actors.BugFinding.Tests;11BecomeHead.CheckEqual(1, 1);12BecomeHead.CheckEqual(1, 2);13using Microsoft.Coyote.Actors.BugFinding.Tests;14BecomeHead.CheckEqual(1, 1);15BecomeHead.CheckEqual(1, 2);16using Microsoft.Coyote.Actors.BugFinding.Tests;17BecomeHead.CheckEqual(1, 1);18BecomeHead.CheckEqual(1, 2);19using Microsoft.Coyote.Actors.BugFinding.Tests;20BecomeHead.CheckEqual(1, 1);21BecomeHead.CheckEqual(1, 2);22using Microsoft.Coyote.Actors.BugFinding.Tests;23BecomeHead.CheckEqual(1, 1);24BecomeHead.CheckEqual(1, 2);
CheckEqual
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2BecomeHead CheckEqual = new BecomeHead();3CheckEqual.CheckEqual(0, 0);4using Microsoft.Coyote.Actors.BugFinding.Tests;5BecomeHead CheckEqual = new BecomeHead();6CheckEqual.CheckEqual(1, 1);7using Microsoft.Coyote.Actors.BugFinding.Tests;8BecomeHead CheckEqual = new BecomeHead();9CheckEqual.CheckEqual(2, 2);10using Microsoft.Coyote.Actors.BugFinding.Tests;11BecomeHead CheckEqual = new BecomeHead();12CheckEqual.CheckEqual(3, 3);13using Microsoft.Coyote.Actors.BugFinding.Tests;14BecomeHead CheckEqual = new BecomeHead();15CheckEqual.CheckEqual(4, 4);16using Microsoft.Coyote.Actors.BugFinding.Tests;17BecomeHead CheckEqual = new BecomeHead();18CheckEqual.CheckEqual(5, 5);19using Microsoft.Coyote.Actors.BugFinding.Tests;20BecomeHead CheckEqual = new BecomeHead();21CheckEqual.CheckEqual(6, 6);22using Microsoft.Coyote.Actors.BugFinding.Tests;23BecomeHead CheckEqual = new BecomeHead();24CheckEqual.CheckEqual(7, 7);
CheckEqual
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System.Threading.Tasks;4using System;5using System.Threading;6{7 {8 static void Main(string[] args)9 {10 BecomeHead.CheckEqual(1, 1);11 }12 }13}14using Microsoft.Coyote.Actors.BugFinding.Tests;15using Microsoft.Coyote.Actors;16using System.Threading.Tasks;17using System;18using System.Threading;19{20 {21 static void Main(string[] args)22 {23 BecomeTail.CheckEqual(1, 1);24 }25 }26}27using Microsoft.Coyote.Actors.BugFinding.Tests;28using Microsoft.Coyote.Actors;29using System.Threading.Tasks;30using System;31using System.Threading;32{33 {34 static void Main(string[] args)35 {36 BecomeTail.CheckEqual(1, 1);37 }38 }39}40using Microsoft.Coyote.Actors.BugFinding.Tests;41using Microsoft.Coyote.Actors;42using System.Threading.Tasks;43using System;44using System.Threading;45{46 {47 static void Main(string[] args)48 {49 BecomeTail.CheckEqual(1, 1);50 }51 }52}53using Microsoft.Coyote.Actors.BugFinding.Tests;54using Microsoft.Coyote.Actors;55using System.Threading.Tasks;56using System;57using System.Threading;58{59 {60 static void Main(string[] args)61 {62 BecomeTail.CheckEqual(1, 1);63 }64 }65}
CheckEqual
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead.CheckEqual(0, 1);2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 public static void CheckEqual(int lhs, int rhs)8 {9 if (lhs != rhs)10 {11 throw new Exception("lhs is not equal to rhs");12 }13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System;18using System.Threading.Tasks;19{20 {21 public static void CheckEqual(int lhs, int rhs)22 {23 if (lhs != rhs)24 {25 throw new Exception("lhs is not equal to rhs");26 }27 }28 }29}30using Microsoft.Coyote.Actors.BugFinding.Tests;31using System;32using System.Threading.Tasks;33{34 {35 public static void CheckEqual(int lhs, int rhs)36 {37 if (lhs != rhs)38 {39 throw new Exception("lhs is not equal to rhs");40 }41 }42 }43}44using Microsoft.Coyote.Actors.BugFinding.Tests;45using System;46using System.Threading.Tasks;47{48 {49 public static void CheckEqual(int lhs, int rhs)50 {51 if (lhs != rhs)52 {53 throw new Exception("lhs is not equal to rhs");54 }55 }56 }57}
CheckEqual
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead.CheckEqual(0, 0, "0");2Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.CheckEqual(0, 0, "0");3Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.CheckEqual(0, 0, "0");4Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.CheckEqual(0, 0, "0");5Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.CheckEqual(0, 0, "0");6Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.CheckEqual(0, 0, "0");7Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.CheckEqual(0, 0, "0");8Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.CheckEqual(0, 0, "0");
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