How to use OnPushState method of Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter class

Best Coyote code snippet using Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter.OnPushState

PLogFormatter.cs

Source:PLogFormatter.cs Github

copy

Full Screen

...54 : $" and reentered state '{stateName}";55 var text = $"<PopLog> '{id}' popped with unhandled event '{eventName}'{reenteredStateName}.";56 this.Logger.WriteLine(text);57 }58 public override void OnPushState(ActorId id, string currStateName, string newStateName)59 {60 base.OnPushState(id, this.GetShortName(currStateName), this.GetShortName(newStateName));61 }62 public override void OnWaitEvent(ActorId id, string stateName, params Type[] eventTypes)63 {64 base.OnWaitEvent(id, this.GetShortName(stateName), eventTypes);65 }66 public override void OnWaitEvent(ActorId id, string stateName, Type eventType)67 {68 base.OnWaitEvent(id, this.GetShortName(stateName), eventType);69 }70 public override void OnMonitorStateTransition(string monitorType, string stateName, bool isEntry, bool? isInHotState)71 {72 if (stateName.Contains("__InitState__"))73 {74 return;...

Full Screen

Full Screen

OnPushState

Using AI Code Generation

copy

Full Screen

1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.Tasks;11{12 {13 static void Main(string[] args)14 {15 var config = Configuration.Create();16 config.SchedulingStrategy = SchedulingStrategy.Systematic;17 config.SchedulingIterations = 1000;18 config.RuntimeLogWriter = new ActorRuntimeLogTextFormatter();19 config.RuntimeLogWriter.OnPushState += (sender, e) =>20 {21 Console.WriteLine("Pushing state {0} to stack", e.State);22 };23 config.RuntimeLogWriter.OnPopState += (sender, e) =>24 {25 Console.WriteLine("Popping state {0} from stack", e.State);26 };27 config.RuntimeLogWriter.OnPopState += (sender, e) =>28 {29 Console.WriteLine("Popping state {0} from stack", e.State);30 };31 config.RuntimeLogWriter.OnEnqueueEvent += (sender, e) =>32 {33 Console.WriteLine("Enqueuing event {0} to queue", e.Event);34 };35 config.RuntimeLogWriter.OnDequeueEvent += (sender, e) =>36 {37 Console.WriteLine("Dequeuing event {0} from queue", e.Event);38 };39 config.RuntimeLogWriter.OnRaiseEvent += (sender, e) =>40 {41 Console.WriteLine("Raising event {0} to machine {1}", e.Event, e.Machine);42 };43 config.RuntimeLogWriter.OnReceiveEvent += (sender, e) =>44 {45 Console.WriteLine("Receiving event {0} to machine {1}", e.Event, e.Machine);46 };47 config.RuntimeLogWriter.OnSendEvent += (sender, e) =>48 {49 Console.WriteLine("Sending event {0} to machine {1}", e.Event, e.Machine);50 };51 config.RuntimeLogWriter.OnCreateMachine += (sender, e) =>52 {53 Console.WriteLine("Creating machine {0}", e.Machine);54 };55 config.RuntimeLogWriter.OnHaltMachine += (sender, e) =>56 {57 Console.WriteLine("Halting machine {0}", e.Machine);58 };59 config.RuntimeLogWriter.OnWaitEvent += (

Full Screen

Full Screen

OnPushState

Using AI Code Generation

copy

Full Screen

1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Timers;9using Microsoft.Coyote.Runtime;10using Microsoft.Coyote.Specifications;11{12 {13 static void Main(string[] args)14 {15 ActorRuntimeLogTextFormatter.OnPushState += ActorRuntimeLogTextFormatter_OnPushState;16 ActorRuntime runtime = ActorRuntime.Create();17 runtime.CreateActor(typeof(MyActor));18 Console.ReadLine();19 }20 private static void ActorRuntimeLogTextFormatter_OnPushState(ActorId actor, string state)21 {22 Console.WriteLine("ActorId: " + actor + " State: " + state);23 }24 }25 {26 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]27 class InitState : State { }28 void Init()29 {30 Console.WriteLine("Init");31 this.RaiseEvent(UnitEvent.Instance);32 }33 [OnEventDoAction(typeof(UnitEvent), nameof(DoWork))]34 class WorkingState : State { }35 void DoWork()36 {37 Console.WriteLine("DoWork");38 this.RaiseEvent(UnitEvent.Instance);39 }40 }41}

Full Screen

Full Screen

OnPushState

Using AI Code Generation

copy

Full Screen

1var actorRuntimeLogTextFormatter = new ActorRuntimeLogTextFormatter();2actorRuntimeLogTextFormatter.OnPushState += ActorRuntimeLogTextFormatter_OnPushState;3var actorRuntime = new ActorRuntime(actorRuntimeLogTextFormatter);4private static void ActorRuntimeLogTextFormatter_OnPushState(object sender, ActorRuntimeLogTextFormatter.PushStateEventArgs e)5{6 Console.WriteLine($"ActorRuntimeLogTextFormatter_OnPushState: {e.State}");7}8var actorRuntimeLogTextFormatter = new ActorRuntimeLogTextFormatter();9actorRuntimeLogTextFormatter.OnPopState += ActorRuntimeLogTextFormatter_OnPopState;10var actorRuntime = new ActorRuntime(actorRuntimeLogTextFormatter);11private static void ActorRuntimeLogTextFormatter_OnPopState(object sender, ActorRuntimeLogTextFormatter.PopStateEventArgs e)12{13 Console.WriteLine($"ActorRuntimeLogTextFormatter_OnPopState: {e.State}");14}15var actorRuntimeLogTextFormatter = new ActorRuntimeLogTextFormatter();16actorRuntimeLogTextFormatter.OnEnqueueEvent += ActorRuntimeLogTextFormatter_OnEnqueueEvent;17var actorRuntime = new ActorRuntime(actorRuntimeLogTextFormatter);

Full Screen

Full Screen

OnPushState

Using AI Code Generation

copy

Full Screen

1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7{8 {9 static void Main(string[] args)10 {11 ActorRuntimeLogTextFormatter formatter = new ActorRuntimeLogTextFormatter();12 formatter.OnPushState += Formatter_OnPushState;13 ActorRuntime.SetLogFormatter(formatter);14 ActorRuntime.LogWriter = Console.Out;15 ActorRuntime.LogWriter.WriteLine("Hello World");16 }17 private static void Formatter_OnPushState(object sender, OnPushStateEventArgs e)18 {19 ActorRuntime.LogWriter.WriteLine("OnPushState: " + e.State);20 }21 }22}

Full Screen

Full Screen

OnPushState

Using AI Code Generation

copy

Full Screen

1using System;2using System.Collections.Generic;3using System.IO;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.Coverage;10using Microsoft.Coyote.Actors.Timers;11using Microsoft.Coyote.IO;12using Microsoft.Coyote.Scheduling;13using Microsoft.Coyote.Specifications;14using Microsoft.Coyote.SystematicTesting;15using Microsoft.Coyote.Tasks;16using Microsoft.Coyote.Tests.Common;17using Microsoft.Coyote.Tests.Common.Actors;18using Microsoft.Coyote.Tests.Common.Coverage;19using Microsoft.Coyote.Tests.Common.Events;20using Microsoft.Coyote.Tests.Common.Tasks;21using Microsoft.Coyote.Tests.Common.Timers;22using Microsoft.Coyote.Tests.Common.Utilities;23using Microsoft.Coyote.Tests.Common.Workers;24using Microsoft.Coyote.Tests.Systematic;25using Microsoft.Coyote.Tests.Systematic.Actors;26using Microsoft.Coyote.Tests.Systematic.Coverage;27using Microsoft.Coyote.Tests.Systematic.Scheduling;28using Microsoft.Coyote.Tests.Systematic.Tasks;29using Microsoft.Coyote.Tests.Systematic.Timers;30using Microsoft.Coyote.Tests.Systematic.Workers;31using Microsoft.Coyote.Tests.SystematicBugFinding;32using Microsoft.Coyote.Tests.SystematicBugFinding.BugFindingTests;33using Microsoft.Coyote.Tests.SystematicBugFinding.Coverage;34using Microsoft.Coyote.Tests.SystematicBugFinding.Scheduling;35using Microsoft.Coyote.Tests.SystematicBugFinding.Tasks;36using Microsoft.Coyote.Tests.SystematicBugFinding.Timers;37using Microsoft.Coyote.Tests.SystematicBugFinding.Workers;38using Microsoft.Coyote.Tests.SystematicTesting;39using Microsoft.Coyote.Tests.SystematicTesting.Actors;40using Microsoft.Coyote.Tests.SystematicTesting.BugFinding;41using Microsoft.Coyote.Tests.SystematicTesting.Coverage;42using Microsoft.Coyote.Tests.SystematicTesting.Scheduling;43using Microsoft.Coyote.Tests.SystematicTesting.Tasks;44using Microsoft.Coyote.Tests.SystematicTesting.Timers;45using Microsoft.Coyote.Tests.SystematicTesting.Workers;46using Microsoft.Coyote.Tests.Timers;47using Microsoft.Coyote.Tests.Workers;48using Microsoft.Coyote.TestingServices;49using Microsoft.Coyote.TestingServices.Coverage;

Full Screen

Full Screen

OnPushState

Using AI Code Generation

copy

Full Screen

1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Timers;9using Microsoft.Coyote.Actors.BugFinding;10using Microsoft.Coyote.Actors.BugFinding.Strategies;11using Microsoft.Coyote.Actors.BugFinding.Coverage;12using Microsoft.Coyote.Actors.BugFinding.Coverage.CoverageGraphs;13using Microsoft.Coyote.Actors.BugFinding.Coverage.CoverageGraphs.CoverageGraphBuilders;14using Microsoft.Coyote.Actors.BugFinding.Coverage.CoverageGraphs.CoverageGraphBuilders.Strategy;15using Microsoft.Coyote.Actors.BugFinding.Coverage.CoverageGraphs.CoverageGraphBuilders.Strategy.Reduction;16using Microsoft.Coyote.Actors.BugFinding.Coverage.CoverageGraphs.CoverageGraphBuilders.Strategy.Reduction.ReductionRules;17using Microsoft.Coyote.Actors.BugFinding.Coverage.CoverageGraphs.CoverageGraphBuilders.Strategy.Reduction.ReductionRules.ReductionRuleSets;18using Microsoft.Coyote.Actors.BugFinding.Coverage.CoverageGraphs.CoverageGraphBuilders.Strategy.Reduction.ReductionRules.ReductionRuleSets.CustomRuleSets;19using Microsoft.Coyote.Actors.BugFinding.Coverage.CoverageGraphs.CoverageGraphBuilders.Strategy.Reduction.ReductionRules.ReductionRuleSets.CustomRuleSets.CustomRuleSet1;20using Microsoft.Coyote.Actors.BugFinding.Coverage.CoverageGraphs.CoverageGraphBuilders.Strategy.Reduction.ReductionRules.ReductionRuleSets.CustomRuleSets.CustomRuleSet2;21using Microsoft.Coyote.Actors.BugFinding.Coverage.CoverageGraphs.CoverageGraphBuilders.Strategy.Reduction.ReductionRules.ReductionRuleSets.CustomRuleSets.CustomRuleSet3;22using Microsoft.Coyote.Actors.BugFinding.Coverage.CoverageGraphs.CoverageGraphBuilders.Strategy.Reduction.ReductionRules.ReductionRuleSets.CustomRuleSets.CustomRuleSet4;

Full Screen

Full Screen

OnPushState

Using AI Code Generation

copy

Full Screen

1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.Tasks;10{11 {12 static void Main(string[] args)13 {14 var configuration = Configuration.Create();15 configuration.TestingIterations = 100;16 configuration.SchedulingIterations = 100;17 configuration.LogWriter = new Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter();18 configuration.SchedulingStrategy = SchedulingStrategy.DFS;19 configuration.RandomSchedulingSeed = 1;20 configuration.EnableCycleDetection = false;21 configuration.EnableDataRaceDetection = false;22 configuration.EnableHotStateDetection = false;23 configuration.EnableLivenessChecking = false;24 configuration.EnableOperationInterleavings = false;25 configuration.EnablePhaseInterleavings = false;26 configuration.EnableRandomExecution = false;27 configuration.EnableStateGraphChecking = false;28 configuration.EnableTaskDebugging = false;29 configuration.EnableActorDebugging = false;30 configuration.EnableBuggyActorFinding = false;31 configuration.EnableActorMonitoring = false;32 configuration.EnableStateGraphVisualization = false;33 configuration.EnableCoverageCollection = false;34 configuration.EnableFullExploration = false;35 configuration.EnableFairScheduling = false;36 configuration.EnablePerformanceTracing = false;37 configuration.EnableProgramStatePrinting = false;38 configuration.EnableStateGraphVisualization = false;39 configuration.EnableStateGraphVisualization = false;40 configuration.EnableVerboseTrace = false;41 configuration.EnableWaitOperations = false;

Full Screen

Full Screen

OnPushState

Using AI Code Generation

copy

Full Screen

1using System;2using System.IO;3using Microsoft.Coyote.Actors;4{5 {6 private TextWriter writer;7 public ActorRuntimeLogTextFormatter(TextWriter writer)8 {9 this.writer = writer;10 }11 public void OnPushState(string stateName)12 {13 writer.WriteLine("Pushed state {0}", stateName);14 }15 }16}17using System;18using System.IO;19using Microsoft.Coyote.Actors;20{21 {22 private TextWriter writer;23 public ActorRuntimeLogTextFormatter(TextWriter writer)24 {25 this.writer = writer;26 }27 public void OnPopState(string stateName)28 {29 writer.WriteLine("Popped state {0}", stateName);30 }31 }32}33using System;34using System.IO;35using Microsoft.Coyote.Actors;36{37 {38 private TextWriter writer;39 public ActorRuntimeLogTextFormatter(TextWriter writer)40 {41 this.writer = writer;42 }43 public void OnSendEvent(string stateName, string eventName, string targetActor)44 {45 writer.WriteLine("Send event {0} from state {1} to actor {2}", eventName, stateName, targetActor);46 }47 }48}49using System;50using System.IO;51using Microsoft.Coyote.Actors;52{53 {

Full Screen

Full Screen

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful