How to use ProcessStabilize method of Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp.ProcessStabilize

ChordTests.cs

Source:ChordTests.cs Github

copy

Full Screen

...383 [OnEventDoAction(typeof(QueryId), nameof(ProcessQueryId))]384 [OnEventDoAction(typeof(AskForKeys), nameof(SendKeys))]385 [OnEventDoAction(typeof(AskForKeysResp), nameof(UpdateKeys))]386 [OnEventDoAction(typeof(NotifySuccessor), nameof(UpdatePredecessor))]387 [OnEventDoAction(typeof(Stabilize), nameof(ProcessStabilize))]388 [OnEventDoAction(typeof(Terminate), nameof(ProcessTerminate))]389 private class Waiting : State390 {391 }392 private void ProcessFindSuccessor(Event e)393 {394 var sender = (e as FindSuccessor).Sender;395 var key = (e as FindSuccessor).Key;396 if (this.Keys.Contains(key))397 {398 this.SendEvent(sender, new FindSuccessorResp(this.Id, key));399 }400 else if (this.FingerTable.ContainsKey(key))401 {402 this.SendEvent(sender, new FindSuccessorResp(this.FingerTable[key].Node, key));403 }404 else if (this.NodeId.Equals(key))405 {406 this.SendEvent(sender, new FindSuccessorResp(407 this.FingerTable[(this.NodeId + 1) % this.NumOfIds].Node, key));408 }409 else410 {411 int idToAsk = -1;412 foreach (var finger in this.FingerTable)413 {414 if (((finger.Value.Start > finger.Value.End) &&415 (finger.Value.Start <= key || key < finger.Value.End)) ||416 ((finger.Value.Start < finger.Value.End) &&417 finger.Value.Start <= key && key < finger.Value.End))418 {419 idToAsk = finger.Key;420 }421 }422 if (idToAsk < 0)423 {424 idToAsk = (this.NodeId + 1) % this.NumOfIds;425 }426 if (this.FingerTable[idToAsk].Node.Equals(this.Id))427 {428 foreach (var finger in this.FingerTable)429 {430 if (finger.Value.End == idToAsk ||431 finger.Value.End == idToAsk - 1)432 {433 idToAsk = finger.Key;434 break;435 }436 }437 this.Assert(!this.FingerTable[idToAsk].Node.Equals(this.Id), "Cannot locate successor of {0}.", key);438 }439 this.SendEvent(this.FingerTable[idToAsk].Node, new FindSuccessor(sender, key));440 }441 }442 private void ProcessFindPredecessor(Event e)443 {444 var sender = (e as FindPredecessor).Sender;445 if (this.Predecessor != null)446 {447 this.SendEvent(sender, new FindPredecessorResp(this.Predecessor));448 }449 }450 private void ProcessQueryId(Event e)451 {452 var sender = (e as QueryId).Sender;453 this.SendEvent(sender, new QueryIdResp(this.NodeId));454 }455 private void SendKeys(Event e)456 {457 var sender = (e as AskForKeys).Node;458 var senderId = (e as AskForKeys).Id;459 this.Assert(this.Predecessor.Equals(sender), "Predecessor is corrupted.");460 List<int> keysToSend = new List<int>();461 foreach (var key in this.Keys)462 {463 if (key <= senderId)464 {465 keysToSend.Add(key);466 }467 }468 if (keysToSend.Count > 0)469 {470 foreach (var key in keysToSend)471 {472 this.Keys.Remove(key);473 }474 this.SendEvent(sender, new AskForKeysResp(keysToSend));475 }476 }477 private void ProcessStabilize()478 {479 var successor = this.FingerTable[(this.NodeId + 1) % this.NumOfIds].Node;480 this.SendEvent(successor, new FindPredecessor(this.Id));481 foreach (var finger in this.FingerTable)482 {483 if (!finger.Value.Node.Equals(successor))484 {485 this.SendEvent(successor, new FindSuccessor(this.Id, finger.Key));486 }487 }488 }489 private void ProcessFindSuccessorResp(Event e)490 {491 var successor = (e as FindSuccessorResp).Node;...

Full Screen

Full Screen

ProcessStabilize

Using AI Code Generation

copy

Full Screen

1{2 using System;3 using System.Threading.Tasks;4 using Microsoft.Coyote;5 using Microsoft.Coyote.Actors;6 using Microsoft.Coyote.Actors.BugFinding;7 using Microsoft.Coyote.Actors.BugFinding.Tests;8 using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeys;9 using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp;10 using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp2;11 using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp3;12 using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp4;13 using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp5;14 using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp6;15 using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp7;16 using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp8;17 using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp9;18 using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp10;19 using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp11;20 using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp12;21 using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp13;22 using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp14;23 using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp15;24 using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp16;25 using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp17;26 using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp18;27 using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp19;28 using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp20;29 using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp21;30 using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp22;

Full Screen

Full Screen

ProcessStabilize

Using AI Code Generation

copy

Full Screen

1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Tests;10using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp;11using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp.Resources;12using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp.Resources.Events;13using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp.Resources.Machines;14using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp.Resources.Machines.States;15using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp.Resources.Machines.States.Events;16{17 {18 static void Main(string[] args)19 {20 var configuration = Configuration.Create();21 configuration.SchedulingIterations = 100000;22 configuration.SchedulingStrategy = SchedulingStrategy.FairPCT;23 configuration.MaxFairSchedulingSteps = 1000000;24 configuration.SchedulingSeed = 1;25 configuration.Verbose = 1;26 var runtime = RuntimeFactory.Create(configuration);27 runtime.ProcessStabilize();28 Console.WriteLine("Press any key to continue . . .");29 Console.ReadKey(true);30 }31 }32}33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38using Microsoft.Coyote;39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Actors.BugFinding;41using Microsoft.Coyote.Actors.BugFinding.Tests;42using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp;43using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp.Resources;44using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp.Resources.Events;45using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp.Resources.Machines;

Full Screen

Full Screen

ProcessStabilize

Using AI Code Generation

copy

Full Screen

1{2 using System;3 using System.Collections.Generic;4 using System.Threading.Tasks;5 using Microsoft.Coyote.Actors;6 using Microsoft.Coyote.Actors.BugFinding;7 using Microsoft.Coyote.Actors.BugFinding.Tests;8 using Microsoft.Coyote.Actors.TestingServices;9 using Microsoft.Coyote.Specifications;10 using Microsoft.Coyote.SystematicTesting;11 using Xunit;12 using Xunit.Abstractions;13 {14 public AskForKeysResp(ITestOutputHelper output)15 : base(output)16 {17 }18 {19 public int Value;20 public E(int value)21 {22 this.Value = value;23 }24 }25 {26 }27 {28 }29 {30 }31 {32 private ActorId B;33 private ActorId C;34 private bool IsDone;35 private int Count;36 [OnEventDoAction(typeof(Unit), nameof(Init))]37 {38 }39 private void Init()40 {41 this.B = this.CreateActor(typeof(B));42 this.C = this.CreateActor(typeof(C));43 this.SendEvent(this.B, new E(1));44 this.SendEvent(this.B, new E(2));45 this.SendEvent(this.C, new E(3));46 this.SendEvent(this.C, new E(4));47 this.SendEvent(this.C, new E(5));48 this.IsDone = false;49 this.Count = 0;50 this.RaiseGotoStateEvent<WaitForKeys>();51 }52 [OnEventDoAction(typeof(M), nameof(ProcessM))]53 [OnEventDoAction(typeof(N), nameof(ProcessN))]54 {55 }56 private void ProcessM()57 {58 this.Count++;59 this.Assert(this.Count <= 2);60 if (this.Count == 2)61 {62 this.IsDone = true;63 this.RaiseHaltEvent();64 }65 }66 private void ProcessN()67 {68 this.Count++;69 this.Assert(this.Count <= 2);70 if (this.Count == 2)

Full Screen

Full Screen

ProcessStabilize

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp;4using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp.Events;5using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp.Machines;6using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp.Machines.Requestor;7using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp.Machines.Responder;8using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp.Machines.Responder.Events;9using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp.Machines.Responder.States;10using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp.Machines.Responder.States.Events;11using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp.Machines.Responder.States.Events.Responder;12using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp.Machines.Responder.States.Events.Responder.Responder;13using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp.Machines.Responder.States.Events.Responder.Responder.Responder;14using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp.Machines.Responder.States.Events.Responder.Responder.Responder.Responder;15using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp.Machines.Responder.States.Events.Responder.Responder.Responder.Responder.Responder;16using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp.Machines.Responder.States.Events.Responder.Responder.Responder.Responder.Responder.Responder;17using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp.Machines.Responder.States.Events.Responder.Responder.Responder.Responder.Responder.Responder.Responder;18using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp.Machines.Responder.States.Events.Responder.Responder.Responder.Responder.Responder.Responder.Responder.Responder;19using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp.Machines.Responder.States.Events.Responder.Responder.Responder.Responder.Responder.Responder.Responder.Responder.Responder;

Full Screen

Full Screen

ProcessStabilize

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static async Task Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var config = Configuration.Create().WithNumberOfIterations(100);11 var test = new AskForKeysResp();12 await runtime.TestAsync(test, config);13 }14 }15}16using System;17using System.Threading.Tasks;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests;20{21 {22 static async Task Main(string[] args)23 {24 var runtime = RuntimeFactory.Create();25 var config = Configuration.Create().WithNumberOfIterations(100);26 var test = new AskForKeysResp();27 await runtime.TestAsync(test, config);28 }29 }30}31using System;32using System.Threading.Tasks;33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Actors.BugFinding.Tests;35{36 {37 static async Task Main(string[] args)38 {39 var runtime = RuntimeFactory.Create();40 var config = Configuration.Create().WithNumberOfIterations(100);41 var test = new AskForKeysResp();42 await runtime.TestAsync(test, config);43 }44 }45}46using System;47using System.Threading.Tasks;48using Microsoft.Coyote.Actors;49using Microsoft.Coyote.Actors.BugFinding.Tests;50{51 {52 static async Task Main(string[] args)53 {54 var runtime = RuntimeFactory.Create();55 var config = Configuration.Create().WithNumberOfIterations(100);56 var test = new AskForKeysResp();57 await runtime.TestAsync(test, config);58 }59 }60}

Full Screen

Full Screen

ProcessStabilize

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var task = Task.Run(() => runtime.CreateActor(typeof(AskForKeysResp)));11 task.Wait();12 }13 }14}15using Microsoft.Coyote.Actors.BugFinding.Tests;16using Microsoft.Coyote.Actors;17using System;18using System.Threading.Tasks;19{20 {21 static void Main(string[] args)22 {23 var runtime = RuntimeFactory.Create();24 var task = Task.Run(() => runtime.CreateActor(typeof(AskForKeysResp)));25 task.Wait();26 }27 }28}29using Microsoft.Coyote.Actors.BugFinding.Tests;30using Microsoft.Coyote.Actors;31using System;32using System.Threading.Tasks;33{34 {35 static void Main(string[] args)36 {37 var runtime = RuntimeFactory.Create();38 var task = Task.Run(() => runtime.CreateActor(typeof(AskForKeysResp)));39 task.Wait();40 }41 }42}43using Microsoft.Coyote.Actors.BugFinding.Tests;44using Microsoft.Coyote.Actors;45using System;46using System.Threading.Tasks;47{48 {49 static void Main(string[] args)50 {51 var runtime = RuntimeFactory.Create();52 var task = Task.Run(() => runtime.CreateActor(typeof(AskForKeysResp)));53 task.Wait();54 }55 }56}57using Microsoft.Coyote.Actors.BugFinding.Tests;58using Microsoft.Coyote.Actors;

Full Screen

Full Screen

ProcessStabilize

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 runtime.RegisterMonitor(typeof(AskForKeysResp));12 runtime.CreateActor(typeof(Keyboard));13 runtime.CreateActor(typeof(Display));14 runtime.CreateActor(typeof(Computer));15 runtime.Wait();16 Console.WriteLine("Press any key to exit...");17 Console.ReadKey();18 }19 }20 {21 protected override async Task OnInitializeAsync(Event initialEvent)22 {23 await this.SendEvent(this.Id, new PressKey());24 }25 }26 {27 protected override async Task OnInitializeAsync(Event initialEvent)28 {29 await this.SendEvent(this.Id, new ShowDisplay());30 }31 }32 {33 private ActorId Keyboard;34 private ActorId Display;35 private ActorId Monitor;36 protected override async Task OnInitializeAsync(Event initialEvent)37 {38 this.Keyboard = this.CreateActor(typeof(Keyboard));39 this.Display = this.CreateActor(typeof(Display));40 this.Monitor = this.CreateActor(typeof(AskForKeysResp));41 await this.SendEvent(this.Monitor, new AskForKeyboard(this.Keyboard));42 await this.SendEvent(this.Monitor, new AskForDisplay(this.Display));43 }44 }45 {46 }47 {48 }49 {50 public ActorId Keyboard;51 public AskForKeyboard(ActorId keyboard)52 {53 this.Keyboard = keyboard;54 }55 }56 {57 public ActorId Display;58 public AskForDisplay(ActorId display)59 {60 this.Display = display;61 }62 }63 {64 private ActorId Keyboard;65 private ActorId Display;66 [OnEventDoAction(typeof(AskForKeyboard), nameof(OnAskForKeyboard))]67 [OnEventDoAction(typeof(AskForDisplay), nameof(OnAskForDisplay))]68 [OnEventDoAction(typeof(PressKey), nameof(OnPressKey))]

Full Screen

Full Screen

ProcessStabilize

Using AI Code Generation

copy

Full Screen

1{2 {3 public void ProcessStabilize()4 {5 this.State = this.State == 0 ? 1 : 0;6 }7 }8}9{10 {11 public void ProcessStabilize()12 {13 this.State = this.State == 0 ? 1 : 0;14 }15 }16}17{18 {19 public void ProcessStabilize()20 {21 this.State = this.State == 0 ? 1 : 0;22 }23 }24}25{26 {27 public void ProcessStabilize()28 {29 this.State = this.State == 0 ? 1 : 0;30 }31 }32}33{34 {35 public void ProcessStabilize()36 {37 this.State = this.State == 0 ? 1 : 0;38 }39 }40}41{42 {43 public void ProcessStabilize()44 {45 this.State = this.State == 0 ? 1 : 0;46 }47 }48}

Full Screen

Full Screen

ProcessStabilize

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static void Main(string[] args)9 {10 Runtime.RegisterBugFindingRuntime();11 using (var runtime = Runtime.Create())12 {13 var actor = runtime.CreateActor(typeof(AskForKeysResp));14 runtime.SendEvent(actor, new AskForKeys());15 runtime.Run();16 }17 }18 }19}20{21 {22 protected override async Task OnInitializeAsync(Event initialEvent)23 {24 this.ProcessStabilize();25 await this.ReceiveEventAsync<AskForKeys>();26 this.SendEvent(this.Id, new Response());27 }28 }29}

Full Screen

Full Screen

ProcessStabilize

Using AI Code Generation

copy

Full Screen

1var actor = new Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp();2actor.ProcessStabilize();3var actor = new Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp();4actor.ProcessStabilize();5var actor = new Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp();6actor.ProcessStabilize();

Full Screen

Full Screen

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful