Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ActorTaskDelayTests.TestUncontrolledDelayLoopWithOtherSynchronizationContextInActor
ActorTaskDelayTests.cs
Source:ActorTaskDelayTests.cs
...297 this.RandomBoolean();298 }299 }300 [Fact(Timeout = 5000)]301 public void TestUncontrolledDelayLoopWithOtherSynchronizationContextInActor()302 {303 this.TestWithError(r =>304 {305 r.CreateActor(typeof(A6));306 },307 configuration: this.GetConfiguration().WithTestingIterations(100),308 errorChecker: (e) =>309 {310 Assert.StartsWith($"Invoking '{ExpectedMethodName}' returned task", e);311 });312 }313 private class M6 : StateMachine314 {315 [Start]...
TestUncontrolledDelayLoopWithOtherSynchronizationContextInActor
Using AI Code Generation
1using System;2using System.Threading;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding;8using Microsoft.Coyote.Actors.Timers;9using Microsoft.Coyote.Actors.BugFinding.Tests.Actors;10using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks;11using Microsoft.Coyote.Actors.BugFinding.Tests.Actors.Tasks;12using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Actors;13using Microsoft.Coyote.Actors.BugFinding.Tests.Actors.Tasks.Actors;14{15 {16 public static void Main(string[] args)17 {18 ActorTaskDelayTests.TestUncontrolledDelayLoopWithOtherSynchronizationContextInActor();19 }20 }21}22using System;23using System.Threading;24using System.Threading.Tasks;25using Microsoft.Coyote;26using Microsoft.Coyote.Actors;27using Microsoft.Coyote.Actors.BugFinding.Tests;28using Microsoft.Coyote.Actors.BugFinding;29using Microsoft.Coyote.Actors.Timers;30using Microsoft.Coyote.Actors.BugFinding.Tests.Actors;31using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks;32using Microsoft.Coyote.Actors.BugFinding.Tests.Actors.Tasks;33using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Actors;34using Microsoft.Coyote.Actors.BugFinding.Tests.Actors.Tasks.Actors;35{36 {37 public static void Main(string[] args)38 {39 ActorTaskDelayTests.TestUncontrolledDelayLoopWithOtherSynchronizationContextInActor();40 }41 }42}43using System;44using System.Threading;45using System.Threading.Tasks;46using Microsoft.Coyote;47using Microsoft.Coyote.Actors;48using Microsoft.Coyote.Actors.BugFinding.Tests;49using Microsoft.Coyote.Actors.BugFinding;
TestUncontrolledDelayLoopWithOtherSynchronizationContextInActor
Using AI Code Generation
1using System;2using System.Threading;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.Tests.Common;10using Xunit;11using Xunit.Abstractions;12{13 {14 public ActorTaskDelayTests(ITestOutputHelper output)15 : base(output)16 {17 }18 [Fact(Timeout = 5000)]19 public void TestUncontrolledDelayLoopWithOtherSynchronizationContextInActor()20 {21 this.TestWithError(r =>22 {23 r.RegisterMonitor(typeof(TaskDelayMonitor));24 r.CreateActor(typeof(ActorWithUncontrolledDelayLoop));25 },26 configuration: GetConfiguration().WithTestingIterations(100),27 expectedError: "Detected an uncontrolled delay loop in actor 'ActorWithUncontrolledDelayLoop' (id=1) at 'Microsoft.Coyote.Actors.BugFinding.Tests.ActorTaskDelayTests+ActorWithUncontrolledDelayLoop.RunAsync()'.",28 replay: true);29 }30 {31 [OnEventDoAction(typeof(TaskDelay), nameof(CheckDelay))]32 {33 }34 private void CheckDelay()35 {36 this.Assert(false, "Detected an uncontrolled delay loop.");37 }38 }39 {40 protected override async Task OnInitializeAsync(Event initialEvent)41 {42 await this.RunAsync();43 }44 internal async Task RunAsync()45 {46 while (true)47 {48 await Task.Delay(100);49 }50 }51 }52 }53}54using System;55using System.Threading;56using System.Threading.Tasks;57using Microsoft.Coyote;58using Microsoft.Coyote.Actors;59using Microsoft.Coyote.Actors.BugFinding.Tests;60using Microsoft.Coyote.SystematicTesting;61using Microsoft.Coyote.Tasks;62using Microsoft.Coyote.Tests.Common;63using Xunit;64using Xunit.Abstractions;
TestUncontrolledDelayLoopWithOtherSynchronizationContextInActor
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks;8using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Actors;9using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks;10using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Actors;11using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks;12using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Actors;13using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks;14using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Actors;15using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks;16using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;18using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;20using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Actors;21using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;22using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Actors;23using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;24using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Actors;
TestUncontrolledDelayLoopWithOtherSynchronizationContextInActor
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote.SystematicTesting;12using Microsoft.Coyote.SystematicTesting.Strategies;13using Microsoft.Coyote.SystematicTesting.Strategies.Fuzzing;14using Microsoft.Coyote.SystematicTesting.Strategies.Fuzzing.Configurations;15using Microsoft.Coyote.SystematicTesting.Strategies.Fuzzing.Configurations.ExplorationStrategies;16using Microsoft.Coyote.SystematicTesting.Strategies.Fuzzing.Configurations.ScheduleExplorationStrategies;17using Microsoft.Coyote.SystematicTesting.Strategies.Fuzzing.Configurations.TestingStrategies;18using Microsoft.Coyote.SystematicTesting.Strategies.Fuzzing.Configurations.TestingStrategies.StateExplorationStrategies;19using Microsoft.Coyote.SystematicTesting.Strategies.Fuzzing.Configurations.TestingStrategies.StateExplorationStrategies.ScheduleExplorationStrategies;20using Microsoft.Coyote.SystematicTesting.Strategies.Fuzzing.Configurations.TestingStrategies.StateExplorationStrategies.StateExplorationStrategies;21using Microsoft.Coyote.SystematicTesting.Strategies.Fuzzing.Configurations.TestingStrategies.StateExplorationStrategies.StateExplorationStrategies.SchedulingStrategies;22using Microsoft.Coyote.SystematicTesting.Strategies.Fuzzing.Configurations.TestingStrategies.StateExplorationStrategies.StateExplorationStrategies.SchedulingStrategies.SchedulingHints;23using Microsoft.Coyote.SystematicTesting.Strategies.Fuzzing.Configurations.TestingStrategies.StateExplorationStrategies.StateExplorationStrategies.SchedulingStrategies.SchedulingHints.RandomWalkHints;24using Microsoft.Coyote.SystematicTesting.Strategies.Fuzzing.Configurations.TestingStrategies.StateExplorationStrategies.StateExplorationStrategies.SchedulingStrategies.SchedulingHints.RandomWalkHints.RandomWalkExplorationStrategies;25using Microsoft.Coyote.SystematicTesting.Strategies.Fuzzing.Configurations.TestingStrategies.StateExplorationStrategies.StateExplorationStrategies.SchedulingStrategies.SchedulingHints.RandomWalkHints.RandomWalkExplorationStrategies.RandomWalkExplorationScheduleStrategies;
TestUncontrolledDelayLoopWithOtherSynchronizationContextInActor
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime;4using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Tasks;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.SystematicTesting.Tasks;8using System;9using System.Collections.Generic;10using System.Diagnostics;11using System.Linq;12using System.Text;13using System.Threading;14using System.Threading.Tasks;15{16 {17 [Fact(Timeout = 5000)]18 public void TestUncontrolledDelayLoopWithOtherSynchronizationContextInActor()19 {20 this.TestWithError(r =>21 {22 r.RegisterMonitor(typeof(ActorTaskDelayMonitor));23 r.CreateActor(typeof(ActorTaskDelayTests.TestUncontrolledDelayLoopWithOtherSynchronizationContextInActor));24 },25 configuration: GetConfiguration().WithTestingIterations(100),26 replay: true);27 }28 {29 private int State;30 [OnEntry(nameof(InitOnEntry))]31 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]32 {33 }34 private void InitOnEntry()35 {36 this.SendEvent(this.Id, new UnitEvent());37 }38 private void HandleUnitEvent()39 {40 this.State = 1;41 var task = Task.Run(async () =>42 {43 await Task.Delay(2000);44 this.State = 2;45 });46 this.State = 3;47 this.Wait(task);48 }49 }50 }51}52using Microsoft.Coyote.Actors;
TestUncontrolledDelayLoopWithOtherSynchronizationContextInActor
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 Console.WriteLine("Hello World!");9 var test = new ActorTaskDelayTests();10 await test.TestUncontrolledDelayLoopWithOtherSynchronizationContextInActor();11 }12 }13}14docker run -it --rm -v ${PWD}:/app -w /app mcr.microsoft.com/dotnet/core/sdk:3.1 dotnet run15 at System.Threading.Tasks.TaskScheduler.FromCurrentSynchronizationContext()16 at Microsoft.Coyote.Runtime.SchedulingStrategies.SchedulingStrategyBase.CreateTaskScheduler()17 at Microsoft.Coyote.Runtime.SchedulingStrategies.SchedulingStrategyBase.Initialize()18 at Microsoft.Coyote.Runtime.SchedulingStrategies.SchedulingStrategyBase.Initialize(Boolean& isFairScheduling)19 at Microsoft.Coyote.Runtime.SchedulingStrategies.SchedulingStrategyBase.Initialize()20 at Microsoft.Coyote.Runtime.SchedulingStrategies.SchedulingStrategyBase.Initialize(Boolean& isFairScheduling)21 at Microsoft.Coyote.Runtime.SchedulingStrategies.SchedulingStrategyBase.Initialize()22 at Microsoft.Coyote.Runtime.SchedulingStrategies.SchedulingStrategyBase.Initialize(Boolean& isFairScheduling)
TestUncontrolledDelayLoopWithOtherSynchronizationContextInActor
Using AI Code Generation
1{2 public void TestUncontrolledDelayLoopWithOtherSynchronizationContextInActor()3 {4 this.Test(r =>5 {6 r.CreateActor(typeof(UncontrolledDelayLoopWithOtherSynchronizationContextInActor));7 });8 }9}10{11 protected override Task OnInitializeAsync(Event initialEvent)12 {13 SynchronizationContext.SetSynchronizationContext(new SynchronizationContext());14 return this.RunAsync();15 }16 private async Task RunAsync()17 {18 while (true)19 {20 await Task.Delay(100);21 }22 }23}24{25 public void TestUncontrolledDelayLoopWithOtherSynchronizationContextInMachine()26 {27 this.Test(r =>28 {29 r.CreateMachine(typeof(UncontrolledDelayLoopWithOtherSynchronizationContextInMachine));30 });31 }32}33{34 protected override Task OnInitializeAsync(Event initialEvent)35 {36 SynchronizationContext.SetSynchronizationContext(new SynchronizationContext());37 return this.RunAsync();38 }39 private async Task RunAsync()40 {41 while (true)42 {43 await Task.Delay(100);44 }45 }46}47{
TestUncontrolledDelayLoopWithOtherSynchronizationContextInActor
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Testing;4using Microsoft.Coyote.Tasks;5using System;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 var config = Configuration.Create();12 config.SchedulingIterations = 100;13 config.MaxSchedulingSteps = 1000;14 config.SchedulingStrategy = SchedulingStrategy.PCT;15 config.RandomSchedulingSeed = 0;16 config.Verbose = 3;17 config.ThrowOnFailure = true;18 config.TestingIterations = 1;19 var test = new CoyoteTests();20 var result = test.TestUncontrolledDelayLoopWithOtherSynchronizationContextInActor(config);21 if (result == true)22 {23 Console.WriteLine("Test passed");24 }25 {26 Console.WriteLine("Test failed");27 }28 }29 }30 {31 public bool TestUncontrolledDelayLoopWithOtherSynchronizationContextInActor(Configuration config)32 {33 var test = new ActorTaskDelayTests();34 return test.TestUncontrolledDelayLoopWithOtherSynchronizationContextInActor(config);35 }36 }37}38 at Microsoft.Coyote.SystematicTesting.TestingEngine.Execute(Boolean isReplay) in D:\a\1\s\Source\Core\SystematicTesting\TestingEngine.cs:line 10639 at Microsoft.Coyote.SystematicTesting.TestingEngine.Execute(Boolean isReplay) in D:\a\1\s\Source\Core\SystematicTesting\TestingEngine.cs:line 12040 at Microsoft.Coyote.SystematicTesting.TestingEngine.Execute(Boolean isReplay) in D:\a\1\s\Source\Core\SystematicTesting\TestingEngine.cs:line 12041 at Microsoft.Coyote.SystematicTesting.TestingEngine.Execute(Boolean isReplay) in D:\a\1\s\Source\Core\SystematicTesting\TestingEngine.cs:line 12042 at Microsoft.Coyote.SystematicTesting.TestingEngine.Execute(Boolean isReplay) in D:\a\1\s\Source\Core\SystematicTesting\TestingEngine.cs:line 120
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