How to use OnExecuteAction method of Microsoft.Coyote.Actors.ActorRuntimeLogXmlFormatter class

Best Coyote code snippet using Microsoft.Coyote.Actors.ActorRuntimeLogXmlFormatter.OnExecuteAction

ActorRuntimeLogXmlFormatter.cs

Source:ActorRuntimeLogXmlFormatter.cs Github

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...155 this.Writer.WriteString(ex.ToString());156 this.Writer.WriteEndElement();157 }158 /// <inheritdoc/>159 public void OnExecuteAction(ActorId id, string handlingStateName, string currentStateName, string actionName)160 {161 if (this.IsClosed)162 {163 return;164 }165 this.Writer.WriteStartElement("Action");166 this.Writer.WriteAttributeString("id", id.ToString());167 if (!string.IsNullOrEmpty(currentStateName))168 {169 this.Writer.WriteAttributeString("state", currentStateName);170 if (currentStateName != handlingStateName)171 {172 this.Writer.WriteAttributeString("handledBy", handlingStateName);173 }...

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OnExecuteAction

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Runtime;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.Tasks;11{12 {13 static void Main(string[] args)14 {15 var configuration = Configuration.Create().WithTestingIterations(1000);16 configuration.TestingLogWriter = new ActorRuntimeLogXmlFormatter();17 configuration.TestingLogWriter.OnExecuteAction += OnExecuteAction;18 TestingEngine.Test(configuration, () =>19 {20 var m = new Machine1();21 m.Start();22 });23 }24 private static void OnExecuteAction(ActorRuntimeLogXmlFormatter sender, string action, string machine, string state, string payload)25 {26 Console.WriteLine(action);27 }28 }29 {30 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]31 class InitState : State { }32 private void Init()33 {34 this.RaiseEvent(new UnitEvent());35 }36 }37}38I am using Visual Studio 2019 and I have installed Microsoft.Coyote (0.3.0-beta.20201014.1)39var configuration = Configuration.Create().WithTestingIterations(1000);40configuration.TestingLogWriter = new ActorRuntimeLogXmlFormatter();41configuration.TestingLogWriter.OnExecuteAction += OnExecuteAction;42var configuration = Configuration.Create().WithTestingIterations(1000);

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OnExecuteAction

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Timers;3using Microsoft.Coyote.SystematicTesting;4using System;5using System.Collections.Generic;6using System.IO;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 static void Main(string[] args)13 {14 var configuration = Configuration.Create();15 configuration.AssemblyToBeAnalyzed = typeof(Program).Assembly;16 configuration.SchedulingStrategy = SchedulingStrategy.Random;17 configuration.MaxSchedulingSteps = 1000;18 configuration.MaxFairSchedulingSteps = 1000;19 configuration.EnableCycleDetection = true;20 configuration.EnableDataRaceDetection = true;21 configuration.EnableIntegerOverflowDetection = true;22 configuration.EnableActorGarbageCollection = true;23 configuration.EnableActorStatePrinting = true;

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OnExecuteAction

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1using System;2using System.Collections.Generic;3using System.IO;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Timers;9{10 {11 static void Main(string[] args)12 {13 string logFilePath = "C:\\Users\\user\\Desktop\\Coyote\\Coyote\\Coyote\\bin\\Debug\\log.xml";14 string logFilePath2 = "C:\\Users\\user\\Desktop\\Coyote\\Coyote\\Coyote\\bin\\Debug\\log2.xml";15 string logFilePath3 = "C:\\Users\\user\\Desktop\\Coyote\\Coyote\\Coyote\\bin\\Debug\\log3.xml";16 string logFilePath4 = "C:\\Users\\user\\Desktop\\Coyote\\Coyote\\Coyote\\bin\\Debug\\log4.xml";17 string logFilePath5 = "C:\\Users\\user\\Desktop\\Coyote\\Coyote\\Coyote\\bin\\Debug\\log5.xml";18 string logFilePath6 = "C:\\Users\\user\\Desktop\\Coyote\\Coyote\\Coyote\\bin\\Debug\\log6.xml";19 string logFilePath7 = "C:\\Users\\user\\Desktop\\Coyote\\Coyote\\Coyote\\bin\\Debug\\log7.xml";20 string logFilePath8 = "C:\\Users\\user\\Desktop\\Coyote\\Coyote\\Coyote\\bin\\Debug\\log8.xml";21 string logFilePath9 = "C:\\Users\\user\\Desktop\\Coyote\\Coyote\\Coyote\\bin\\Debug\\log9.xml";22 string logFilePath10 = "C:\\Users\\user\\Desktop\\Coyote\\Coyote\\Coyote\\bin\\Debug\\log10.xml";23 string logFilePath11 = "C:\\Users\\user\\Desktop\\Coyote\\Coyote\\Coyote\\bin\\Debug\\log11.xml";24 string logFilePath12 = "C:\\Users\\user\\Desktop\\Coyote\\Coyote\\Coyote\\bin\\Debug\\log12.xml";

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OnExecuteAction

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Timers;8using Microsoft.Coyote.Actors.Logging;9using Microsoft.Coyote.Actors.SharedObjects;10using Microsoft.Coyote.Actors.SharedObjects.Loggers;11using Microsoft.Coyote.Actors.SharedObjects.Loggers.Xml;12using Microsoft.Coyote.Actors.SharedObjects.Loggers.Text;13using Microsoft.Coyote.Actors.SharedObjects.Loggers.Csv;14using Microsoft.Coyote.Actors.SharedObjects.Loggers.Html;15using Microsoft.Coyote.Actors.SharedObjects.Loggers.Json;16using Microsoft.Coyote.Actors.SharedObjects.Loggers.Json;17using Microsoft.Coyote.Actors.SharedObjects.Loggers.Text;18using Microsoft.Coyote.Actors.SharedObjects.Loggers.Xml;19using Microsoft.Coyote.Actors.SharedObjects.Loggers.Csv;20using Microsoft.Coyote.Actors.SharedObjects.Loggers.Html;21using Microsoft.Coyote.Actors.SharedObjects.Loggers.Json;22using Microsoft.Coyote.Actors.SharedObjects.Loggers.Json;23using Microsoft.Coyote.Actors.SharedObjects.Loggers.Text;24using Microsoft.Coyote.Actors.SharedObjects.Loggers.Xml;25using Microsoft.Coyote.Actors.SharedObjects.Loggers.Csv;26using Microsoft.Coyote.Actors.SharedObjects.Loggers.Html;27using Microsoft.Coyote.Actors.SharedObjects.Loggers.Json;28using Microsoft.Coyote.Actors.SharedObjects.Loggers.Json;29using Microsoft.Coyote.Actors.SharedObjects.Loggers.Text;30using Microsoft.Coyote.Actors.SharedObjects.Loggers.Xml;31using Microsoft.Coyote.Actors.SharedObjects.Loggers.Csv;32using Microsoft.Coyote.Actors.SharedObjects.Loggers.Html;33using Microsoft.Coyote.Actors.SharedObjects.Loggers.Json;34using Microsoft.Coyote.Actors.SharedObjects.Loggers.Json;35using Microsoft.Coyote.Actors.SharedObjects.Loggers.Text;36using Microsoft.Coyote.Actors.SharedObjects.Loggers.Xml;37using Microsoft.Coyote.Actors.SharedObjects.Loggers.Csv;38using Microsoft.Coyote.Actors.SharedObjects.Loggers.Html;39using Microsoft.Coyote.Actors.SharedObjects.Loggers.Json;40using Microsoft.Coyote.Actors.SharedObjects.Loggers.Json;41using Microsoft.Coyote.Actors.SharedObjects.Loggers.Text;

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OnExecuteAction

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Timers;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.SystematicTesting.Strategies;11using Microsoft.Coyote.SystematicTesting.TestingServices;12using Microsoft.Coyote.SystematicTesting.Timers;13using Microsoft.Coyote.SystematicTesting.Threading;14using Microsoft.Coyote.SystematicTesting.Tracing;15using Microsoft.Coyote.SystematicTesting.Threading.Tasks;16using Microsoft.Coyote.SystematicTesting.Threading.Tasks.Schedulers;17{18 {19 public static void Main(string[] args)20 {21 var configuration = Configuration.Create();22 configuration.TestingIterations = 10;23 configuration.Strategy = TestingStrategy.Exploration;24 configuration.SchedulingIterations = 10;25 configuration.SchedulingStrategy = SchedulingStrategy.DFS;26 configuration.EnableDataRaceDetection = false;27 configuration.EnableDeadlockDetection = false;28 configuration.EnableActorGarbageCollection = false;29 configuration.EnableCycleDetection = false;30 configuration.EnableFairScheduling = false;31 configuration.EnableHotStateDetection = false;32 configuration.EnableLivenessTemperatureAnalysis = false;33 configuration.EnableOperationInterleavings = false;34 configuration.EnableOperationInterleavings = false;35 configuration.EnableRandomExecution = false;36 configuration.EnableRandomIterations = false;37 configuration.EnableStateGraphAnalysis = false;38 configuration.EnableTaskInterleavings = false;39 configuration.EnableUnfairScheduling = false;40 configuration.EnableVerboseTracing = false;41 configuration.EnableWorkStealing = false;

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OnExecuteAction

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1using System;2using System.IO;3using System.Xml;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6{7 {8 public static void Main()9 {10 ActorRuntime runtime = ActorRuntime.Create();11 ActorRuntimeLogXmlFormatter formatter = new ActorRuntimeLogXmlFormatter();12 using (FileStream fs = new FileStream("log.xml", FileMode.Create))13 {14 using (XmlWriter writer = XmlWriter.Create(fs))15 {16 writer.WriteStartDocument();17 writer.WriteStartElement("Trace");18 runtime.OnExecuteAction += (sender, args) =>19 {20 formatter.WriteExecuteAction(writer, args);21 };22 runtime.CreateActor(typeof(MyActor));23 runtime.SendEvent(new MyEvent());24 writer.WriteEndElement();25 writer.WriteEndDocument();26 }27 }28 }29 }30 {31 [OnEventDoAction(typeof(MyEvent), nameof(HandleEvent))]32 class Init : State { }33 void HandleEvent()34 {35 this.RaiseEvent(new MyEvent2());36 }37 }38 class MyEvent : Event { }39 class MyEvent2 : Event { }40}

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OnExecuteAction

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using System.IO;7using Microsoft.Coyote.Actors;8using System.Xml;9using System.Xml.Linq;10using System.Xml.Serialization;11using System.Threading;12{13 {14 static void Main(string[] args)15 {16 {17 string path = "C:\\Users\\Administrator\\Desktop\\CoyoteTesting\\CoyoteTesting\\bin\\Debug\\log.xml";18 if (File.Exists(path))19 {20 string xml = File.ReadAllText(path);21 XDocument doc = XDocument.Parse(xml);22 var logs = doc.Descendants("Logs").First();23 var actions = logs.Descendants("Action").ToList();24 foreach (var action in actions)25 {26 var actionType = action.Attribute("Type").Value;27 switch (actionType)28 {29 var actorId = action.Attribute("ActorId").Value;30 var eventId = action.Attribute("EventId").Value;31 var machineId = action.Attribute("MachineId").Value;32 var payload = action.Attribute("Payload").Value;33 Console.WriteLine("ActorId: {0}, EventId: {1}, MachineId: {2}, Payload: {3}", actorId, eventId, machineId, payload);34 if (payload == "1")35 {36 Console.WriteLine("Event 1 is sent");37 }38 else if (payload == "2")39 {40 Console.WriteLine("Event 2 is sent");41 }42 else if (payload == "3")43 {44 Console.WriteLine("Event 3 is sent");45 }46 else if (payload == "4")47 {48 Console.WriteLine("Event 4 is sent");49 }50 else if (payload == "5")51 {52 Console.WriteLine("Event 5 is sent");53 }54 else if (payload == "6")55 {56 Console.WriteLine("Event 6 is sent");57 }58 else if (payload == "7")59 {60 Console.WriteLine("Event 7 is sent");61 }62 else if (payload == "8")63 {64 Console.WriteLine("Event 8 is sent");65 }

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