How to use OnSendEvent method of Microsoft.Coyote.Actors.ActorRuntimeLogXmlFormatter class

Best Coyote code snippet using Microsoft.Coyote.Actors.ActorRuntimeLogXmlFormatter.OnSendEvent

ActorRuntimeLogXmlFormatter.cs

Source:ActorRuntimeLogXmlFormatter.cs Github

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...281 this.Writer.WriteAttributeString("wasBlocked", wasBlocked.ToString());282 this.Writer.WriteEndElement();283 }284 /// <inheritdoc/>285 public void OnSendEvent(ActorId targetActorId, string senderName, string senderType, string senderStateName,286 Event e, Guid eventGroupId, bool isTargetHalted)287 {288 if (this.IsClosed)289 {290 return;291 }292 this.Writer.WriteStartElement("Send");293 this.Writer.WriteAttributeString("target", targetActorId.ToString());294 if (senderName != null && senderType != null)295 {296 this.Writer.WriteAttributeString("senderName", senderName);297 this.Writer.WriteAttributeString("senderType", senderType);298 }299 // TODO: should this be guarded as above?...

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OnSendEvent

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.SystematicTesting.Strategies;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote.Tests.Common;12using Microsoft.Coyote.Tests.Common.Actors;13using Microsoft.Coyote.Tests.Common.Actors.BugFinding;14using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks;15using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.CoyoteTasks;16using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.SystematicTasks;17using Microsoft.Coyote.Tests.Common.Actors.BugFindingTasks;18using Microsoft.Coyote.Tests.Common.Actors.CoyoteTasks;19using Microsoft.Coyote.Tests.Common.Actors.SystematicTasks;20using Microsoft.Coyote.Tests.Common.Events;21using Microsoft.Coyote.Tests.Common.Tasks;22using Microsoft.Coyote.Tests.Common.Tasks.CoyoteTasks;23using Microsoft.Coyote.Tests.Common.Tasks.SystematicTasks;24using Microsoft.Coyote.Tests.Common.Timers;25using Microsoft.Coyote.Tests.Common.Utilities;26using Microsoft.Coyote.Tests.Common.Utilities.Tasks;27using Microsoft.Coyote.Tests.Common.Utilities.Tasks.CoyoteTasks;28using Microsoft.Coyote.Tests.Common.Utilities.Tasks.SystematicTasks;29using Microsoft.Coyote.Tests.Common.Utilities.Timers;30using Microsoft.Coyote.Tests.Common.Utilities.Timers.CoyoteTimers;31using Microsoft.Coyote.Tests.Common.Utilities.Timers.SystematicTimers;32using Microsoft.Coyote.Tests.Systematic;33using Microsoft.Coyote.Tests.Systematic.Strategies;34using Microsoft.Coyote.Tests.Systematic.Tasks;35using Microsoft.Coyote.Tests.Systematic.Tasks.CoyoteTasks;36using Microsoft.Coyote.Tests.Systematic.Tasks.SystematicTasks;37using Microsoft.Coyote.Tests.Systematic.Timers;38using Microsoft.Coyote.Tests.Systematic.Timers.CoyoteTimers;39using Microsoft.Coyote.Tests.Systematic.Timers.SystematicTimers;40using Microsoft.Coyote.Tests.Systematic.Utilities;41using Microsoft.Coyote.Tests.Systematic.Utilities.Tasks;42using Microsoft.Coyote.Tests.Systematic.Utilities.Tasks.CoyoteTasks;43using Microsoft.Coyote.Tests.Systematic.Utilities.Tasks.SystematicTasks;44using Microsoft.Coyote.Tests.Systematic.Utilities.Timers;

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OnSendEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using System;3using System.Collections.Generic;4using System.IO;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8using System.Xml;9{10 {11 static void Main(string[] args)12 {13 var runtime = Microsoft.Coyote.RuntimeFactory.Create();14 runtime.RegisterMonitor(typeof(Monitor1));15 runtime.CreateActor(typeof(Actor1));16 runtime.CreateActor(typeof(Actor2));17 runtime.Start();18 Console.ReadLine();19 }20 }21 {22 protected override Task OnInitializeAsync(Event initialEvent)23 {24 var e = new Event1();25 this.SendEvent(this.Id, e);26 return Task.CompletedTask;27 }28 }29 {30 protected override Task OnInitializeAsync(Event initialEvent)31 {32 this.SendEvent(this.Id, new Event2());33 return Task.CompletedTask;34 }35 }36 {37 }38 {39 }40 {41 [OnEventGotoState(typeof(Event1), typeof(State1))]42 {43 }44 [OnEventDoAction(typeof(Event2), nameof(OnSendEvent))]45 {46 }47 void OnSendEvent(Event e)48 {49 Console.WriteLine("Event received in OnSendEvent");50 }51 }52}

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OnSendEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using System.Xml.Linq;8{9 {10 static void Main(string[] args)11 {12 ActorRuntimeLogXmlFormatter formatter = new ActorRuntimeLogXmlFormatter();13 formatter.OnSendEvent += Formatter_OnSendEvent;14 formatter.OnReceiveEvent += Formatter_OnReceiveEvent;15 formatter.OnCreateActor += Formatter_OnCreateActor;16 formatter.OnCreateActorState += Formatter_OnCreateActorState;17 formatter.OnCreateMachine += Formatter_OnCreateMachine;18 formatter.OnCreateMachineState += Formatter_OnCreateMachineState;19 formatter.OnSetActorState += Formatter_OnSetActorState;20 formatter.OnSetMachineState += Formatter_OnSetMachineState;21 formatter.OnUpdateActorState += Formatter_OnUpdateActorState;22 formatter.OnUpdateMachineState += Formatter_OnUpdateMachineState;23 formatter.OnDequeueEvent += Formatter_OnDequeueEvent;24 formatter.OnEnqueueEvent += Formatter_OnEnqueueEvent;25 formatter.OnWaitEvent += Formatter_OnWaitEvent;26 formatter.OnWaitEventAsync += Formatter_OnWaitEventAsync;27 formatter.OnWaitEventGroup += Formatter_OnWaitEventGroup;28 formatter.OnWaitEventGroupAsync += Formatter_OnWaitEventGroupAsync;29 formatter.OnWaitEventTask += Formatter_OnWaitEventTask;30 formatter.OnWaitEventTaskAsync += Formatter_OnWaitEventTaskAsync;31 formatter.OnWaitTimer += Formatter_OnWaitTimer;32 formatter.OnWaitTimerAsync += Formatter_OnWaitTimerAsync;33 formatter.OnWaitTask += Formatter_OnWaitTask;34 formatter.OnWaitTaskAsync += Formatter_OnWaitTaskAsync;35 formatter.OnWaitTaskWithResult += Formatter_OnWaitTaskWithResult;36 formatter.OnWaitTaskWithResultAsync += Formatter_OnWaitTaskWithResultAsync;37 formatter.OnWaitTaskWithResultAndTimeout += Formatter_OnWaitTaskWithResultAndTimeout;38 formatter.OnWaitTaskWithResultAndTimeoutAsync += Formatter_OnWaitTaskWithResultAndTimeoutAsync;39 formatter.OnWaitTaskWithTimeout += Formatter_OnWaitTaskWithTimeout;40 formatter.OnWaitTaskWithTimeoutAsync += Formatter_OnWaitTaskWithTimeoutAsync;41 formatter.OnWaitTaskWithTimeoutAndResult += Formatter_OnWaitTaskWithTimeoutAndResult;42 formatter.OnWaitTaskWithTimeoutAndResultAsync += Formatter_OnWaitTaskWithTimeoutAndResultAsync;

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OnSendEvent

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Text;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.IO;8using Microsoft.Coyote.Runtime;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.SystematicTesting;11using Microsoft.Coyote.Tasks;12using Microsoft.Coyote.Testing;13using Microsoft.Coyote.TestingServices;14using Microsoft.Coyote.TestingServices.Coverage;15using Microsoft.Coyote.TestingServices.Scheduling;16using Microsoft.Coyote.TestingServices.SchedulingStrategies;17using Microsoft.Coyote.TestingServices.StateCaching;18using Microsoft.Coyote.TestingServices.Tracing.Schedule;19using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;20using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies;21using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.FairSchedule;22using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.FairSchedule.Strategies;23using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.FairSchedule.Strategies.Cache;24using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.FairSchedule.Strategies.Cache.Workers;25using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.FairSchedule.Strategies.Cache.Workers.Schedulers;26using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.FairSchedule.Strategies.Cache.Workers.Schedulers.PriorityQueue;27using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.FairSchedule.Strategies.Cache.Workers.Schedulers.PriorityQueue.Strategies;28using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.FairSchedule.Strategies.Cache.Workers.Schedulers.PriorityQueue.Strategies.Fair;29using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.FairSchedule.Strategies.Cache.Workers.Schedulers.PriorityQueue.Strategies.Fair.Cache;30using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.FairSchedule.Strategies.Cache.Workers.Schedulers.PriorityQueue.Strategies.Fair.Cache.Workers;31using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.FairSchedule.Strategies.Cache.Workers.Schedulers.PriorityQueue.Strategies.Fair.Cache.Workers.Schedulers;

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OnSendEvent

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Timers;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.SystematicTesting;6using Microsoft.Coyote.Tasks;7using Microsoft.Coyote.Tests.Common;8using Microsoft.Coyote.Tests.Common.Events;9using Microsoft.Coyote.Tests.Common.Stress;10using Microsoft.Coyote.Tests.Common.Timers;11using Microsoft.Coyote.Tests.Common.Utilities;12using System.Collections.Generic;13using System.Diagnostics;14using System.IO;15using System.Linq;16using System.Runtime.CompilerServices;17using System.Threading;18using System.Threading.Tasks;19using System.Xml;20using System.Xml.Linq;21using System.Xml.Serialization;22{23 {24 static void Main(string[] args)25 {26 var runtimeLog = new Microsoft.Coyote.Actors.ActorRuntimeLogXmlFormatter();27 runtimeLog.OnSendEvent += RuntimeLog_OnSendEvent;28 Microsoft.Coyote.TestingServices.Runtime.CoyoteRuntime.SetRuntimeLog(runtimeLog);29 var configuration = Configuration.Create();30 configuration.MaxSchedulingSteps = 1000000;31 configuration.SchedulingIterations = 1;32 configuration.EnableDataRaceDetection = false;33 configuration.EnableCycleDetection = false;34 configuration.EnableLivenessChecking = false;35 configuration.EnableActorGarbageCollection = false;36 configuration.EnableHotStateDetection = false;37 configuration.EnableBuggyTracePrinting = false;38 configuration.EnableStateGraphVisualization = false;39 configuration.EnableOperationInterleavingsGraphVisualization = false;40 configuration.EnableActorStateVisualization = false;41 configuration.EnableActorStateDivergenceVisualization = false;42 configuration.EnableActorStateValueDivergenceVisualization = false;43 configuration.EnableActorStateValueMapVisualization = false;44 configuration.EnableActorStateValueMapDivergenceVisualization = false;45 configuration.EnableActorStateValueMapGrouping = false;

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OnSendEvent

Using AI Code Generation

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1{2 {3 private readonly string _filePath;4 private readonly bool _append;5 private readonly XmlWriter _writer;6 public ActorRuntimeLogXmlFormatter(string filePath, bool append = true)7 {8 _filePath = filePath;9 _append = append;10 _writer = XmlWriter.Create(filePath, new XmlWriterSettings11 {12 });13 _writer.WriteStartDocument();14 _writer.WriteStartElement("CoyoteLog");15 }16 public void OnCreateActor(ActorId actorId, string actorTypeName, string actorStateName)17 {18 _writer.WriteStartElement("CreateActor");19 _writer.WriteAttributeString("Id", actorId.ToString());20 _writer.WriteAttributeString("Type", actorTypeName);21 _writer.WriteAttributeString("State", actorStateName);22 _writer.WriteEndElement();23 }24 public void OnSendEvent(ActorId actorId, Event e, EventGroup eventGroup, ActorId targetActorId, string targetStateName)25 {26 _writer.WriteStartElement("SendEvent");27 _writer.WriteAttributeString("Source", actorId.ToString());28 _writer.WriteAttributeString("Event", e.GetType().FullName);29 _writer.WriteAttributeString("Target", targetActorId.ToString());30 _writer.WriteAttributeString("TargetState", targetStateName);31 _writer.WriteEndElement();32 }33 public void OnReceiveEvent(ActorId actorId, Event e, EventGroup eventGroup, ActorId senderId)34 {35 _writer.WriteStartElement("ReceiveEvent");36 _writer.WriteAttributeString("Id", actorId.ToString());37 _writer.WriteAttributeString("Event", e.GetType().FullName);38 _writer.WriteAttributeString("Sender", senderId.ToString());39 _writer.WriteEndElement();40 }41 public void OnGotoState(ActorId actorId, string stateName)42 {43 _writer.WriteStartElement("GotoState");44 _writer.WriteAttributeString("Id", actorId.ToString());45 _writer.WriteAttributeString("State", stateName);46 _writer.WriteEndElement();47 }48 public void OnWaitEvent(ActorId actorId, Event e, EventGroup eventGroup)49 {50 _writer.WriteStartElement("WaitEvent");51 _writer.WriteAttributeString("Id", actorId

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