Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Active.OnActiveExit
PushStateTransitionTests.cs
Source:PushStateTransitionTests.cs
...251 {252 this.Log.WriteLine("Exiting Ready state");253 }254 [OnEntry(nameof(OnActive))]255 [OnExit(nameof(OnActiveExit))]256 public class Active : State257 {258 }259 private void OnActive()260 {261 this.Log.WriteLine("Entering Active state");262 }263 private void OnActiveExit()264 {265 this.Log.WriteLine("Exiting Active state");266 }267 private void HandleE3()268 {269 this.Log.WriteLine("Handling E3 in State {0}", this.CurrentState);270 }271 [OnEntry(nameof(OnBad))]272 public class Bad : State273 {274 }275 private void OnBad()276 {277 this.Log.WriteLine("Entering Bad state");...
OnActiveExit
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.Active;7using Microsoft.Coyote.Actors.BugFinding.Tests.Active.Monitor;8using Microsoft.Coyote.Actors.BugFinding.Tests.Active.Monitor2;9using Microsoft.Coyote.Actors.BugFinding.Tests.Active.Monitor3;10using Microsoft.Coyote.Actors.BugFinding.Tests.Active.Monitor4;11using Microsoft.Coyote.Actors.BugFinding.Tests.Active.Monitor5;12using Microsoft.Coyote.Actors.BugFinding.Tests.Active.Monitor6;13using Microsoft.Coyote.Actors.BugFinding.Tests.Active.Monitor7;14using Microsoft.Coyote.Actors.BugFinding.Tests.Active.Monitor8;15using Microsoft.Coyote.Actors.BugFinding.Tests.Active.Monitor9;16using Microsoft.Coyote.Actors.BugFinding.Tests.Active.Monitor10;17using Microsoft.Coyote.Actors.BugFinding.Tests.Active.Monitor11;18using Microsoft.Coyote.Actors.BugFinding.Tests.Active.Monitor12;19using Microsoft.Coyote.Actors.BugFinding.Tests.Active.Monitor13;20using Microsoft.Coyote.Actors.BugFinding.Tests.Active.Monitor14;21using Microsoft.Coyote.Actors.BugFinding.Tests.Active.Monitor15;22using Microsoft.Coyote.Actors.BugFinding.Tests.Active.Monitor16;23using Microsoft.Coyote.Actors.BugFinding.Tests.Active.Monitor17;24using Microsoft.Coyote.Actors.BugFinding.Tests.Active.Monitor18;25using Microsoft.Coyote.Actors.BugFinding.Tests.Active.Monitor19;26using Microsoft.Coyote.Actors.BugFinding.Tests.Active.Monitor20;27using Microsoft.Coyote.Actors.BugFinding.Tests.Active.Monitor21;28using Microsoft.Coyote.Actors.BugFinding.Tests.Active.Monitor22;29using Microsoft.Coyote.Actors.BugFinding.Tests.Active.Monitor23;30using Microsoft.Coyote.Actors.BugFinding.Tests.Active.Monitor24;31using Microsoft.Coyote.Actors.BugFinding.Tests.Active.Monitor25;32using Microsoft.Coyote.Actors.BugFinding.Tests.Active.Monitor26;33using Microsoft.Coyote.Actors.BugFinding.Tests.Active.Monitor27;34using Microsoft.Coyote.Actors.BugFinding.Tests.Active.Monitor28;
OnActiveExit
Using AI Code Generation
1{2 using System;3 using System.Threading.Tasks;4 using Microsoft.Coyote.Actors;5 using Microsoft.Coyote.Actors.BugFinding.Tests;6 using Microsoft.Coyote.Actors.BugFinding.Tests.Active;7 using Microsoft.Coyote.Actors.BugFinding.Tests.Active.TypeParameter;8 using Microsoft.Coyote.Actors.BugFinding.Tests.Active.TypeParameter.Generic;9 using Microsoft.Coyote.Actors.BugFinding.Tests.Active.TypeParameter.Generic.Multiple;10 using Microsoft.Coyote.Actors.BugFinding.Tests.Active.TypeParameter.Generic.Multiple.Tuple;11 using Microsoft.Coyote.Actors.BugFinding.Tests.Active.TypeParameter.Generic.Multiple.Tuple.Generic;12 using Microsoft.Coyote.Actors.BugFinding.Tests.Active.TypeParameter.Generic.Multiple.Tuple.Generic.Multiple;13 using Microsoft.Coyote.Actors.BugFinding.Tests.Active.TypeParameter.Generic.Multiple.Tuple.Generic.Multiple.Tuple;14 using Microsoft.Coyote.Actors.BugFinding.Tests.Active.TypeParameter.Generic.Multiple.Tuple.Generic.Multiple.Tuple.Generic;15 using Microsoft.Coyote.Actors.BugFinding.Tests.Active.TypeParameter.Generic.Multiple.Tuple.Generic.Multiple.Tuple.Generic.Multiple;16 using Microsoft.Coyote.Actors.BugFinding.Tests.Active.TypeParameter.Generic.Multiple.Tuple.Generic.Multiple.Tuple.Generic.Multiple.Tuple;17 using Microsoft.Coyote.Actors.BugFinding.Tests.Active.TypeParameter.Generic.Multiple.Tuple.Generic.Multiple.Tuple.Generic.Multiple.Tuple.Generic;18 using Microsoft.Coyote.Actors.BugFinding.Tests.Active.TypeParameter.Generic.Multiple.Tuple.Generic.Multiple.Tuple.Generic.Multiple.Tuple.Generic.Multiple;19 using Microsoft.Coyote.Actors.BugFinding.Tests.Active.TypeParameter.Generic.Multiple.Tuple.Generic.Multiple.Tuple.Generic.Multiple.Tuple.Generic.Multiple.Tuple;20 using Microsoft.Coyote.Actors.BugFinding.Tests.Active.TypeParameter.Generic.Multiple.Tuple.Generic.Multiple.Tuple.Generic.Multiple.Tuple.Generic.Multiple.Tuple.Generic;21 using Microsoft.Coyote.Actors.BugFinding.Tests.Active.TypeParameter.Generic.Multiple.Tuple.Generic.Multiple.Tuple.Generic.Multiple.Tuple.Generic.Multiple.Tuple.Generic.Multiple;
OnActiveExit
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 static void Main(string[] args)5 {6 Active a = new Active();7 a.OnActiveExit();8 }9 }10}
OnActiveExit
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.SystematicTesting;6using System;7using System.Threading.Tasks;8{9 {10 [OnEventDoAction(typeof(UnitEvent), nameof(OnActiveExit))]11 {12 }13 void OnActiveExit()14 {15 this.RaiseEvent(new Halt());16 }17 }18}19using Microsoft.Coyote.Actors.BugFinding.Tests;20using Microsoft.Coyote.Actors;21using Microsoft.Coyote;22using Microsoft.Coyote.Specifications;23using Microsoft.Coyote.SystematicTesting;24using System;25using System.Threading.Tasks;26{27 {28 [OnEventDoAction(typeof(UnitEvent), nameof(OnActiveExit))]29 {30 }31 void OnActiveExit()32 {33 this.RaiseEvent(new Halt());34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote;40using Microsoft.Coyote.Specifications;41using Microsoft.Coyote.SystematicTesting;42using System;43using System.Threading.Tasks;44{45 {46 [OnEventDoAction(typeof(UnitEvent), nameof(OnActiveExit))]47 {48 }49 void OnActiveExit()50 {51 this.RaiseEvent(new Halt());52 }53 }54}55using Microsoft.Coyote.Actors.BugFinding.Tests;56using Microsoft.Coyote.Actors;57using Microsoft.Coyote;58using Microsoft.Coyote.Specifications;
OnActiveExit
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 private static async Task Main(string[] args)7 {8 var active = new Active();9 await active.OnActiveExit();10 }11 }12}13using Microsoft.Coyote.Actors.BugFinding.Tests;14using System;15using System.Threading.Tasks;16{17 {18 private static async Task Main(string[] args)19 {20 var active = new Active();21 await active.OnActiveExit();22 }23 }24}25 at Microsoft.Coyote.Runtime.SchedulingStrategies.SystematicTestingStrategy.ExecuteTask(Task task) in E:\A\_work\1\s\Source\Runtime\SchedulingStrategies\SystematicTestingStrategy.cs:line 13426 at Microsoft.Coyote.Runtime.SchedulingStrategies.SystematicTestingStrategy.ScheduleNextTask(Boolean isYielding) in E:\A\_work\1\s\Source\Runtime\SchedulingStrategies\SystematicTestingStrategy.cs:line 11227 at Microsoft.Coyote.Runtime.SchedulingStrategies.SystematicTestingStrategy.Schedule(Boolean isYielding) in E:\A\_work\1\s\Source\Runtime\SchedulingStrategies\SystematicTestingStrategy.cs:line 8028 at Microsoft.Coyote.Runtime.SchedulingStrategies.SystematicTestingStrategy.ScheduleNext(Boolean isYielding) in E:\A\_work\1\s\Source\Runtime\SchedulingStrategies\SystematicTestingStrategy.cs:line 4129 at Microsoft.Coyote.Runtime.SchedulingStrategies.SystematicTestingStrategy.Execute(Boolean isYielding) in E:\A\_work\1\s\Source\Runtime\SchedulingStrategies\SystematicTestingStrategy
OnActiveExit
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.SystematicTesting;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var configuration = Configuration.Create();9 configuration.SchedulingIterations = 100;10 configuration.SchedulingStrategy = SchedulingStrategy.DFS;11 configuration.TestingEngineTraceLevel = TestingEngineTraceLevel.Verbose;12 configuration.Verbose = 2;13 configuration.MaxFairSchedulingSteps = 100;14 configuration.MaxUnfairSchedulingSteps = 100;15 configuration.MaxStepsFromFairSchedule = 10;16 configuration.MaxFairSchedulingSteps = 100;17 configuration.EnableCycleDetection = true;18 configuration.EnableDataRaceDetection = true;19 configuration.EnableHotStateDetection = true;20 configuration.EnableOperationInterleavings = true;21 configuration.EnableRandomExecution = true;22 configuration.EnableStateGraph = true;23 configuration.EnableStateGraphScheduling = true;24 configuration.EnableStateGraphSchedulingWithFairScheduling = true;25 configuration.EnableStateGraphSchedulingWithRandomExecution = true;26 configuration.EnableStateGraphSchedulingWithUnfairScheduling = true;27 configuration.EnableUnfairScheduling = true;28 configuration.EnableUnfairSchedulingWithRandomExecution = true;29 configuration.EnableUnfairSchedulingWithStateGraphScheduling = true;30 configuration.EnableUnfairSchedulingWithUnfairScheduling = true;31 configuration.EnableUnfairSchedulingWithFairScheduling = true;32 configuration.EnableUnfairSchedulingWithFairSchedulingWithRandomExecution = true;33 configuration.EnableUnfairSchedulingWithFairSchedulingWithStateGraphScheduling = true;34 configuration.EnableUnfairSchedulingWithFairSchedulingWithUnfairScheduling = true;35 configuration.EnableUnfairSchedulingWithRandomExecution = true;36 configuration.EnableUnfairSchedulingWithUnfairScheduling = true;37 configuration.EnableUnfairSchedulingWithUnfairSchedulingWithRandomExecution = true;38 configuration.EnableUnfairSchedulingWithUnfairSchedulingWithStateGraphScheduling = true;39 configuration.EnableUnfairSchedulingWithUnfairSchedulingWithUnfairScheduling = true;40 configuration.EnableUnfairSchedulingWithUnfairSchedulingWithFairScheduling = true;
OnActiveExit
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 public static async Task Main(string[] args)9 {10 var config = Configuration.Create().WithTestingIterations(100);11 await BugFindingEngine.RunAsync(config, () =>12 {13 var m = Actor.Create<Active>(new ActorId("M"));14 m.SendEvent(new e());15 });16 }17 }18}19using System;20using System.Threading.Tasks;21using Microsoft.Coyote;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Actors.BugFinding.Tests;24{25 {26 public static async Task Main(string[] args)27 {28 var config = Configuration.Create().WithTestingIterations(100);29 await BugFindingEngine.RunAsync(config, () =>30 {31 var m = Actor.Create<Active>(new ActorId("M"));32 m.SendEvent(new e());33 });34 }35 }36}37using System;38using System.Threading.Tasks;39using Microsoft.Coyote;40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.BugFinding.Tests;42{43 {44 public static async Task Main(string[] args)45 {46 var config = Configuration.Create().WithTestingIterations(100);47 await BugFindingEngine.RunAsync(config, () =>48 {49 var m = Actor.Create<Active>(new ActorId("M"));50 m.SendEvent(new e());51 });52 }53 }54}55using System;56using System.Threading.Tasks;57using Microsoft.Coyote;58using Microsoft.Coyote.Actors;59using Microsoft.Coyote.Actors.BugFinding.Tests;60{
OnActiveExit
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 {7 }8 protected override void OnActiveExit()9 {10 this.SendEvent(this.Id, new e());11 }12 }13}14using System;15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.BugFinding.Tests;17{18 {19 {20 }21 protected override void OnActiveExit()22 {23 this.SendEvent(this.Id, new e());24 }25 }26}27using System;28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.Actors.BugFinding.Tests;30{31 {32 {33 }34 protected override void OnActiveExit()35 {36 this.SendEvent(this.Id, new e());37 }38 }39}40using System;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.BugFinding.Tests;43{44 {45 {46 }47 protected override void OnActiveExit()48 {49 this.SendEvent(this.Id, new e());50 }51 }52}53using System;54using Microsoft.Coyote.Actors;55using Microsoft.Coyote.Actors.BugFinding.Tests;
OnActiveExit
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 private int State;8 [OnEventDoAction(typeof(InitEvent), nameof(OnInit))]9 [OnEventDoAction(typeof(ActiveExitEvent), nameof(OnActiveExit))]10 {11 }12 private void OnInit()13 {14 State = 0;15 }16 private void OnActiveExit()17 {18 State = 1;19 }20 }21}22using System;23using System.Threading.Tasks;24using Microsoft.Coyote;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding.Tests;27{28 {29 private int State;30 [OnEventDoAction(typeof(InitEvent), nameof(OnInit))]31 [OnEventDoAction(typeof(ActiveExitEvent), nameof(OnActiveExit))]32 {33 }34 private void OnInit()35 {36 State = 0;37 }38 private void OnActiveExit()39 {40 State = 1;41 }42 }43}44using System;45using System.Threading.Tasks;46using Microsoft.Coyote;47using Microsoft.Coyote.Actors;48using Microsoft.Coyote.Actors.BugFinding.Tests;49{50 {51 private int State;52 [OnEventDoAction(typeof(InitEvent), nameof(OnInit))]53 [OnEventDoAction(typeof(ActiveExitEvent), nameof(OnActiveExit))]54 {55 }56 private void OnInit()57 {58 State = 0;59 }
OnActiveExit
Using AI Code Generation
1 public void OnActiveExit()2 {3 this.OnExit();4 }5}6public void OnActiveExit()7{8 this.OnExit();9}10public void OnActiveExit()11{12}13public void OnActiveExit()14{15 this.OnExit();16}17public void OnActiveExit()18{19}20public void OnActiveExit()21{22 this.OnExit();23}24public void OnActiveExit()25{26}27using System;28using System.Threading.Tasks;29using Microsoft.Coyote;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Actors.BugFinding.Tests;32{33 {34 public static async Task Main(string[] args)35 {36 var config = Configuration.Create().WithTestingIterations(100);37 await BugFindingEngine.RunAsync(config, () =>38 {39 var m = Actor.Create<Active>(new ActorId("M"));40 m.SendEvent(new e());41 });42 }43 }44}45using System;46using System.Threading.Tasks;47using Microsoft.Coyote;48using Microsoft.Coyote.Actors;49using Microsoft.Coyote.Actors.BugFinding.Tests;50{51 {52 public static async Task Main(string[] args)53 {54 var config = Configuration.Create().WithTestingIterations(100);55 await BugFindingEngine.RunAsync(config, () =>56 {57 var m = Actor.Create<Active>(new ActorId("M"));58 m.SendEvent(new e());59 });60 }61 }62}63using System;64using System.Threading.Tasks;65using Microsoft.Coyote;66using Microsoft.Coyote.Actors;67using Microsoft.Coyote.Actors.BugFinding.Tests;68{
OnActiveExit
Using AI Code Generation
1 public void OnActiveExit()2 {3 this.OnExit();4 }5}6public void OnActiveExit()7{8 this.OnExit();9}10public void OnActiveExit()11{12}13public void OnActiveExit()14{15 this.OnExit();16}17public void OnActiveExit()18{19}
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