How to use OnDequeueEvent method of Microsoft.Coyote.Actors.ActorRuntimeLogXmlFormatter class

Best Coyote code snippet using Microsoft.Coyote.Actors.ActorRuntimeLogXmlFormatter.OnDequeueEvent

ActorRuntimeLogXmlFormatter.cs

Source:ActorRuntimeLogXmlFormatter.cs Github

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...94 public void OnEventHandlerTerminated(ActorId id, string stateName, DequeueStatus dequeueStatus)95 {96 }97 /// <inheritdoc/>98 public void OnDequeueEvent(ActorId id, string stateName, Event e)99 {100 if (this.IsClosed)101 {102 return;103 }104 this.Writer.WriteStartElement("DequeueEvent");105 this.Writer.WriteAttributeString("id", id.ToString());106 if (!string.IsNullOrEmpty(stateName))107 {108 this.Writer.WriteAttributeString("state", stateName);109 }110 this.Writer.WriteAttributeString("event", e.GetType().FullName);111 this.Writer.WriteEndElement();112 }...

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OnDequeueEvent

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Timers;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.SystematicTesting;11using Microsoft.Coyote.SystematicTesting.Strategies;12using Microsoft.Coyote.Tasks;13using System.IO;14{15 {16 public static void Main(string[] args)17 {18 var config = Configuration.Create();19 config.SchedulingIterations = 100;20 config.SchedulingStrategy = SchedulingStrategy.Exploration;21 config.Verbose = 3;22 var formatter = new Microsoft.Coyote.Actors.ActorRuntimeLogXmlFormatter();23 formatter.OnDequeueEvent += Formatter_OnDequeueEvent;24 var test = new SystematicTestingEngine(config, formatter);25 test.Run();26 Console.ReadLine();27 }28 private static void Formatter_OnDequeueEvent(object sender, Microsoft.Coyote.Actors.ActorRuntimeLogXmlFormatter.DequeueEventArgs e)29 {30 Console.WriteLine(e.EventName);31 }32 }33}

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OnDequeueEvent

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 Microsoft.Coyote.Actors.ActorRuntimeLogXmlFormatter.OnDequeueEvent += ActorRuntimeLogXmlFormatter_OnDequeueEvent;11 Microsoft.Coyote.Actors.ActorRuntimeLogXmlFormatter.OnEnqueueEvent += ActorRuntimeLogXmlFormatter_OnEnqueueEvent;12 Microsoft.Coyote.Actors.ActorRuntimeLogXmlFormatter.OnSendEvent += ActorRuntimeLogXmlFormatter_OnSendEvent;13 Microsoft.Coyote.Actors.ActorRuntimeLogXmlFormatter.OnReceiveEvent += ActorRuntimeLogXmlFormatter_OnReceiveEvent;14 Microsoft.Coyote.Actors.ActorRuntimeLogXmlFormatter.OnRaiseEvent += ActorRuntimeLogXmlFormatter_OnRaiseEvent;15 Microsoft.Coyote.Actors.ActorRuntimeLogXmlFormatter.OnWaitEvent += ActorRuntimeLogXmlFormatter_OnWaitEvent;16 Microsoft.Coyote.Actors.ActorRuntimeLogXmlFormatter.OnWaitEventTimeout += ActorRuntimeLogXmlFormatter_OnWaitEventTimeout;17 Microsoft.Coyote.Actors.ActorRuntimeLogXmlFormatter.OnWaitEventHalt += ActorRuntimeLogXmlFormatter_OnWaitEventHalt;18 Microsoft.Coyote.Actors.ActorRuntimeLogXmlFormatter.OnWaitEventDequeue += ActorRuntimeLogXmlFormatter_OnWaitEventDequeue;19 Microsoft.Coyote.Actors.ActorRuntimeLogXmlFormatter.OnCreateActor += ActorRuntimeLogXmlFormatter_OnCreateActor;20 Microsoft.Coyote.Actors.ActorRuntimeLogXmlFormatter.OnCreateActorState += ActorRuntimeLogXmlFormatter_OnCreateActorState;21 Microsoft.Coyote.Actors.ActorRuntimeLogXmlFormatter.OnCreateActorOperation += ActorRuntimeLogXmlFormatter_OnCreateActorOperation;22 Microsoft.Coyote.Actors.ActorRuntimeLogXmlFormatter.OnCreateMachine += ActorRuntimeLogXmlFormatter_OnCreateMachine;23 Microsoft.Coyote.Actors.ActorRuntimeLogXmlFormatter.OnCreateMachineState += ActorRuntimeLogXmlFormatter_OnCreateMachineState;24 Microsoft.Coyote.Actors.ActorRuntimeLogXmlFormatter.OnCreateMachineOperation += ActorRuntimeLogXmlFormatter_OnCreateMachineOperation;25 Microsoft.Coyote.Actors.ActorRuntimeLogXmlFormatter.OnCreateMonitor += ActorRuntimeLogXmlFormatter_OnCreateMonitor;26 Microsoft.Coyote.Actors.ActorRuntimeLogXmlFormatter.OnCreateMonitorState += ActorRuntimeLogXmlFormatter_OnCreateMonitorState;

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OnDequeueEvent

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using System.IO;7using System.Xml;8using System.Xml.Linq;9using System.Xml.Serialization;10using Microsoft.Coyote.Actors;11using Microsoft.Coyote.Actors.Coverage;12using Microsoft.Coyote.Actors.Timers;13using Microsoft.Coyote.Specifications;14using Microsoft.Coyote.SystematicTesting;15using Microsoft.Coyote.Tasks;16{17 {18 static void Main(string[] args)19 {20 var runtime = new ActorRuntime();21 var logger = new ActorRuntimeLogXmlFormatter();22 runtime.OnDequeueEvent += logger.OnDequeueEvent;

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OnDequeueEvent

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1using Microsoft.Coyote.Actors;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 ActorRuntimeLogXmlFormatter logFormatter = new ActorRuntimeLogXmlFormatter();12 logFormatter.OnDequeueEvent += OnDequeueEvent;13 ActorRuntime.SetLogFormatter(logFormatter);14 ActorRuntime.RegisterMonitor(typeof(Monitor1));15 ActorRuntime.RegisterActor(typeof(Actor1));16 ActorRuntime.RegisterActor(typeof(Actor2));17 ActorRuntime.Start();18 Console.ReadLine();19 }20 private static void OnDequeueEvent(object sender, ActorRuntimeLogEventArgs e)21 {22 Console.WriteLine(e.ToString());23 }24 }25}26using Microsoft.Coyote.Actors;27using System;28using System.Collections.Generic;29using System.Linq;30using System.Text;31using System.Threading.Tasks;32{33 {34 static void Main(string[] args)35 {36 ActorRuntimeLogXmlFormatter logFormatter = new ActorRuntimeLogXmlFormatter();37 logFormatter.OnEnqueueEvent += OnEnqueueEvent;38 ActorRuntime.SetLogFormatter(logFormatter);39 ActorRuntime.RegisterMonitor(typeof(Monitor1));40 ActorRuntime.RegisterActor(typeof(Actor1));41 ActorRuntime.RegisterActor(typeof(Actor2));42 ActorRuntime.Start();43 Console.ReadLine();44 }45 private static void OnEnqueueEvent(object sender, ActorRuntimeLogEventArgs e)46 {47 Console.WriteLine(e.ToString());48 }49 }50}51using Microsoft.Coyote.Actors;52using System;53using System.Collections.Generic;54using System.Linq;55using System.Text;56using System.Threading.Tasks;57{58 {59 static void Main(string[] args)60 {61 ActorRuntimeLogXmlFormatter logFormatter = new ActorRuntimeLogXmlFormatter();62 logFormatter.OnRaiseEvent += OnRaiseEvent;63 ActorRuntime.SetLogFormatter(logFormatter);64 ActorRuntime.RegisterMonitor(typeof(Monitor1));65 ActorRuntime.RegisterActor(typeof(Actor1));66 ActorRuntime.RegisterActor(typeof(Actor2

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OnDequeueEvent

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1using Microsoft.Coyote.Actors;2using System;3using System.IO;4{5 {6 static void Main(string[] args)7 {8 var formatter = new ActorRuntimeLogXmlFormatter();9 var log = new ActorRuntimeLog();10 formatter.OnDequeueEvent += Formatter_OnDequeueEvent;11 formatter.Write(log, "log.xml");12 }13 private static void Formatter_OnDequeueEvent(object sender, DequeueEventArgs e)14 {15 Console.WriteLine(e.Event);16 }17 }18}

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OnDequeueEvent

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1using System;2using System.IO;3using System.Xml;4using System.Xml.Linq;5using Microsoft.Coyote.Actors;6{7 {8 public static void Main(string[] args)9 {10 var xml = XDocument.Load("2.cs.xml");11 var formatter = new Microsoft.Coyote.Actors.ActorRuntimeLogXmlFormatter();12 var writer = new StringWriter();13 formatter.OnDequeueEvent(xml.ToString(), writer);14 Console.WriteLine(writer.ToString());15 }16 }17}

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OnDequeueEvent

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1{2 static void Main(string[] args)3 {4 var runtime = Microsoft.Coyote.Runtime.CoyoteRuntime.Create();5 runtime.CreateActor(typeof(Actor1));6 runtime.Wait();7 }8}9{10 [OnEventDoAction(typeof(Event1), nameof(Handler))]11 class Init : State { }12 void Handler()13 {14 this.SendEvent(this.Id, new Event1());15 }16}17class Event1 : Event { }18{19 static void Main(string[] args)20 {21 var runtime = Microsoft.Coyote.Runtime.CoyoteRuntime.Create();22 runtime.CreateActor(typeof(Actor1));23 runtime.Wait();24 }25}26{27 [OnEventDoAction(typeof(Event1), nameof(Handler))]28 class Init : State { }29 void Handler()30 {31 this.SendEvent(this.Id, new Event1());32 }33}34class Event1 : Event { }35{36 static void Main(string[] args)37 {38 var runtime = Microsoft.Coyote.Runtime.CoyoteRuntime.Create();39 runtime.CreateActor(typeof(Actor1));40 runtime.Wait();41 }42}43{44 [OnEventDoAction(typeof(Event1), nameof(Handler))]45 class Init : State { }46 void Handler()47 {48 this.SendEvent(this.Id, new Event1());49 }50}51class Event1 : Event { }52{53 static void Main(string[] args)54 {55 var runtime = Microsoft.Coyote.Runtime.CoyoteRuntime.Create();56 runtime.CreateActor(typeof(Actor1));57 runtime.Wait();58 }59}60{61 [OnEventDoAction(typeof(Event1), nameof(Handler))]62 class Init : State { }63 void Handler()64 {65 this.SendEvent(this.Id, new Event1());66 }

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OnDequeueEvent

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Runtime;4{5 {6 static void Main(string[] args)7 {8 ActorRuntime.RegisterLogFormatter(new ActorRuntimeLogXmlFormatter());9 ActorRuntime.RegisterLogWriter(new ActorRuntimeLogWri

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OnDequeueEvent

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7{8{9static void Main(string[] args)10{11ActorRuntime.RegisterLogFormatter(new ActorRuntimeLogXmlFormatter());12ActorRuntime.RegisterEventHandler(OnDequeueEvent);13ActorRuntime.RegisterEventHandler(OnEnqueueEvent);14ActorRuntime.RegisterEventHandler(OnSendEvent);15ActorRuntime.RegisterEventHandler(OnReceiveEvent);16ActorRuntime.RegisterEventHandler(OnWaitEvent);17ActorRuntime.RegisterEventHandler(OnWaitEventTimeout);18ActorRuntime.RegisterEventHandler(OnWaitEventException);19ActorRuntime.RegisterEventHandler(OnCreateActor);20ActorRuntime.RegisterEventHandler(OnCreateActorException);21ActorRuntime.RegisterEventHandler(OnCreateActorFromTask);22ActorRuntime.RegisterEventHandler(OnCreateActorFromTaskException);23ActorRuntime.RegisterEventHandler(OnCreateActorFromTaskResult);24ActorRuntime.RegisterEventHandler(OnCreateActorFromTaskResultException);25ActorRuntime.RegisterEventHandler(OnCreateActorFromTaskCanceled);26ActorRuntime.RegisterEventHandler(OnCreateActorFromTaskFaulted);27ActorRuntime.RegisterEventHandler(OnCreateActorFromTaskCompleted);28ActorRuntime.RegisterEventHandler(OnMonitorEvent);29ActorRuntime.RegisterEventHandler(OnMonitorEventException);30ActorRuntime.RegisterEventHandler(OnMonitorDequeueEvent);31ActorRuntime.RegisterEventHandler(OnMonitorDequeueEventException);32ActorRuntime.RegisterEventHandler(OnCreateMachine);33ActorRuntime.RegisterEventHandler(OnCreateMachineException);34ActorRuntime.RegisterEventHandler(OnCreateMachineFromTask);35ActorRuntime.RegisterEventHandler(OnCreateMachineFromTaskException);36ActorRuntime.RegisterEventHandler(OnCreateMachineFromTaskResult);37ActorRuntime.RegisterEventHandler(OnCreateMachineFromTaskResultException);38ActorRuntime.RegisterEventHandler(OnCreateMachineFromTaskCanceled);39ActorRuntime.RegisterEventHandler(OnCreateMachineFromTaskFaulted);40ActorRuntime.RegisterEventHandler(OnCreateMachineFromTaskCompleted);41ActorRuntime.RegisterEventHandler(OnHalt);42ActorRuntime.RegisterEventHandler(OnHaltException);43ActorRuntime.RegisterEventHandler(OnWaitNextEvent);44ActorRuntime.RegisterEventHandler(OnWaitNextEventException);45ActorRuntime.RegisterEventHandler(OnWaitNextEventTimeout);46ActorRuntime.RegisterEventHandler(OnWaitAllEvents);47ActorRuntime.RegisterEventHandler(OnWaitAllEventsException);48ActorRuntime.RegisterEventHandler(OnWaitAllEventsTimeout);49ActorRuntime.RegisterEventHandler(OnWaitAnyEvent);50ActorRuntime.RegisterEventHandler(OnWaitAnyEventException);51ActorRuntime.RegisterEventHandler(52}53{54 [OnEventDoAction(typeof(Event1), nameof(Handler))]55 class Init : State { }56 void Handler()57 {58 this.SendEvent(this.Id, new Event1());59 }

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OnDequeueEvent

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Runtime;4{5 {6 static void Main(string[] args)7 {8 ActorRuntime.RegisterLogFormatter(new ActorRuntimeLogXmlFormatter());9 ActorRuntime.RegisterLogWriter(new ActorRuntimeLogWri

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OnDequeueEvent

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7{8{9static void Main(string[] args)10{11ActorRuntime.RegisterLogFormatter(new ActorRuntimeLogXmlFormatter());12ActorRuntime.RegisterEventHandler(OnDequeueEvent);13ActorRuntime.RegisterEventHandler(OnEnqueueEvent);14ActorRuntime.RegisterEventHandler(OnSendEvent);15ActorRuntime.RegisterEventHandler(OnReceiveEvent);16ActorRuntime.RegisterEventHandler(OnWaitEvent);17ActorRuntime.RegisterEventHandler(OnWaitEventTimeout);18ActorRuntime.RegisterEventHandler(OnWaitEventException);19ActorRuntime.RegisterEventHandler(OnCreateActor);20ActorRuntime.RegisterEventHandler(OnCreateActorException);21ActorRuntime.RegisterEventHandler(OnCreateActorFromTask);22ActorRuntime.RegisterEventHandler(OnCreateActorFromTaskException);23ActorRuntime.RegisterEventHandler(OnCreateActorFromTaskResult);24ActorRuntime.RegisterEventHandler(OnCreateActorFromTaskResultException);25ActorRuntime.RegisterEventHandler(OnCreateActorFromTaskCanceled);26ActorRuntime.RegisterEventHandler(OnCreateActorFromTaskFaulted);27ActorRuntime.RegisterEventHandler(OnCreateActorFromTaskCompleted);28ActorRuntime.RegisterEventHandler(OnMonitorEvent);29ActorRuntime.RegisterEventHandler(OnMonitorEventException);30ActorRuntime.RegisterEventHandler(OnMonitorDequeueEvent);31ActorRuntime.RegisterEventHandler(OnMonitorDequeueEventException);32ActorRuntime.RegisterEventHandler(OnCreateMachine);33ActorRuntime.RegisterEventHandler(OnCreateMachineException);34ActorRuntime.RegisterEventHandler(OnCreateMachineFromTask);35ActorRuntime.RegisterEventHandler(OnCreateMachineFromTaskException);36ActorRuntime.RegisterEventHandler(OnCreateMachineFromTaskResult);37ActorRuntime.RegisterEventHandler(OnCreateMachineFromTaskResultException);38ActorRuntime.RegisterEventHandler(OnCreateMachineFromTaskCanceled);39ActorRuntime.RegisterEventHandler(OnCreateMachineFromTaskFaulted);40ActorRuntime.RegisterEventHandler(OnCreateMachineFromTaskCompleted);41ActorRuntime.RegisterEventHandler(OnHalt);42ActorRuntime.RegisterEventHandler(OnHaltException);43ActorRuntime.RegisterEventHandler(OnWaitNextEvent);44ActorRuntime.RegisterEventHandler(OnWaitNextEventException);45ActorRuntime.RegisterEventHandler(OnWaitNextEventTimeout);46ActorRuntime.RegisterEventHandler(OnWaitAllEvents);47ActorRuntime.RegisterEventHandler(OnWaitAllEventsException);48ActorRuntime.RegisterEventHandler(OnWaitAllEventsTimeout);49ActorRuntime.RegisterEventHandler(OnWaitAnyEvent);50ActorRuntime.RegisterEventHandler(OnWaitAnyEventException);51ActorRuntime.RegisterEventHandler(52 static void Main(string[] args)53 {54 ActorRuntimeLogXmlFormatter logFormatter = new ActorRuntimeLogXmlFormatter();55 logFormatter.OnEnqueueEvent += OnEnqueueEvent;56 ActorRuntime.SetLogFormatter(logFormatter);57 ActorRuntime.RegisterMonitor(typeof(Monitor1));58 ActorRuntime.RegisterActor(typeof(Actor1));59 ActorRuntime.RegisterActor(typeof(Actor2));60 ActorRuntime.Start();61 Console.ReadLine();62 }63 private static void OnEnqueueEvent(object sender, ActorRuntimeLogEventArgs e)64 {65 Console.WriteLine(e.ToString());66 }67 }68}69using Microsoft.Coyote.Actors;70using System;71using System.Collections.Generic;72using System.Linq;73using System.Text;74using System.Threading.Tasks;75{76 {77 static void Main(string[] args)78 {79 ActorRuntimeLogXmlFormatter logFormatter = new ActorRuntimeLogXmlFormatter();80 logFormatter.OnRaiseEvent += OnRaiseEvent;81 ActorRuntime.SetLogFormatter(logFormatter);82 ActorRuntime.RegisterMonitor(typeof(Monitor1));83 ActorRuntime.RegisterActor(typeof(Actor1));84 ActorRuntime.RegisterActor(typeof(Actor2

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OnDequeueEvent

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1using Microsoft.Coyote.Actors;2using System;3using System.IO;4{5 {6 static void Main(string[] args)7 {8 var formatter = new ActorRuntimeLogXmlFormatter();9 var log = new ActorRuntimeLog();10 formatter.OnDequeueEvent += Formatter_OnDequeueEvent;11 formatter.Write(log, "log.xml");12 }13 private static void Formatter_OnDequeueEvent(object sender, DequeueEventArgs e)14 {15 Console.WriteLine(e.Event);16 }17 }18}

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OnDequeueEvent

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1{2 static void Main(string[] args)3 {4 var runtime = Microsoft.Coyote.Runtime.CoyoteRuntime.Create();5 runtime.CreateActor(typeof(Actor1));6 runtime.Wait();7 }8}9{10 [OnEventDoAction(typeof(Event1), nameof(Handler))]11 class Init : State { }12 void Handler()13 {14 this.SendEvent(this.Id, new Event1());15 }16}17class Event1 : Event { }18{19 static void Main(string[] args)20 {21 var runtime = Microsoft.Coyote.Runtime.CoyoteRuntime.Create();22 runtime.CreateActor(typeof(Actor1));23 runtime.Wait();24 }25}26{27 [OnEventDoAction(typeof(Event1), nameof(Handler))]28 class Init : State { }29 void Handler()30 {31 this.SendEvent(this.Id, new Event1());32 }33}34class Event1 : Event { }35{36 static void Main(string[] args)37 {38 var runtime = Microsoft.Coyote.Runtime.CoyoteRuntime.Create();39 runtime.CreateActor(typeof(Actor1));40 runtime.Wait();41 }42}43{44 [OnEventDoAction(typeof(Event1), nameof(Handler))]45 class Init : State { }46 void Handler()47 {48 this.SendEvent(this.Id, new Event1());49 }50}51class Event1 : Event { }52{53 static void Main(string[] args)54 {55 var runtime = Microsoft.Coyote.Runtime.CoyoteRuntime.Create();56 runtime.CreateActor(typeof(Actor1));57 runtime.Wait();58 }59}60{61 [OnEventDoAction(typeof(Event1), nameof(Handler))]62 class Init : State { }63 void Handler()64 {65 this.SendEvent(this.Id, new Event1());66 }

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OnDequeueEvent

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Runtime;4{5 {6 static void Main(string[] args)7 {8 ActorRuntime.RegisterLogFormatter(new ActorRuntimeLogXmlFormatter());9 ActorRuntime.RegisterLogWriter(new ActorRuntimeLogWri

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