Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Available.VoteAsFollower
RaftTests.cs
Source:RaftTests.cs
...354 this.RaiseEvent(new BecomeFollower());355 }356 [OnEntry(nameof(FollowerOnInit))]357 [OnEventDoAction(typeof(Client.Request), nameof(RedirectClientRequest))]358 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsFollower))]359 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsFollower))]360 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsFollower))]361 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsFollower))]362 [OnEventDoAction(typeof(ElectionTimer.Timeout), nameof(StartLeaderElection))]363 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]364 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]365 [OnEventGotoState(typeof(BecomeCandidate), typeof(Candidate))]366 [IgnoreEvents(typeof(PeriodicTimer.Timeout))]367 private class Follower : State368 {369 }370 private void FollowerOnInit()371 {372 this.LeaderId = null;373 this.VotesReceived = 0;374 this.SendEvent(this.ElectionTimer, new ElectionTimer.StartTimerEvent());375 }376 private void RedirectClientRequest(Event e)377 {378 if (this.LeaderId != null)379 {380 this.SendEvent(this.LeaderId, e);381 }382 else383 {384 this.SendEvent(this.ClusterManager, new ClusterManager.RedirectRequest(e));385 }386 }387 private void StartLeaderElection()388 {389 this.RaiseEvent(new BecomeCandidate());390 }391 private void VoteAsFollower(Event e)392 {393 var request = e as VoteRequest;394 if (request.Term > this.CurrentTerm)395 {396 this.CurrentTerm = request.Term;397 this.VotedFor = null;398 }399 this.Vote(e as VoteRequest);400 }401 private void RespondVoteAsFollower(Event e)402 {403 var request = e as VoteResponse;404 if (request.Term > this.CurrentTerm)405 {406 this.CurrentTerm = request.Term;407 this.VotedFor = null;408 }409 }410 private void AppendEntriesAsFollower(Event e)411 {412 var request = e as AppendEntriesRequest;413 if (request.Term > this.CurrentTerm)414 {415 this.CurrentTerm = request.Term;...
VoteAsFollower
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.Available obj = new Microsoft.Coyote.Actors.BugFinding.Tests.Available();2obj.VoteAsFollower();3Microsoft.Coyote.Actors.BugFinding.Tests.Available obj = new Microsoft.Coyote.Actors.BugFinding.Tests.Available();4obj.VoteAsFollower();5Microsoft.Coyote.Actors.BugFinding.Tests.Available obj = new Microsoft.Coyote.Actors.BugFinding.Tests.Available();6obj.VoteAsFollower();7Microsoft.Coyote.Actors.BugFinding.Tests.Available obj = new Microsoft.Coyote.Actors.BugFinding.Tests.Available();8obj.VoteAsFollower();9Microsoft.Coyote.Actors.BugFinding.Tests.Available obj = new Microsoft.Coyote.Actors.BugFinding.Tests.Available();10obj.VoteAsFollower();11Microsoft.Coyote.Actors.BugFinding.Tests.Available obj = new Microsoft.Coyote.Actors.BugFinding.Tests.Available();12obj.VoteAsFollower();13Microsoft.Coyote.Actors.BugFinding.Tests.Available obj = new Microsoft.Coyote.Actors.BugFinding.Tests.Available();14obj.VoteAsFollower();15Microsoft.Coyote.Actors.BugFinding.Tests.Available obj = new Microsoft.Coyote.Actors.BugFinding.Tests.Available();16obj.VoteAsFollower();
VoteAsFollower
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(Available), new Available());11 Console.ReadLine();12 }13 }14 {15 protected override async Task OnInitializeAsync(Event initialEvent)16 {17 var available = (Available)initialEvent;18 available.VoteAsFollower();19 }20 }21}22using Microsoft.Coyote.Actors.BugFinding.Tests;23using Microsoft.Coyote.Actors.BugFinding.Tests.SystematicTesting;
VoteAsFollower
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 Available.VoteAsFollower();12 }13 }14}
VoteAsFollower
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.Available;6using Microsoft.Coyote.Actors.BugFinding.Tests.Available.Voting;7using Microsoft.Coyote.Actors.BugFinding.Tests.Available.Voting.Monitor;8using Microsoft.Coyote.Actors.BugFinding.Tests.Available.Voting.Monitor.States;9using Microsoft.Coyote.Actors.BugFinding.Tests.Available.Voting.Monitor.Events;10using Microsoft.Coyote.Actors.BugFinding.Tests.Available.Voting.Monitor.Machines;11using Microsoft.Coyote.Actors.BugFinding.Tests.Available.Voting.Monitor.Machines.States;12using Microsoft.Coyote.Actors.BugFinding.Tests.Available.Voting.Monitor.Machines.Events;13using Microsoft.Coyote.Actors.BugFinding.Tests.Available.Voting.Monitor.Machines.Machines;14using Microsoft.Coyote.Actors.BugFinding.Tests.Available.Voting.Monitor.Machines.Machines.States;15using Microsoft.Coyote.Actors.BugFinding.Tests.Available.Voting.Monitor.Machines.Machines.Events;16using Microsoft.Coyote.Actors.BugFinding.Tests.Available.Voting.Monitor.Machines.Machines.Machines;17using Microsoft.Coyote.Actors.BugFinding.Tests.Available.Voting.Monitor.Machines.Machines.Machines.States;18using Microsoft.Coyote.Actors.BugFinding.Tests.Available.Voting.Monitor.Machines.Machines.Machines.Events;19using Microsoft.Coyote.Actors.BugFinding.Tests.Available.Voting.Monitor.Machines.Machines.Machines.Machines;20using Microsoft.Coyote.Actors.BugFinding.Tests.Available.Voting.Monitor.Machines.Machines.Machines.Machines.States;21using Microsoft.Coyote.Actors.BugFinding.Tests.Available.Voting.Monitor.Machines.Machines.Machines.Machines.Events;22using Microsoft.Coyote.Actors.BugFinding.Tests.Available.Voting.Monitor.Machines.Machines.Machines.Machines.Machines;23using Microsoft.Coyote.Actors.BugFinding.Tests.Available.Voting.Monitor.Machines.Machines.Machines.Machines.Machines.States;24using Microsoft.Coyote.Actors.BugFinding.Tests.Available.Voting.Monitor.Machines.Machines.Machines.Machines.Machines.Events;
VoteAsFollower
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Specifications;6{7 static void Main(string[] args)8 {9 Available available = new Available();10 available.VoteAsFollower(1);11 }12}
VoteAsFollower
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2Available a = new Available();3a.VoteAsFollower(1);4using Microsoft.Coyote.Actors.BugFinding.Tests;5Available a = new Available();6a.VoteAsFollower(1);7using Microsoft.Coyote.Actors.BugFinding.Tests;8Available a = new Available();9a.VoteAsFollower(1);10using Microsoft.Coyote.Actors.BugFinding.Tests;11Available a = new Available();12a.VoteAsFollower(1);13using Microsoft.Coyote.Actors.BugFinding.Tests;14Available a = new Available();15a.VoteAsFollower(1);16using Microsoft.Coyote.Actors.BugFinding.Tests;17Available a = new Available();18a.VoteAsFollower(1);19using Microsoft.Coyote.Actors.BugFinding.Tests;20Available a = new Available();21a.VoteAsFollower(1);22using Microsoft.Coyote.Actors.BugFinding.Tests;23Available a = new Available();24a.VoteAsFollower(1);25using Microsoft.Coyote.Actors.BugFinding.Tests;26Available a = new Available();27a.VoteAsFollower(1);
VoteAsFollower
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 public static void Main(string[] args)5 {6 Available test = new Available();7 test.VoteAsFollower();8 }9 }10}11using Microsoft.Coyote.Actors.BugFinding.Tests;12{13 {14 public static void Main(string[] args)15 {16 Available test = new Available();17 test.VoteAsLeader();18 }19 }20}21using Microsoft.Coyote.Actors.BugFinding.Tests;22{23 {24 public static void Main(string[] args)25 {26 Available test = new Available();27 test.VoteAsCandidate();28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32{33 {34 public static void Main(string[] args)35 {36 Leader test = new Leader();37 test.VoteAsFollower();38 }39 }40}41using Microsoft.Coyote.Actors.BugFinding.Tests;42{43 {44 public static void Main(string[] args)45 {46 Leader test = new Leader();47 test.VoteAsLeader();48 }49 }50}51using Microsoft.Coyote.Actors.BugFinding.Tests;52{53 {54 public static void Main(string[] args)55 {56 Leader test = new Leader();57 test.VoteAsCandidate();58 }59 }60}
VoteAsFollower
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.SystematicTesting;4using System;5using System.Threading.Tasks;6{7 {8 private static async Task Main(string[] args)9 {10 using (var test = TestingEngineFactory.CreateBugFindingEngine())11 {12 test.Configure();13 test.RegisterMonitor(typeof(Available));14 await test.RunAsync(async () =>15 {16 var client = ActorId.CreateRandom();17 await test.CreateActorAsync(typeof(Client), client);18 await test.SendEventAsync(client, new Events.VoteAsFollower());19 });20 }21 }22 }23}24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.BugFinding.Tests;26using Microsoft.Coyote.SystematicTesting;27using System;28using System.Threading.Tasks;29{30 {31 private static async Task Main(string[] args)32 {33 using (var test = TestingEngineFactory.CreateBugFindingEngine())34 {35 test.Configure();36 test.RegisterMonitor(typeof(Available));37 await test.RunAsync(async () =>38 {39 var client = ActorId.CreateRandom();40 await test.CreateActorAsync(typeof(Client), client);41 await test.SendEventAsync(client, new Events.VoteAsCandidate());42 });43 }44 }45 }46}47using Microsoft.Coyote.Actors;48using Microsoft.Coyote.Actors.BugFinding.Tests;49using Microsoft.Coyote.SystematicTesting;50using System;51using System.Threading.Tasks;52{53 {54 private static async Task Main(string[] args)55 {56 using (var test = TestingEngineFactory.CreateBugFindingEngine())57 {58 test.Configure();59 test.RegisterMonitor(typeof(Available));60 await test.RunAsync(async () =>61 {62 var client = ActorId.CreateRandom();63 await test.CreateActorAsync(typeof(Client), client);64 await test.SendEventAsync(client, new Events.VoteAsFollower());65 });66 }67 }68 }69}
VoteAsFollower
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 public Available(ActorId id)5 {6 this.Id = id;7 }8 [OnEventDoAction(typeof(VoteAsFollower), nameof(VoteAsFollowerAction))]9 {10 }11 private void VoteAsFollowerAction()12 {13 this.Send(this.Id, new VoteAsFollower());14 }15 }16}17using Microsoft.Coyote.Actors.BugFinding.Tests;18{19 {20 public Available(ActorId id)21 {22 this.Id = id;23 }24 [OnEventDoAction(typeof(VoteAsFollower), nameof(VoteAsFollowerAction))]25 {26 }27 private void VoteAsFollowerAction()28 {29 this.Send(this.Id, new VoteAsFollower());30 }31 }32}33using Microsoft.Coyote.Actors.BugFinding.Tests;34{35 {36 public Available(ActorId id)37 {38 this.Id = id;39 }40 [OnEventDoAction(typeof(VoteAsFollower), nameof(VoteAsFollowerAction))]41 {42 }43 private void VoteAsFollowerAction()44 {45 this.Send(this.Id, new VoteAsFollower());46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50{51 {52 public Available(ActorId id)53 {54 this.Id = id;55 }
VoteAsFollower
Using AI Code Generation
1var actor = new Available();2actor.VoteAsFollower();3var actor = new Available();4actor.VoteAsFollower();5var actor = new Available();6actor.VoteAsFollower();7var actor = new Available();8actor.VoteAsFollower();9var actor = new Available();10actor.VoteAsFollower();11var actor = new Available();12actor.VoteAsFollower();13var actor = new Available();14actor.VoteAsFollower();15var actor = new Available();16actor.VoteAsFollower();
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