How to use RandomInteger method of Microsoft.Coyote.Actors.ActorExecutionContext class

Best Coyote code snippet using Microsoft.Coyote.Actors.ActorExecutionContext.RandomInteger

ActorExecutionContext.cs

Source:ActorExecutionContext.cs Github

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...381 this.LogWriter.LogRandom(result, callerName, callerType);382 return result;383 }384 /// <inheritdoc/>385 public int RandomInteger(int maxValue) => this.GetNondeterministicIntegerChoice(maxValue, null, null);386 /// <summary>387 /// Returns a controlled nondeterministic integer choice.388 /// </summary>389 internal virtual int GetNondeterministicIntegerChoice(int maxValue, string callerName, string callerType)390 {391 var result = this.ValueGenerator.Next(maxValue);392 this.LogWriter.LogRandom(result, callerName, callerType);393 return result;394 }395 /// <summary>396 /// Logs that the specified actor invoked an action.397 /// </summary>398 internal virtual void LogInvokedAction(Actor actor, MethodInfo action, string handlingStateName, string currentStateName)399 {...

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Actor.cs

Source:Actor.cs Github

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...293 /// the range [0..maxValue).294 /// </summary>295 /// <param name="maxValue">The max value.</param>296 /// <returns>The controlled nondeterministic integer.</returns>297 protected int RandomInteger(int maxValue) =>298 this.Context.GetNondeterministicIntegerChoice(maxValue, this.Id.Name, this.Id.Type);299 /// <summary>300 /// Invokes the specified monitor with the specified <see cref="Event"/>.301 /// </summary>302 /// <typeparam name="T">Type of the monitor.</typeparam>303 /// <param name="e">Event to send to the monitor.</param>304 protected void Monitor<T>(Event e) => this.Monitor(typeof(T), e);305 /// <summary>306 /// Invokes the specified monitor with the specified event.307 /// </summary>308 /// <param name="type">Type of the monitor.</param>309 /// <param name="e">The event to send.</param>310 protected void Monitor(Type type, Event e)311 {...

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RandomInteger

Using AI Code Generation

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1Microsoft.Coyote.Actors.ActorExecutionContext.RandomInteger(1, 10);2Microsoft.Coyote.Actors.ActorExecutionContext.Random();3Microsoft.Coyote.Actors.ActorExecutionContext.RandomDouble();4Microsoft.Coyote.Actors.ActorExecutionContext.Random();5Microsoft.Coyote.Actors.ActorExecutionContext.RandomDouble();6Microsoft.Coyote.Actors.ActorExecutionContext.Random();7Microsoft.Coyote.Actors.ActorExecutionContext.RandomDouble();8Microsoft.Coyote.Actors.ActorExecutionContext.Random();9Microsoft.Coyote.Actors.ActorExecutionContext.RandomDouble();10Microsoft.Coyote.Actors.ActorExecutionContext.Random();11Microsoft.Coyote.Actors.ActorExecutionContext.RandomDouble();12Microsoft.Coyote.Actors.ActorExecutionContext.Random();13Microsoft.Coyote.Actors.ActorExecutionContext.RandomDouble();14Microsoft.Coyote.Actors.ActorExecutionContext.RandomInteger(1, 10);15Microsoft.Coyote.Actors.ActorExecutionContext.Random();16Microsoft.Coyote.Actors.ActorExecutionContext.RandomDouble();17Microsoft.Coyote.Actors.ActorExecutionContext.Random();

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RandomInteger

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 Console.WriteLine(ActorExecutionContext.Current.RandomInteger(1, 10));12 }13 }14}15using Microsoft.Coyote.Actors;16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21{22 {23 static void Main(string[] args)24 {25 Console.WriteLine(ActorRuntime.Current.RandomInteger(1, 10));26 }27 }28}29using Microsoft.Coyote.Actors;30using System;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35{36 {37 static void Main(string[] args)38 {39 Console.WriteLine(ActorRuntime.Current.RandomInteger(1, 10));40 }41 }42}43using Microsoft.Coyote.Actors;44using System;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using System.Threading.Tasks;49{50 {51 static void Main(string[] args)52 {53 Console.WriteLine(ActorRuntime.Current.RandomInteger(1, 10));54 }55 }56}57using Microsoft.Coyote.Actors;58using System;59using System.Collections.Generic;60using System.Linq;61using System.Text;62using System.Threading.Tasks;63{64 {65 static void Main(string[] args)66 {67 Console.WriteLine(ActorRuntime.Current.RandomInteger(1, 10));68 }69 }70}71using Microsoft.Coyote.Actors;72using System;73using System.Collections.Generic;74using System.Linq;

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RandomInteger

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 Console.WriteLine("Hello World!");10 int val = ActorExecutionContext.Current.RandomInteger(0, 10);11 Console.WriteLine(val);12 }13 }14}

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RandomInteger

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Testing;6using Microsoft.Coyote.Testing.Services;7{8 {9 static void Main(string[] args)10 {11 var runtime = RuntimeFactory.Create();12 var configuration = Configuration.Create();13 configuration.WithTestingIterations(1000);14 var test = new CoyoteTest(runtime, configuration);15 test.Run();16 }17 }18 {19 public CoyoteTest(IRuntime runtime, Configuration configuration)20 : base(runtime, configuration)21 {22 }23 [OnEventDoAction(typeof(UnitEvent), nameof(TestMethod))]24 {25 }26 async Task TestMethod(Event e)27 {28 int r = this.RandomInteger(1, 10);29 Console.WriteLine("Random integer: " + r);30 await Task.CompletedTask;31 }32 }33}

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RandomInteger

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using System;3{4 {5 static void Main(string[] args)6 {7 ActorExecutionContext context = new ActorExecutionContext();8 int randomInteger = context.RandomInteger(5);9 Console.WriteLine(randomInteger);10 }11 }12}

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RandomInteger

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using System;3{4 {5 static void Main(string[] args)6 {7 RandomInteger(1, 100);8 }9 }10}11using Microsoft.Coyote.Actors;12using System;13{14 {15 static void Main(string[] args)16 {17 RandomInteger(1, 100);18 }19 }20}21using Microsoft.Coyote.Actors;22using System;23{24 {25 static void Main(string[] args)26 {27 RandomInteger(1, 100);28 }29 }30}31using Microsoft.Coyote.Actors;32using System;33{34 {35 static void Main(string[] args)36 {37 RandomInteger(1, 100);38 }39 }40}41using Microsoft.Coyote.Actors;42using System;43{44 {45 static void Main(string[] args)46 {47 RandomInteger(1, 100);48 }49 }50}51using Microsoft.Coyote.Actors;52using System;53{54 {55 static void Main(string[] args)56 {57 RandomInteger(1, 100);58 }59 }60}61using Microsoft.Coyote.Actors;62using System;63{64 {65 static void Main(string[] args)66 {67 RandomInteger(1, 100);68 }69 }70}71using Microsoft.Coyote.Actors;

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