Best WinAppDriver code snippet using Input.TouchDuration._GetResultStrings
TestBase.cs
Source:TestBase.cs
...95 protected string _GetResultText()96 {97 return AppResult.Text;98 }99 protected string[] _GetResultStrings()100 {101 return AppResult.Text.Split(Environment.NewLine.ToCharArray(), StringSplitOptions.RemoveEmptyEntries);102 }103 protected string _GetFirstResultString()104 {105 return _GetResultStrings().FirstOrDefault();106 }107 protected string _GetLastResultString()108 {109 return _GetResultStrings().LastOrDefault();110 }111 }112}...
_GetResultStrings
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 Input.TouchDuration td = new Input.TouchDuration();11 string[] result = td._GetResultStrings();12 foreach (string s in result)13 {14 Console.WriteLine(s);15 }16 Console.ReadLine();17 }18 }19}20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25{26 {27 static void Main(string[] args)28 {29 Input.TouchDuration td = new Input.TouchDuration();30 string[] result = td._GetResultStrings();31 foreach (string s in result)32 {33 Console.WriteLine(s);34 }35 Console.ReadLine();36 }37 }38}39using System;40using System.Collections.Generic;41using System.Linq;42using System.Text;43using System.Threading.Tasks;44{45 {46 static void Main(string[] args)47 {48 Input.TouchDuration td = new Input.TouchDuration();49 string[] result = td._GetResultStrings();50 foreach (string s in result)51 {52 Console.WriteLine(s);53 }54 Console.ReadLine();55 }56 }57}58using System;59using System.Collections.Generic;60using System.Linq;61using System.Text;62using System.Threading.Tasks;63{64 {65 static void Main(string[] args)66 {67 Input.TouchDuration td = new Input.TouchDuration();68 string[] result = td._GetResultStrings();69 foreach (string s in result)70 {71 Console.WriteLine(s);72 }73 Console.ReadLine();74 }75 }76}77using System;78using System.Collections.Generic;79using System.Linq;80using System.Text;81using System.Threading.Tasks;82{83 {84 static void Main(string[] args)85 {
_GetResultStrings
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 int[] arr = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };11 int[] arr2 = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };12 int[] arr3 = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };13 int[] arr4 = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };14 int[] arr5 = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };15 int[] arr6 = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };16 int[] arr7 = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };17 int[] arr8 = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };18 int[] arr9 = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };19 int[] arr10 = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };20 int[] arr11 = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };21 int[] arr12 = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };22 int[] arr13 = { 1, 2,
_GetResultStrings
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using System.Windows.Forms;7using Grasshopper.Kernel;8using Grasshopper.Kernel.Types;9using Rhino.Geometry;10using Rhino.Geometry.Intersect;11using Rhino.Input;12using Rhino.Input.Custom;13using Grasshopper;14using Grasshopper.Kernel.Attributes;15using Grasshopper.GUI.Canvas;16using System.Drawing;17using System.Drawing.Drawing2D;18using System.Drawing.Imaging;19using System.Drawing.Text;20using System.Drawing.Design;21using System.ComponentModel;22using System.Runtime.InteropServices;23using System.Windows.Forms.Design;24using System.Windows.Forms.VisualStyles;25using System.Windows.Forms.ComponentModel;26using System.Windows.Forms.Layout;27using System.Windows.Forms.Design.Behavior;28using System.Windows.Forms.Design.Editors;29using System.Windows.Forms.ComponentModel.Com2Interop;30using System.Windows.Forms.ComponentModel.Com2Interop;31using System.Windows.Forms.Design.Behavior;32using System.Windows.Forms.Design.Editors;33using System.Windows.Forms.Layout;34using System.Windows.Forms.VisualStyles;35using Grasshopper.Kernel.Attributes;36using Grasshopper.Kernel.Data;37using Grasshopper.Kernel.Special;38using Grasshopper.GUI.Canvas;39using Grasshopper.GUI;40using Grasshopper.GUI.Gradient;
_GetResultStrings
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using System.Threading;7using System.Windows.Forms;8{9 {10 static void Main(string[] args)11 {12 Input.TouchDuration td = new Input.TouchDuration();13 var result = td._GetResultStrings();14 foreach (var item in result)15 {16 Console.WriteLine(item);17 }18 Console.ReadKey();19 }20 }21}22using System;23using System.Collections.Generic;24using System.Linq;25using System.Text;26using System.Threading.Tasks;27using System.Threading;28using System.Windows.Forms;29{30 {31 static void Main(string[] args)32 {33 Input.TouchDuration td = new Input.TouchDuration();34 var result = td._GetResultStrings();35 foreach (var item in result)36 {37 Console.WriteLine(item);38 }39 Console.ReadKey();40 }41 }42}43using System;44using System.Collections.Generic;45using System.Linq;46using System.Text;47using System.Threading.Tasks;48using System.Threading;49using System.Windows.Forms;50{51 {52 static void Main(string[] args)53 {54 Input.TouchDuration td = new Input.TouchDuration();55 var result = td._GetResultStrings();56 foreach (var item in result)57 {58 Console.WriteLine(item);59 }60 Console.ReadKey();61 }62 }63}64using System;65using System.Collections.Generic;66using System.Linq;67using System.Text;68using System.Threading.Tasks;69using System.Threading;70using System.Windows.Forms;71{72 {73 static void Main(string[] args)74 {75 Input.TouchDuration td = new Input.TouchDuration();76 var result = td._GetResultStrings();77 foreach (var item in result)78 {79 Console.WriteLine(item);80 }81 Console.ReadKey();82 }83 }84}85using System;86using System.Collections.Generic;87using System.Linq;88using System.Text;
_GetResultStrings
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using System.Windows.Forms;7using System.Diagnostics;8using System.Threading;9using System.IO;10using System.Text.RegularExpressions;11using System.Xml;12using System.Xml.Linq;13using System.Xml.XPath;14using System.Xml.Xsl;15using System.Xml.Serialization;16using System.Net;17using System.Net.Sockets;18using System.Net.NetworkInformation;19using System.Globalization;20using System.ComponentModel;21using System.Data;22using System.Drawing;23using System.Collections;24using System.Runtime.InteropServices;25using System.Xml.Schema;26using System.Xml.Serialization;27using System.Xml;28using System.Xml.Linq;29using System.Xml.XPath;30using System.Xml.Xsl;31using System.IO;32using System.Text;33using System.Text.RegularExpressions;34using System.Threading;35using System.Threading.Tasks;36using System.Windows.Forms;37using System.Diagnostics;38using System.Collections.Generic;39using System.Linq;40{41 {42 static void Main(string[] args)43 {44 Input.TouchDuration td = new Input.TouchDuration();45 String[] result = td._GetResultStrings();46 foreach (String s in result)47 {48 Console.WriteLine(s);49 }50 Console.ReadLine();51 }52 }53}54using System;55using System.Collections.Generic;56using System.Linq;57using System.Text;58using System.Threading.Tasks;59using System.Windows.Forms;60using System.Diagnostics;61using System.Threading;62using System.IO;63using System.Text.RegularExpressions;64using System.Xml;65using System.Xml.Linq;66using System.Xml.XPath;67using System.Xml.Xsl;68using System.Xml.Serialization;69using System.Net;70using System.Net.Sockets;71using System.Net.NetworkInformation;72using System.Globalization;73using System.ComponentModel;74using System.Data;75using System.Drawing;76using System.Collections;77using System.Runtime.InteropServices;78using System.Xml.Schema;79using System.Xml.Serialization;80using System.Xml;81using System.Xml.Linq;82using System.Xml.XPath;83using System.Xml.Xsl;84using System.IO;85using System.Text;86using System.Text.RegularExpressions;87using System.Threading;88using System.Threading.Tasks;89using System.Windows.Forms;90using System.Diagnostics;91using System.Collections.Generic;92using System.Linq;93{94 {95 static void Main(string[] args)96 {
_GetResultStrings
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Windows.Devices.Input;7using Windows.UI.Input;8using Windows.UI.Xaml;9using Windows.UI.Xaml.Controls;10using Windows.UI.Xaml.Input;11using Windows.UI.Xaml.Media;12{13 {14 public MainPage()15 {16 this.InitializeComponent();17 this.PointerPressed += OnPointerPressed;18 }19 private void OnPointerPressed(object sender, PointerRoutedEventArgs e)20 {21 Pointer pointer = e.Pointer;22 PointerPointProperties pointProperties = e.GetCurrentPoint(null).Properties;23 if (pointer.PointerDeviceType == PointerDeviceType.Touch)24 {25 TimeSpan touchDuration = pointProperties.TouchConfidence == PointerTouchConfidence.High ? Input.TouchDuration.GetDuration(e.Pointer) : TimeSpan.Zero;26 string touchDurationString = Input.TouchDuration.GetDurationString(e.Pointer);27 string[] touchDurationStrings = Input.TouchDuration.GetDurationStrings(e.Pointer);28 string touchDurationStringInLanguage = Input.TouchDuration.GetDurationString(e.Pointer, "en-US");29 string[] touchDurationStringsInLanguage = Input.TouchDuration.GetDurationStrings(e.Pointer, "en-US");30 }31 }32 }33}34using System;35using System.Collections.Generic;36using System.Linq;37using System.Text;38using System.Threading.Tasks;39using Windows.Devices.Input;40using Windows.UI.Input;41using Windows.UI.Xaml;42using Windows.UI.Xaml.Controls;43using Windows.UI.Xaml.Input;44using Windows.UI.Xaml.Media;45{46 {47 public MainPage()48 {49 this.InitializeComponent();50 this.PointerPressed += OnPointerPressed;51 }
_GetResultStrings
Using AI Code Generation
1using UnityEngine;2using System.Collections;3using System.Collections.Generic;4using System.Linq;5{6 void Start()7 {8 Input.touchCount = 5;9 var duration = new Input.TouchDuration();10 var result = duration._GetResultStrings();11 Debug.Log(result);12 }13 void Update()14 {15 }16}17using UnityEngine;18using System.Collections;19using System.Collections.Generic;20using System.Linq;21{22 void Start()23 {24 Input.touchCount = 5;25 var count = new Input.TouchCount();26 var result = count._GetResultStrings();27 Debug.Log(result);28 }29 void Update()30 {31 }32}33using UnityEngine;34using System.Collections;35using System.Collections.Generic;36using System.Linq;37{38 void Start()39 {40 Input.touchCount = 5;41 var deltaPosition = new Input.TouchDeltaPosition();42 var result = deltaPosition._GetResultStrings();43 Debug.Log(result);44 }45 void Update()46 {47 }48}49using UnityEngine;50using System.Collections;51using System.Collections.Generic;52using System.Linq;53{54 void Start()55 {56 Input.touchCount = 5;57 var touchPhase = new Input.TouchPhase();58 var result = touchPhase._GetResultStrings();59 Debug.Log(result);60 }61 void Update()62 {63 }64}65using UnityEngine;66using System.Collections;67using System.Collections.Generic;68using System.Linq;69{70 void Start()71 {72 Input.touchCount = 5;
_GetResultStrings
Using AI Code Generation
1using UnityEngine;2using System.Collections;3using System.Collections.Generic;4{5 void Update()6 {7 if (Input.touchCount > 0)8 {9 float duration = Input.GetTouch(0).duration;10 Debug.Log("Duration of first touch: " + duration);11 }12 }13}14using UnityEngine;15using System.Collections;16using System.Collections.Generic;17{18 void Update()19 {20 if (Input.touchCount > 0)21 {22 float pressure = Input.GetTouch(0).pressure;23 Debug.Log("Pressure of first touch: " + pressure);24 }25 }26}27using UnityEngine;28using System.Collections;29using System.Collections.Generic;30{31 void Update()32 {33 if (Input.touchCount > 0)34 {
_GetResultStrings
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading;5using System.Diagnostics;6using System.IO;7{8 {9 static void Main(string[] args)10 {11 TouchDuration touchDuration = new TouchDuration();12 string[] resultStrings = new string[4];13 resultStrings = touchDuration._GetResultStrings();14 foreach (string resultString in resultStrings)15 {16 Console.WriteLine(resultString);17 }18 }19 }20}21using System;22using System.Collections.Generic;23using System.Text;24using System.Threading;25using System.Diagnostics;26using System.IO;27{28 {29 static void Main(string[] args)30 {31 TouchDuration touchDuration = new TouchDuration();32 string[] resultStrings = new string[4];33 resultStrings = touchDuration._GetResultStrings();34 foreach (string resultString in resultStrings)35 {36 Console.WriteLine(resultString);37 }38 }39 }40}41using System;42using System.Collections.Generic;43using System.Text;44 {45 static void Main(string[] args)46 {47 Input.TouchDuration td = new Input.TouchDuration();48 String[] result = td._GetResultStrings();49 foreach (String s in result)50 {51 Console.WriteLine(s);52 }53 Console.ReadLine();54 }55 }56}57using System;58using System.Collections.Generic;59using System.Linq;60using System.Text;61using System.Threading.Tasks;62using System.Windows.Forms;63using System.Diagnostics;64using System.Threading;65using System.IO;66using System.Text.RegularExpressions;67using System.Xml;68using System.Xml.Linq;69using System.Xml.XPath;70using System.Xml.Xsl;71using System.Xml.Serialization;72using System.Net;73using System.Net.Sockets;74using System.Net.NetworkInformation;75using System.Globalization;76using System.ComponentModel;77using System.Data;78using System.Drawing;79using System.Collections;80using System.Runtime.InteropServices;81using System.Xml.Schema;82using System.Xml.Serialization;83using System.Xml;84using System.Xml.Linq;85using System.Xml.XPath;86using System.Xml.Xsl;87using System.IO;88using System.Text;89using System.Text.RegularExpressions;90using System.Threading;91using System.Threading.Tasks;92using System.Windows.Forms;93using System.Diagnostics;94using System.Collections.Generic;95using System.Linq;96{97 {98 static void Main(string[] args)99 {
_GetResultStrings
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Windows.Devices.Input;7using Windows.UI.Input;8using Windows.UI.Xaml;9using Windows.UI.Xaml.Controls;10using Windows.UI.Xaml.Input;11using Windows.UI.Xaml.Media;12{13 {14 public MainPage()15 {16 this.InitializeComponent();17 this.PointerPressed += OnPointerPressed;18 }19 private void OnPointerPressed(object sender, PointerRoutedEventArgs e)20 {21 Pointer pointer = e.Pointer;22 PointerPointProperties pointProperties = e.GetCurrentPoint(null).Properties;23 if (pointer.PointerDeviceType == PointerDeviceType.Touch)24 {25 TimeSpan touchDuration = pointProperties.TouchConfidence == PointerTouchConfidence.High ? Input.TouchDuration.GetDuration(e.Pointer) : TimeSpan.Zero;26 string touchDurationString = Input.TouchDuration.GetDurationString(e.Pointer);27 string[] touchDurationStrings = Input.TouchDuration.GetDurationStrings(e.Pointer);28 string touchDurationStringInLanguage = Input.TouchDuration.GetDurationString(e.Pointer, "en-US");29 string[] touchDurationStringsInLanguage = Input.TouchDuration.GetDurationStrings(e.Pointer, "en-US");30 }31 }32 }33}34using System;35using System.Collections.Generic;36using System.Linq;37using System.Text;38using System.Threading.Tasks;39using Windows.Devices.Input;40using Windows.UI.Input;41using Windows.UI.Xaml;42using Windows.UI.Xaml.Controls;43using Windows.UI.Xaml.Input;44using Windows.UI.Xaml.Media;45{46 {47 public MainPage()48 {49 this.InitializeComponent();50 this.PointerPressed += OnPointerPressed;51 }
_GetResultStrings
Using AI Code Generation
1using UnityEngine;2using System.Collections;3using System.Collections.Generic;4using System.Linq;5{6 void Start()7 {8 Input.touchCount = 5;9 var duration = new Input.TouchDuration();10 var result = duration._GetResultStrings();11 Debug.Log(result);12 }13 void Update()14 {15 }16}17using UnityEngine;18using System.Collections;19using System.Collections.Generic;20using System.Linq;21{22 void Start()23 {24 Input.touchCount = 5;25 var count = new Input.TouchCount();26 var result = count._GetResultStrings();27 Debug.Log(result);28 }29 void Update()30 {31 }32}33using UnityEngine;34using System.Collections;35using System.Collections.Generic;36using System.Linq;37{38 void Start()39 {40 Input.touchCount = 5;41 var deltaPosition = new Input.TouchDeltaPosition();42 var result = deltaPosition._GetResultStrings();43 Debug.Log(result);44 }45 void Update()46 {47 }48}49using UnityEngine;50using System.Collections;51using System.Collections.Generic;52using System.Linq;53{54 void Start()55 {56 Input.touchCount = 5;57 var touchPhase = new Input.TouchPhase();58 var result = touchPhase._GetResultStrings();59 Debug.Log(result);60 }61 void Update()62 {63 }64}65using UnityEngine;66using System.Collections;67using System.Collections.Generic;68using System.Linq;69{70 void Start()71 {72 Input.touchCount = 5;
_GetResultStrings
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading;5using System.Diagnostics;6using System.IO;7{8 {9 static void Main(string[] args)10 {11 TouchDuration touchDuration = new TouchDuration();12 string[] resultStrings = new string[4];13 resultStrings = touchDuration._GetResultStrings();14 foreach (string resultString in resultStrings)15 {16 Console.WriteLine(resultString);17 }18 }19 }20}21using System;22using System.Collections.Generic;23using System.Text;24using System.Threading;25using System.Diagnostics;26using System.IO;27{28 {29 static void Main(string[] args)30 {31 TouchDuration touchDuration = new TouchDuration();32 string[] resultStrings = new string[4];33 resultStrings = touchDuration._GetResultStrings();34 foreach (string resultString in resultStrings)35 {36 Console.WriteLine(resultString);37 }38 }39 }40}41using System;42using System.Collections.Generic;43using System.Text;
_GetResultStrings
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Windows.Devices.Input;7using Windows.UI.Input;8using Windows.UI.Xaml;9using Windows.UI.Xaml.Controls;10using Windows.UI.Xaml.Input;11using Windows.UI.Xaml.Media;12{13 {14 public MainPage()15 {16 this.InitializeComponent();17 this.PointerPressed += OnPointerPressed;18 }19 private void OnPointerPressed(object sender, PointerRoutedEventArgs e)20 {21 Pointer pointer = e.Pointer;22 PointerPointProperties pointProperties = e.GetCurrentPoint(null).Properties;23 if (pointer.PointerDeviceType == PointerDeviceType.Touch)24 {25 TimeSpan touchDuration = pointProperties.TouchConfidence == PointerTouchConfidence.High ? Input.TouchDuration.GetDuration(e.Pointer) : TimeSpan.Zero;26 string touchDurationString = Input.TouchDuration.GetDurationString(e.Pointer);27 string[] touchDurationStrings = Input.TouchDuration.GetDurationStrings(e.Pointer);28 string touchDurationStringInLanguage = Input.TouchDuration.GetDurationString(e.Pointer, "en-US");29 string[] touchDurationStringsInLanguage = Input.TouchDuration.GetDurationStrings(e.Pointer, "en-US");30 }31 }32 }33}34using System;35using System.Collections.Generic;36using System.Linq;37using System.Text;38using System.Threading.Tasks;39using Windows.Devices.Input;40using Windows.UI.Input;41using Windows.UI.Xaml;42using Windows.UI.Xaml.Controls;43using Windows.UI.Xaml.Input;44using Windows.UI.Xaml.Media;45{46 {47 public MainPage()48 {49 this.InitializeComponent();50 this.PointerPressed += OnPointerPressed;51 }
_GetResultStrings
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading;5using System.Diagnostics;6using System.IO;7{8 {9 static void Main(string[] args)10 {11 TouchDuration touchDuration = new TouchDuration();12 string[] resultStrings = new string[4];13 resultStrings = touchDuration._GetResultStrings();14 foreach (string resultString in resultStrings)15 {16 Console.WriteLine(resultString);17 }18 }19 }20}21using System;22using System.Collections.Generic;23using System.Text;24using System.Threading;25using System.Diagnostics;26using System.IO;27{28 {29 static void Main(string[] args)30 {31 TouchDuration touchDuration = new TouchDuration();32 string[] resultStrings = new string[4];33 resultStrings = touchDuration._GetResultStrings();34 foreach (string resultString in resultStrings)35 {36 Console.WriteLine(resultString);37 }38 }39 }40}41using System;42using System.Collections.Generic;43using System.Text;
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