Best Coyote code snippet using Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter.OnHandleRaisedEvent
ActorRuntimeLogTextFormatter.cs
Source:ActorRuntimeLogTextFormatter.cs
...164 string text = $"<HaltLog> {id} halted with {inboxSize} events in its inbox.";165 this.Logger.WriteLine(text);166 }167 /// <inheritdoc/>168 public virtual void OnHandleRaisedEvent(ActorId id, string stateName, Event e)169 {170 }171 /// <inheritdoc/>172 public virtual void OnMonitorExecuteAction(string monitorType, string stateName, string actionName)173 {174 string text = $"<MonitorLog> {monitorType} executed action '{actionName}' in state '{stateName}'.";175 this.Logger.WriteLine(text);176 }177 /// <inheritdoc/>178 public virtual void OnMonitorProcessEvent(string monitorType, string stateName, string senderName,179 string senderType, string senderStateName, Event e)180 {181 string eventName = e.GetType().FullName;182 string text = $"<MonitorLog> {monitorType} is processing event '{eventName}' in state '{stateName}'.";...
PLogFormatter.cs
Source:PLogFormatter.cs
...188 public override void OnCreateMonitor(string monitorType)189 {190 base.OnCreateMonitor(this.GetShortName(monitorType));191 }192 public override void OnHandleRaisedEvent(ActorId id, string stateName, Event e)193 {194 }195 public override void OnRandom(object result, string callerName, string callerType)196 {197 }198 }199}...
OnHandleRaisedEvent
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Timers;4using Microsoft.Coyote.Actors.Logging;5using Microsoft.Coyote.SystematicTesting;6using Microsoft.Coyote.SystematicTesting.Logging;7using System;8using System.Threading;9{10 {11 public static void Main(string[] args)12 {13 var runtime = RuntimeFactory.Create();14 runtime.SetLogger(new CoyoteApplication1.MyLogger());15 var testEngine = new SystematicTestingEngine(runtime, configuration: null);16 testEngine.Run();17 }18 }19}20{21 {22 public void OnCreateActor(ActorId actor, Type type, ActorId creator, Event initialEvent, Guid opGroupId, Guid opId)23 {24 Console.WriteLine("Actor Created");25 }26 public void OnCreateMachine(Type type, Guid opGroupId, Guid opId)27 {28 Console.WriteLine("Machine Created");29 }30 public void OnEnqueueEvent(ActorId actor, Event e, Guid opGroupId, Guid opId)31 {32 Console.WriteLine("Event Enqueued");33 }34 public void OnExecuteAction(ActorId actor, Event e, string actionName, Guid opGroupId, Guid opId)35 {36 Console.WriteLine("Action Executed");37 }38 public void OnGotoState(ActorId actor, Type type, string stateName, Guid opGroupId, Guid opId)39 {40 Console.WriteLine("State Changed");41 }42 public void OnHalt(ActorId actor, Guid opGroupId, Guid opId)43 {44 Console.WriteLine("Actor Halted");45 }46 public void OnHandleRaisedEvent(ActorId actor, Event e, Guid opGroupId, Guid opId)47 {48 Console.WriteLine("Raised Event Handled");49 }50 public void OnPopState(ActorId actor, Type type, string stateName, Guid opGroupId, Guid opId)51 {52 Console.WriteLine("State Popped");53 }54 public void OnPushState(ActorId actor, Type type, string stateName, Guid opGroupId, Guid opId)55 {56 Console.WriteLine("State Pushed");
OnHandleRaisedEvent
Using AI Code Generation
1{2 {3 public ActorRuntimeLogTextFormatter(TextWriter writer) : base(writer)4 {5 }6 public override void OnHandleRaisedEvent(Event e, ActorId actor, EventInfo info)7 {8 }9 }10}11{12 {13 public ActorRuntimeLogTextFormatter(TextWriter writer) : base(writer)14 {15 }16 public override void OnHandleRaisedEvent(Event e, ActorId actor, EventInfo info)17 {18 }19 }20}21{22 {23 public ActorRuntimeLogTextFormatter(TextWriter writer) : base(writer)24 {25 }26 public override void OnHandleRaisedEvent(Event e, ActorId actor, EventInfo info)27 {28 }29 }30}31{32 {33 public ActorRuntimeLogTextFormatter(TextWriter writer) : base(writer)34 {35 }36 public override void OnHandleRaisedEvent(Event e, ActorId actor, EventInfo info)37 {38 }39 }40}41{42 {43 public ActorRuntimeLogTextFormatter(TextWriter writer) : base(writer)44 {45 }46 public override void OnHandleRaisedEvent(Event e, ActorId actor, EventInfo info)47 {48 }49 }50}51{
OnHandleRaisedEvent
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Timers;3using Microsoft.Coyote.SystematicTesting;4using Microsoft.Coyote.Tasks;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10using System.IO;11{12 {13 static void Main(string[] args)14 {15 var runtime = RuntimeFactory.Create();16 var logger = new StreamWriter("log.txt");17 var formatter = new ActorRuntimeLogTextFormatter();18 runtime.AttachLogger(logger, formatter);19 runtime.CreateActor(typeof(MyActor));20 runtime.Wait();21 logger.Flush();22 }23 }24 {25 protected override Task OnInitializeAsync(Event initialEvent)26 {27 this.CreateTimer(this.Id, TimeSpan.FromSeconds(1));28 this.CreateActor(typeof(MyActor));29 return Task.CompletedTask;30 }31 protected override Task OnEventAsync(Event e)32 {33 if (e is TimerElapsedEvent)34 {35 this.CreateTimer(this.Id, TimeSpan.FromSeconds(1));36 this.CreateActor(typeof(MyActor));37 }38 return Task.CompletedTask;39 }40 }41}42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.Timers;44using Microsoft.Coyote.SystematicTesting;45using Microsoft.Coyote.Tasks;46using System;47using System.Collections.Generic;48using System.Linq;49using System.Text;50using System.Threading.Tasks;51using System.IO;52{53 {54 static void Main(string[] args)55 {56 var runtime = RuntimeFactory.Create();57 var logger = new StreamWriter("log.txt");58 var formatter = new ActorRuntimeLogTextFormatter();59 runtime.AttachLogger(logger, formatter);
OnHandleRaisedEvent
Using AI Code Generation
1using System;2using System.IO;3using System.Text;4using System.Threading;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Logging;9using Microsoft.Coyote.IO;10using Microsoft.Coyote.Specifications;11using Microsoft.Coyote.SystematicTesting;12using Microsoft.Coyote.SystematicTesting.Strategies;13using Microsoft.Coyote.Tasks;14using Microsoft.Coyote.Timers;15using Microsoft.Coyote.Timers.Logging;16{17 {18 public static void Main(string[] args)19 {20 var configuration = Configuration.Create();21 configuration.LoggingLevel = LogLevel.Verbose;22 configuration.Strategy = TestingStrategy.Exploration;23 configuration.SchedulingIterations = 100;24 configuration.TestingIterations = 100;25 configuration.MaxFairSchedulingSteps = 10000;26 configuration.EnableCycleDetection = true;27 configuration.EnableDataRaceDetection = true;28 configuration.EnableDoubleEpsilonChecks = true;29 configuration.EnableIntegerOverflowChecks = true;30 configuration.EnableActorGarbageCollection = true;31 configuration.EnableActorTaskInlining = true;32 configuration.EnableActorStatePrinting = true;33 configuration.EnableActorTaskCancellation = true;34 configuration.EnableActorTaskWaitMonitoring = true;35 configuration.EnableActorTaskWaitCancellation = true;36 configuration.EnableActorTaskWaitTimeout = true;37 configuration.EnableActorTaskWaitAny = true;38 configuration.EnableActorTaskWaitAll = true;39 configuration.EnableActorTaskWaitAnyCancellation = true;40 configuration.EnableActorTaskWaitAllCancellation = true;41 configuration.EnableActorTaskWaitAnyTimeout = true;42 configuration.EnableActorTaskWaitAllTimeout = true;43 configuration.EnableActorTaskWaitAnyCancellationTimeout = true;44 configuration.EnableActorTaskWaitAllCancellationTimeout = true;45 configuration.EnableActorTaskYield = true;46 configuration.EnableActorTaskDelay = true;47 configuration.EnableActorTaskDelayCancellation = true;48 configuration.EnableActorTaskDelayTimeout = true;49 configuration.EnableActorTaskDelayCancellationTimeout = true;50 configuration.EnableActorTaskDelayInfinite = true;51 configuration.EnableActorTaskDelayInfiniteCancellation = true;52 configuration.EnableActorTimerCancellation = true;53 configuration.EnableActorTimerCancellationWithTimeout = true;54 configuration.EnableActorTimerCancellationWithInfiniteTimeout = true;55 configuration.EnableActorTimerCancellationWithPeriodicTimer = true;
OnHandleRaisedEvent
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Timers;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 ActorRuntime.RegisterMonitor<Monitor1>();11 ActorRuntime.RegisterMonitor<Monitor2>();12 ActorRuntime.RegisterMonitor<Monitor3>();13 ActorRuntime.RegisterMonitor<Monitor4>();14 ActorRuntime.RegisterMonitor<Monitor5>();15 ActorRuntime.RegisterMonitor<Monitor6>();16 ActorRuntime.RegisterMonitor<Monitor7>();17 ActorRuntime.RegisterMonitor<Monitor8>();18 ActorRuntime.RegisterMonitor<Monitor9>();19 ActorRuntime.RegisterMonitor<Monitor10>();20 ActorRuntime.RegisterMonitor<Monitor11>();21 ActorRuntime.RegisterMonitor<Monitor12>();22 ActorRuntime.RegisterMonitor<Monitor13>();23 ActorRuntime.RegisterMonitor<Monitor14>();24 ActorRuntime.RegisterMonitor<Monitor15>();25 ActorRuntime.RegisterMonitor<Monitor16>();26 ActorRuntime.RegisterMonitor<Monitor17>();27 ActorRuntime.RegisterMonitor<Monitor18>();28 ActorRuntime.RegisterMonitor<Monitor19>();29 ActorRuntime.RegisterMonitor<Monitor20>();30 ActorRuntime.RegisterMonitor<Monitor21>();31 ActorRuntime.RegisterMonitor<Monitor22>();32 ActorRuntime.RegisterMonitor<Monitor23>();33 ActorRuntime.RegisterMonitor<Monitor24>();34 ActorRuntime.RegisterMonitor<Monitor25>();35 ActorRuntime.RegisterMonitor<Monitor26>();36 ActorRuntime.RegisterMonitor<Monitor27>();37 ActorRuntime.RegisterMonitor<Monitor28>();38 ActorRuntime.RegisterMonitor<Monitor29>();39 ActorRuntime.RegisterMonitor<Monitor30>();40 ActorRuntime.RegisterMonitor<Monitor31>();41 ActorRuntime.RegisterMonitor<Monitor32>();42 ActorRuntime.RegisterMonitor<Monitor33>();43 ActorRuntime.RegisterMonitor<Monitor34>();44 ActorRuntime.RegisterMonitor<Monitor35>();45 ActorRuntime.RegisterMonitor<Monitor36>();46 ActorRuntime.RegisterMonitor<Monitor37>();47 ActorRuntime.RegisterMonitor<Monitor38>();48 ActorRuntime.RegisterMonitor<Monitor39>();49 ActorRuntime.RegisterMonitor<Monitor40>();50 ActorRuntime.RegisterMonitor<Monitor41>();51 ActorRuntime.RegisterMonitor<Monitor42>();52 ActorRuntime.RegisterMonitor<Monitor43>();53 ActorRuntime.RegisterMonitor<Monitor44>();54 ActorRuntime.RegisterMonitor<Monitor45>();55 ActorRuntime.RegisterMonitor<Monitor46>();56 ActorRuntime.RegisterMonitor<Monitor47>();57 ActorRuntime.RegisterMonitor<Monitor48>();
OnHandleRaisedEvent
Using AI Code Generation
1{2 public static void Main(string[] args)3 {4 var runtimeLog = new Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter();5 var runtime = Microsoft.Coyote.RuntimeFactory.Create(runtimeLog);6 var actor = runtime.CreateActor(typeof(Actor1));7 runtime.SendEvent(actor, new Event1());8 runtime.Wait();9 Console.WriteLine(runtimeLog.ToString());10 }11}12{13 public static void Main(string[] args)14 {15 var runtimeLog = new Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter();16 var runtime = Microsoft.Coyote.RuntimeFactory.Create(runtimeLog);17 var actor = runtime.CreateActor(typeof(Actor1));18 runtime.SendEvent(actor, new Event1());19 runtime.Wait();20 Console.WriteLine(runtimeLog.ToString());21 }22}23{24 public static void Main(string[] args)25 {26 var runtimeLog = new Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter();27 var runtime = Microsoft.Coyote.RuntimeFactory.Create(runtimeLog);28 var actor = runtime.CreateActor(typeof(Actor1));29 runtime.SendEvent(actor, new Event1());30 runtime.Wait();31 Console.WriteLine(runtimeLog.ToString());32 }33}
OnHandleRaisedEvent
Using AI Code Generation
1Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter.OnHandleRaisedEvent += (sender, args) =>2{3 Console.WriteLine(args);4};5Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter.OnHandleProcessedEvent += (sender, args) =>6{7 Console.WriteLine(args);8};9Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter.OnHandleSentEvent += (sender, args) =>10{11 Console.WriteLine(args);12};13Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter.OnHandleReceivedEvent += (sender, args) =>14{15 Console.WriteLine(args);16};17Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter.OnHandleCreatedActor += (sender, args) =>18{19 Console.WriteLine(args);20};21Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter.OnHandleCreatedActor += (sender, args) =>22{23 Console.WriteLine(args);24};25Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter.OnHandleCreatedMonitor += (sender, args) =>26{27 Console.WriteLine(args);28};29Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter.OnHandleCreatedTimer += (sender, args) =>30{31 Console.WriteLine(args);32};
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