Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Available.RespondVoteAsCandidate
RaftTests.cs
Source:RaftTests.cs
...428 }429 [OnEntry(nameof(CandidateOnInit))]430 [OnEventDoAction(typeof(Client.Request), nameof(RedirectClientRequest))]431 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsCandidate))]432 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsCandidate))]433 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsCandidate))]434 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsCandidate))]435 [OnEventDoAction(typeof(ElectionTimer.Timeout), nameof(StartLeaderElection))]436 [OnEventDoAction(typeof(PeriodicTimer.Timeout), nameof(BroadcastVoteRequests))]437 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]438 [OnEventGotoState(typeof(BecomeLeader), typeof(Leader))]439 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]440 [OnEventGotoState(typeof(BecomeCandidate), typeof(Candidate))]441 private class Candidate : State442 {443 }444 private void CandidateOnInit()445 {446 this.CurrentTerm++;447 this.VotedFor = this.Id;448 this.VotesReceived = 1;449 this.SendEvent(this.ElectionTimer, new ElectionTimer.StartTimerEvent());450 this.BroadcastVoteRequests();451 }452 private void BroadcastVoteRequests()453 {454 // BUG: duplicate votes from same follower455 this.SendEvent(this.PeriodicTimer, new PeriodicTimer.StartTimerEvent());456 for (int idx = 0; idx < this.Servers.Length; idx++)457 {458 if (idx == this.ServerId)459 {460 continue;461 }462 var lastLogIndex = this.Logs.Count;463 var lastLogTerm = this.GetLogTermForIndex(lastLogIndex);464 this.SendEvent(this.Servers[idx], new VoteRequest(this.CurrentTerm, this.Id,465 lastLogIndex, lastLogTerm));466 }467 }468 private void VoteAsCandidate(Event e)469 {470 var request = e as VoteRequest;471 if (request.Term > this.CurrentTerm)472 {473 this.CurrentTerm = request.Term;474 this.VotedFor = null;475 this.Vote(e as VoteRequest);476 this.RaiseEvent(new BecomeFollower());477 }478 else479 {480 this.Vote(e as VoteRequest);481 }482 }483 private void RespondVoteAsCandidate(Event e)484 {485 var request = e as VoteResponse;486 if (request.Term > this.CurrentTerm)487 {488 this.CurrentTerm = request.Term;489 this.VotedFor = null;490 this.RaiseEvent(new BecomeFollower());491 }492 else if (request.Term != this.CurrentTerm)493 {494 return;495 }496 if (request.VoteGranted)497 {...
RespondVoteAsCandidate
Using AI Code Generation
1{2 using System;3 using System.Collections.Generic;4 using System.Threading.Tasks;5 using Microsoft.Coyote.Actors;6 using Microsoft.Coyote.Actors.BugFinding.Tests;7 using Microsoft.Coyote.Actors.BugFinding.Tests.Available;8 using Microsoft.Coyote.TestingServices;9 using Xunit;10 using Xunit.Abstractions;11 {12 public AvailableTests(ITestOutputHelper output)13 : base(output)14 {15 }16 [Fact(Timeout = 5000)]17 public void TestRespondVoteAsCandidate()18 {19 this.Test(r =>20 {21 r.RegisterMonitor(typeof(AvailableMonitor));22 r.CreateActor(typeof(AvailableTestActor));23 },24 configuration: GetConfiguration().WithTestingIterations(100));25 }26 }27}28{29 using System;30 using System.Collections.Generic;31 using System.Threading.Tasks;32 using Microsoft.Coyote.Actors;33 using Microsoft.Coyote.Actors.BugFinding.Tests;34 using Microsoft.Coyote.Actors.BugFinding.Tests.Available;35 using Microsoft.Coyote.TestingServices;36 using Xunit;37 using Xunit.Abstractions;38 {39 private ActorId Monitor;40 protected override Task OnInitializeAsync(Event initialEvent)41 {42 this.Monitor = this.CreateActor(typeof(AvailableMonitor));43 this.SendEvent(this.Monitor, new AvailableMonitor.Initialize());44 this.SendEvent(this.Id, new E());45 return Task.CompletedTask;46 }47 {48 }49 {50 public ActorId Sender;51 public RespondVoteAsCandidate(ActorId sender)52 {53 this.Sender = sender;54 }55 }56 {57 public ActorId Sender;58 public RespondVoteAsLeader(ActorId sender)59 {60 this.Sender = sender;61 }62 }63 {64 public ActorId Sender;
RespondVoteAsCandidate
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.Available;7{8 {9 static void Main(string[] args)10 {11 Runtime runtime = RuntimeFactory.Create();12 runtime.RegisterMonitor(typeof(Monitor));13 runtime.CreateActor(typeof(LeaderElectionActor));14 runtime.Start();15 runtime.Wait();16 }17 }18 {19 [OnEventGotoState(typeof(LeaderElectionActor.Elected), typeof(LeaderElected))]20 [OnEventGotoState(typeof(LeaderElectionActor.Failed), typeof(LeaderFailed))]21 [OnEventGotoState(typeof(LeaderElectionActor.RespondVoteAsCandidate), typeof(RespondVoteAsCandidate))]22 class Init : State { }23 [OnEventDoAction(typeof(LeaderElectionActor.RespondVoteAsCandidate), nameof(Check))]24 {25 public void Check(Event e)26 {27 LeaderElectionActor.RespondVoteAsCandidate respondVoteAsCandidate = (LeaderElectionActor.RespondVoteAsCandidate)e;28 Console.WriteLine("RespondVoteAsCandidate event received");29 Console.WriteLine("respondVoteAsCandidate.CandidateId = " + respondVoteAsCandidate.CandidateId);30 Console.WriteLine("respondVoteAsCandidate.Term = " + respondVoteAsCandidate.Term);31 Console.WriteLine("respondVoteAsCandidate.VoteGranted = " + respondVoteAsCandidate.VoteGranted);32 }33 }34 [OnEventDoAction(typeof(LeaderElectionActor.Elected), nameof(Check))]35 {36 public void Check(Event e)37 {38 LeaderElectionActor.Elected elected = (LeaderElectionActor.Elected)e;39 Console.WriteLine("Elected event received");40 Console.WriteLine("elected.LeaderId = " + elected.LeaderId);41 Console.WriteLine("elected.Term = " + elected.Term);42 }43 }44 [OnEventDoAction(typeof(LeaderElectionActor.Failed), nameof(Check))]45 {46 public void Check(Event e)47 {48 LeaderElectionActor.Failed failed = (LeaderE
RespondVoteAsCandidate
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2Available.RespondVoteAsCandidate();3using Microsoft.Coyote.Actors.BugFinding.Tests;4Available.RespondVoteAsCandidate();5using Microsoft.Coyote.Actors.BugFinding.Tests;6Available.RespondVoteAsCandidate();7using Microsoft.Coyote.Actors.BugFinding.Tests;8Available.RespondVoteAsCandidate();9using Microsoft.Coyote.Actors.BugFinding.Tests;10Available.RespondVoteAsCandidate();11using Microsoft.Coyote.Actors.BugFinding.Tests;12Available.RespondVoteAsCandidate();13using Microsoft.Coyote.Actors.BugFinding.Tests;14Available.RespondVoteAsCandidate();15using Microsoft.Coyote.Actors.BugFinding.Tests;16Available.RespondVoteAsCandidate();17using Microsoft.Coyote.Actors.BugFinding.Tests;18Available.RespondVoteAsCandidate();19using Microsoft.Coyote.Actors.BugFinding.Tests;20Available.RespondVoteAsCandidate();
RespondVoteAsCandidate
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(Available), new Available.Config());11 Console.ReadLine();12 }13 }14}15using Microsoft.Coyote.Actors.BugFinding.Tests;16using Microsoft.Coyote.Actors;17using System;18using System.Threading.Tasks;19{20 {21 static void Main(string[] args)22 {23 var runtime = RuntimeFactory.Create();24 runtime.CreateActor(typeof(Available), new Available.Config());25 Console.ReadLine();26 }27 }28}29using Microsoft.Coyote.Actors.BugFinding.Tests;30using Microsoft.Coyote.Actors;31using System;32using System.Threading.Tasks;33{34 {35 static void Main(string[] args)36 {37 var runtime = RuntimeFactory.Create();38 runtime.CreateActor(typeof(Available), new Available.Config());39 Console.ReadLine();40 }41 }42}43using Microsoft.Coyote.Actors.BugFinding.Tests;44using Microsoft.Coyote.Actors;45using System;46using System.Threading.Tasks;47{48 {49 static void Main(string[] args)50 {51 var runtime = RuntimeFactory.Create();52 runtime.CreateActor(typeof(Available), new Available.Config());53 Console.ReadLine();54 }55 }56}57using Microsoft.Coyote.Actors.BugFinding.Tests;58using Microsoft.Coyote.Actors;59using System;60using System.Threading.Tasks;61{62 {63 static void Main(string[] args)
RespondVoteAsCandidate
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.Testing;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11{12 {13 static void Main(string[] args)14 {15 Available available = new Available();16 available.RespondVoteAsCandidate();17 }18 }19}20using Microsoft.Coyote.Actors.BugFinding.Tests;21using Microsoft.Coyote.Actors;22using Microsoft.Coyote;23using Microsoft.Coyote.Specifications;24using Microsoft.Coyote.Testing;25using System;26using System.Collections.Generic;27using System.Linq;28using System.Text;29using System.Threading.Tasks;30{31 {32 static void Main(string[] args)33 {34 Available available = new Available();35 available.RespondVoteAsFollower();36 }37 }38}39using Microsoft.Coyote.Actors.BugFinding.Tests;40using Microsoft.Coyote.Actors;41using Microsoft.Coyote;42using Microsoft.Coyote.Specifications;43using Microsoft.Coyote.Testing;44using System;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using System.Threading.Tasks;49{50 {51 static void Main(string[] args)52 {53 Available available = new Available();54 available.RespondVoteAsLeader();55 }56 }57}58using Microsoft.Coyote.Actors.BugFinding.Tests;59using Microsoft.Coyote.Actors;60using Microsoft.Coyote;61using Microsoft.Coyote.Specifications;62using Microsoft.Coyote.Testing;63using System;64using System.Collections.Generic;65using System.Linq;66using System.Text;67using System.Threading.Tasks;68{69 {70 static void Main(string[] args)71 {72 Available available = new Available();
RespondVoteAsCandidate
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 static void Main(string[] args)4 {5 var actor = new Available();6 actor.RespondVoteAsCandidate(1, 2, 3);7 }8}9 at Microsoft.Coyote.Actors.Actor.HandleEvent(Event e)10 at Microsoft.Coyote.Actors.Actor.ReceiveEvent(Event e)11 at Microsoft.Coyote.Actors.Actor.ReceiveEvent(Event e)12 at Microsoft.Coyote.Actors.BugFinding.Tests.Available.RespondVoteAsCandidate(Int32 candidateId, Int32 term, Int32 lastLogIndex)13{14 void RespondVoteAsCandidate(int candidateId, int term, int lastLogIndex)15 {16 if (term < this.term)17 {18 this.Send(new RequestVoteResponse(candidateId, this.term, false));19 }20 {21 this.VoteFor(candidateId, term);22 this.Send(new RequestVoteResponse(candidateId, this.term, true));23 }24 }25}26using Microsoft.Coyote.Actors.BugFinding.Tests;27{28 static void Main(string[] args)29 {30 var actor = new LeaderElection();31 actor.RespondVoteAsCandidate(1, 2, 3);32 }33}
RespondVoteAsCandidate
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 ActorRuntime runtime = ActorRuntime.Create();13 Available available = new Available();14 available.RespondVoteAsCandidate();15 Console.ReadLine();16 }17 }18}
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