Best Coyote code snippet using Microsoft.Coyote.Actors.ActorRuntimeLogXmlFormatter.OnEventHandlerTerminated
ActorRuntimeLogXmlFormatter.cs
Source:ActorRuntimeLogXmlFormatter.cs
...90 }91 this.Writer.WriteEndElement();92 }93 /// <inheritdoc/>94 public void OnEventHandlerTerminated(ActorId id, string stateName, DequeueStatus dequeueStatus)95 {96 }97 /// <inheritdoc/>98 public void OnDequeueEvent(ActorId id, string stateName, Event e)99 {100 if (this.IsClosed)101 {102 return;103 }104 this.Writer.WriteStartElement("DequeueEvent");105 this.Writer.WriteAttributeString("id", id.ToString());106 if (!string.IsNullOrEmpty(stateName))107 {108 this.Writer.WriteAttributeString("state", stateName);...
OnEventHandlerTerminated
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.IO;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using System.Xml;8using Microsoft.Coyote;9using Microsoft.Coyote.Actors;10using Microsoft.Coyote.Actors.Timers;11using Microsoft.Coyote.SystematicTesting;12using Microsoft.Coyote.SystematicTesting.Strategies;13using Microsoft.Coyote.Tasks;14{15 {16 static void Main(string[] args)17 {18 var config = Configuration.Create();19 config.Strategy = TestingStrategy.Exploration;20 config.SchedulingIterations = 1;21 config.SchedulingSeed = 0;22 config.TestReporters.Add(new MyTestReporter());23 config.TestReporters.Add(new MyTestReporter2());24 config.TestReporters.Add(new MyTestReporter3());25 config.TestReporters.Add(new MyTestReporter4());26 config.TestReporters.Add(new MyTestReporter5());27 config.TestReporters.Add(new MyTestReporter6());28 config.TestReporters.Add(new MyTestReporter7());29 config.TestReporters.Add(new MyTestReporter8());30 config.TestReporters.Add(new MyTestReporter9());31 config.TestReporters.Add(new MyTestReporter10());32 config.TestReporters.Add(new MyTestReporter11());33 config.TestReporters.Add(new MyTestReporter12());34 config.TestReporters.Add(new MyTestReporter13());35 config.TestReporters.Add(new MyTestReporter14());36 config.TestReporters.Add(new MyTestReporter15());37 config.TestReporters.Add(new MyTestReporter16());38 config.TestReporters.Add(new MyTestReporter17());39 config.TestReporters.Add(new MyTestReporter18());40 config.TestReporters.Add(new MyTestReporter19());41 config.TestReporters.Add(new MyTestReporter20());42 config.TestReporters.Add(new MyTestReporter21());43 config.TestReporters.Add(new MyTestReporter22());44 config.TestReporters.Add(new MyTestReporter23());45 config.TestReporters.Add(new MyTestReporter24());46 config.TestReporters.Add(new MyTestReporter25());47 config.TestReporters.Add(new MyTestReporter26());48 config.TestReporters.Add(new MyTestReporter27());49 config.TestReporters.Add(new MyTestReporter28());50 config.TestReporters.Add(new MyTestReporter29());51 config.TestReporters.Add(new MyTestReporter30());
OnEventHandlerTerminated
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7{8 {9 static void Main(string[] args)10 {11 ActorRuntimeLogXmlFormatter log = new ActorRuntimeLogXmlFormatter();12 log.OnEventHandlerTerminated += Log_OnEventHandlerTerminated;13 log.OnEventEnqueued += Log_OnEventEnqueued;14 log.OnEventDequeued += Log_OnEventDequeued;15 log.OnEventProcessed += Log_OnEventProcessed;16 log.OnEventDropped += Log_OnEventDropped;17 log.OnEventGroupProcessed += Log_OnEventGroupProcessed;18 log.OnStateTransition += Log_OnStateTransition;19 log.OnActorCreated += Log_OnActorCreated;20 log.OnActorActivated += Log_OnActorActivated;21 log.OnActorWaitingToReceive += Log_OnActorWaitingToReceive;22 log.OnActorWaitingToSend += Log_OnActorWaitingToSend;23 log.OnActorWaitingToCreate += Log_OnActorWaitingToCreate;24 log.OnActorWaitingToDequeue += Log_OnActorWaitingToDequeue;25 log.OnActorWaitingToReceiveEventGroup += Log_OnActorWaitingToReceiveEventGroup;26 log.OnActorWaitingToReceiveEvent += Log_OnActorWaitingToReceiveEvent;27 log.OnActorWaitingToReceiveEventOf += Log_OnActorWaitingToReceiveEventOf;28 log.OnActorWaitingToReceiveEventFrom += Log_OnActorWaitingToReceiveEventFrom;29 log.OnActorWaitingToDequeueEvent += Log_OnActorWaitingToDequeueEvent;30 log.OnActorWaitingToDequeueEventOf += Log_OnActorWaitingToDequeueEventOf;31 log.OnActorWaitingToDequeueEventFrom += Log_OnActorWaitingToDequeueEventFrom;32 log.OnActorWaitingToReceiveTimer += Log_OnActorWaitingToReceiveTimer;33 log.OnActorWaitingToReceiveTask += Log_OnActorWaitingToReceiveTask;34 log.OnActorWaitingToInvokeTask += Log_OnActorWaitingToInvokeTask;35 log.OnActorWaitingToInvokeTaskOf += Log_OnActorWaitingToInvokeTaskOf;36 log.OnActorWaitingToInvokeTaskFrom += Log_OnActorWaitingToInvokeTaskFrom;37 log.OnActorWaitingToReceiveMachineAction += Log_OnActorWaitingToReceiveMachineAction;
OnEventHandlerTerminated
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Timers;4using Microsoft.Coyote.Runtime;5using System;6using System.Collections.Generic;7using System.IO;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11{12 {13 static void Main(string[] args)14 {15 var runtime = RuntimeFactory.Create();16 var logWriter = new StreamWriter("log.xml");17 runtime.SetLogWriter(logWriter);18 runtime.SetLogFormatter(new ActorRuntimeLogXmlFormatter());19 runtime.SetLogFilter(log => log is OnEventHandlerTerminated);20 runtime.CreateActor(typeof(Actor1));21 runtime.Start();22 logWriter.Dispose();23 }24 }25 {26 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]27 class Init : State { }28 private void Init()29 {30 this.SendEvent(this.Id, new UnitEvent());31 }32 }33}34 <OnEventHandlerTerminated ActorId="Actor1(1)" Event="UnitEvent()" Handler="Init" MachineId="Actor1(1)" TaskId="1" />
OnEventHandlerTerminated
Using AI Code Generation
1using System;2using System.IO;3using System.Text;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.IO;8using Microsoft.Coyote.Runtime;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.SystematicTesting.Strategies;11using Microsoft.Coyote.SystematicTesting.Strategies.StateCaching;12using Microsoft.Coyote.SystematicTesting.Strategies.StateCaching.Models;13using Microsoft.Coyote.Tasks;14{15 {16 public static void Main(string[] args)17 {18 SystematicTestingRuntime runtime = new SystematicTestingRuntime();19 runtime.RegisterMonitor(typeof(Monitor1));20 runtime.RegisterMonitor(typeof(Monitor2));21 runtime.RegisterMonitor(typeof(Monitor3));22 runtime.RegisterMonitor(typeof(Monitor4));23 runtime.RegisterMonitor(typeof(Monitor5));24 runtime.RegisterMonitor(typeof(Monitor6));25 runtime.RegisterMonitor(typeof(Monitor7));26 runtime.RegisterMonitor(typeof(Monitor8));27 runtime.RegisterMonitor(typeof(Monitor9));28 runtime.RegisterMonitor(typeof(Monitor10));29 runtime.RegisterMonitor(typeof(Monitor11));30 runtime.RegisterMonitor(typeof(Monitor12));31 runtime.RegisterMonitor(typeof(Monitor13));32 runtime.RegisterMonitor(typeof(Monitor14));33 var configuration = Configuration.Create();34 configuration.SchedulingIterations = 100000;35 configuration.SchedulingStrategy = SchedulingStrategy.DFS;36 configuration.CacheModel = CacheModel.Replay;37 configuration.UseRandomSchedulingSeed = false;38 configuration.RandomSchedulingSeed = 0;39 configuration.SchedulingIterations = 100000;40 configuration.MaxFairSchedulingSteps = 10000;41 configuration.MaxUnfairSchedulingSteps = 10000;42 configuration.EnableCycleDetection = true;43 configuration.EnableDataRaceDetection = true;44 configuration.EnableHotStateDetection = true;45 configuration.EnableLivenessChecking = true;46 configuration.EnableOperationInterleavings = true;47 configuration.EnableTaskInterleavings = true;48 configuration.EnableActorInterleavings = true;49 configuration.EnableActorTaskInterleavings = true;50 configuration.EnableFairScheduling = true;51 configuration.EnableRandomExecution = true;52 configuration.EnableGreedyFairScheduling = true;53 configuration.EnableGreedyRandomScheduling = true;54 configuration.EnableGreedyRandomFairScheduling = true;
OnEventHandlerTerminated
Using AI Code Generation
1{2 {3 public ActorRuntimeLogXmlFormatter(ActorRuntimeLog log) : base(log)4 {5 }6 protected override void OnEventHandlerTerminated(EventHandlerInfo handler, ActorInfo actor, EventInfo e)7 {8 Console.WriteLine("EventHandler {0} of Actor {1} terminated while processing Event {2}", handler.Name, actor.Name, e.Name);9 }10 }11}12{13 {14 public ActorRuntimeLogJsonFormatter(ActorRuntimeLog log) : base(log)15 {16 }17 protected override void OnEventHandlerTerminated(EventHandlerInfo handler, ActorInfo actor, EventInfo e)18 {19 Console.WriteLine("EventHandler {0} of Actor {1} terminated while processing Event {2}", handler.Name, actor.Name, e.Name);20 }21 }22}23{24 {25 public ActorRuntimeLogTextFormatter(ActorRuntimeLog log) : base(log)26 {27 }28 protected override void OnEventHandlerTerminated(EventHandlerInfo handler, ActorInfo actor, EventInfo e)29 {30 Console.WriteLine("EventHandler {0} of Actor {1} terminated while processing Event {2}", handler.Name, actor.Name, e.Name);31 }32 }33}34{35 {36 public ActorRuntimeLogHtmlFormatter(ActorRuntimeLog log) : base(log)37 {38 }39 protected override void OnEventHandlerTerminated(EventHandlerInfo handler, ActorInfo actor, EventInfo e)40 {41 Console.WriteLine("EventHandler {0} of Actor {1} terminated while processing Event {2}", handler.Name, actor.Name, e.Name);
OnEventHandlerTerminated
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Timers;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var runtime = Microsoft.Coyote.RuntimeFactory.Create();13 var configuration = new Microsoft.Coyote.Configuration();14 configuration.RuntimeLogWriter = new Microsoft.Coyote.Actors.ActorRuntimeLogXmlFormatter();15 configuration.RuntimeLogWriter.OnEventHandlerTerminated += OnEventHandlerTerminated;16 runtime.Configure(configuration);17 runtime.CreateActor(typeof(Actor1));18 runtime.Run();19 }20 private static void OnEventHandlerTerminated(object sender, Microsoft.Coyote.Actors.ActorRuntimeLogEventArgs e)21 {22 Console.WriteLine(e.ActorId + " " + e.EventName + " " + e.ActionName);23 }24 }25 {26 protected override async Task OnInitializeAsync(Event initialEvent)27 {28 await this.SendEvent(this.Id, new E1());29 await this.SendEvent(this.Id, new E2());30 await this.SendEvent(this.Id, new E3());31 await this.SendEvent(this.Id, new E4());32 await this.SendEvent(this.Id, new E5());33 await this.SendEvent(this.Id, new E6());34 await this.SendEvent(this.Id, new E7());35 await this.SendEvent(this.Id, new E8());36 await this.SendEvent(this.Id, new E9());37 await this.SendEvent(this.Id, new E10());38 await this.SendEvent(this.Id, new E11());39 await this.SendEvent(this.Id, new E12());40 await this.SendEvent(this.Id, new E13());41 await this.SendEvent(this.Id, new E14());42 await this.SendEvent(this.Id, new E15());43 await this.SendEvent(this.Id, new E16());44 await this.SendEvent(this.Id, new E17());45 await this.SendEvent(this.Id, new E18());46 await this.SendEvent(this.Id, new E19());47 await this.SendEvent(this.Id, new E20());48 }49 }50 class E1 : Event { }51 class E2 : Event { }52 class E3 : Event { }53 class E4 : Event { }54 class E5 : Event { }
OnEventHandlerTerminated
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Timers;4using Microsoft.Coyote.Runtime;5using Microsoft.Coyote.SystematicTesting;6using System.Threading.Tasks;7using System.Collections.Generic;8using System.Linq;9{10 {11 public static void Main()12 {13 var configuration = Configuration.Create().WithTestingIterations(100);14 var testEngine = TestingEngineFactory.Create(configuration, new TestReport());15 testEngine.Run();16 }17 }18 {19 public void OnCompleted()20 {21 }22 public void OnError(Exception error)23 {24 }25 public void OnNext(TestingReport value)26 {27 Console.WriteLine(value);28 }29 }30 {31 public ActorId Id;32 public E(ActorId id)33 {34 this.Id = id;35 }36 }37 {38 public ActorId Id;39 public M(ActorId id)40 {41 this.Id = id;42 }43 }44 {45 public ActorId Id;46 public T(ActorId id)47 {48 this.Id = id;49 }50 }51 {52 public ActorId Id;53 public Init(ActorId id)54 {55 this.Id = id;56 }57 }58 {59 public ActorId Id;60 public Done(ActorId id)61 {62 this.Id = id;63 }64 }65 {66 public ActorId Id;67 public N(ActorId id)68 {69 this.Id = id;70 }71 }72 {73 private ActorId B;74 private ActorId C;75 [OnEventDoAction(typeof(Init), nameof(InitHandler))]76 [OnEventDoAction(typeof(Done), nameof(DoneHandler))]77 {78 }79 private void InitHandler(Event e)80 {81 this.B = (e as Init).Id;82 this.C = this.CreateActor(typeof(C));83 this.SendEvent(this.C, new E(this.Id));84 this.SendEvent(this.C, new M(this.Id));
OnEventHandlerTerminated
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Timers;3using System;4using System.Collections.Generic;5using System.IO;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 var runtime = new ActorRuntime();14 var logFormatter = new ActorRuntimeLogXmlFormatter();15 runtime.OnEventHandlerTerminated += (actor, e, ex) =>16 {17 logFormatter.OnEventHandlerTerminated(actor, e, ex);18 };19 runtime.CreateActor(typeof(Actor1));20 runtime.CreateActor(typeof(Actor2));21 runtime.CreateActor(typeof(Actor3));22 runtime.Run();23 }24 }25 {26 protected override Task OnInitializeAsync(Event initialEvent)27 {28 this.SendEvent(this.Id, new Event1());29 return Task.CompletedTask;30 }31 protected override Task OnEventAsync(Event e)32 {33 if (e is Event1)34 {35 this.SendEvent(this.Id, new Event2());36 }37 else if (e is Event2)38 {39 this.SendEvent(this.Id, new Event3());40 }41 else if (e is Event3)42 {43 this.SendEvent(this.Id, new Event4());44 }45 else if (e is Event4)46 {47 this.SendEvent(this.Id, new Event5());48 }49 else if (e is Event5)50 {51 this.SendEvent(this.Id, new Event6());52 }53 else if (e is Event6)54 {55 this.SendEvent(this.Id, new Event7());56 }57 else if (e is Event7)58 {59 this.SendEvent(this.Id, new Event8());60 }61 else if (e is Event8)62 {63 this.SendEvent(this.Id, new Event9());64 }65 else if (e is Event9)66 {67 this.SendEvent(this.Id, new Event10());68 }69 else if (e is Event10)70 {71 this.SendEvent(this.Id, new Event11());72 }73 else if (e is Event11)74 {75 this.SendEvent(this.Id,
Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.
Get 100 minutes of automation test minutes FREE!!