How to use OnDefaultEventHandler method of Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter class

Best Coyote code snippet using Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter.OnDefaultEventHandler

PLogFormatter.cs

Source:PLogFormatter.cs Github

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...36 return;37 }38 base.OnStateTransition(id, this.GetShortName(stateName), isEntry);39 }40 public override void OnDefaultEventHandler(ActorId id, string stateName)41 {42 base.OnDefaultEventHandler(id, this.GetShortName(stateName));43 }44 public override void OnPopState(ActorId id, string currStateName, string restoredStateName)45 {46 base.OnPopState(id, this.GetShortName(currStateName), this.GetShortName(restoredStateName));47 }48 public override void OnPopStateUnhandledEvent(ActorId id, string stateName, Event e)49 {50 stateName = this.GetShortName(stateName);51 string eventName = this.GetEventNameWithPayload(e);52 var reenteredStateName = string.IsNullOrEmpty(stateName)53 ? string.Empty54 : $" and reentered state '{stateName}";55 var text = $"<PopLog> '{id}' popped with unhandled event '{eventName}'{reenteredStateName}.";56 this.Logger.WriteLine(text);...

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OnDefaultEventHandler

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Timers;9using Microsoft.Coyote.Specifications;10{11 {12 static void Main(string[] args)13 {14 ActorRuntime.RegisterLogTextFormatter(new Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter());15 ActorRuntime.RegisterEventHandler<Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter, Microsoft.Coyote.Actors.DefaultEvent>(Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter.OnDefaultEventHandler);16 ActorRuntime.RegisterEventHandler<Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter, Microsoft.Coyote.Actors.ReceiveEvent>(Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter.OnReceiveEventHandler);17 ActorRuntime.RegisterEventHandler<Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter, Microsoft.Coyote.Actors.SendEvent>(Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter.OnSendEventHandler);18 ActorRuntime.RegisterEventHandler<Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter, Microsoft.Coyote.Actors.CreateActor>(Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter.OnCreateActorHandler);19 ActorRuntime.RegisterEventHandler<Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter, Microsoft.Coyote.Actors.HaltEvent>(Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter.OnHaltEventHandler);20 ActorRuntime.RegisterEventHandler<Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter, Microsoft.Coyote.Actors.RaiseEvent>(Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter.OnRaiseEventHandler);21 ActorRuntime.RegisterEventHandler<Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter, Microsoft.Coyote.Actors.DequeueEvent>(Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter.OnDequeueEventHandler);22 ActorRuntime.RegisterEventHandler<Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter, Microsoft.Coyote.Actors.EnqueueEvent>(Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter.OnEnqueueEventHandler);23 ActorRuntime.RegisterEventHandler<Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter, Microsoft.Coyote.Actors.PushEvent>(Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter.OnPushEventHandler);

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OnDefaultEventHandler

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.IO;4using System.Linq;5using System.Reflection;6using System.Text;7using System.Threading.Tasks;8using Microsoft.Coyote;9using Microsoft.Coyote.Actors;10using Microsoft.Coyote.IO;11using Microsoft.Coyote.SystematicTesting;12using Microsoft.Coyote.Tasks;13using System.Threading;14{15{16static void Main(string[] args)17{18ActorRuntime runtime = ActorRuntime.Create();19runtime.SetLogWriter(new StreamWriter("log.txt"));20runtime.SetLogFormatter(new ActorRuntimeLogTextFormatter());21runtime.SetLogFilter((Event e) => { return true; });22runtime.SetLogFilter((Event e) => { return false; });23runtime.SetLogFilter((Event e) => { return e.GetType().Name == "e"; });24runtime.SetLogFilter((Event e) => { return e.GetType().Name != "e"; });25runtime.SetLogFilter((Event e) => { return e.GetType().Name == "e" || e.GetType().Name == "f"; });26runtime.SetLogFilter((Event e) => { return e.GetType().Name == "e" && e.GetType().Name == "f"; });27runtime.SetLogFilter((Event e) => { return e.GetType().Name == "e" && e.GetType().Name != "f"; });28runtime.SetLogFilter((Event e) => { return e.GetType().Name != "e" && e.GetType().Name == "f"; });29runtime.SetLogFilter((Event e) => { return e.GetType().Name != "e" && e.GetType().Name != "f"; });30runtime.SetLogFilter((Event e) => { return e.GetType().Name == "e" || e.GetType().Name == "f" || e.GetType().Name == "g"; });31runtime.SetLogFilter((Event e) => { return e.GetType().Name == "e" || e.GetType().Name == "f" || e.GetType().Name != "g"; });32runtime.SetLogFilter((Event e) => { return e.GetType().Name == "e" || e.GetType().Name != "f" || e.GetType().Name == "g"; });33runtime.SetLogFilter((Event e) => { return e.GetType().Name == "e" || e.GetType().Name != "f" || e.GetType().Name != "g"; });34runtime.SetLogFilter((Event e) => { return e.GetType().Name != "

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OnDefaultEventHandler

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Runtime;8{9 {10 static void Main(string[] args)11 {12 ActorRuntimeLogTextFormatter formatter = new ActorRuntimeLogTextFormatter();13 Console.WriteLine(formatter.OnDefaultEventHander("A", "B", "C"));14 Console.ReadLine();15 }16 }17}18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Runtime;25{26 {27 static void Main(string[] args)28 {29 ActorRuntimeLogTextFormatter formatter = new ActorRuntimeLogTextFormatter();30 Console.WriteLine(formatter.OnDefaultEventHander("A", "B", "C"));31 Console.ReadLine();32 }33 }34}35using System;36using System.Collections.Generic;37using System.Linq;38using System.Text;39using System.Threading.Tasks;40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Runtime;42{43 {44 static void Main(string[] args)45 {46 ActorRuntimeLogTextFormatter formatter = new ActorRuntimeLogTextFormatter();47 Console.WriteLine(formatter.OnDefaultEventHander("A", "B", "C"));48 Console.ReadLine();49 }50 }51}52using System;53using System.Collections.Generic;54using System.Linq;55using System.Text;56using System.Threading.Tasks;57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Runtime;59{60 {61 static void Main(string[] args)62 {63 ActorRuntimeLogTextFormatter formatter = new ActorRuntimeLogTextFormatter();64 Console.WriteLine(formatter.OnDefaultEventHander("A", "B", "C"));65 Console.ReadLine();

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OnDefaultEventHandler

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using System;4{5 {6 static void Main(string[] args)7 {8 ActorRuntime.RegisterLogTextFormatter(new ActorRuntimeLogTextFormatter());9 ActorRuntime.RegisterOnDefaultEventHandler((string message) =>10 {11 Console.WriteLine(message);12 });13 ActorRuntime.RegisterOnDefaultErrorHandler((Exception ex) =>14 {15 Console.WriteLine(ex.Message);16 });17 ActorRuntime.RegisterOnDefaultExceptionLogger((Exception ex) =>18 {19 Console.WriteLine(ex.Message);20 });21 ActorRuntime.RegisterOnDefaultStateLogger((string message) =>22 {23 Console.WriteLine(message);24 });25 ActorRuntime.RegisterOnDefaultMonitorLogger((string message) =>26 {27 Console.WriteLine(message);28 });29 ActorRuntime.RegisterOnDefaultMonitorErrorHandler((Exception ex) =>30 {31 Console.WriteLine(ex.Message);32 });33 ActorRuntime.RegisterOnDefaultMonitorExceptionLogger((Exception ex) =>34 {35 Console.WriteLine(ex.Message);36 });37 ActorRuntime.RegisterOnDefaultMonitorStateLogger((string message) =>38 {39 Console.WriteLine(message);40 });41 ActorRuntime.RegisterOnDefaultActorLogger((string message) =>42 {43 Console.WriteLine(message);44 });45 ActorRuntime.RegisterOnDefaultActorErrorHandler((Exception ex) =>46 {47 Console.WriteLine(ex.Message);48 });49 ActorRuntime.RegisterOnDefaultActorExceptionLogger((Exception ex) =>50 {51 Console.WriteLine(ex.Message);52 });53 ActorRuntime.RegisterOnDefaultActorStateLogger((string message) =>54 {55 Console.WriteLine(message);56 });57 ActorRuntime.RegisterOnDefaultActorMonitorLogger((string message) =>58 {59 Console.WriteLine(message);60 });61 ActorRuntime.RegisterOnDefaultActorMonitorErrorHandler((Exception ex) =>62 {63 Console.WriteLine(ex.Message);64 });65 ActorRuntime.RegisterOnDefaultActorMonitorExceptionLogger((Exception ex) =>66 {67 Console.WriteLine(ex.Message);68 });69 ActorRuntime.RegisterOnDefaultActorMonitorStateLogger((string message) =>70 {71 Console.WriteLine(message);72 });73 ActorRuntime.RegisterOnDefaultActorTaskLogger((string message) =>74 {75 Console.WriteLine(message);76 });77 ActorRuntime.RegisterOnDefaultActorTaskErrorHandler((Exception ex) =>78 {79 Console.WriteLine(ex.Message);80 });81 ActorRuntime.RegisterOnDefaultActorTaskExceptionLogger((Exception ex) =>82 {83 Console.WriteLine(ex.Message);84 });

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OnDefaultEventHandler

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Timers;3using Microsoft.Coyote.SystematicTesting;4using System;5using System.Threading.Tasks;6{7 {8 public static void Main(string[] args)9 {10 var config = Configuration.Create();11 config.SchedulingIterations = 10;12 config.PerformFullExploration = true;13 config.SchedulingStrategy = SchedulingStrategy.Random;14 config.LogWriter = new ActorRuntimeLogTextFormatter();15 config.LogWriter.OnDefaultEventHandler += LogWriter_OnDefaultEventHandler;16 config.Verbose = 1;17 config.TestingIterations = 10;18 config.MaxFairSchedulingSteps = 100;19 config.EnableCycleDetection = true;20 config.EnableDataRaceDetection = true;21 config.EnableIntegerOverflowDetection = true;22 config.EnableDeadlockDetection = true;23 config.EnableOperationCanceledException = true;24 config.EnableObjectDisposedException = true;25 config.EnableIndexOutOfRangeException = true;26 config.EnableNullReferenceException = true;27 config.EnableDivideByZeroException = true;28 config.EnableActorDeadlockDetection = true;29 config.EnableActorTaskDeadlockDetection = true;30 SystematicTestingEngine engine = new SystematicTestingEngine(config);31 engine.Run();

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OnDefaultEventHandler

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.SystematicTesting;7{8 {9 public static void Main()10 {11 var configuration = Configuration.Create();12 configuration.TestingIterations = 100;13 configuration.SchedulingIterations = 100;14 configuration.UseRandomScheduling = true;15 configuration.SchedulingStrategy = SchedulingStrategy.DFS;16 configuration.LogWriter = new ActorRuntimeLogTextFormatter(new ConsoleLogWriter(), OnDefaultEventHandler);17 configuration.Verbose = 2;18 configuration.MaxFairSchedulingSteps = 1000;19 configuration.MaxUnfairSchedulingSteps = 1000;20 var test = new SystematicTestingEngine(configuration);21 test.Run();22 }23 private static void OnDefaultEventHandler(ActorRuntimeLogTextFormatter sender, DefaultEventHandlerEventArgs args)24 {25 Console.WriteLine("Default event handler for actor '{0}' is called for event '{1}'", args.ActorId, args.Event);26 }27 }28 {29 public int Value;30 public E(int value)31 {32 this.Value = value;33 }34 }35 {36 [OnEntry(nameof(InitOnEntry))]37 [OnEventDoAction(typeof(E), nameof(HandleE))]38 {39 }40 private void InitOnEntry()41 {42 this.Send(this.Id, new E(1));43 this.Send(this.Id, new E(2));44 this.Send(this.Id, new E(3));45 }46 private void HandleE()47 {48 this.Assert(false);49 }50 }51}52Default event handler for actor 'M(1)' is called for event 'E(1)'53Default event handler for actor 'M(1)' is called for event 'E(2)'54Default event handler for actor 'M(1)' is called for event 'E(3)'

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OnDefaultEventHandler

Using AI Code Generation

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1using System;2using System.IO;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Reproducers;8{9 {10 static void Main(string[] args)11 {12 var configuration = Configuration.Create();13 configuration.UseMicrosoftLogging();14 configuration.UseRandomSchedulingBugFindingStrategy();15 configuration.SetBugFindingStrategyMaxSchedulingSteps(1000);16 configuration.SetBugFindingStrategyMaxFairSchedulingSteps(1000);

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OnDefaultEventHandler

Using AI Code Generation

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1using System;2using System.IO;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.IO;8using Microsoft.Coyote.Logging;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.SystematicTesting;11using Microsoft.Coyote.Tasks;12using Microsoft.Coyote.Tests.Common;13using Microsoft.Coyote.Tests.Common.Actors;14using Microsoft.Coyote.Tests.Common.Actors.BugFinding;15using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Errors;16using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks;17using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Timers;18using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tuples;19using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Utilities;20using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Values;21using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Workflows;22using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection;23using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection.Deadlocks;24using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection.NoDeadlocks;25using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection.NoDeadlocks.Channels;26using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection.NoDeadlocks.Channels.BugFinding;27using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection.NoDeadlocks.Channels.BugFinding.MultipleSenders;28using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection.NoDeadlocks.Channels.BugFinding.MultipleSenders.MultipleReceivers;29using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection.NoDeadlocks.Channels.BugFinding.MultipleSenders.OneReceiver;30using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection.NoDeadlocks.Channels.BugFinding.OneSender;31using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection.NoDeadlocks.Channels.BugFinding.OneSender.MultipleReceivers;32using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection.NoDeadlocks.Channels.BugFinding.OneSender.OneReceiver;33using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection.NoDeadlocks.Channels.BugFinding.OneSender.OneReceiver.BugFinding;

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OnDefaultEventHandler

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Specifications;8{9 {10 static void Main(string[] args)11 {12 Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter formatter = new Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter();13 var eventHandler = formatter.OnDefaultEventHandler;14 }15 }16}

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