Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ActorTaskYieldTests.TestUncontrolledYieldInActor
ActorTaskYieldTests.cs
Source:ActorTaskYieldTests.cs
...135 {136 }137 }138 [Fact(Timeout = 5000)]139 public void TestUncontrolledYieldInActor()140 {141 this.TestWithError(r =>142 {143 r.CreateActor(typeof(A3));144 },145 configuration: this.GetConfiguration().WithTestingIterations(100),146 errorChecker: (e) =>147 {148 Assert.StartsWith($"Invoking '{ExpectedMethodName}' returned task", e);149 });150 }151 private class M3 : StateMachine152 {153 [Start]...
TestUncontrolledYieldInActor
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices;10using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.TestReporters;11using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.TestReporters.Html;12using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.TestReporters.Html.HtmlReport;13using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.TestReporters.Html.HtmlReport.Models;14using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.TestReporters.Html.HtmlReport.Models.BugReport;15using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.TestReporters.Html.HtmlReport.Models.BugReport.Models;16using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.TestReporters.Html.HtmlReport.Models.BugReport.Models.TestModel;17using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.TestReporters.Html.HtmlReport.Models.BugReport.Models.TestModel.Models;18using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.TestReporters.Html.HtmlReport.Models.BugReport.Models.TestModel.Models.Test;19using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.TestReporters.Html.HtmlReport.Models.BugReport.Models.TestModel.Models.Test.Models;20using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.TestReporters.Html.HtmlReport.Models.BugReport.Models.TestModel.Models.Test.Models.Test;21using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.TestReporters.Html.HtmlReport.Models.BugReport.Models.TestModel.Models.Test.Models.Test.Models;22using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.TestReporters.Html.HtmlReport.Models.BugReport.Models.TestModel.Models.Test.Models.Test.Models.Models;23using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.TestReporters.Html.HtmlReport.Models.BugReport.Models.TestModel.Models.Test.Models.Test.Models.Models.Models;24using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.TestReporters.Html.HtmlReport.Models.BugReport.Models.TestModel.Models.Test.Models.Test.Models.Models.Models.Models;
TestUncontrolledYieldInActor
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks;6using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockActors;7using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTasks;8using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTasks.MockAsyncTasks;9using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTasks.MockSyncTasks;10using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTasks.MockYieldTasks;11using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTasks.MockYieldTasks.MockYieldReturnTasks;12using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTasks.MockYieldTasks.MockYieldReturnTasks.MockYieldReturnActorTasks;13using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTasks.MockYieldTasks.MockYieldReturnTasks.MockYieldReturnActorTasks.MockYieldReturnActorTaskWithException;14using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTasks.MockYieldTasks.MockYieldReturnTasks.MockYieldReturnActorTasks.MockYieldReturnActorTaskWithResult;15using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTasks.MockYieldTasks.MockYieldReturnTasks.MockYieldReturnActorTasks.MockYieldReturnActorTaskWithResultAndException;16using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTasks.MockYieldTasks.MockYieldReturnTasks.MockYieldReturnActorTasks.MockYieldReturnActorTaskWithResultAndException.MockYieldReturnActorTaskWithResultAndExceptionWithException;17using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTasks.MockYieldTasks.MockYieldReturnTasks.MockYieldReturnActorTasks.MockYieldReturnActorTaskWithResultAndException.MockYieldReturnActorTaskWithResultAndExceptionWithResult;18using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTasks.MockYieldTasks.MockYieldReturnTasks.MockYieldReturnActorTasks.MockYieldReturnActorTaskWithResultAndException.MockYieldReturnActorTaskWithResultAndExceptionWithResult.MockYieldReturnActorTaskWithResultAndExceptionWithResultWithException;
TestUncontrolledYieldInActor
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 ActorTaskYieldTests test = new ActorTaskYieldTests();9 test.TestUncontrolledYieldInActor();10 }11 }12}
TestUncontrolledYieldInActor
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 ActorTaskYieldTests test = new ActorTaskYieldTests();9 test.TestUncontrolledYieldInActor();10 }11 }12}
TestUncontrolledYieldInActor
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.TestingServices;3using Microsoft.Coyote.Tasks;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 Console.WriteLine("Hello World!");11 TestUncontrolledYieldInActor();12 }13 static void TestUncontrolledYieldInActor()14 {TestUncont
TestUncontrolledYieldInActor
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.TestingServices;3using Microsoft.Coyote.TestingServices.SchedulingStrategies;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var configuration = Configuration.Create();11 configuration.MaxSchedulingSteps = 1000;12 configuration.MaxFairSchedulingSteps = 1000;13 configuration.MaxUnfairSchedulingSteps = 1000;14 configuration.MaxStepsFromEntryToError = 1000;15 configuration.MaxStepsFromChoiceToError = 1000;16 configuration.MaxStepsFromActionToError = 1000;17 configuration.MaxStepsFromYieldToError = 1000;18 configuration.MaxStepsFromStateToError = 1000;19 configuration.MaxStepsFromStateToExit = 1000;20 configuration.MaxStepsFromEntryToExit = 1000;21 configuration.MaxStepsFromChoiceToExit = 1000;22 configuration.MaxStepsFromActionToExit = 1000;23 configuration.MaxStepsFromYieldToExit = 1000;24 configuration.MaxStepsFromStateToExit = 1000;25 configuration.MaxStepsFromStateToChoice = 1000;26 configuration.MaxStepsFromStateToAction = 1000;27 configuration.MaxStepsFromStateToYield = 1000;28 configuration.MaxStepsFromStateToState = 1000;29 configuration.MaxStepsFromChoiceToChoice = 1000;30 configuration.MaxStepsFromActionToAction = 1000;31 configuration.MaxStepsFromYieldToYield = 1000;32 configuration.MaxStepsFromStateToState = 1000;33 configuration.MaxStepsFromChoiceToChoice = 1000;34 configuration.MaxStepsFromActionToAction = 1000;35 configuration.MaxStepsFromYieldToYield = 1000;36 configuration.MaxStepsFromChoiceToAction = 1000;37 configuration.MaxStepsFromChoiceToYield = 1000;38 configuration.MaxStepsFromActionToChoice = 1000;39 configuration.MaxStepsFromActionToYield = 1000;40 configuration.MaxStepsFromYieldToChoice = 1000;41 var configuration = Configuration.Create();42 configuration.EnableActorLogging = true;43 configuration.EnableActorTracing = true;44 configuration.EnableCycleDetection = true;45 configuration.EnableDataRaceDetection = true;46 configuration.EnableDeadlockDetection = true;47 configuration.EnableOperationInterleavings = true;48 configuration.EnableStateGraphTesting = true;49 configuration.EnableTaskInterleavings = true;50 configuration.EnableUncontrolledTaskYieldWarning = true;51 configuration.EnableVerboseTrace = true;52 configuration.TestingIterations = 100;53 configuration.SchedulingIterations = 100;54 configuration.SchedulingStrategy = SchedulingStrategy.FairRandom;55 configuration.RandomSchedulingSeed = 0;
TestUncontrolledYieldInActor
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System.Threading.Tasks;3{4 {5 static void Main(string[] args)6 {7 var test = new ActorTaskYieldTests();
TestUncontrolledYieldInActor
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.TestingServices;3using Microsoft.Coyote.TestingServices.SchedulingStrategies;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var configuration = Configuration.Create();11 configuration.MaxSchedulingSteps = 1000;12 configuration.MaxFairSchedulingSteps = 1000;13 configuration.MaxUnfairSchedulingSteps = 1000;14 configuration.MaxStepsFromEntryToError = 1000;15 configuration.MaxStepsFromChoiceToError = 1000;16 configuration.MaxStepsFromActionToError = 1000;17 configuration.MaxStepsFromYieldToError = 1000;18 configuration.MaxStepsFromStateToError = 1000;19 configuration.MaxStepsFromStateToExit = 1000;20 configuration.MaxStepsFromEntryToExit = 1000;21 configuration.MaxStepsFromChoiceToExit = 1000;22 configuration.MaxStepsFromActionToExit = 1000;23 configuration.MaxStepsFromYieldToExit = 1000;24 configuration.MaxStepsFromStateToExit = 1000;25 configuration.MaxStepsFromStateToChoice = 1000;26 configuration.MaxStepsFromStateToAction = 1000;27 configuration.MaxStepsFromStateToYield = 1000;28 configuration.MaxStepsFromStateToState = 1000;29 configuration.MaxStepsFromChoiceToChoice = 1000;30 configuration.MaxStepsFromActionToAction = 1000;31 configuration.MaxStepsFromYieldToYield = 1000;32 configuration.MaxStepsFromStateToState = 1000;33 configuration.MaxStepsFromChoiceToChoice = 1000;34 configuration.MaxStepsFromActionToAction = 1000;35 configuration.MaxStepsFromYieldToYield = 1000;36 configuration.MaxStepsFromChoiceToAction = 1000;37 configuration.MaxStepsFromChoiceToYield = 1000;38 configuration.MaxStepsFromActionToChoice = 1000;39 configuration.MaxStepsFromActionToYield = 1000;40 configuration.MaxStepsFromYieldToChoice = 1000;
TestUncontrolledYieldInActor
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.TestingServices;3using Microsoft.Coyote.TestingServices.Runtime;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var configuration = Configuration.Create().WithTestingIterations(10);11 var test = new ActorTaskYieldTests();12 var testEngine = TestingEngineFactory.Create(configuration, test);13 testEngine.Run();14 Console.WriteLine("Hello World!");15 }16 }17}
TestUncontrolledYieldInActor
Using AI Code Generation
1{2 {3 public static void test2()4 {5 Microsoft.Coyote.Actors.BugFinding.Tests.ActorTaskYieldTests test = new Microsoft.Coyote.Actors.BugFinding.Tests.ActorTaskYieldTests();6 test.TestUncontrolledYieldInActor();7 }8 }9}10{11 {12 public static void test3()13 {14 Microsoft.Coyote.Actors.BugFinding.Tests.ActorTaskYieldTests test = new Microsoft.Coyote.Actors.BugFinding.Tests.ActorTaskYieldTests();15 test.TestUncontrolledYieldInActor();16 }17 }18}19{20 {21 public static void test4()22 {23 Microsoft.Coyote.Actors.BugFinding.Tests.ActorTaskYieldTests test = new Microsoft.Coyote.Actors.BugFinding.Tests.ActorTaskYieldTests();24 test.TestUncontrolledYieldInActor();25 }26 }27}28{29 {30 public static void test5()31 {32 Microsoft.Coyote.Actors.BugFinding.Tests.ActorTaskYieldTests test = new Microsoft.Coyote.Actors.BugFinding.Tests.ActorTaskYieldTests();33 test.TestUncontrolledYieldInActor();34 }35 }36}37{38 {39 public static void test6()40 {41 Microsoft.Coyote.Actors.BugFinding.Tests.ActorTaskYieldTests test = new Microsoft.Coyote.Actors.BugFinding.Tests.ActorTaskYieldTests();
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