Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.A.TestActorFinalizerInvoked
FinalizerTests.cs
Source:FinalizerTests.cs
...38 this.Tracker.IsFinalized = true;39 }40 }41 [Fact(Timeout = 5000)]42 public void TestActorFinalizerInvoked()43 {44 var tracker = new GCTracker();45 var config = this.GetConfiguration().WithTestingIterations(2);46 using TestingEngine engine = TestingEngine.Create(config, (IActorRuntime r) =>47 {48 var setup = new SetupEvent(tracker);49 r.CreateActor(typeof(A), setup);50 });51 engine.Run();52 // Force a full GC.53 GC.Collect(2);54 GC.WaitForFullGCComplete();55 GC.WaitForPendingFinalizers();56 Assert.True(tracker.IsFinalized, "Finalizer was not called.");...
TestActorFinalizerInvoked
Using AI Code Generation
1TestActorFinalizerInvoked();2TestActorFinalizerNotInvoked();3TestActorFinalizerNotInvoked2();4TestActorFinalizerNotInvoked3();5TestActorFinalizerNotInvoked4();6TestActorFinalizerNotInvoked5();7TestActorFinalizerNotInvoked6();8TestActorFinalizerNotInvoked7();9TestActorFinalizerNotInvoked8();10TestActorFinalizerNotInvoked9();11TestActorFinalizerNotInvoked10();12TestActorFinalizerNotInvoked11();13TestActorFinalizerNotInvoked12();14TestActorFinalizerNotInvoked13();
TestActorFinalizerInvoked
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.Strategies;5using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling;6using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExploration;7using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExploration.ScheduleVisualizer;8using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExploration.ScheduleVisualizer.Visualization;9using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExploration.ScheduleVisualizer.Visualization.GraphViz;10using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExploration.ScheduleVisualizer.Visualization.GraphViz.Html;11using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExploration.ScheduleVisualizer.Visualization.GraphViz.Html.HtmlElements;12using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExploration.ScheduleVisualizer.Visualization.GraphViz.Html.HtmlElements.Elements;13using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExploration.ScheduleVisualizer.Visualization.GraphViz.Html.HtmlElements.Elements.Attributes;14using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExploration.ScheduleVisualizer.Visualization.GraphViz.Html.HtmlElements.Elements.Attributes.Attributes;15using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExploration.ScheduleVisualizer.Visualization.GraphViz.Html.HtmlElements.Elements.Attributes.Attributes.Style;16using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExploration.ScheduleVisualizer.Visualization.GraphViz.Html.HtmlElements.Elements.Attributes.Attributes.Style.Attributes;17using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExploration.ScheduleVisualizer.Visualization.GraphViz.Html.HtmlElements.Elements.Attributes.Attributes.Style.Attributes.Values;18using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExploration.ScheduleVisualizer.Visualization.GraphViz.Html.HtmlElements.Elements.Attributes.Attributes.Style.Attributes.Values.Enums;19using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExploration.ScheduleVisualizer.Visualization.GraphViz.Html.HtmlElements.Elements.Attributes.Attributes.Style.Attributes.Values.Enums.Enums;
TestActorFinalizerInvoked
Using AI Code Generation
1var a = new Microsoft.Coyote.Actors.BugFinding.Tests.A();2Microsoft.Coyote.Actors.BugFinding.Tests.B b = new Microsoft.Coyote.Actors.BugFinding.Tests.B();3Microsoft.Coyote.Actors.BugFinding.Tests.C c = new Microsoft.Coyote.Actors.BugFinding.Tests.C();4Microsoft.Coyote.Actors.BugFinding.Tests.D d = new Microsoft.Coyote.Actors.BugFinding.Tests.D();5Microsoft.Coyote.Actors.BugFinding.Tests.E e = new Microsoft.Coyote.Actors.BugFinding.Tests.E();6Microsoft.Coyote.Actors.BugFinding.Tests.F f = new Microsoft.Coyote.Actors.BugFinding.Tests.F();7Microsoft.Coyote.Actors.BugFinding.Tests.G g = new Microsoft.Coyote.Actors.BugFinding.Tests.G();8Microsoft.Coyote.Actors.BugFinding.Tests.H h = new Microsoft.Coyote.Actors.BugFinding.Tests.H();9Microsoft.Coyote.Actors.BugFinding.Tests.I i = new Microsoft.Coyote.Actors.BugFinding.Tests.I();10Microsoft.Coyote.Actors.BugFinding.Tests.J j = new Microsoft.Coyote.Actors.BugFinding.Tests.J();11Microsoft.Coyote.Actors.BugFinding.Tests.K k = new Microsoft.Coyote.Actors.BugFinding.Tests.K();12Microsoft.Coyote.Actors.BugFinding.Tests.L l = new Microsoft.Coyote.Actors.BugFinding.Tests.L();13Microsoft.Coyote.Actors.BugFinding.Tests.M m = new Microsoft.Coyote.Actors.BugFinding.Tests.M();14Microsoft.Coyote.Actors.BugFinding.Tests.N n = new Microsoft.Coyote.Actors.BugFinding.Tests.N();15Microsoft.Coyote.Actors.BugFinding.Tests.O o = new Microsoft.Coyote.Actors.BugFinding.Tests.O();16Microsoft.Coyote.Actors.BugFinding.Tests.P p = new Microsoft.Coyote.Actors.BugFinding.Tests.P();17Microsoft.Coyote.Actors.BugFinding.Tests.Q q = new Microsoft.Coyote.Actors.BugFinding.Tests.Q();18Microsoft.Coyote.Actors.BugFinding.Tests.R r = new Microsoft.Coyote.Actors.BugFinding.Tests.R();19Microsoft.Coyote.Actors.BugFinding.Tests.S s = new Microsoft.Coyote.Actors.BugFinding.Tests.S();
TestActorFinalizerInvoked
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.A;4using Microsoft.Coyote.Specifications;5using System;6using System.Collections.Generic;7using System.Threading.Tasks;8{9 {10 public static void Main(string[] args)11 {12 var configuration = Configuration.Create();13 configuration.TestingIterations = 100;14 configuration.MaxSchedulingSteps = 1000;15 configuration.Verbose = 2;16 configuration.RandomSchedulingSeed = 0;17 configuration.UserAssembliesToLoad.Add(typeof(A).Assembly);18 configuration.UserAssembliesToLoad.Add(typeof(Program).Assembly);19 configuration.UserAssembliesToLoad.Add(typeof(Actor).Assembly);20 var runtime = RuntimeFactory.Create(configuration);21 runtime.CreateActor(typeof(A));22 runtime.Run();23 }24 }25}26I am also facing the same issue. I am using the latest version of Coyote (
TestActorFinalizerInvoked
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 A a = new A();10 await a.TestActorFinalizerInvoked();11 }12 }13}14using Microsoft.Coyote.Actors.BugFinding.Tests;15using Microsoft.Coyote.Specifications;16using System;17using System.Threading.Tasks;18{19 {20 static async Task Main(string[] args)21 {22 A a = new A();23 await a.TestActorFinalizerInvoked();24 }25 }26}27using Microsoft.Coyote.Actors.BugFinding.Tests;28using Microsoft.Coyote.Specifications;29using System;30using System.Threading.Tasks;31{32 {33 static async Task Main(string[] args)34 {35 A a = new A();36 await a.TestActorFinalizerInvoked();37 }38 }39}40using Microsoft.Coyote.Actors.BugFinding.Tests;41using Microsoft.Coyote.Specifications;42using System;43using System.Threading.Tasks;44{45 {46 static async Task Main(string[] args)47 {48 A a = new A();49 await a.TestActorFinalizerInvoked();50 }51 }52}53using Microsoft.Coyote.Actors.BugFinding.Tests;54using Microsoft.Coyote.Specifications;55using System;56using System.Threading.Tasks;57{58 {59 static async Task Main(string[] args)60 {61 A a = new A();62 await a.TestActorFinalizerInvoked();63 }64 }65}
TestActorFinalizerInvoked
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.TestActorFinalizerInvoked(() => {11 var m = new Microsoft.Coyote.Actors.BugFinding.Tests.A();12 return m;13 });14 }15 }16}17Error CS0246 The type or namespace name 'Microsoft' could not be found (are you missing a using directive or an assembly reference?) TestProject1 C:\Users\user\source\repos\TestProject1\TestProject1\2.cs 1 Active
TestActorFinalizerInvoked
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 public static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.RegisterMonitor(typeof(A));11 runtime.CreateActor(typeof(M));12 runtime.Wait();13 }14 }15 {16 [OnEventDoAction(typeof(FooEvent), nameof(OnFoo))]17 class Init : MonitorState { }18 void OnFoo()19 {20 this.Assert(false, "bug found");21 }22 }23 {24 public int x;25 public FooEvent(int x)26 {27 this.x = x;28 }29 }30}
TestActorFinalizerInvoked
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4using Coyote.Actors;5using Coyote.Tasks;6{7 {8 static async Task Main(string[] args)9 {10 await Task.Run(() => ActorRuntime.CreateActor(typeof(A)));11 Console.ReadLine();12 }13 }14}15using Microsoft.Coyote.Actors.BugFinding.Tests;16using System;17using System.Threading.Tasks;18using Coyote.Actors;19using Coyote.Tasks;20{21 {22 static async Task Main(string[] args)23 {24 await Task.Run(() => ActorRuntime.CreateActor(typeof(A)));25 Console.ReadLine();26 }27 }28}29using Microsoft.Coyote.Actors.BugFinding.Tests;30using System;31using System.Threading.Tasks;32using Coyote.Actors;33using Coyote.Tasks;34{35 {36 static async Task Main(string[] args)37 {38 await Task.Run(() => ActorRuntime.CreateActor(typeof(A)));39 Console.ReadLine();40 }41 }42}43using Microsoft.Coyote.Actors.BugFinding.Tests;44using System;45using System.Threading.Tasks;46using Coyote.Actors;47using Coyote.Tasks;48{49 {50 static async Task Main(string[] args)51 {52 await Task.Run(() => ActorRuntime.CreateActor(typeof(A)));53 Console.ReadLine();54 }55 }56}57using Microsoft.Coyote.Actors.BugFinding.Tests;58using System;59using System.Threading.Tasks;60using Coyote.Actors;61using Coyote.Tasks;62{63 {64 static async Task Main(string[] args)65 {66 await Task.Run(() => ActorRuntime.CreateActor(typeof(A
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