Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntriesRequest.RespondAppendEntriesAsLeader
RaftTests.cs
Source:RaftTests.cs
...532 [OnEventDoAction(typeof(Client.Request), nameof(ProcessClientRequest))]533 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsLeader))]534 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsLeader))]535 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsLeader))]536 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsLeader))]537 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]538 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]539 [IgnoreEvents(typeof(ElectionTimer.Timeout), typeof(PeriodicTimer.Timeout))]540 private class Leader : State541 {542 }543 private void LeaderOnInit()544 {545 this.Monitor<SafetyMonitor>(new SafetyMonitor.NotifyLeaderElected(this.CurrentTerm));546 this.SendEvent(this.ClusterManager, new ClusterManager.NotifyLeaderUpdate(this.Id, this.CurrentTerm));547 var logIndex = this.Logs.Count;548 var logTerm = this.GetLogTermForIndex(logIndex);549 this.NextIndex.Clear();550 this.MatchIndex.Clear();551 for (int idx = 0; idx < this.Servers.Length; idx++)552 {553 if (idx == this.ServerId)554 {555 continue;556 }557 this.NextIndex.Add(this.Servers[idx], logIndex + 1);558 this.MatchIndex.Add(this.Servers[idx], 0);559 }560 for (int idx = 0; idx < this.Servers.Length; idx++)561 {562 if (idx == this.ServerId)563 {564 continue;565 }566 this.SendEvent(this.Servers[idx], new AppendEntriesRequest(this.CurrentTerm, this.Id,567 logIndex, logTerm, new List<Log>(), this.CommitIndex, null));568 }569 }570 private void ProcessClientRequest(Event e)571 {572 this.LastClientRequest = e as Client.Request;573 var log = new Log(this.CurrentTerm, this.LastClientRequest.Command);574 this.Logs.Add(log);575 this.BroadcastLastClientRequest();576 }577 private void BroadcastLastClientRequest()578 {579 var lastLogIndex = this.Logs.Count;580 this.VotesReceived = 1;581 for (int idx = 0; idx < this.Servers.Length; idx++)582 {583 if (idx == this.ServerId)584 {585 continue;586 }587 var server = this.Servers[idx];588 if (lastLogIndex < this.NextIndex[server])589 {590 continue;591 }592 var logs = this.Logs.GetRange(this.NextIndex[server] - 1, this.Logs.Count - (this.NextIndex[server] - 1));593 var prevLogIndex = this.NextIndex[server] - 1;594 var prevLogTerm = this.GetLogTermForIndex(prevLogIndex);595 this.SendEvent(server, new AppendEntriesRequest(this.CurrentTerm, this.Id, prevLogIndex,596 prevLogTerm, logs, this.CommitIndex, this.LastClientRequest.Client));597 }598 }599 private void VoteAsLeader(Event e)600 {601 var request = e as VoteRequest;602 if (request.Term > this.CurrentTerm)603 {604 this.CurrentTerm = request.Term;605 this.VotedFor = null;606 this.RedirectLastClientRequestToClusterManager();607 this.Vote(e as VoteRequest);608 this.RaiseEvent(new BecomeFollower());609 }610 else611 {612 this.Vote(e as VoteRequest);613 }614 }615 private void RespondVoteAsLeader(Event e)616 {617 var request = e as VoteResponse;618 if (request.Term > this.CurrentTerm)619 {620 this.CurrentTerm = request.Term;621 this.VotedFor = null;622 this.RedirectLastClientRequestToClusterManager();623 this.RaiseEvent(new BecomeFollower());624 }625 }626 private void AppendEntriesAsLeader(Event e)627 {628 var request = e as AppendEntriesRequest;629 if (request.Term > this.CurrentTerm)630 {631 this.CurrentTerm = request.Term;632 this.VotedFor = null;633 this.RedirectLastClientRequestToClusterManager();634 this.AppendEntries(e as AppendEntriesRequest);635 this.RaiseEvent(new BecomeFollower());636 }637 }638 private void RespondAppendEntriesAsLeader(Event e)639 {640 var request = e as AppendEntriesResponse;641 if (request.Term > this.CurrentTerm)642 {643 this.CurrentTerm = request.Term;644 this.VotedFor = null;645 this.RedirectLastClientRequestToClusterManager();646 this.RaiseEvent(new BecomeFollower());647 }648 else if (request.Term != this.CurrentTerm)649 {650 return;651 }652 if (request.Success)...
RespondAppendEntriesAsLeader
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Runtime;9using Microsoft.Coyote.Specifications;10{11 {12 static void Main(string[] args)13 {14 var configuration = Configuration.Create();15 configuration.WithTestingIterations(10000);16 configuration.WithMaxSchedulingSteps(10000);17 configuration.WithVerbosityEnabled();18 configuration.WithRandomSchedulingSeed(1);19 configuration.WithMaxFairSchedulingSteps(10000);20 configuration.WithMaxUnfairSchedulingSteps(10000);21 configuration.WithMaxStepsFromAnyEntryToExit(10000);22 configuration.WithMaxStepsFromAnyEntryToError(10000);23 var runtime = RuntimeFactory.Create(configuration);24 runtime.RegisterMonitor(typeof(LeaderElectionMonitor));25 runtime.CreateActor(typeof(LeaderElection));26 runtime.Wait();27 }28 }29 {30 private int numServers;31 private int numServersResponded;32 private int numServersRespondedWithFalse;33 private int numServersRespondedWithTrue;34 private bool isLeader;35 private bool isCandidate;36 private bool isFollower;37 private bool isElectionTimeout;38 private bool isHeartbeatTimeout;39 private bool isVoteGranted;40 private bool isVoteReceived;41 private bool isVoteRequested;42 private bool isAppendEntries;43 private bool isRequestVote;44 private bool isCandidateReceivedResponse;45 private bool isCandidateReceivedResponseWithTrue;46 private bool isCandidateReceivedResponseWithFalse;47 private bool isCandidateReceivedResponseWithFalseAndTerm;48 private bool isCandidateReceivedResponseWithTrueAndTerm;49 private bool isLeaderReceivedResponse;50 private bool isLeaderReceivedResponseWithTrue;51 private bool isLeaderReceivedResponseWithFalse;52 private bool isLeaderReceivedResponseWithFalseAndTerm;53 private bool isLeaderReceivedResponseWithTrueAndTerm;54 private bool isCandidateReceivedRequestVote;55 private bool isCandidateReceivedAppendEntries;56 private bool isCandidateReceivedRequestVoteWithTerm;57 private bool isCandidateReceivedAppendEntriesWithTerm;58 private bool isLeaderReceivedRequestVote;59 private bool isLeaderReceivedAppendEntries;
RespondAppendEntriesAsLeader
Using AI Code Generation
1AppendEntriesRequest request = new AppendEntriesRequest();2request.RespondAppendEntriesAsLeader();3AppendEntriesRequest request = new AppendEntriesRequest();4request.RespondAppendEntriesAsFollower();5AppendEntriesRequest request = new AppendEntriesRequest();6request.RespondAppendEntriesAsCandidate();7AppendEntriesRequest request = new AppendEntriesRequest();8request.RespondAppendEntriesAsCandidate();9AppendEntriesRequest request = new AppendEntriesRequest();10request.RespondAppendEntriesAsFollower();11AppendEntriesRequest request = new AppendEntriesRequest();12request.RespondAppendEntriesAsLeader();13AppendEntriesRequest request = new AppendEntriesRequest();14request.RespondAppendEntriesAsCandidate();15AppendEntriesRequest request = new AppendEntriesRequest();16request.RespondAppendEntriesAsFollower();17AppendEntriesRequest request = new AppendEntriesRequest();18request.RespondAppendEntriesAsLeader();19AppendEntriesRequest request = new AppendEntriesRequest();20request.RespondAppendEntriesAsCandidate();
RespondAppendEntriesAsLeader
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 private static void Main(string[] args)8 {9 var configuration = Configuration.Create();10 configuration.MaxSchedulingSteps = 100;11 configuration.MaxFairSchedulingSteps = 100;12 configuration.MaxStepsInJoin = 1000;13 configuration.MaxFairStepsInJoin = 1000;14 configuration.LivenessTemperatureThreshold = 1000;15 configuration.EnableCycleDetection = true;16 configuration.EnableDataRaceDetection = true;17 configuration.EnableDeadlockDetection = true;18 configuration.EnableHotStateDetection = true;19 configuration.EnableOperationCanceledException = true;20 configuration.EnableObjectDisposedException = true;21 configuration.EnableIndexOutOfRangeException = true;22 configuration.EnableNullReferenceException = true;23 configuration.EnableDivideByZeroException = true;24 configuration.EnableActorStateSerialization = true;25 configuration.EnableActorLogging = true;26 configuration.EnableActorMonitoring = true;27 configuration.EnableActorDebugger = true;28 configuration.EnableActorProfiling = true;29 configuration.EnableActorGCTracing = true;30 configuration.EnableActorGCMonitoring = true;31 configuration.EnableActorGCDetection = true;32 configuration.EnableActorGCDetection = true;33 configuration.EnableActorGCDetection = true;34 configuration.EnableStateGraph = true;35 configuration.EnableStateGraphGCDetection = true;36 configuration.EnableStateGraphGCTracing = true;37 configuration.EnableStateGraphGCMonitoring = true;38 configuration.EnableStateGraphProfiling = true;39 configuration.EnableStateGraphDebugger = true;40 configuration.EnableStateGraphLogging = true;41 configuration.EnableStateGraphMonitoring = true;42 configuration.EnableStateGraphSerialization = true;43 configuration.EnableStateGraphTracing = true;44 configuration.EnableStateGraphVisualization = true;45 configuration.EnableStateGraphAnalysis = true;46 configuration.EnableStateGraphAnalysisGCDetection = true;47 configuration.EnableStateGraphAnalysisGCTracing = true;48 configuration.EnableStateGraphAnalysisGCMonitoring = true;49 configuration.EnableStateGraphAnalysisProfiling = true;50 configuration.EnableStateGraphAnalysisDebugger = true;51 configuration.EnableStateGraphAnalysisLogging = true;52 configuration.EnableStateGraphAnalysisMonitoring = true;53 configuration.EnableStateGraphAnalysisSerialization = true;
RespondAppendEntriesAsLeader
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8using System.Threading;9{10 {11 static void Main(string[] args)12 {13 var runtime = RuntimeFactory.Create();14 var config = Configuration.Create();15 config.Verbose = 2;16 config.SchedulingIterations = 10000000;17 config.MaxFairSchedulingSteps = 10000000;18 config.EnableCycleDetection = true;19 config.EnableDataRaceDetection = true;20 config.EnableIntegerOverflowChecks = true;21 config.EnableOperationCanceledChecks = true;22 config.EnableObjectDisposedChecks = true;23 config.EnableDeadlockDetection = true;24 config.EnableActorGarbageCollection = true;25 config.EnableActorMonitoring = true;26 config.EnableLivenessChecking = true;27 config.EnableFullExploration = true;28 config.EnableRandomTesting = true;29 config.EnableBuggyImplementationExceptionTesting = true;30 config.EnableStateGraphTesting = true;31 config.TestingIterations = 10000000;32 config.RandomSchedulingSeed = 0;33 config.SchedulingStrategy = SchedulingStrategy.Random;34 config.SchedulingIterations = 10000000;35 config.EnableCycleDetection = true;36 config.EnableDataRaceDetection = true;37 config.EnableIntegerOverflowChecks = true;38 config.EnableOperationCanceledChecks = true;39 config.EnableObjectDisposedChecks = true;40 config.EnableDeadlockDetection = true;41 config.EnableActorGarbageCollection = true;42 config.EnableActorMonitoring = true;43 config.EnableLivenessChecking = true;44 config.EnableFullExploration = true;45 config.EnableRandomTesting = true;46 config.EnableBuggyImplementationExceptionTesting = true;47 config.EnableStateGraphTesting = true;48 config.TestingIterations = 10000000;49 config.RandomSchedulingSeed = 0;50 config.SchedulingStrategy = SchedulingStrategy.Random;51 config.SchedulingIterations = 10000000;52 config.EnableCycleDetection = true;53 config.EnableDataRaceDetection = true;54 config.EnableIntegerOverflowChecks = true;55 config.EnableOperationCanceledChecks = true;56 config.EnableObjectDisposedChecks = true;57 config.EnableDeadlockDetection = true;58 config.EnableActorGarbageCollection = true;
RespondAppendEntriesAsLeader
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.Raft;5using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Events;6using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Requests;7using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Responses;8using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.State;9using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Utils;10using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Utils.Logging;11using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Utils.Logging.Loggers;12using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Utils.Logging.Loggers.Console;13using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Utils.Logging.Loggers.File;14{15 {16 private readonly ILogger _logger;17 private readonly RaftConfiguration _configuration;18 private readonly RaftState _state;19 private readonly RaftTimer _timer;20 private readonly RaftStateMachine _stateMachine;21 [OnEventDoAction(typeof(StartEvent), nameof(Start))]22 [OnEventDoAction(typeof(LeaderElectedEvent), nameof(LeaderElected))]23 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntries))]24 [OnEventDoAction(typeof(VoteRequest), nameof(Vote))]25 [OnEventDoAction(typeof(TimeoutEvent), nameof(Timeout))]26 [OnEventDoAction(typeof(StopEvent), nameof(Stop))]27 private class Init : State { }28 private void Start()29 {30 _stateMachine = new RaftStateMachine(_configuration, _state, _timer, _logger);31 _stateMachine.Start();32 }33 private void LeaderElected()34 {35 _stateMachine.LeaderElected();36 }37 private void AppendEntries()38 {39 _stateMachine.AppendEntries();40 }41 private void Vote()42 {43 _stateMachine.Vote();44 }45 private void Timeout()46 {47 _stateMachine.Timeout();48 }49 private void Stop()50 {51 _stateMachine.Stop();
RespondAppendEntriesAsLeader
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntriesRequest.RespondAppendEntriesAsLeader(ActorId actorId, int term, int leaderId, int prevLogIndex, int prevLogTerm, int leaderCommit, int[] entries)2Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntriesRequest.RespondAppendEntriesAsLeader(ActorId actorId, int term, int leaderId, int prevLogIndex, int prevLogTerm, int leaderCommit, int[] entries)3Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntriesRequest.RespondAppendEntriesAsLeader(ActorId actorId, int term, int leaderId, int prevLogIndex, int prevLogTerm, int leaderCommit, int[] entries)4Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntriesRequest.RespondAppendEntriesAsLeader(ActorId actorId, int term, int leaderId, int prevLogIndex, int prevLogTerm, int leaderCommit, int[] entries)5Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntriesRequest.RespondAppendEntriesAsLeader(ActorId actorId, int term, int leaderId, int prevLogIndex, int prevLogTerm, int leaderCommit, int[] entries)6Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntriesRequest.RespondAppendEntriesAsLeader(ActorId actorId, int term, int leaderId, int prevLogIndex, int prevLogTerm, int leaderCommit, int[] entries)
RespondAppendEntriesAsLeader
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3{4 {5 static void Main(string[] args)6 {7 AppendEntriesRequest a = new AppendEntriesRequest();8 a.RespondAppendEntriesAsLeader();9 }10 }11}12using Microsoft.Coyote.Actors.BugFinding.Tests;13using System;14{15 {16 static void Main(string[] args)17 {18 AppendEntriesRequest a = new AppendEntriesRequest();19 a.RespondAppendEntriesAsLeader();20 }21 }22}23using Microsoft.Coyote.Actors.BugFinding.Tests;24using System;25using System.Collections.Generic;26using System.Linq;27using System.Text;28using System.Threading.Tasks;29{30 {31 static void Main(string[] args)32 {33 AppendEntriesRequest a = new AppendEntriesRequest();34 a.RespondAppendEntriesAsLeader();35 }36 }37}38using Microsoft.Coyote.Actors.BugFinding.Tests;39using System;40using System.Collections.Generic;41using System.Linq;42using System.Text;43using System.Threading.Tasks;44{45 {46 static void Main(string[] args)47 {48 AppendEntriesRequest a = new AppendEntriesRequest();49 a.RespondAppendEntriesAsLeader();
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