Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeys.NotifyClientRequest
ChordTests.cs
Source: ChordTests.cs
...611 {612 var key = this.GetNextQueryKey();613 this.Logger.WriteLine($"<ChordLog> Client is searching for successor of key '{key}'.");614 this.SendEvent(this.ClusterManager, new ChordNode.FindSuccessor(this.Id, key));615 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyClientRequest(key));616 }617 else if (this.RandomBoolean())618 {619 this.SendEvent(this.ClusterManager, new ClusterManager.CreateNewNode());620 }621 else622 {623 this.SendEvent(this.ClusterManager, new ClusterManager.TerminateNode());624 }625 this.QueryCounter++;626 }627 this.RaiseEvent(new Local());628 }629 private int GetNextQueryKey()630 {631 int keyIndex = -1;632 while (keyIndex < 0)633 {634 for (int i = 0; i < this.Keys.Count; i++)635 {636 if (this.RandomBoolean())637 {638 keyIndex = i;639 break;640 }641 }642 }643 return this.Keys[keyIndex];644 }645 [OnEventGotoState(typeof(Local), typeof(Querying))]646 [OnEventDoAction(typeof(ChordNode.FindSuccessorResp), nameof(ProcessFindSuccessorResp))]647 [OnEventDoAction(typeof(ChordNode.QueryIdResp), nameof(ProcessQueryIdResp))]648 private class Waiting : State649 {650 }651 private void ProcessFindSuccessorResp(Event e)652 {653 var successor = (e as ChordNode.FindSuccessorResp).Node;654 var key = (e as ChordNode.FindSuccessorResp).Key;655 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyClientResponse(key));656 this.SendEvent(successor, new ChordNode.QueryId(this.Id));657 }658 private void ProcessQueryIdResp() => this.RaiseEvent(new Local());659 }660 private class LivenessMonitor : Monitor661 {662 public class NotifyClientRequest : Event663 {664 public int Key;665 public NotifyClientRequest(int key)666 : base()667 {668 this.Key = key;669 }670 }671 public class NotifyClientResponse : Event672 {673 public int Key;674 public NotifyClientResponse(int key)675 : base()676 {677 this.Key = key;678 }679 }680 [Start]681 [OnEntry(nameof(InitOnEntry))]682 private class Init : State683 {684 }685 private void InitOnEntry() => this.RaiseGotoStateEvent<Responded>();686 [Cold]687 [OnEventGotoState(typeof(NotifyClientRequest), typeof(Requested))]688 private class Responded : State689 {690 }691 [Hot]692 [OnEventGotoState(typeof(NotifyClientResponse), typeof(Responded))]693 private class Requested : State694 {695 }696 }697 [Theory(Timeout = 10000)]698 [InlineData(20)]699 public void TestLivenessBugInChordProtocol(uint seed)700 {701 var configuration = this.GetConfiguration();...
NotifyClientRequest
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.Tasks;8{9 {10 public static async Task Main(string[] args)11 {12 var configuration = Configuration.Create();13 configuration.TestingIterations = 10000;14 configuration.SchedulingIterations = 10000;15 configuration.MaxSchedulingSteps = 10000;16 configuration.UseRandomScheduling = true;17 configuration.ScheduleTrace = true;18 configuration.ReportActivityCoverage = true;19 configuration.ReportCodeCoverage = true;20 configuration.ReportStateGraph = true;21 configuration.ReportStateGraphAsJson = true;22 configuration.ReportStateGraphAsDot = true;23 configuration.ReportStateGraphAsHtml = true;24 configuration.ReportStateGraphAsPdf = true;25 configuration.ReportStateGraphAsSvg = true;26 configuration.ReportStateGraphAsPng = true;27 configuration.ReportStateGraphAsJpg = true;28 configuration.ReportStateGraphAsBmp = true;29 configuration.ReportStateGraphAsGif = true;30 configuration.ReportStateGraphAsTiff = true;31 configuration.ReportStateGraphAsWmf = true;32 configuration.ReportStateGraphAsEmf = true;33 configuration.ReportStateGraphAsExe = true;34 configuration.ReportStateGraphAsXaml = true;35 configuration.ReportStateGraphAsXps = true;36 configuration.ReportStateGraphAsPptx = true;37 configuration.ReportStateGraphAsDocx = true;38 configuration.ReportStateGraphAsCsv = true;39 configuration.ReportStateGraphAsTsv = true;40 configuration.ReportStateGraphAsTxt = true;41 configuration.ReportStateGraphAsXml = true;42 configuration.ReportStateGraphAsJson = true;43 configuration.ReportStateGraphAsYaml = true;44 configuration.ReportStateGraphAsHtmlWithCss = true;45 configuration.ReportStateGraphAsHtmlWithEmbeddedCss = true;46 configuration.ReportStateGraphAsHtmlWithEmbeddedCssAndImages = true;47 configuration.ReportStateGraphAsHtmlWithEmbeddedCssAndImagesAndJavascript = true;48 configuration.ReportStateGraphAsHtmlWithEmbeddedCssAndImagesAndJavascriptAndSvg = true;49 configuration.ReportStateGraphAsHtmlWithEmbeddedCssAndImagesAndJavascriptAndSvgAndJson = true;
NotifyClientRequest
Using AI Code Generation
1{2 using System;3 using System.Collections.Generic;4 using Microsoft.Coyote;5 using Microsoft.Coyote.Actors;6 using Microsoft.Coyote.Actors.BugFinding;7 using Microsoft.Coyote.Actors.BugFinding.Tests;8 using Microsoft.Coyote.Actors.BugFinding.Tests.Actors;9 {10 private static void Main()11 {12 var configuration = Configuration.Create();13 configuration.TestingIterations = 1;14 configuration.SchedulingIterations = 1;15 configuration.TraceScheduling = true;16 configuration.MaxSchedulingSteps = 10000;17 configuration.MaxFairSchedulingSteps = 10000;18 configuration.UserAssemblies = new List<string>() { "2.exe" };19 configuration.AssemblyToInstrument = "2.exe";20 configuration.EnableActorDebugging = true;21 configuration.EnableDataRaceDetection = true;22 configuration.EnableDeadlockDetection = true;23 configuration.EnablePhaseChangeChecking = true;24 configuration.EnableOperationInterleavings = true;25 configuration.EnableOperationInterleavingsWithFairScheduling = true;26 configuration.EnableOperationInterleavingsWithRandomScheduling = true;27 configuration.EnableOperationInterleavingsWithRandomFairScheduling = true;28 configuration.EnableOperationInterleavingsWithRandomFairSchedulingWithFairnessBound = true;29 configuration.EnableOperationInterleavingsWithRandomFairSchedulingWithFairnessBoundAndFairnessBound = true;30 configuration.EnableOperationInterleavingsWithRandomFairSchedulingWithFairnessBoundAndFairnessBoundAndFairnessBound = true;31 configuration.EnableOperationInterleavingsWithRandomFairSchedulingWithFairnessBoundAndFairnessBoundAndFairnessBoundAndFairnessBound = true;32 configuration.EnableOperationInterleavingsWithRandomFairSchedulingWithFairnessBoundAndFairnessBoundAndFairnessBoundAndFairnessBoundAndFairnessBound = true;33 configuration.EnableActorStateRaceDetection = true;34 configuration.EnableActorStateDeadlockDetection = true;35 configuration.EnableActorStatePhaseChangeChecking = true;36 configuration.EnableActorStateOperationInterleavings = true;37 configuration.EnableActorStateOperationInterleavingsWithFairScheduling = true;38 configuration.EnableActorStateOperationInterleavingsWithRandomScheduling = true;39 configuration.EnableActorStateOperationInterleavingsWithRandomFairScheduling = true;
NotifyClientRequest
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var actor = runtime.CreateActor(typeof(AskForKeys));11 runtime.SendEvent(actor, new NotifyClientRequest());12 Console.ReadLine();13 }14 }15}16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18using System;19using System.Threading.Tasks;20{21 {22 static void Main(string[] args)23 {24 var runtime = RuntimeFactory.Create();25 var actor = runtime.CreateActor(typeof(AskForKeys));26 runtime.SendEvent(actor, new NotifyClientRequest());27 Console.ReadLine();28 }29 }30}31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33using System;34using System.Threading.Tasks;35{36 {37 static void Main(string[] args)38 {39 var runtime = RuntimeFactory.Create();40 var actor = runtime.CreateActor(typeof(AskForKeys));41 runtime.SendEvent(actor, new NotifyClientRequest());42 Console.ReadLine();43 }44 }45}46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.BugFinding.Tests;48using System;49using System.Threading.Tasks;50{51 {52 static void Main(string[] args)53 {54 var runtime = RuntimeFactory.Create();55 var actor = runtime.CreateActor(typeof(AskForKeys));56 runtime.SendEvent(actor, new NotifyClientRequest());57 Console.ReadLine();58 }59 }60}61using Microsoft.Coyote.Actors;
NotifyClientRequest
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 {8 public ActorId Client;9 public Request(ActorId client)10 {11 this.Client = client;12 }13 }14 {15 public string Value;16 public Key(string value)17 {18 this.Value = value;19 }20 }21 {22 public string[] Values;23 public Keys(string[] values)24 {25 this.Values = values;26 }27 }28 internal class Done : Event { }29 [OnEntry(nameof(InitOnEntry))]30 [OnEventDoAction(typeof(Done), nameof(DoneAction))]31 private class Init : State { }32 private void InitOnEntry()33 {34 this.RaiseEvent(new Request(this.Id));35 }36 private void DoneAction()37 {38 this.RaiseHaltEvent();39 }40 [OnEventGotoState(typeof(Key), typeof(First))]41 private class WaitForKeys : State { }42 [OnEntry(nameof(FirstOnEntry))]43 [OnEventGotoState(typeof(Key), typeof(Second))]44 private class First : State { }45 [OnEntry(nameof(SecondOnEntry))]46 [OnEventGotoState(typeof(Key), typeof(Third))]47 private class Second : State { }48 [OnEntry(nameof(ThirdOnEntry))]49 private class Third : State { }50 private void FirstOnEntry()51 {52 this.SendEvent(this.Id, new Key("1"));53 }54 private void SecondOnEntry()55 {56 this.SendEvent(this.Id, new Key("2"));57 }58 private void ThirdOnEntry()59 {60 this.SendEvent(this.Id, new Key("3"));61 }62 }63}64using System;65using System.Threading.Tasks;66using Microsoft.Coyote.Actors;67using Microsoft.Coyote.Actors.BugFinding.Tests;68{69 {
NotifyClientRequest
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeys;4using System;5using System.Collections.Generic;6using System.Threading.Tasks;7{8 {9 public static void Main(string[] args)10 {11 Console.WriteLine("starting");12 var config = Configuration.Create();13 var runtime = RuntimeFactory.Create(config);14 var monitor = runtime.CreateActor(typeof(RequestMonitor));15 var client = runtime.CreateActor(typeof(Client), new Client.SetupEvent(monitor));16 runtime.SendEvent(client, new Client.RequestEvent());17 Console.WriteLine("done");18 Console.ReadLine();19 }20 }21 [OnEventDoAction(typeof(Client.RequestEvent), nameof(HandleRequest))]22 [OnEventDoAction(typeof(Client.ResponseEvent), nameof(HandleResponse))]23 {24 {25 public ActorId Monitor;26 public SetupEvent(ActorId monitor)27 {28 this.Monitor = monitor;29 }30 }31 public class RequestEvent : Event { }32 {33 public ResponseEvent(string response)34 {35 this.Response = response;36 }37 public string Response;38 }39 private ActorId Monitor;40 protected override Task OnInitializeAsync(Event initialEvent)41 {42 var setupEvent = (SetupEvent)initialEvent;43 this.Monitor = setupEvent.Monitor;44 return Task.CompletedTask;45 }46 private void HandleRequest()47 {48 this.NotifyClientRequest();49 this.SendEvent(this.Monitor, new RequestMonitor.RequestEvent());50 }51 private void HandleResponse()52 {53 this.NotifyClientResponse();54 this.SendEvent(this.Monitor, new RequestMonitor.ResponseEvent());55 }56 public void NotifyClientRequest()57 {58 Console.WriteLine("Client request");59 }60 public void NotifyClientResponse()61 {62 Console.WriteLine("Client response");63 }64 }65 [OnEventDoAction(typeof(RequestMonitor.RequestEvent), nameof(HandleRequest))]66 [OnEventDoAction(typeof(RequestMonitor.ResponseEvent), nameof(HandleResponse))]67 {68 public class RequestEvent : Event { }69 public class ResponseEvent : Event { }70 private int RequestCount;71 private int ResponseCount;72 private void HandleRequest()73 {
NotifyClientRequest
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 Console.WriteLine("Hello World!");9 var askForKeys = new AskForKeys();10 askForKeys.NotifyClientRequest();11 }12 }13}
NotifyClientRequest
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Specifications;4using System;5using System.Collections.Generic;6using System.Text;7{8 {9 static void Main(string[] args)10 {11 var runtime = RuntimeFactory.Create();12 runtime.CreateActor(typeof(AskForKeys), null);13 Console.ReadLine();14 }15 }16}17using Microsoft.Coyote;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests;20using Microsoft.Coyote.Specifications;21using System;22using System.Collections.Generic;23using System.Text;24{25 {26 static void Main(string[] args)27 {28 var runtime = RuntimeFactory.Create();29 runtime.CreateActor(typeof(AskForKeys), null);30 runtime.NotifyClientRequest();31 Console.ReadLine();32 }33 }34}
NotifyClientRequest
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTest;6using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTest.Events;7using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTest.Interfaces;8using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTest.Machines;9using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTest.Machines.Test;10using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTest.Machines.Test2;11using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTest.Machines.Test3;12using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTest.Machines.Test4;13using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTest.Machines.Test5;14using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTest.Machines.Test6;15using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTest.Machines.Test7;16using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTest.Machines.Test8;17using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTest.Machines.Test9;18using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTest.Machines.Test10;19using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTest.Machines.Test11;20using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTest.Machines.Test12;21using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTest.Machines.Test13;22using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTest.Machines.Test14;23using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTest.Machines.Test15;24using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTest.Machines.Test16;25using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTest.Machines.Test17;26using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTest.Machines.Test18;27using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTest.Machines.Test19;28using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTest.Machines.Test20;
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