Best Coyote code snippet using Microsoft.Coyote.Actors.ActorRuntimeLogXmlFormatter.OnReceiveEvent
ActorRuntimeLogXmlFormatter.cs
Source:ActorRuntimeLogXmlFormatter.cs
...263 return;264 }265 }266 /// <inheritdoc/>267 public void OnReceiveEvent(ActorId id, string stateName, Event e, bool wasBlocked)268 {269 if (this.IsClosed)270 {271 return;272 }273 var eventName = e.GetType().FullName;274 this.Writer.WriteStartElement("Receive");275 this.Writer.WriteAttributeString("id", id.ToString());276 if (!string.IsNullOrEmpty(stateName))277 {278 this.Writer.WriteAttributeString("state", stateName);279 }280 this.Writer.WriteAttributeString("event", eventName);281 this.Writer.WriteAttributeString("wasBlocked", wasBlocked.ToString());...
OnReceiveEvent
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Timers;8using Microsoft.Coyote.Runtime;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.SystematicTesting;11using Microsoft.Coyote.SystematicTesting.Strategies;12using Microsoft.Coyote.SystematicTesting.Strategies.Scheduling;13using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration;14using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Graph;15using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Graph.Strategies;16using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Graph.Strategies.DFS;17using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Graph.Strategies.DFS.Strategies;18using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Graph.Strategies.DFS.Strategies.Bounded;19using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Graph.Strategies.DFS.Strategies.Unbounded;20using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Graph.Strategies.DFS.Strategies.Unbounded.Strategies;21using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Graph.Strategies.DFS.Strategies.Unbounded.Strategies.Random;22using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Graph.Strategies.DFS.Strategies.Unbounded.Strategies.Random.Strategies;23using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Graph.Strategies.DFS.Strategies.Unbounded.Strategies.Random.Strategies.Bounded;24using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Graph.Strategies.DFS.Strategies.Unbounded.Strategies.Random.Strategies.Unbounded;25using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Graph.Strategies.DFS.Strategies.Unbounded.Strategies.Random.Strategies.Unbounded.Strategies;26using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Graph.Strategies.DFS.Strategies.Unbounded.Strategies.Random.Strategies.Unbounded.Strategies.Random;27using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Graph.Strategies.DFS.Strategies.Unbounded.Strategies.Random.Strategies.Unbounded.Strategies.Random.Strategies;28using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Graph.Strategies.DFS.Strategies.Unbounded.Strategies.Random.Strategies.Unbounded.Strategies.Random.Strategies.Bounded;
OnReceiveEvent
Using AI Code Generation
1using System;2using System.IO;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Timers;5using Microsoft.Coyote.Runtime;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using System.Threading.Tasks;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading;13{14 {15 static void Main(string[] args)16 {17 var configuration = Configuration.Create().WithTestingIterations(1).WithRandomSchedulingSeed(1);18 var runtime = RuntimeFactory.Create(configuration);19 runtime.RegisterMonitor(typeof(MyMonitor));20 runtime.CreateActor(typeof(M));21 runtime.Wait();22 }23 }24 {25 [OnEventDoAction(typeof(Start), nameof(StartHandler))]26 [OnEventDoAction(typeof(Next), nameof(NextHandler))]27 [OnEventDoAction(typeof(End), nameof(EndHandler))]28 [OnEventDoAction(typeof(Timeout), nameof(TimeoutHandler))]29 [IgnoreEvents(typeof(Next), typeof(End), typeof(Timeout))]30 class Init : MonitorState { }31 private void StartHandler()32 {33 this.RaiseGotoStateEvent<Start>();34 }35 private void NextHandler()36 {37 this.RaiseGotoStateEvent<Next>();38 }39 private void EndHandler()40 {41 this.RaiseGotoStateEvent<End>();42 }43 private void TimeoutHandler()44 {45 this.RaiseGotoStateEvent<Timeout>();46 }47 }48 {49 private int x = 0;50 private int y = 0;51 [OnEntry(nameof(InitOnEntry))]52 [OnEventGotoState(typeof(Start), typeof(Start))]53 [OnEventGotoState(typeof(Next), typeof(Next))]54 [OnEventGotoState(typeof(End), typeof(End))]55 [OnEventGotoState(typeof(Timeout), typeof(Timeout))]56 class Init : State { }57 void InitOnEntry()58 {59 this.RaiseGotoStateEvent<Start>();60 }61 [OnEntry(nameof(StartOnEntry))]62 [OnEventGotoState(typeof(Start), typeof(Start))]63 [OnEventGotoState(typeof(Next), typeof(Next))]
OnReceiveEvent
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using System.Xml;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Timers;9{10 {11 static void Main(string[] args)12 {13 ActorRuntimeLogXmlFormatter formatter = new ActorRuntimeLogXmlFormatter();14 formatter.OnReceiveEvent += Formatter_OnReceiveEvent;15 ActorRuntime runtime = new ActorRuntime();16 runtime.SetLogFormatter(formatter);17 runtime.CreateActor(typeof(Actor1));18 Console.ReadLine();19 }20 private static void Formatter_OnReceiveEvent(object sender, ActorRuntimeLogXmlFormatter.OnReceiveEventEventArgs e)21 {22 Console.WriteLine("Actor {0} received event {1}", e.ActorId, e.EventName);23 }24 }25 {26 protected override async Task OnInitializeAsync(Event initialEvent)27 {28 await this.SendEvent(this.Id, new E());29 }30 }31 {32 }33}34using System;35using System.Collections.Generic;36using System.Linq;37using System.Text;38using System.Threading.Tasks;39using System.Xml;40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.Timers;42{43 {44 static void Main(string[] args)45 {46 ActorRuntimeLogXmlFormatter formatter = new ActorRuntimeLogXmlFormatter();47 formatter.OnSendEvent += Formatter_OnSendEvent;48 ActorRuntime runtime = new ActorRuntime();49 runtime.SetLogFormatter(formatter);50 runtime.CreateActor(typeof(Actor1));51 Console.ReadLine();52 }53 private static void Formatter_OnSendEvent(object sender, ActorRuntimeLogXmlFormatter.OnSendEventEventArgs e)54 {55 Console.WriteLine("Actor {0} sent event {1} to actor {2}", e.ActorId, e.EventName, e.TargetId);56 }57 }58 {59 protected override async Task OnInitializeAsync(Event initialEvent)60 {61 await this.SendEvent(this.Id, new E());62 }63 }64 {65 }66}
OnReceiveEvent
Using AI Code Generation
1{2 static void Main(string[] args)3 {4 var runtime = Microsoft.Coyote.Runtime.CoyoteRuntime.Create();5 runtime.CreateActor(typeof(Machine1));6 runtime.StartExecution();7 }8}9{10 [Microsoft.Coyote.Actors.OnEntry(nameof(StartUp))]11 {12 }13 void StartUp()14 {15 this.SendEvent(this.Id, new E1());16 }17 [Microsoft.Coyote.Actors.OnEventDoAction(typeof(E1), nameof(ProcessE1))]18 {19 }20 void ProcessE1()21 {22 this.SendEvent(this.Id, new E2());23 }24 [Microsoft.Coyote.Actors.OnEventDoAction(typeof(E2), nameof(ProcessE2))]25 {26 }27 void ProcessE2()28 {29 this.RaiseHaltEvent();30 }31}32{33}34{35}36{37 static void Main(string[] args)38 {39 var runtime = Microsoft.Coyote.Runtime.CoyoteRuntime.Create();40 runtime.CreateActor(typeof(Machine1));41 runtime.StartExecution();42 }43}44{45 [Microsoft.Coyote.Actors.OnEntry(nameof(StartUp))]46 {47 }48 void StartUp()49 {50 this.SendEvent(this.Id, new E1());51 }52 [Microsoft.Coyote.Actors.OnEventDoAction(typeof(E1), nameof(ProcessE1))]53 {54 }55 void ProcessE1()56 {57 this.SendEvent(this.Id, new E2());58 }
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