Best WinAppDriver code snippet using Input.MultiTouchScenarios.MultiSlide
MultiTouchScenarios.cs
Source:MultiTouchScenarios.cs
...44 /// Multiple fingers touch the screen and move in the same direction.45 /// Manipulation gesture.46 /// </summary>47 [TestMethod, TestCategory("MultiTouch")]48 public void MultiSlide()49 {50 throw new NotImplementedException();51 }52 /// <summary>53 /// Two or more fingers touch the screen and move a short distance in the same direction.54 /// Manipulation gesture.55 /// </summary>56 [TestMethod, TestCategory("MultiTouch")]57 public void MultiSwipe()58 {59 throw new NotImplementedException();60 }61 /// <summary>62 /// Multiple fingers touch the screen and move in a clockwise or counter-clockwise arc....
MultiSlide
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.ComponentModel;4using System.Data;5using System.Drawing;6using System.Text;7using System.Windows.Forms;8using Microsoft.DirectX;9using Microsoft.DirectX.DirectInput;10using Microsoft.DirectX.Direct3D;11using System.Runtime.InteropServices;12using System.Diagnostics;13{14 {15 private Device device;16 private int[] touchPoints = new int[10];17 private int[] touchPointsX = new int[10];18 private int[] touchPointsY = new int[10];19 private int[] touchPointsZ = new int[10];20 private int[] touchPointIDs = new int[10];21 private int[] touchPointFlags = new int[10];22 private int[] touchPointMask = new int[10];23 private int[] touchPointTimes = new int[10];24 private int[] touchPointContactX = new int[10];25 private int[] touchPointContactY = new int[10];26 private int[] touchPointContactWidth = new int[10];27 private int[] touchPointContactHeight = new int[10];28 private int[] touchPointOrientation = new int[10];29 private int[] touchPointPressure = new int[10];30 private int[] touchPointContactCount = new int[10];31 private int[] touchPointContactID = new int[10];32 private int[] touchPointContactFlags = new int[10];33 private int[] touchPointContactMask = new int[10];34 private int[] touchPointContactTimes = new int[10];35 private int[] touchPointContactX2 = new int[10];36 private int[] touchPointContactY2 = new int[10];37 private int[] touchPointContactWidth2 = new int[10];38 private int[] touchPointContactHeight2 = new int[10];39 private int[] touchPointOrientation2 = new int[10];40 private int[] touchPointPressure2 = new int[10];41 private int[] touchPointContactCount2 = new int[10];42 private int[] touchPointContactID2 = new int[10];43 private int[] touchPointContactFlags2 = new int[10];44 private int[] touchPointContactMask2 = new int[10];45 private int[] touchPointContactTimes2 = new int[10];
MultiSlide
Using AI Code Generation
1using System;2using System.Windows;3using System.Windows.Controls;4using System.Windows.Input;5using System.Windows.Media;6using System.Windows.Shapes;7using System.Windows.Threading;8{9 {10 private Rectangle _rect;11 public MultiSlide()12 {13 InitializeComponent();14 Loaded += new RoutedEventHandler(MultiSlide_Loaded);15 }16 void MultiSlide_Loaded(object sender, RoutedEventArgs e)17 {18 _rect = new Rectangle();19 _rect.Fill = new SolidColorBrush(Colors.Red);20 _rect.Width = 100;21 _rect.Height = 100;22 _rect.RenderTransform = new TranslateTransform();23 LayoutRoot.Children.Add(_rect);24 Input.MultiTouchScenarios.AddMultiSlideHandler(_rect, this.OnMove, this.OnMoveComplete);25 }26 private void OnMove(object sender, TouchEventArgs e)27 {28 TranslateTransform translate = (TranslateTransform)_rect.RenderTransform;29 translate.X += e.TouchDevice.GetDelta().X;30 translate.Y += e.TouchDevice.GetDelta().Y;31 }32 private void OnMoveComplete(object sender, TouchEventArgs e)33 {34 TranslateTransform translate = (TranslateTransform)_rect.RenderTransform;35 translate.X += e.TouchDevice.GetDelta().X;36 translate.Y += e.TouchDevice.GetDelta().Y;37 }38 }39}
MultiSlide
Using AI Code Generation
1using System;2using System.Windows;3using System.Windows.Controls;4using System.Windows.Input;5using System.Windows.Media;6using System.Windows.Shapes;7using System.Windows.Threading;8using System.Windows.Media.Animation;9using System.Windows.Media.Imaging;10using System.Windows.Navigation;11using System.Windows.Shapes;12using System.Windows.Media.Media3D;13using System.Windows.Media.Effects;14using System.Windows.Documents;15using System.Windows.Markup;16using System.Windows.Data;17using System.Windows.Navigation;18using System.Windows.Resources;19using System.Windows.Automation.Peers;20using System.Windows.Automation.Provider;21using System.Windows.Automation;22using System.Windows.Browser;23using System.Windows.Ink;24using System.Windows.Input.StylusPlugIns;25using System.Windows.Media.Animation;26using System.Windows.Media.Imaging;27using System.Windows.Media.Media3D;28using System.Windows.Media.TextFormatting;29using System.Windows.Resources;30using System.Windows.Threading;31using System.Windows.Xps.Packaging;32using System.Windows.Xps.Serialization;33using System.Windows.Xps;34using System.Windows.Controls.Primitives;35using System.Windows.Media.Effects;36using System.Windows.Media.Imaging;37using System.Windows.Media;38using System.Windows;39using System.IO;40using System.Collections;41using System.Collections.Generic;42using System.Windows;43using System.Windows.Controls;44using System.Windows.Media;45using System.Windows.Media.Imaging;46using System.Windows.Shapes;47using System.Windows.Input;48using System.Windows.Ink;49using System.Windows.Input.StylusPlugIns;50using System.Windows.Media.Animation;51using System.Windows.Media.Imaging;52using System.Windows.Media.Media3D;53using System.Windows.Media.TextFormatting;54using System.Windows.Resources;55using System.Windows.Threading;56using System.Windows.Xps.Packaging;57using System.Windows.Xps.Serialization;58using System.Windows.Xps;59using System.Windows.Controls.Primitives;60using System.Windows.Media.Effects;61using System.Windows.Media.Imaging;62using System.Windows.Media;63using System.Windows;64using System.IO;65using System.Collections;66using System.Collections.Generic;67using System.Windows;68using System.Windows.Controls;69using System.Windows.Media;70using System.Windows.Media.Imaging;71using System.Windows.Shapes;72using System.Windows.Input;73using System.Windows.Ink;74using System.Windows.Input.StylusPlugIns;75using System.Windows.Media.Animation;76using System.Windows.Media.Imaging;77using System.Windows.Media.Media3D;78using System.Windows.Media.TextFormatting;79using System.Windows.Resources;80using System.Windows.Threading;81using System.Windows.Xps.Packaging;82using System.Windows.Xps.Serialization;83using System.Windows.Xps;
MultiSlide
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Windows;6using System.Windows.Controls;7using System.Windows.Media;8using System.Windows.Media.Imaging;9using System.Windows.Shapes;10using System.Windows.Threading;11using Microsoft.Xna.Framework;12using Microsoft.Xna.Framework.Graphics;13using Microsoft.Xna.Framework.Input.Touch;14using Microsoft.Xna.Framework.Input;15using Microsoft.Xna.Framework.Content;16using Microsoft.Xna.Framework.Audio;17{18 {19 private GraphicsDeviceManager graphics;20 private SpriteBatch spriteBatch;21 private SpriteFont font;22 private Texture2D sprite;23 private Vector2 position;24 private Vector2 velocity;25 private Vector2 acceleration;26 private Vector2 netForce;27 private Vector2 touchPosition;28 private Vector2 spritePosition;29 private Vector2 spriteVelocity;30 private Vector2 spriteAcceleration;31 private Vector2 spriteNetForce;32 private List<Vector2> touchPositions;33 private List<Vector2> spritePositions;34 private List<Vector2> spriteVelocities;35 private List<Vector2> spriteAccelerations;36 private List<Vector2> spriteNetForces;37 private List<Vector2> spriteForces;38 private List<Vector2> spriteOffsets;39 private List<Vector2> spriteVelocitiesAfter;40 private List<Vector2> spriteVelocitiesBefore;41 private List<Vector2> spritePositionsAfter;42 private List<Vector2> spritePositionsBefore;43 private List<Vector2> spriteForcesAfter;44 private List<Vector2> spriteForcesBefore;45 private List<Vector2> spriteAccelerationsAfter;46 private List<Vector2> spriteAccelerationsBefore;47 private List<Vector2> spriteNetForcesAfter;48 private List<Vector2> spriteNetForcesBefore;49 private List<Vector2> spriteOffsetsAfter;50 private List<Vector2> spriteOffsetsBefore;51 private List<Vector2> spriteMasses;52 private List<Vector2> spriteMassesAfter;53 private List<Vector2> spriteMassesBefore;54 private List<Vector2> spriteFrictionCoefficients;55 private List<Vector2> spriteFrictionCoefficientsAfter;56 private List<Vector2> spriteFrictionCoefficientsBefore;57 private List<Vector2> spriteImpulses;
MultiSlide
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using System.Diagnostics;7using System.Threading;8using Windows.Devices.Input;9using Windows.UI.Input;10using Windows.UI.Core;11using Windows.UI.Xaml.Input;12using Windows.UI.Xaml;13using Windows.UI.Xaml.Controls;14using Windows.UI.Xaml.Media;15using Windows.UI.Xaml.Navigation;16using Windows.UI.Xaml.Shapes;17using Windows.UI.Xaml.Media.Imaging;18using Windows.UI;19using System.IO;20using Windows.Storage;21using Windows.Storage.Streams;22using Windows.Storage.Pickers;23using Windows.Graphics.Imaging;24using Windows.System.Threading;25using Windows.Foundation;26using Windows.ApplicationModel.Core;27using Windows.UI.ViewManagement;28using System.Runtime.InteropServices.WindowsRuntime;29using Windows.Devices.Enumeration;30using Windows.Devices.Sensors;31using Windows.UI.Popups;32using Windows.Devices.Input.Preview;33using Windows.Devices.Input.Preview.Injection;34using Windows.System.Display;35{36 {37 public MainPage()38 {39 this.InitializeComponent();40 }41 async void MultiSlide()42 {43 PointerDevice pointer = InputDevice.GetPointerDevice(PointerDeviceType.Touch);44 Size screenSize = new Size(Window.Current.Bounds.Width, Window.Current.Bounds.Height);45 Point center = new Point(screenSize.Width / 2, screenSize.Height / 2);46 await Input.MultiTouchScenarios.MultiSlide(2, 1500, center.X, center.Y, center.X +
MultiSlide
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.IO;6using System.Windows;7using System.Windows.Controls;8using System.Windows.Navigation;9using Microsoft.Devices;10using Microsoft.Phone.Controls;11using Microsoft.Phone.Shell;12using Microsoft.Xna.Framework.Media;13using Microsoft.Xna.Framework;14using Microsoft.Xna.Framework.Graphics;15using System.Windows.Media.Imaging;16{17 {18 public MultiTouchPage()19 {20 InitializeComponent();21 }22 WriteableBitmap originalImage;23 WriteableBitmap currentImage;24 WriteableBitmap originalImage2;25 WriteableBitmap currentImage2;26 WriteableBitmap originalImage3;27 WriteableBitmap currentImage3;28 WriteableBitmap originalImage4;29 WriteableBitmap currentImage4;30 WriteableBitmap originalImage5;31 WriteableBitmap currentImage5;32 WriteableBitmap originalImage6;33 WriteableBitmap currentImage6;34 WriteableBitmap originalImage7;35 WriteableBitmap currentImage7;36 WriteableBitmap originalImage8;37 WriteableBitmap currentImage8;38 WriteableBitmap originalImage9;39 WriteableBitmap currentImage9;40 WriteableBitmap originalImage10;41 WriteableBitmap currentImage10;
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