How to use RandomBoolean method of Microsoft.Coyote.Actors.ActorExecutionContext class

Best Coyote code snippet using Microsoft.Coyote.Actors.ActorExecutionContext.RandomBoolean

ActorExecutionContext.cs

Source:ActorExecutionContext.cs Github

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...364 /// </summary>365 /// <returns>Value representing the next available unique operation id.</returns>366 internal ulong GetNextOperationId() => this.Runtime.GetNextOperationId();367 /// <inheritdoc/>368 public bool RandomBoolean() => this.GetNondeterministicBooleanChoice(2, null, null);369 /// <inheritdoc/>370 public bool RandomBoolean(int maxValue) => this.GetNondeterministicBooleanChoice(maxValue, null, null);371 /// <summary>372 /// Returns a controlled nondeterministic boolean choice.373 /// </summary>374 internal virtual bool GetNondeterministicBooleanChoice(int maxValue, string callerName, string callerType)375 {376 bool result = false;377 if (this.ValueGenerator.Next(maxValue) is 0)378 {379 result = true;380 }381 this.LogWriter.LogRandom(result, callerName, callerType);382 return result;383 }384 /// <inheritdoc/>...

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Actor.cs

Source:Actor.cs Github

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...285 /// Returns a nondeterministic boolean choice, that can be286 /// controlled during analysis or testing.287 /// </summary>288 /// <returns>The controlled nondeterministic choice.</returns>289 protected bool RandomBoolean() => this.Context.GetNondeterministicBooleanChoice(2, this.Id.Name, this.Id.Type);290 /// <summary>291 /// Returns a nondeterministic boolean choice, that can be292 /// controlled during analysis or testing. The value is used293 /// to generate a number in the range [0..maxValue), where 0294 /// triggers true.295 /// </summary>296 /// <param name="maxValue">The max value.</param>297 /// <returns>The controlled nondeterministic choice.</returns>298 protected bool RandomBoolean(int maxValue) =>299 this.Context.GetNondeterministicBooleanChoice(maxValue, this.Id.Name, this.Id.Type);300 /// <summary>301 /// Returns a nondeterministic integer, that can be controlled during302 /// analysis or testing. The value is used to generate an integer in303 /// the range [0..maxValue).304 /// </summary>305 /// <param name="maxValue">The max value.</param>306 /// <returns>The controlled nondeterministic integer.</returns>307 protected int RandomInteger(int maxValue) =>308 this.Context.GetNondeterministicIntegerChoice(maxValue, this.Id.Name, this.Id.Type);309 /// <summary>310 /// Invokes the specified monitor with the specified <see cref="Event"/>.311 /// </summary>312 /// <typeparam name="T">Type of the monitor.</typeparam>...

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RandomBoolean

Using AI Code Generation

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1RandomBoolean();2RandomBoolean();3RandomBoolean();4RandomBoolean();5RandomBoolean();6RandomBoolean();7RandomBoolean();8RandomBoolean();9RandomBoolean();10RandomBoolean();11RandomBoolean();12RandomBoolean();13RandomBoolean();14RandomBoolean();15RandomBoolean();16RandomBoolean();17RandomBoolean();18RandomBoolean();

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RandomBoolean

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Runtime;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Runtime;7using Microsoft.Coyote.TestingServices.SchedulingStrategies;8using Microsoft.Coyote.TestingServices.Threading;9using Microsoft.Coyote.TestingServices.Tracing.Schedule;10using Microsoft.Coyote.Tests.Common;11{12 {13 public static void Main(string[] args)14 {15 var configuration = Configuration.Create();16 configuration.SchedulingIterations = 100;17 configuration.SchedulingStrategy = SchedulingStrategy.DFS;18 configuration.MaxSchedulingSteps = 1000;19 configuration.Verbose = 1;20 configuration.TestReporters = new List<ITestReporter>() { new TextWriterReporter(Console.Out) };21 configuration.TracingEnabled = true;22 configuration.LogWriter = Console.Out;23 configuration.RandomSchedulingSeed = 1;24 configuration.UserAssemblyToBeAnalyzed = typeof(Program).Assembly;25 configuration.AssemblyToBeAnalyzed = typeof(Actor).Assembly;26 configuration.AssemblyToBeAnalyzed = typeof(ActorExecutionContext).Assembly;27 configuration.AssemblyToBeAnalyzed = typeof(RuntimeEnvironment).Assembly;28 configuration.AssemblyToBeAnalyzed = typeof(SchedulingContext).Assembly;29 configuration.AssemblyToBeAnalyzed = typeof(SchedulingStrategy).Assembly;30 configuration.AssemblyToBeAnalyzed = typeof(CoyoteRuntime).Assembly;31 configuration.AssemblyToBeAnalyzed = typeof(CoyoteTaskScheduler).Assembly;32 configuration.AssemblyToBeAnalyzed = typeof(CoyoteTask).Assembly;33 configuration.AssemblyToBeAnalyzed = typeof(CoyoteTaskFactory).Assembly;34 configuration.AssemblyToBeAnalyzed = typeof(CoyoteTaskFactory<TResult>).Assembly

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RandomBoolean

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Timers;5{6 {7 static void Main(string[] args)8 {9 Console.WriteLine("Hello World!");10 ActorRuntime runtime = ActorRuntime.Create();11 RandomBooleanActor actor = runtime.CreateActor<RandomBooleanActor>();12 runtime.SendEvent(actor, new RandomBooleanEvent());13 Console.ReadKey();14 }15 }16 {17 public RandomBooleanEvent() { }18 }19 {20 private int counter = 0;21 protected override Task OnInitializeAsync(Event initialEvent)22 {23 return this.ReceiveEventAsync<RandomBooleanEvent>(async (ev) =>24 {25 while (true)26 {27 counter++;28 if (this.RandomBoolean())29 {30 Console.WriteLine("RandomBoolean returned true");31 }32 {33 Console.WriteLine("RandomBoolean returned false");34 }35 await Task.Delay(1000);36 }37 });38 }39 }40}

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RandomBoolean

Using AI Code Generation

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1{2 {3 public static bool RandomBoolean() { return false; }4 }5}6{7 {8 public static bool RandomBoolean() { return true; }9 }10}11{12 {13 public static bool RandomBoolean() { return false; }14 }15}16{17 {18 public static bool RandomBoolean() { return true; }19 }20}21{22 {23 public static bool RandomBoolean() { return false; }24 }25}26{27 {28 public static bool RandomBoolean() { return false; }29 }30}31{32 {33 public static bool RandomBoolean() { return false; }34 }35}36{37 {38 public static bool RandomBoolean() { return true; }39 }40}41{42 {43 public static bool RandomBoolean() { return false; }44 }45}

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RandomBoolean

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.SystematicTesting;5{6 {7 public static void Main()8 {9 ActorRuntime runtime = ActorRuntime.Create();10 runtime.RegisterMonitor(typeof(Monitor));11 runtime.CreateActor(typeof(Actor));12 runtime.Wait();13 }14 }15 {16 [OnEventDoAction(typeof(Microsoft.Coyote.Actors.RandomBooleanEvent), nameof(ReportRandomBoolean))]17 class Init : MonitorState { }18 private void ReportRandomBoolean()19 {20 var randomBoolean = this.ReceivedEvent as RandomBooleanEvent;21 Console.WriteLine("RandomBooleanEvent received in Monitor: " + randomBoolean.Value);22 }23 }24 {25 protected override Task OnInitializeAsync(Event initialEvent)26 {27 this.SendEvent(this.Id, new Microsoft.Coyote.Actors.RandomBooleanEvent());28 return Task.CompletedTask;29 }30 }31}32using System;33using Microsoft.Coyote;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.SystematicTesting;36{37 {38 public static void Main()39 {40 ActorRuntime runtime = ActorRuntime.Create();41 runtime.RegisterMonitor(typeof(Monitor));42 runtime.CreateActor(typeof(Actor));43 runtime.Wait();44 }45 }46 {47 [OnEventDoAction(typeof(Microsoft.Coyote.Actors.RandomIntegerEvent), nameof(ReportRandomInteger))]48 class Init : MonitorState { }49 private void ReportRandomInteger()50 {51 var randomInteger = this.ReceivedEvent as RandomIntegerEvent;52 Console.WriteLine("RandomIntegerEvent received in Monitor: " + randomInteger.Value);53 }54 }55 {56 protected override Task OnInitializeAsync(Event initialEvent)57 {58 this.SendEvent(this.Id, new Microsoft.Coyote.Actors.RandomIntegerEvent());59 return Task.CompletedTask;60 }61 }62}63using System;64using Microsoft.Coyote;

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RandomBoolean

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Timers;3using System;4using System.Threading.Tasks;5{6 {7 public static async Task Main(string[] args)8 {9 await ActorRuntime.RunAsync(async () =>10 {11 bool b = ActorExecutionContext.Current.RandomBoolean();12 });13 }14 }15}16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.Timers;18using System;19using System.Threading.Tasks;20{21 {22 public static async Task Main(string[] args)23 {24 await ActorRuntime.RunAsync(async () =>25 {26 int i = ActorExecutionContext.Current.RandomInteger(0, 10);27 });28 }29 }30}31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.Timers;33using System;34using System.Threading.Tasks;35{36 {37 public static async Task Main(string[] args)38 {39 await ActorRuntime.RunAsync(async () =>40 {41 double d = ActorExecutionContext.Current.RandomDouble();42 });43 }44 }45}46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.Timers;48using System;49using System.Threading.Tasks;50{51 {52 public static async Task Main(string[] args)53 {54 await ActorRuntime.RunAsync(async () =>55 {56 double d = ActorExecutionContext.Current.Random();57 });58 }59 }60}61using Microsoft.Coyote.Actors;62using Microsoft.Coyote.Actors.Timers;63using System;64using System.Threading.Tasks;65{66 {67 public static async Task Main(string[] args)68 {69 await ActorRuntime.RunAsync(async () =>70 {71 double d = ActorExecutionContext.Current.Random();72 });73 }74 }75}

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RandomBoolean

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Specifications;3using System;4{5 {6 public static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 runtime.CreateActor(typeof(Actor1));10 runtime.Wait();11 }12 }13 {14 protected override async Task OnInitializeAsync(Event initialEvent)15 {16 if (this.RandomBoolean())17 {18 Console.WriteLine("Hello World!");19 }20 {21 Console.WriteLine("Goodbye World!");22 }23 }24 }25}26public int RandomInteger(int maxValue);27using Microsoft.Coyote.Actors;28using Microsoft.Coyote.Specifications;29using System;30{31 {32 public static void Main(string[] args)33 {34 var runtime = RuntimeFactory.Create();35 runtime.CreateActor(typeof(Actor2));36 runtime.Wait();37 }38 }39 {40 protected override async Task OnInitializeAsync(Event initialEvent)41 {42 Console.WriteLine(this.RandomInteger(100));43 }44 }45}46public int RandomInteger(int minValue, int maxValue);47using Microsoft.Coyote.Actors;48using Microsoft.Coyote.Specifications;49using System;50{51 {52 public static void Main(string[] args)53 {54 var runtime = RuntimeFactory.Create();55 runtime.CreateActor(typeof(Actor3));

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