Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntriesResponse.ProcessClientRequest
RaftTests.cs
Source:RaftTests.cs
...528 this.RaiseEvent(new BecomeFollower());529 }530 }531 [OnEntry(nameof(LeaderOnInit))]532 [OnEventDoAction(typeof(Client.Request), nameof(ProcessClientRequest))]533 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsLeader))]534 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsLeader))]535 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsLeader))]536 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsLeader))]537 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]538 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]539 [IgnoreEvents(typeof(ElectionTimer.Timeout), typeof(PeriodicTimer.Timeout))]540 private class Leader : State541 {542 }543 private void LeaderOnInit()544 {545 this.Monitor<SafetyMonitor>(new SafetyMonitor.NotifyLeaderElected(this.CurrentTerm));546 this.SendEvent(this.ClusterManager, new ClusterManager.NotifyLeaderUpdate(this.Id, this.CurrentTerm));547 var logIndex = this.Logs.Count;548 var logTerm = this.GetLogTermForIndex(logIndex);549 this.NextIndex.Clear();550 this.MatchIndex.Clear();551 for (int idx = 0; idx < this.Servers.Length; idx++)552 {553 if (idx == this.ServerId)554 {555 continue;556 }557 this.NextIndex.Add(this.Servers[idx], logIndex + 1);558 this.MatchIndex.Add(this.Servers[idx], 0);559 }560 for (int idx = 0; idx < this.Servers.Length; idx++)561 {562 if (idx == this.ServerId)563 {564 continue;565 }566 this.SendEvent(this.Servers[idx], new AppendEntriesRequest(this.CurrentTerm, this.Id,567 logIndex, logTerm, new List<Log>(), this.CommitIndex, null));568 }569 }570 private void ProcessClientRequest(Event e)571 {572 this.LastClientRequest = e as Client.Request;573 var log = new Log(this.CurrentTerm, this.LastClientRequest.Command);574 this.Logs.Add(log);575 this.BroadcastLastClientRequest();576 }577 private void BroadcastLastClientRequest()578 {579 var lastLogIndex = this.Logs.Count;580 this.VotesReceived = 1;581 for (int idx = 0; idx < this.Servers.Length; idx++)582 {583 if (idx == this.ServerId)584 {...
ProcessClientRequest
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9{10 {11 static void Main(string[] args)12 {13 var runtime = RuntimeFactory.Create();14 runtime.RegisterMonitor(typeof(Monitor));15 runtime.CreateActor(typeof(Follower), new ActorId("follower"));16 runtime.CreateActor(typeof(Leader), new ActorId("leader"));17 runtime.Run();18 }19 }20 {21 protected override async Task OnInitializeAsync(Event initialEvent)22 {23 var appendEntriesResponse = new AppendEntriesResponse(this.Id, true, 0);24 await this.SendEventAsync(new ActorId("leader"), appendEntriesResponse);25 }26 }27 {28 protected override Task OnInitializeAsync(Event initialEvent)29 {30 this.RegisterStateHandler<Default>(this.HandleDefault);31 return Task.CompletedTask;32 }33 private async Task HandleDefault(Event e)34 {35 switch (e)36 {37 await this.ProcessClientRequest(appendEntriesResponse);38 break;39 }40 }41 private async Task ProcessClientRequest(AppendEntriesResponse appendEntriesResponse)42 {43 await this.SendEventAsync(new ActorId("follower"), new Halt());44 }45 }46}47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.Actors.BugFinding.Tests;54using Microsoft.Coyote.Actors.BugFinding;55{56 {57 static void Main(string[] args)58 {59 var runtime = RuntimeFactory.Create();60 runtime.RegisterMonitor(typeof(Monitor));61 runtime.CreateActor(typeof(Follower), new ActorId("follower"));62 runtime.CreateActor(typeof(Leader), new ActorId("leader"));63 runtime.Run();64 }65 }66 {67 protected override async Task OnInitializeAsync(Event initialEvent)68 {
ProcessClientRequest
Using AI Code Generation
1var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntriesResponse();2obj.ProcessClientRequest();3var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntriesResponse();4obj.ProcessClientRequest();5var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntriesResponse();6obj.ProcessClientRequest();7var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntriesResponse();8obj.ProcessClientRequest();9var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntriesResponse();10obj.ProcessClientRequest();11var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntriesResponse();12obj.ProcessClientRequest();13var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntriesResponse();14obj.ProcessClientRequest();15var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntriesResponse();16obj.ProcessClientRequest();17var obj = new Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntriesResponse();18obj.ProcessClientRequest();
ProcessClientRequest
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 static async Task Main(string[] args)10 {11 var configuration = Configuration.Create().WithTestingIterations(100);12 var runtime = RuntimeFactory.Create(configuration);13 var actorRuntime = runtime.CreateActorRuntime();14 var actor = actorRuntime.CreateActor(typeof(AppendEntriesResponse), new ActorId(0));15 var request = new AppendEntriesRequest(1, 1, 1, 1, new int[0], new int[0], 1);16 var response = await actorRuntime.SendEventAndExecuteOnCompletionAsync<AppendEntriesResponse>(actor, request);17 runtime.Dispose();18 }19 }20}21using System;22using System.Threading.Tasks;23using Microsoft.Coyote;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.BugFinding;26using Microsoft.Coyote.Actors.BugFinding.Tests;27{28 {29 static async Task Main(string[] args)30 {31 var configuration = Configuration.Create().WithTestingIterations(100);32 var runtime = RuntimeFactory.Create(configuration);33 var actorRuntime = runtime.CreateActorRuntime();34 var actor = actorRuntime.CreateActor(typeof(AppendEntriesResponse), new ActorId(0));35 var request = new AppendEntriesRequest(1, 1, 1, 1, new int[0], new int[0], 1);36 var response = await actorRuntime.SendEventAndExecuteOnCompletionAsync<AppendEntriesResponse>(actor, request);37 runtime.Dispose();38 }39 }40}
ProcessClientRequest
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2AppendEntriesResponse obj = new AppendEntriesResponse();3obj.ProcessClientRequest();4using Microsoft.Coyote.Actors.BugFinding.Tests;5AppendEntriesResponse obj = new AppendEntriesResponse();6obj.ProcessClientRequest();7using Microsoft.Coyote.Actors.BugFinding.Tests;8AppendEntriesResponse obj = new AppendEntriesResponse();9obj.ProcessClientRequest();10using Microsoft.Coyote.Actors.BugFinding.Tests;11AppendEntriesResponse obj = new AppendEntriesResponse();12obj.ProcessClientRequest();13using Microsoft.Coyote.Actors.BugFinding.Tests;14AppendEntriesResponse obj = new AppendEntriesResponse();15obj.ProcessClientRequest();16using Microsoft.Coyote.Actors.BugFinding.Tests;17AppendEntriesResponse obj = new AppendEntriesResponse();18obj.ProcessClientRequest();19using Microsoft.Coyote.Actors.BugFinding.Tests;20AppendEntriesResponse obj = new AppendEntriesResponse();21obj.ProcessClientRequest();22using Microsoft.Coyote.Actors.BugFinding.Tests;23AppendEntriesResponse obj = new AppendEntriesResponse();24obj.ProcessClientRequest();25using Microsoft.Coyote.Actors.BugFinding.Tests;26AppendEntriesResponse obj = new AppendEntriesResponse();27obj.ProcessClientRequest();
ProcessClientRequest
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var config = Configuration.Create();13 config.MaxSchedulingSteps = 100;14 config.MaxFairSchedulingSteps = 100;15 config.MaxStepsFromAnyEntry = 100;16 config.MaxStepsFromAnyAction = 100;17 config.MaxStepsFromAnyChoice = 100;18 config.MaxStepsFromAnySend = 100;19 config.MaxStepsFromAnyReceive = 100;20 config.MaxStepsFromAnyWait = 100;21 config.MaxStepsFromAnyWaitAny = 100;22 config.MaxStepsFromAnyWaitAll = 100;23 config.EnableCycleDetection = true;24 config.EnableDataRaceDetection = true;25 config.EnableDeadlockDetection = true;26 config.EnableLivelockDetection = true;27 config.EnableOperationCanceledException = true;28 config.EnableObjectDisposedException = true;29 config.EnableIndexOutOfRangeException = true;30 config.EnableNullReferenceException = true;31 config.EnableDivideByZeroException = true;32 config.EnableActorDeadlockException = true;33 config.EnableActorLivelockException = true;34 config.EnableActorTaskException = true;35 config.EnableUncontrolledActorException = true;36 config.EnableBugFindingTaskScheduler = true;37 config.EnableRandomExecution = true;38 config.EnableRandomTesting = true;39 config.EnableBuggyImplementationException = true;40 config.EnableActorStateGraph = true;41 config.EnableActorStateMap = true;42 config.EnableStateGraphScheduling = true;43 config.EnableStateMapScheduling = true;44 config.EnableTestingIterations = true;45 config.EnableStateGraphSchedulingIterations = true;46 config.EnableStateMapSchedulingIterations = true;47 config.EnableActorLogging = true;48 config.EnableStateGraphLogger = true;49 config.EnableStateMapLogger = true;50 config.EnableOperationLogger = true;51 config.EnableActorTaskLogger = true;52 config.EnableActorStateLogger = true;53 config.EnableActorGroupLogger = true;54 config.EnableActorGroupStateLogger = true;55 config.EnableActorGroupTaskLogger = true;56 config.EnableActorGroupOperationLogger = true;
ProcessClientRequest
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntriesResponse;3using Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntriesResponse.Server;4using System;5using System.Collections.Generic;6using System.Diagnostics;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 public int Term;13 public int LeaderId;14 public int PrevLogIndex;15 public int PrevLogTerm;16 public int LeaderCommit;17 public int[] Entries;18 public ProcessClientRequest(int Term, int LeaderId, int PrevLogIndex, int PrevLogTerm, int LeaderCommit, int[] Entries)19 {20 this.Term = Term;21 this.LeaderId = LeaderId;22 this.PrevLogIndex = PrevLogIndex;23 this.PrevLogTerm = PrevLogTerm;24 this.LeaderCommit = LeaderCommit;25 this.Entries = Entries;26 }27 }28}29using Microsoft.Coyote.Actors.BugFinding.Tests;30using Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntriesResponse;31using Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntriesResponse.Server;32using System;33using System.Collections.Generic;34using System.Diagnostics;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38{39 {40 public int Term;41 public int Success;42 public AppendEntriesResponse(int Term, int Success)43 {44 this.Term = Term;45 this.Success = Success;46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntriesResponse;51using Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntriesResponse.Server;52using System;53using System.Collections.Generic;54using System.Diagnostics;55using System.Linq;56using System.Text;57using System.Threading.Tasks;
ProcessClientRequest
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3{4 {5 public ActorId SenderId;6 public int Term;7 public bool Success;8 }9}10using System;11using Microsoft.Coyote.Actors;12{13 {14 public ActorId SenderId;15 public int Term;16 public bool Success;17 }18}19using System;20using Microsoft.Coyote.Actors;21{22 {23 public ActorId SenderId;24 public int Term;25 public bool Success;26 }27}28using System;29using Microsoft.Coyote.Actors;30{31 {32 public ActorId SenderId;33 public int Term;34 public bool Success;35 }36}37using System;38using Microsoft.Coyote.Actors;39{40 {41 public ActorId SenderId;42 public int Term;43 public bool Success;44 }45}46using System;47using Microsoft.Coyote.Actors;48{49 {50 public ActorId SenderId;51 public int Term;52 public bool Success;53 }54}
ProcessClientRequest
Using AI Code Generation
1{2 {3 public static void ProcessClientRequest()4 {5 System.Console.WriteLine("process client request");6 }7 }8}9{10 {11 public static void ProcessClientRequest()12 {13 System.Console.WriteLine("process client request");14 }15 }16}17{18 {19 public static void ProcessClientRequest()20 {21 System.Console.WriteLine("process client request");22 }23 }24}25{26 {27 public static void ProcessClientRequest()28 {29 System.Console.WriteLine("process client request");30 }31 }32}33{34 {35 public static void ProcessClientRequest()36 {37 System.Console.WriteLine("process client request");38 }39 }40}41{42 {43 public static void ProcessClientRequest()44 {45 System.Console.WriteLine("process client request");46 }47 }48}49{50 {51 public static void ProcessClientRequest()52 {53 System.Console.WriteLine("process client request");54 }
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