How to use SendKeys method of Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeys class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeys.SendKeys

ChordTests.cs

Source:ChordTests.cs Github

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...380 [OnEventDoAction(typeof(FindSuccessorResp), nameof(ProcessFindSuccessorResp))]381 [OnEventDoAction(typeof(FindPredecessor), nameof(ProcessFindPredecessor))]382 [OnEventDoAction(typeof(FindPredecessorResp), nameof(ProcessFindPredecessorResp))]383 [OnEventDoAction(typeof(QueryId), nameof(ProcessQueryId))]384 [OnEventDoAction(typeof(AskForKeys), nameof(SendKeys))]385 [OnEventDoAction(typeof(AskForKeysResp), nameof(UpdateKeys))]386 [OnEventDoAction(typeof(NotifySuccessor), nameof(UpdatePredecessor))]387 [OnEventDoAction(typeof(Stabilize), nameof(ProcessStabilize))]388 [OnEventDoAction(typeof(Terminate), nameof(ProcessTerminate))]389 private class Waiting : State390 {391 }392 private void ProcessFindSuccessor(Event e)393 {394 var sender = (e as FindSuccessor).Sender;395 var key = (e as FindSuccessor).Key;396 if (this.Keys.Contains(key))397 {398 this.SendEvent(sender, new FindSuccessorResp(this.Id, key));399 }400 else if (this.FingerTable.ContainsKey(key))401 {402 this.SendEvent(sender, new FindSuccessorResp(this.FingerTable[key].Node, key));403 }404 else if (this.NodeId.Equals(key))405 {406 this.SendEvent(sender, new FindSuccessorResp(407 this.FingerTable[(this.NodeId + 1) % this.NumOfIds].Node, key));408 }409 else410 {411 int idToAsk = -1;412 foreach (var finger in this.FingerTable)413 {414 if (((finger.Value.Start > finger.Value.End) &&415 (finger.Value.Start <= key || key < finger.Value.End)) ||416 ((finger.Value.Start < finger.Value.End) &&417 finger.Value.Start <= key && key < finger.Value.End))418 {419 idToAsk = finger.Key;420 }421 }422 if (idToAsk < 0)423 {424 idToAsk = (this.NodeId + 1) % this.NumOfIds;425 }426 if (this.FingerTable[idToAsk].Node.Equals(this.Id))427 {428 foreach (var finger in this.FingerTable)429 {430 if (finger.Value.End == idToAsk ||431 finger.Value.End == idToAsk - 1)432 {433 idToAsk = finger.Key;434 break;435 }436 }437 this.Assert(!this.FingerTable[idToAsk].Node.Equals(this.Id), "Cannot locate successor of {0}.", key);438 }439 this.SendEvent(this.FingerTable[idToAsk].Node, new FindSuccessor(sender, key));440 }441 }442 private void ProcessFindPredecessor(Event e)443 {444 var sender = (e as FindPredecessor).Sender;445 if (this.Predecessor != null)446 {447 this.SendEvent(sender, new FindPredecessorResp(this.Predecessor));448 }449 }450 private void ProcessQueryId(Event e)451 {452 var sender = (e as QueryId).Sender;453 this.SendEvent(sender, new QueryIdResp(this.NodeId));454 }455 private void SendKeys(Event e)456 {457 var sender = (e as AskForKeys).Node;458 var senderId = (e as AskForKeys).Id;459 this.Assert(this.Predecessor.Equals(sender), "Predecessor is corrupted.");460 List<int> keysToSend = new List<int>();461 foreach (var key in this.Keys)462 {463 if (key <= senderId)464 {465 keysToSend.Add(key);466 }467 }468 if (keysToSend.Count > 0)469 {...

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SendKeys

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 AskForKeys askForKeys = new AskForKeys();12 askForKeys.Run();13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22{23 {24 static void Main(string[] args)25 {26 AskForKeys askForKeys = new AskForKeys();27 askForKeys.Run();28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using System;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37{38 {39 static void Main(string[] args)40 {41 AskForKeys askForKeys = new AskForKeys();42 askForKeys.Run();43 }44 }45}46using Microsoft.Coyote.Actors.BugFinding.Tests;47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52{53 {54 static void Main(string[] args)55 {56 AskForKeys askForKeys = new AskForKeys();57 askForKeys.Run();58 }59 }60}61using Microsoft.Coyote.Actors.BugFinding.Tests;62using System;63using System.Collections.Generic;64using System.Linq;65using System.Text;66using System.Threading.Tasks;67{68 {69 static void Main(string[] args)70 {

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SendKeys

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeys;8using System.Text.RegularExpressions;9{10 {11 public static void Main(string[] args)12 {13 Console.WriteLine("Enter the keys to send");14 string keys = Console.ReadLine();15 SendKeys.Send(keys);16 }17 }18}19using Microsoft.Coyote.Actors.BugFinding.Tests;20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeys;26using System.Text.RegularExpressions;27{28 {29 public static void Main(string[] args)30 {31 Console.WriteLine("Enter the keys to send");32 string keys = Console.ReadLine();33 SendKeys.Send(keys);34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38using System;39using System.Collections.Generic;40using System.Linq;41using System.Text;42using System.Threading.Tasks;43using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeys;44using System.Text.RegularExpressions;45{46 {47 public static void Main(string[] args)48 {49 Console.WriteLine("Enter the keys to send");50 string keys = Console.ReadLine();51 SendKeys.Send(keys);52 }53 }54}55using Microsoft.Coyote.Actors.BugFinding.Tests;56using System;57using System.Collections.Generic;58using System.Linq;59using System.Text;60using System.Threading.Tasks;

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SendKeys

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using System.Windows.Forms;8{9 {10 static void Main(string[] args)11 {12 AskForKeys askForKeys = new AskForKeys();13 askForKeys.Run();14 }15 }16}17using Microsoft.Coyote.Actors.BugFinding.Tests;18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23using System.Windows.Forms;24{25 {26 static void Main(string[] args)27 {28 AskForKeys askForKeys = new AskForKeys();29 askForKeys.Run();30 }31 }32}33using Microsoft.Coyote.Actors.BugFinding.Tests;34using System;35using System.Collections.Generic;36using System.Linq;37using System.Text;38using System.Threading.Tasks;39using System.Windows.Forms;40{41 {42 static void Main(string[] args)43 {44 AskForKeys askForKeys = new AskForKeys();45 askForKeys.Run();46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using System;51using System.Collections.Generic;52using System.Linq;53using System.Text;54using System.Threading.Tasks;55using System.Windows.Forms;56{57 {58 static void Main(string[] args)59 {60 AskForKeys askForKeys = new AskForKeys();61 askForKeys.Run();62 }63 }64}65using Microsoft.Coyote.Actors.BugFinding.Tests;66using System;67using System.Collections.Generic;68using System.Linq;69using System.Text;70using System.Threading.Tasks;71using System.Windows.Forms;

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SendKeys

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Windows.Forms;4{5 {6 static void Main(string[] args)7 {8 AskForKeys ask = new AskForKeys();9 ask.Run();10 Console.WriteLine("Press any key to continue...");11 Console.ReadKey();12 }13 }14}15using Microsoft.Coyote.Actors.BugFinding.Tests;16using System;17using System.Windows.Forms;18{19 {20 static void Main(string[] args)21 {22 AskForKeys ask = new AskForKeys();23 ask.Run();24 Console.WriteLine("Press any key to continue...");25 Console.ReadKey();26 }27 }28}29using Microsoft.Coyote.Actors.BugFinding.Tests;30using System;31using System.Windows.Forms;32{33 {34 static void Main(string[] args)35 {36 AskForKeys ask = new AskForKeys();37 ask.Run();38 Console.WriteLine("Press any key to continue...");39 Console.ReadKey();40 }41 }42}43using Microsoft.Coyote.Actors.BugFinding.Tests;44using System;45using System.Windows.Forms;46{47 {48 static void Main(string[] args)49 {50 AskForKeys ask = new AskForKeys();51 ask.Run();52 Console.WriteLine("Press any key to continue...");53 Console.ReadKey();54 }55 }56}57using Microsoft.Coyote.Actors.BugFinding.Tests;58using System;59using System.Windows.Forms;60{61 {62 static void Main(string[] args)63 {64 AskForKeys ask = new AskForKeys();65 ask.Run();66 Console.WriteLine("Press any key to continue...");67 Console.ReadKey();68 }69 }

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SendKeys

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System.Threading.Tasks;4using System;5{6 {7 public async Task Run()8 {9 await this.ReceiveEventAsync<StartEvent>();10 SendKeys.SendWait("Hello World");11 }12 }13}14using Microsoft.Coyote.Actors.BugFinding.Tests;15using Microsoft.Coyote.Actors;16using System.Threading.Tasks;17using System;18{19 {20 public async Task Run()21 {22 await this.ReceiveEventAsync<StartEvent>();23 SendKeys.SendWait("Hello World");24 }25 }26}27using Microsoft.Coyote.Actors.BugFinding.Tests;28using Microsoft.Coyote.Actors;29using System.Threading.Tasks;30using System;31{32 {33 public async Task Run()34 {35 await this.ReceiveEventAsync<StartEvent>();36 SendKeys.SendWait("Hello World");37 }38 }39}40using Microsoft.Coyote.Actors.BugFinding.Tests;41using Microsoft.Coyote.Actors;42using System.Threading.Tasks;43using System;44{45 {46 public async Task Run()47 {48 await this.ReceiveEventAsync<StartEvent>();49 SendKeys.SendWait("Hello World");50 }51 }52}53using Microsoft.Coyote.Actors.BugFinding.Tests;54using Microsoft.Coyote.Actors;55using System.Threading.Tasks;56using System;

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SendKeys

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Tests.Actors;10{11 {12 static void Main(string[] args)13 {14 ActorId actor = ActorId.CreateActor(typeof(AskForKeys));15 ActorRuntime.SendEvent(actor, new StartEvent());16 ActorRuntime.Wait(actor);17 }18 }19}20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25using Microsoft.Coyote.Actors.BugFinding.Tests;26using Microsoft.Coyote.Actors;27using Microsoft.Coyote.Actors.BugFinding;28using Microsoft.Coyote.Actors.BugFinding.Tests.Actors;29{30 {31 static void Main(string[] args)32 {33 ActorId actor = ActorId.CreateActor(typeof(AskForKeys));

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SendKeys

Using AI Code Generation

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1using System;2using System.Windows.Forms;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 static void Main(string[] args)7 {8 AskForKeys.AskForKeys.SendKeys("a");9 Application.Run();10 }11 }12}13using System;14using System.Windows.Forms;15using Microsoft.Coyote.Actors.BugFinding.Tests;16{17 {18 static void Main(string[] args)19 {20 AskForKeys.AskForKeys.SendKeys("a");21 Application.Run();22 }23 }24}

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