How to use OnBad method of Microsoft.Coyote.Actors.BugFinding.Tests.Active class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Active.OnBad

PushStateTransitionTests.cs

Source:PushStateTransitionTests.cs Github

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...267 private void HandleE3()268 {269 this.Log.WriteLine("Handling E3 in State {0}", this.CurrentState);270 }271 [OnEntry(nameof(OnBad))]272 public class Bad : State273 {274 }275 private void OnBad()276 {277 this.Log.WriteLine("Entering Bad state");278 }279 protected override Task OnEventUnhandledAsync(Event e, string state)280 {281 this.Log.WriteLine("Unhandled event {0} in state {1}", e.GetType().Name, state);282 return base.OnEventUnhandledAsync(e, state);283 }284 public static void RunTest(IActorRuntime runtime, LogEvent initEvent)285 {286 var actor = runtime.CreateActor(typeof(M7), initEvent);287 runtime.SendEvent(actor, new E1()); // should be handled by Init state, and trigger push to Ready288 runtime.SendEvent(actor, new E1()); // should be handled by Ready with OnEventPushState to Active289 runtime.SendEvent(actor, new E2()); // Now OnEventGotoState(E2) should not be inherited so this should pop us back to the Init state....

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OnBad

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4{5 {6 protected override Task OnInitializeAsync(Event initialEvent)7 {8 return Task.CompletedTask;9 }10 protected override Task OnEventAsync(Event e)11 {12 return Task.CompletedTask;13 }14 protected override Task OnHaltAsync(Event e)15 {16 return Task.CompletedTask;17 }18 }19}20using System;21using System.Threading.Tasks;22using Microsoft.Coyote.Actors;23{24 {25 protected override Task OnInitializeAsync(Event initialEvent)26 {27 return Task.CompletedTask;28 }29 protected override Task OnEventAsync(Event e)30 {31 return Task.CompletedTask;32 }33 protected override Task OnHaltAsync(Event e)34 {35 return Task.CompletedTask;36 }37 }38}39using System;40using System.Threading.Tasks;41using Microsoft.Coyote.Actors;42{43 {44 protected override Task OnInitializeAsync(Event initialEvent)45 {46 return Task.CompletedTask;47 }48 protected override Task OnEventAsync(Event e)49 {50 return Task.CompletedTask;51 }52 protected override Task OnHaltAsync(Event e)53 {54 return Task.CompletedTask;55 }56 }57}58using System;59using System.Threading.Tasks;60using Microsoft.Coyote.Actors;61{62 {63 protected override Task OnInitializeAsync(Event initialEvent)64 {65 return Task.CompletedTask;66 }67 protected override Task OnEventAsync(Event e)68 {69 return Task.CompletedTask;70 }71 protected override Task OnHaltAsync(Event e)72 {

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OnBad

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 public async Task OnBad()8 {9 await this.ReceiveEventAsync(typeof(Event1));10 }11 }12}13using Microsoft.Coyote.Actors;14using Microsoft.Coyote.Actors.BugFinding.Tests;15using System;16using System.Threading.Tasks;17{18 {19 public async Task OnBad()20 {21 await this.ReceiveEventAsync(typeof(Event1));22 }23 }24}25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding.Tests;27using System;28using System.Threading.Tasks;29{30 {31 public async Task OnBad()32 {33 await this.ReceiveEventAsync(typeof(Event1));34 }35 }36}37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39using System;40using System.Threading.Tasks;41{42 {43 public async Task OnBad()44 {45 await this.ReceiveEventAsync(typeof(Event1));46 }47 }48}49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Actors.BugFinding.Tests;51using System;52using System.Threading.Tasks;53{54 {55 public async Task OnBad()56 {57 await this.ReceiveEventAsync(typeof(Event1));58 }59 }60}

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Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.Active;4using Microsoft.Coyote.Actors.BugFinding.Tests.Active.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Tests.Active.BugFinding.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests.Active.BugFinding.BugFinding.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Tests.Active.BugFinding.BugFinding.BugFinding.BugFinding;8using Microsoft.Coyote.Actors.BugFinding.Tests.Active.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Tests.Active.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding;10using Microsoft.Coyote.Actors.BugFinding.Tests.Active.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding;11using Microsoft.Coyote.Actors.BugFinding.Tests.Active.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding;12using Microsoft.Coyote.Actors.BugFinding.Tests.Active.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding;13using Microsoft.Coyote.Actors.BugFinding.Tests.Active.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding;

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OnBad

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.Active;3{4 {5 static void Main(string[] args)6 {7 ActiveRuntime runtime = new ActiveRuntime();8 ActiveTest test = new ActiveTest(runtime);9 test.OnBad(() => { System.Console.WriteLine("Bad"); });10 runtime.CreateActor(typeof(Active));11 runtime.Run();12 }13 }14}15{16 {17 [OnEventDoAction(typeof(UnitEvent), nameof(OnUnitEvent))]18 class Init : State { }19 void OnUnitEvent()20 {21 this.RaiseEvent(new UnitEvent());22 }23 }24}25Severity Code Description Project File Line Suppression State Error CS0246 The type or namespace name 'ActiveRuntime' could not be found (are you missing a using directive or an assembly reference?) BugFinding C:\Users\karan\Desktop\BugFinding\Program.cs 14 Active26Severity Code Description Project File Line Suppression State Error CS0246 The type or namespace name 'ActiveTest' could not be found (are you missing a using directive or an assembly reference?) BugFinding C:\Users\karan\Desktop\BugFinding\Program.cs 15 Active27Severity Code Description Project File Line Suppression State Error CS0246 The type or namespace name 'UnitEvent' could not be found (are you missing a using directive or an assembly reference?) BugFinding C:\Users\karan\Desktop\BugFinding\Program.cs 17 Active28Severity Code Description Project File Line Suppression State Error CS0246 The type or namespace name 'Active' could not be found (are you missing a using directive or an assembly reference?) BugFinding C:\Users\k

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OnBad

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static Task Main(string[] args)8 {9 return Microsoft.Coyote.TestingServices.TestingEngine.RunAsync(async () =>10 {11 var id = new ActorId(0);12 var runtime = new ActorRuntime();13 var active = new Active(id, runtime);14 active.OnBad();15 });16 }17 }18}19using System;20using System.Threading.Tasks;21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.BugFinding.Tests;23{24 {25 static Task Main(string[] args)26 {27 return Microsoft.Coyote.TestingServices.TestingEngine.RunAsync(async () =>28 {29 var id = new ActorId(0);30 var runtime = new ActorRuntime();31 var active = new Active(id, runtime);32 active.OnBad();33 });34 }35 }36}37using System;38using System.Threading.Tasks;39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Actors.BugFinding.Tests;41{42 {43 static Task Main(string[] args)44 {45 return Microsoft.Coyote.TestingServices.TestingEngine.RunAsync(async () =>46 {47 var id = new ActorId(0);48 var runtime = new ActorRuntime();49 var active = new Active(id, runtime);50 active.OnBad();51 });52 }53 }54}55using System;56using System.Threading.Tasks;57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Actors.BugFinding.Tests;59{60 {61 static Task Main(string[] args)62 {63 return Microsoft.Coyote.TestingServices.TestingEngine.RunAsync(async () =>64 {65 var id = new ActorId(0);66 var runtime = new ActorRuntime();

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OnBad

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using System;4using System.Threading.Tasks;5{6 {7 public static void Main(string[] args)8 {9 var test = new Active();10 test.OnBad();11 }12 }13}14using Microsoft.Coyote.Actors.BugFinding.Tests;15using Microsoft.Coyote.Specifications;16using System;17using System.Threading.Tasks;18{19 {20 public static void Main(string[] args)21 {22 var test = new Active();23 test.OnBadAsync();24 }25 }26}27using Microsoft.Coyote.Actors.BugFinding.Tests;28using Microsoft.Coyote.Specifications;29using System;30using System.Threading.Tasks;31{32 {33 public static void Main(string[] args)34 {35 var test = new Active();36 test.OnBadAsync();

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OnBad

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var test = new Active();9 test.OnBad();10 Console.ReadLine();11 }12 }13}

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Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.ReproBugFindingTests;4using Microsoft.Coyote.Actors.BugFinding.Tests.ReproBugFindingTests.Active;5using Microsoft.Coyote.Actors.BugFinding.Tests.ReproBugFindingTests.Active.Test;6using Microsoft.Coyote.Actors.BugFinding.Tests.ReproBugFindingTests.Active.Test.Examples;7using Microsoft.Coyote.Actors.BugFinding.Tests.ReproBugFindingTests.Active.Test.Examples.Active;8using Microsoft.Coyote.Actors.BugFinding.Tests.ReproBugFindingTests.Active.Test.Examples.Active.Active;9using Microsoft.Coyote.Actors.BugFinding.Tests.ReproBugFindingTests.Active.Test.Examples.Active.Active.Active;10using Microsoft.Coyote.Actors.BugFinding.Tests.ReproBugFindingTests.Active.Test.Examples.Active.Active.Active.Active;11using Microsoft.Coyote.Actors.BugFinding.Tests.ReproBugFindingTests.Active.Test.Examples.Active.Active.Active.Active.Active;12using Microsoft.Coyote.Actors.BugFinding.Tests.ReproBugFindingTests.Active.Test.Examples.Active.Active.Active.Active.Active.Active;13using Microsoft.Coyote.Actors.BugFinding.Tests.ReproBugFindingTests.Active.Test.Examples.Active.Active.Active.Active.Active.Active.Active;14using Microsoft.Coyote.Actors.BugFinding.Tests.ReproBugFindingTests.Active.Test.Examples.Active.Active.Active.Active.Active.Active.Active.Active;15using Microsoft.Coyote.Actors.BugFinding.Tests.ReproBugFindingTests.Active.Test.Examples.Active.Active.Active.Active.Active.Active.Active.Active.Active;

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