How to use OnCreateTimer method of Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter class

Best Coyote code snippet using Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter.OnCreateTimer

LogWriter.cs

Source:LogWriter.cs Github

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...397 if (this.Logs.Count > 0)398 {399 foreach (var log in this.Logs)400 {401 log.OnCreateTimer(info);402 }403 }404 }405 /// <summary>406 /// Logs that the specified actor timer has been stopped.407 /// </summary>408 /// <param name="info">Handle that contains information about the timer.</param>409 public void LogStopTimer(TimerInfo info)410 {411 if (this.Logs.Count > 0)412 {413 foreach (var log in this.Logs)414 {415 log.OnStopTimer(info);...

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ActorRuntimeLogTextFormatter.cs

Source:ActorRuntimeLogTextFormatter.cs Github

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...54 var text = $"<CreateLog> {monitorType} was created.";55 this.Logger.WriteLine(text);56 }57 /// <inheritdoc/>58 public virtual void OnCreateTimer(TimerInfo info)59 {60 string text;61 var source = info.OwnerId?.Name ?? $"task '{Task.CurrentId}'";62 if (info.Period.TotalMilliseconds >= 0)63 {64 text = $"<TimerLog> Timer '{info}' (due-time:{info.DueTime.TotalMilliseconds}ms; " +65 $"period :{info.Period.TotalMilliseconds}ms) was created by {source}.";66 }67 else68 {69 text = $"<TimerLog> Timer '{info}' (due-time:{info.DueTime.TotalMilliseconds}ms) was created by {source}.";70 }71 this.Logger.WriteLine(text);72 }...

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OnCreateTimer

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.Tasks;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Coverage;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.Tracing.Schedule;10using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;11using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies;12using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default;13using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.Strategies;14using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.Strategies.Default;15using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.Strategies.Default.Strategies;16using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.Strategies.Default.Strategies.Default;17using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies;18using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default;19using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies;20using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default;21using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies;22using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default;23using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies;24using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default;25using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies;

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OnCreateTimer

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1using Microsoft.Coyote.Actors;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 ActorRuntimeLogTextFormatter.OnCreateTimer += ActorRuntimeLogTextFormatter_OnCreateTimer;12 var runtime = ActorRuntime.Create();13 var actor = runtime.CreateActor(typeof(Actor1));14 Console.ReadKey();15 }16 private static void ActorRuntimeLogTextFormatter_OnCreateTimer(object sender, Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter.OnCreateTimerEventArgs e)17 {18 Console.WriteLine("OnCreateTimer: " + e);19 }20 }21 {22 protected override Task OnInitializeAsync(Event initialEvent)23 {24 this.SendEvent(this.Id, new E1());25 return Task.CompletedTask;26 }27 }28 {29 }30}

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OnCreateTimer

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 runtime.RegisterMonitor(typeof(Monitor1));14 runtime.Start();15 runtime.Stop();16 }17 }18 {19 [OnEventDoAction(typeof(Microsoft.Coyote.Actors.ActorRuntimeLogTextFormatter.OnCreateTimer), nameof(OnCreateTimerHandler))]20 {21 }22 void OnCreateTimerHandler()23 {24 }25 }26}

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OnCreateTimer

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tasks;9{10 {11 static void Main(string[] args)12 {13 var configuration = Configuration.Create().WithTestingIterations(100);14 var runtime = TestingEngineFactory.Create(configuration);15 runtime.RegisterMonitor(typeof(Monitor));16 runtime.CreateActor(typeof(Actor1));17 runtime.Wait();18 }19 }20 {21 [OnEventDoAction(typeof(ActorCreatedEvent), nameof(OnActorCreated))]22 [OnEventDoAction(typeof(ActorTimerCreatedEvent), nameof(OnActorTimerCreated))]23 [OnEventDoAction(typeof(ActorTimerFiredEvent), nameof(OnActorTimerFired))]24 [OnEventDoAction(typeof(ActorTimerCanceledEvent), nameof(OnActorTimerCanceled))]25 [OnEventDoAction(typeof(ActorTimerDeletedEvent), nameof(OnActorTimerDeleted))]26 [OnEventDoAction(typeof(ActorTimerFiredEvent), nameof(OnActorTimerFired))]27 class Init : MonitorState { }28 void OnActorCreated(Event e)29 {30 var ev = e as ActorCreatedEvent;31 Console.WriteLine($"Actor Created: {ev.ActorId}");32 }33 void OnActorTimerCreated(Event e)34 {35 var ev = e as ActorTimerCreatedEvent;36 Console.WriteLine($"Actor Timer Created: {ev.ActorId}");37 }38 void OnActorTimerCanceled(Event e)39 {40 var ev = e as ActorTimerCanceledEvent;41 Console.WriteLine($"Actor Timer Canceled: {ev.ActorId}");42 }43 void OnActorTimerDeleted(Event e)44 {45 var ev = e as ActorTimerDeletedEvent;46 Console.WriteLine($"Actor Timer Deleted: {ev.ActorId}");47 }48 void OnActorTimerFired(Event e)49 {50 var ev = e as ActorTimerFiredEvent;51 Console.WriteLine($"Actor Timer Fired: {ev.ActorId}");52 }53 }54 {55 protected override Task OnInitializeAsync(Event initialEvent)56 {57 this.OnCreateTimer(this.Id, 100);58 return Task.CompletedTask;59 }60 }61}

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OnCreateTimer

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote;8{9 {10 static void Main(string[] args)11 {12 ActorRuntimeLogTextFormatter.OnCreateTimer += ActorRuntimeLogTextFormatter_OnCreateTimer;13 ActorRuntimeLogTextFormatter.OnSend += ActorRuntimeLogTextFormatter_OnSend;14 ActorRuntimeLogTextFormatter.OnReceive += ActorRuntimeLogTextFormatter_OnReceive;15 ActorRuntimeLogTextFormatter.OnWait += ActorRuntimeLogTextFormatter_OnWait;16 ActorRuntimeLogTextFormatter.OnWaitForEvent += ActorRuntimeLogTextFormatter_OnWaitForEvent;17 ActorRuntimeLogTextFormatter.OnWaitForEventWithTimeout += ActorRuntimeLogTextFormatter_OnWaitForEventWithTimeout;18 ActorRuntimeLogTextFormatter.OnWaitForEventWithTimeoutAndHandler += ActorRuntimeLogTextFormatter_OnWaitForEventWithTimeoutAndHandler;19 ActorRuntimeLogTextFormatter.OnWaitForEventWithHandler += ActorRuntimeLogTextFormatter_OnWaitForEventWithHandler;20 ActorRuntimeLogTextFormatter.OnRaiseEvent += ActorRuntimeLogTextFormatter_OnRaiseEvent;21 ActorRuntimeLogTextFormatter.OnDequeue += ActorRuntimeLogTextFormatter_OnDequeue;22 ActorRuntimeLogTextFormatter.OnEnqueue += ActorRuntimeLogTextFormatter_OnEnqueue;23 ActorRuntimeLogTextFormatter.OnPop += ActorRuntimeLogTextFormatter_OnPop;24 ActorRuntimeLogTextFormatter.OnPush += ActorRuntimeLogTextFormatter_OnPush;25 ActorRuntimeLogTextFormatter.OnCreate += ActorRuntimeLogTextFormatter_OnCreate;26 ActorRuntimeLogTextFormatter.OnEnter += ActorRuntimeLogTextFormatter_OnEnter;27 ActorRuntimeLogTextFormatter.OnExit += ActorRuntimeLogTextFormatter_OnExit;28 ActorRuntimeLogTextFormatter.OnGotoState += ActorRuntimeLogTextFormatter_OnGotoState;29 ActorRuntimeLogTextFormatter.OnHalt += ActorRuntimeLogTextFormatter_OnHalt;30 ActorRuntimeLogTextFormatter.OnPopState += ActorRuntimeLogTextFormatter_OnPopState;31 ActorRuntimeLogTextFormatter.OnPushState += ActorRuntimeLogTextFormatter_OnPushState;32 ActorRuntimeLogTextFormatter.OnReceiveEvent += ActorRuntimeLogTextFormatter_OnReceiveEvent;33 ActorRuntimeLogTextFormatter.OnSendEvent += ActorRuntimeLogTextFormatter_OnSendEvent;

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OnCreateTimer

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Specifications;9{10 {11 static void Main(string[] args)12 {13 ActorRuntime.RegisterActor(typeof(Actor1));14 ActorRuntime.RegisterActor(typeof(Actor2));15 ActorRuntime.RegisterActor(typeof(Actor3));16 ActorRuntime.RegisterActor(typeof(Actor4));17 ActorRuntime.RegisterActor(typeof(Actor5));18 ActorRuntime.RegisterActor(typeof(Actor6));19 ActorRuntime.RegisterActor(typeof(Actor7));20 ActorRuntime.RegisterActor(typeof(Actor8));21 ActorRuntime.RegisterActor(typeof(Actor9));22 ActorRuntime.RegisterActor(typeof(Actor10));23 ActorRuntime.RegisterActor(typeof(Actor11));24 ActorRuntime.RegisterActor(typeof(Actor12));25 ActorRuntime.RegisterActor(typeof(Actor13));26 ActorRuntime.RegisterActor(typeof(Actor14));27 ActorRuntime.RegisterActor(typeof(Actor15));28 ActorRuntime.RegisterActor(typeof(Actor16));29 ActorRuntime.RegisterActor(typeof(Actor17));30 ActorRuntime.RegisterActor(typeof(Actor18));31 ActorRuntime.RegisterActor(typeof(Actor19));32 ActorRuntime.RegisterActor(typeof(Actor20));33 ActorRuntime.RegisterActor(typeof(Actor21));34 ActorRuntime.RegisterActor(typeof(Actor22));35 ActorRuntime.RegisterActor(typeof(Actor23));36 ActorRuntime.RegisterActor(typeof(Actor24));37 ActorRuntime.RegisterActor(typeof(Actor25));38 ActorRuntime.RegisterActor(typeof(Actor26));39 ActorRuntime.RegisterActor(typeof(Actor27));40 ActorRuntime.RegisterActor(typeof(Actor28));41 ActorRuntime.RegisterActor(typeof(Actor29));42 ActorRuntime.RegisterActor(typeof(Actor30));43 ActorRuntime.RegisterActor(typeof(Actor31));44 ActorRuntime.RegisterActor(typeof(Actor32));45 ActorRuntime.RegisterActor(typeof(Actor33));46 ActorRuntime.RegisterActor(typeof(Actor34));47 ActorRuntime.RegisterActor(typeof(Actor35));48 ActorRuntime.RegisterActor(typeof(Actor36));49 ActorRuntime.RegisterActor(typeof(Actor37));50 ActorRuntime.RegisterActor(typeof(Actor38));51 ActorRuntime.RegisterActor(typeof(Actor39));52 ActorRuntime.RegisterActor(typeof(Actor40));53 ActorRuntime.RegisterActor(typeof(Actor41));54 ActorRuntime.RegisterActor(typeof(Actor42));55 ActorRuntime.RegisterActor(typeof(

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OnCreateTimer

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8{9 {10 private ActorId actor2;11 private ActorId actor3;12 protected override Task OnInitializeAsync(Event initialEvent)13 {14 this.actor2 = this.CreateActor(typeof(Actor2));15 this.actor3 = this.CreateActor(typeof(Actor3));16 this.SendEvent(this.actor2, new Event1());17 this.SendEvent(this.actor3, new Event2());18 return Task.CompletedTask;19 }20 }21 {22 protected override Task OnInitializeAsync(Event initialEvent)23 {24 this.SendEvent(this.Id, new Event2());25 return Task.CompletedTask;26 }27 }28 {29 protected override Task OnInitializeAsync(Event initialEvent)30 {31 this.SendEvent(this.Id, new Event1());32 return Task.CompletedTask;33 }34 }35 public class Event1 : Event { }36 public class Event2 : Event { }37}38using System;39using System.Collections.Generic;40using System.Linq;41using System.Text;42using System.Threading.Tasks;43using Microsoft.Coyote;44using Microsoft.Coyote.Actors;45{46 {47 private ActorId actor2;48 private ActorId actor3;49 protected override Task OnInitializeAsync(Event initialEvent)50 {51 this.actor2 = this.CreateActor(typeof(Actor2));52 this.actor3 = this.CreateActor(typeof(Actor3));53 this.SendEvent(this.actor2, new Event1());54 this.SendEvent(this.actor3, new Event2());55 return Task.CompletedTask;56 }57 }58 {59 protected override Task OnInitializeAsync(Event initialEvent)60 {61 this.SendEvent(this.Id, new Event2());62 return Task.CompletedTask;63 }64 }65 {66 protected override Task OnInitializeAsync(Event initialEvent)67 {68 this.SendEvent(this.Id, new Event1());69 return Task.CompletedTask;70 }

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OnCreateTimer

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1using Microsoft.Coyote.Actors;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 protected override Task OnInitializeAsync(Event initialEvent)10 {11 return Task.CompletedTask;12 }13 }14}15using Microsoft.Coyote.Actors;16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21{22 {23 protected override Task OnInitializeAsync(Event initialEvent)24 {25 return Task.CompletedTask;26 }27 }28}29using Microsoft.Coyote.Actors;30using System;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35{36 {37 protected override Task OnInitializeAsync(Event initialEvent)38 {39 return Task.CompletedTask;40 }41 }42}43using Microsoft.Coyote.Actors;44using System;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using System.Threading.Tasks;49{50 {51 protected override Task OnInitializeAsync(Event initialEvent)52 {53 return Task.CompletedTask;54 }55 }56}57using Microsoft.Coyote.Actors;58using System;59using System.Collections.Generic;60using System.Linq;61using System.Text;62using System.Threading.Tasks;63{64 {65 protected override Task OnInitializeAsync(Event initialEvent)

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