How to use RefreshLeader method of Microsoft.Coyote.Actors.BugFinding.Tests.Available class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Available.RefreshLeader

RaftTests.cs

Source: RaftTests.cs Github

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...106 {107 }108 [OnEventDoAction(typeof(Client.Request), nameof(SendClientRequestToLeader))]109 [OnEventDoAction(typeof(RedirectRequest), nameof(RedirectClientRequest))]110 [OnEventDoAction(typeof(NotifyLeaderUpdate), nameof(RefreshLeader))]111 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]112 [OnEventGotoState(typeof(LocalEvent), typeof(Unavailable))]113 public class Available : State114 {115 }116 }117 private void BecomeAvailable(Event e)118 {119 this.UpdateLeader(e as NotifyLeaderUpdate);120 this.RaiseEvent(new LocalEvent());121 }122 private void SendClientRequestToLeader(Event e)123 {124 this.SendEvent(this.Leader, e);125 }126 private void RedirectClientRequest(Event e)127 {128 this.SendEvent(this.Id, (e as RedirectRequest).Request);129 }130 private void RefreshLeader(Event e)131 {132 this.UpdateLeader(e as NotifyLeaderUpdate);133 }134 private void ShuttingDown()135 {136 for (int idx = 0; idx < this.NumberOfServers; idx++)137 {138 this.SendEvent(this.Servers[idx], new Server.ShutDown());139 }140 this.RaiseHaltEvent();141 }142 private void UpdateLeader(NotifyLeaderUpdate request)143 {144 if (this.LeaderTerm < request.Term)...

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RefreshLeader

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.Available.RefreshLeader();2Microsoft.Coyote.Actors.BugFinding.Tests.Available.RefreshLeader();3Microsoft.Coyote.Actors.BugFinding.Tests.Available.RefreshLeader();4Microsoft.Coyote.Actors.BugFinding.Tests.Available.RefreshLeader();5Microsoft.Coyote.Actors.BugFinding.Tests.Available.RefreshLeader();6Microsoft.Coyote.Actors.BugFinding.Tests.Available.RefreshLeader();7Microsoft.Coyote.Actors.BugFinding.Tests.Available.RefreshLeader();8Microsoft.Coyote.Actors.BugFinding.Tests.Available.RefreshLeader();9Microsoft.Coyote.Actors.BugFinding.Tests.Available.RefreshLeader();10Microsoft.Coyote.Actors.BugFinding.Tests.Available.RefreshLeader();11Microsoft.Coyote.Actors.BugFinding.Tests.Available.RefreshLeader();

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Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.Available.RefreshLeader();2Microsoft.Coyote.Actors.BugFinding.Tests.Available.RefreshLeader();3Microsoft.Coyote.Actors.BugFinding.Tests.Available.RefreshLeader();4Microsoft.Coyote.Actors.BugFinding.Tests.Available.RefreshLeader();5Microsoft.Coyote.Actors.BugFinding.Tests.Available.RefreshLeader();6Microsoft.Coyote.Actors.BugFinding.Tests.Available.RefreshLeader();7Microsoft.Coyote.Actors.BugFinding.Tests.Available.RefreshLeader();8Microsoft.Coyote.Actors.BugFinding.Tests.Available.RefreshLeader();9Microsoft.Coyote.Actors.BugFinding.Tests.Available.RefreshLeader();10Microsoft.Coyote.Actors.BugFinding.Tests.Available.RefreshLeader();11Microsoft.Coyote.Actors.BugFinding.Tests.Available.RefreshLeader();12Microsoft.Coyote.Actors.BugFinding.Tests.Available.RefreshLeader();13Microsoft.Coyote.Actors.BugFinding.Tests.Available.RefreshLeader();14Microsoft.Coyote.Actors.BugFinding.Tests.Available.RefreshLeader();

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RefreshLeader

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 var config = Configuration.Create();14 config.MaxSchedulingSteps = 10000;15 runtime.CreateActor(typeof(Available), config);16 runtime.CreateActor(typeof(Leader), config);17 runtime.CreateActor(typeof(Follower), config);18 runtime.Run();19 }20 }21}22using System;23using System.Collections.Generic;24using System.Linq;25using System.Text;26using System.Threading.Tasks;27using Microsoft.Coyote.Actors;28using Microsoft.Coyote.Actors.BugFinding.Tests;29{30 {31 static void Main(string[] args)32 {33 var runtime = RuntimeFactory.Create();34 var config = Configuration.Create();35 config.MaxSchedulingSteps = 10000;36 runtime.CreateActor(typeof(Available), config);37 runtime.CreateActor(typeof(Leader), config);38 runtime.CreateActor(typeof(Follower), config);39 runtime.Run();40 }41 }42}43using System;44using System.Collections.Generic;45using System.Linq;46using System.Text;47using System.Threading.Tasks;48using Microsoft.Coyote.Actors;49using Microsoft.Coyote.Actors.BugFinding.Tests;50{51 {52 static void Main(string[] args)53 {54 var runtime = RuntimeFactory.Create();55 var config = Configuration.Create();56 config.MaxSchedulingSteps = 10000;57 runtime.CreateActor(typeof(Available), config);58 runtime.CreateActor(typeof(Leader), config);59 runtime.CreateActor(typeof(Follower), config);60 runtime.Run();61 }62 }63}64using System;65using System.Collections.Generic;66using System.Linq;67using System.Text;68using System.Threading.Tasks;

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RefreshLeader

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.LeaderElection;6using Microsoft.Coyote.Actors.BugFinding.Tests.LeaderElection.Interfaces;7using Microsoft.Coyote.Actors.BugFinding.Tests.LeaderElection.Machines;8using Microsoft.Coyote.Actors.BugFinding.Tests.LeaderElection.Events;9using Microsoft.Coyote.Actors.BugFinding.Tests.LeaderElection.Interfaces;10using Microsoft.Coyote.Actors.BugFinding.Tests.LeaderElection.Machines;11using Microsoft.Coyote.Actors.BugFinding.Tests.LeaderElection.Events;12using Microsoft.Coyote.Actors.BugFinding.Tests.LeaderElection.Interfaces;13using Microsoft.Coyote.Actors.BugFinding.Tests.LeaderElection.Machines;14using Microsoft.Coyote.Actors.BugFinding.Tests.LeaderElection.Events;15using Microsoft.Coyote.Actors.BugFinding.Tests.LeaderElection.Interfaces;16using Microsoft.Coyote.Actors.BugFinding.Tests.LeaderElection.Machines;17using Microsoft.Coyote.Actors.BugFinding.Tests.LeaderElection.Events;18{19 {20 public static void Main(string[] args)21 {22 var runtime = RuntimeFactory.Create();23 var available = runtime.CreateActor(typeof(Available));24 runtime.SendEvent(available, new RefreshLeader());25 }26 }27}28using System;29using System.Threading.Tasks;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Actors.BugFinding.Tests;32using Microsoft.Coyote.Actors.BugFinding.Tests.LeaderElection;33using Microsoft.Coyote.Actors.BugFinding.Tests.LeaderElection.Interfaces;34using Microsoft.Coyote.Actors.BugFinding.Tests.LeaderElection.Machines;35using Microsoft.Coyote.Actors.BugFinding.Tests.LeaderElection.Events;36using Microsoft.Coyote.Actors.BugFinding.Tests.LeaderElection.Interfaces;

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RefreshLeader

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var actor = runtime.CreateActor(typeof(Available));11 runtime.SendEvent(actor, new RefreshLeader());12 await Task.Delay(1000);13 }14 }15}16Actor 'Microsoft.Coyote.Actors.BugFinding.Tests.Available' (id=1

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RefreshLeader

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var actor1 = runtime.CreateActor(typeof(Available), new Available());11 var actor2 = runtime.CreateActor(typeof(Leader), new Leader());12 await Task.Delay(1000);13 runtime.SendEvent(actor1, new RefreshLeader(actor2));14 await Task.Delay(1000);15 }16 }17}18[ConsoleApp3.zip](/​uploads/​short-url/​sbZv6k9U6qk...) (1.3 MB)

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RefreshLeader

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 Available.RefreshLeader();10 }11 }12}13var runtime = RuntimeFactory.Create();14runtime.Execute(() => { Available.RefreshLeader(); });15using Microsoft.Coyote.Actors;16using System;17using System.Threading.Tasks;18{19 {20 static void Main(string[] args)21 {22 var runtime = RuntimeFactory.Create();23 runtime.Execute(() => { Available.RefreshLeader(); });24 }25 }26}27 at Microsoft.Coyote.Actors.BugFinding.Tests.Available.RefreshLeader()28 at Test.Program.<Main>g__Main|0_0() in C:\Users\test\source\repos\Test\Test\Program.cs:line 929 at Microsoft.Coyote.Runtime.SchedulingStrategies.SystematicTestingStrategy.Execute(Action action)30 at Test.Program.Main(String[] args) in C:\Users\test\source\repos\Test\Test\Program.cs:line 8

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RefreshLeader

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 static void Main( string [] args)5 {6 Available.RefreshLeader();7 System .Console.WriteLine( "Done" );8 }9 }10}

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