How to use WaitForInputIdle method of FlaUI.UIA3.Patterns.WindowPattern class

Best FlaUI code snippet using FlaUI.UIA3.Patterns.WindowPattern.WaitForInputIdle

WindowPattern.cs

Source: WindowPattern.cs Github

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...33 {34 Com.Call(() => NativePattern.SetWindowVisualState((UIA.WindowVisualState)state));35 }3637 public override bool WaitForInputIdle(int milliseconds)38 {39 return Com.Call(() => NativePattern.WaitForInputIdle(milliseconds)) != 0;40 }41 }4243 public class WindowPatternPropertyIds : IWindowPatternPropertyIds44 {45 public PropertyId CanMaximize => WindowPattern.CanMaximizeProperty;4647 public PropertyId CanMinimize => WindowPattern.CanMinimizeProperty;4849 public PropertyId IsModal => WindowPattern.IsModalProperty;5051 public PropertyId IsTopmost => WindowPattern.IsTopmostProperty;5253 public PropertyId WindowInteractionState => WindowPattern.WindowInteractionStateProperty; ...

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WaitForInputIdle

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core;7using FlaUI.Core.AutomationElements;8using FlaUI.Core.AutomationElements.Infrastructure;9using FlaUI.Core.Definitions;10using FlaUI.Core.EventHandlers;11using FlaUI.Core.Input;12using FlaUI.Core.Tools;13using FlaUI.UIA3;14using FlaUI.UIA3.Patterns;15using FlaUI.UIA3.Tools;16using FlaUI.UIA3.EventHandlers;17using FlaUI.Core.WindowsAPI;18{19 {20 static void Main(string[] args)21 {22 var app = FlaUI.Core.Application.Launch(@"C:\Windows\System3223otepad.exe");24 var automation = new UIA3Automation();25 var mainWindow = app.GetMainWindow(automation);26 mainWindow.WaitForInputIdle();27 var windowPattern = mainWindow.Patterns.Window.Pattern;28 windowPattern.SetWindowVisualState(WindowVisualState.Minimized);29 windowPattern.SetWindowVisualState(WindowVisualState.Maximized);30 windowPattern.SetWindowVisualState(WindowVisualState.Normal);31 mainWindow.Close();32 }33 }34}

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WaitForInputIdle

Using AI Code Generation

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1using System;2using System.Diagnostics;3using System.Threading;4using FlaUI.Core;5using FlaUI.Core.AutomationElements;6using FlaUI.Core.Conditions;7using FlaUI.Core.Definitions;8using FlaUI.Core.Input;9using FlaUI.Core.Tools;10using FlaUI.UIA3;11using FlaUI.UIA3.Patterns;12{13 {14 static void Main(string[] args)15 {16 Process process = Process.Start("notepad.exe");17 process.WaitForInputIdle();18 var automation = new UIA3Automation();19 var condition = ConditionFactory.ByProcessId(process.Id);20 var window = automation.GetDesktop().FindFirstChild(condition);21 Retry.WhileNull(() => window, TimeSpan.FromSeconds(5));22 window.SetFocus();23 var textBox = window.FindFirstChild(cf => cf.ByName("Text Editor"));24 textBox.AsTextBox().Text = "Hello World";25 var menuBar = window.FindFirstChild(cf => cf.ByAutomationId("MenuBar"));26 var fileMenu = menuBar.FindFirstChild(cf => cf.ByName("File"));27 var exitMenuItem = fileMenu.FindFirstChild(cf => cf.ByName("Exit"));28 exitMenuItem.AsMenuItem().Invoke();29 process.WaitForExit();30 }31 }32}

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WaitForInputIdle

Using AI Code Generation

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1using System;2using System.Diagnostics;3using System.Threading;4using FlaUI.Core;5using FlaUI.Core.AutomationElements;6using FlaUI.Core.Definitions;7using FlaUI.Core.Input;8using FlaUI.Core.Tools;9using FlaUI.UIA3;10{11 {12 static void Main(string[] args)13 {14 var application = Application.Launch(@"C:\Windows\System32\calc.exe");15 var mainWindow = application.GetMainWindow(Automation);16 mainWindow.WaitForInputIdle(10000);

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WaitForInputIdle

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Definitions;4using FlaUI.Core.Input;5using FlaUI.Core.Tools;6using FlaUI.UIA3;7using System;8using System.Diagnostics;9using System.IO;10using System.Threading;11{12 {13 static void Main(string[] args)14 {15 Process process = Process.Start("notepad");16 using (var automation = new UIA3Automation())17 {18 process.WaitForInputIdle();19 var window = automation.GetDesktop().FindFirstChild(cf => cf.ByProcessId(process.Id));20 if (window != null)21 {22 window.Click();23 window.AsTextBox().Text = "Hello World";24 Thread.Sleep(3000);25 window.Close();26 }27 }28 }29 }30}

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WaitForInputIdle

Using AI Code Generation

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1using System;2using System.Diagnostics;3using FlaUI.Core;4using FlaUI.Core.AutomationElements;5using FlaUI.Core.Conditions;6using FlaUI.Core.Definitions;7using FlaUI.Core.Tools;8using FlaUI.UIA3;9using FlaUI.UIA3.Patterns;10{11 {12 static void Main(string[] args)13 {14 Process notepad = Process.Start("notepad.exe");15 notepad.WaitForInputIdle();16 var automation = new UIA3Automation();17 var window = automation.GetDesktop().FindFirstChild(cf => cf.ByProcessId(notepad.Id));18 var edit = window.FindFirstChild(cf => cf.ByControlType(ControlType.Edit));19 window.WaitForInputIdle();20 edit.Focus();21 edit.AsTextBox().Enter("Hello World");22 Wait.UntilInputIsProcessed(5000);23 window.Close();24 notepad.WaitForExit();25 automation.Dispose();26 }27 }28}

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WaitForInputIdle

Using AI Code Generation

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1using System;2using System.Diagnostics;3using FlaUI.Core;4using FlaUI.Core.AutomationElements;5using FlaUI.Core.Input;6using FlaUI.Core.WindowsAPI;7using FlaUI.UIA3;8using FlaUI.UIA3.Patterns;9using FlaUI.UIA3.Tools;10using System.Threading;11{12 {13 static void Main(string[] args)14 {15 Process process = Process.Start("notepad.exe");16 process.WaitForInputIdle();17 UIA3Automation automation = new UIA3Automation();18 var window = automation.GetDesktop().FindFirstChild(cf => cf.ByProcessId(process.Id));19 var windowPattern = window.Patterns.Window.PatternOrDefault as WindowPattern;20 windowPattern?.Maximize();21 var edit = window.FindFirstDescendant(cf => cf.ByAutomationId("15"));22 edit.AsTextBox().Text = "Hello World";23 var save = window.FindFirstDescendant(cf => cf.ByName("Save"));24 save.AsMenuItem().Invoke();25 var saveAs = window.FindFirstDescendant(cf => cf.ByName("Save As..."));26 saveAs.AsMenuItem().Invoke();27 var fileName = window.FindFirstDescendant(cf => cf.ByAutomationId("1148"));28 fileName.AsTextBox().Text = "Hello.txt";29 var saveButton = window.FindFirstDescendant(cf => cf.ByName("Save"));30 saveButton.AsButton().Invoke();31 }32 }33}34using System;35using System.Diagnostics;36using FlaUI.Core;37using FlaUI.Core.AutomationElements;38using FlaUI.Core.Input;39using FlaUI.Core.WindowsAPI;

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WaitForInputIdle

Using AI Code Generation

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1using System;2using System.Diagnostics;3using System.Threading;4using FlaUI.Core;5using FlaUI.Core.AutomationElements;6using FlaUI.Core.Conditions;7using FlaUI.Core.Input;8using FlaUI.Core.WindowsAPI;9using FlaUI.UIA3;10using FlaUI.UIA3.Patterns;11{12 {13 static void Main(string[] args)14 {15 var application = Application.Launch("notepad.exe");16 application.Process.WaitForInputIdle();17 var window = application.GetMainWindow(new UIA3PropertyLibrary());18 var textBox = window.FindFirstDescendant(cf => cf.ByControlType(FlaUI.Core.Definitions.ControlType.Edit));19 textBox.Enter("Hello World");20 application.Close();21 }22 }23}

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WaitForInputIdle

Using AI Code Generation

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1using FlaUI.Core.AutomationElements;2using FlaUI.Core.Input;3using FlaUI.Core.WindowsAPI;4using FlaUI.UIA3;5using System;6using System.Diagnostics;7using System.Threading;8{9 {10 static void Main(string[] args)11 {12 Process process = Process.Start(@"C:\Program Files\Microsoft Office\root\Office16\WINWORD.EXE");13 var application = new UIA3Automation().GetDesktop().FindFirstChild(cf => cf.ByName("Word")).AsWindow();14 application.WaitForInputIdle();15 Keyboard.Type(VirtualKeyShort.ALT);16 Keyboard.Type(VirtualKeyShort.KEY_F);17 Thread.Sleep(2000);18 Keyboard.Type(VirtualKeyShort.KEY_N);19 Thread.Sleep(2000);20 Keyboard.Type(VirtualKeyShort.KEY_B);21 Thread.Sleep(2000);22 Keyboard.Type("Hello World");23 application.Close();24 }25 }26}27using FlaUI.Core.AutomationElements;28using FlaUI.Core.Input;29using FlaUI.Core.WindowsAPI;30using FlaUI.UIA3;31using System;32using System.Diagnostics;33using System.Threading;34{35 {36 static void Main(string[] args)37 {38 Process process = Process.Start(@"C:\Program Files\Microsoft Office\root\Office16\WINWORD.EXE");39 var application = new UIA3Automation().GetDesktop().FindFirstChild(cf => cf.ByName("Word")).AsWindow();40 application.WaitForInputIdle();41 Keyboard.Type(VirtualKeyShort.ALT);42 Keyboard.Type(VirtualKeyShort.KEY_F);43 Thread.Sleep(2000);44 Keyboard.Type(VirtualKeyShort.KEY_N);45 Thread.Sleep(2000);

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WaitForInputIdle

Using AI Code Generation

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1using System;2using System.Diagnostics;3using FlaUI.Core.AutomationElements;4using FlaUI.UIA3;5using FlaUI.Core.Definitions;6using FlaUI.Core;7using FlaUI.Core.Input;8using FlaUI.Core.AutomationElements.Infrastructure;9using FlaUI.Core.Conditions;10using FlaUI.Core.WindowsAPI;11using FlaUI.UIA3.Patterns;12using FlaUI.Core.Exceptions;13{14 {15 static void Main(string[] args)16 {17 Process[] processes = Process.GetProcessesByName("Notepad");18 if (processes.Length == 0)19 {20 Process p = Process.Start("notepad.exe");21 p.WaitForInputIdle();22 processes = Process.GetProcessesByName("Notepad");23 }24 Process process = processes[0];25 var automation = new UIA3Automation();26 var condition = ConditionFactory.ByProcessId(process.Id);27 var window = automation.GetDesktop().FindFirstChild(condition);28 if (window == null)29 {30 Console.WriteLine("Application window not found");31 return;32 }33 var pattern = window.Patterns.Window.PatternOrDefault;34 if (pattern == null)35 {36 Console.WriteLine("Window Pattern not found");37 return;38 }39 {40 pattern.WaitForInputIdle(5000);41 }42 catch (FlaUIException ex)43 {44 Console.WriteLine("Application is not ready for user interaction: " + ex.Message);45 return;46 }47 Console.WriteLine("Application is ready for user interaction");48 }49 }50}51using System;52using System.Diagnostics;53using FlaUI.Core.AutomationElements;54using FlaUI.UIA3;55using FlaUI.Core.Definitions;56using FlaUI.Core;57using FlaUI.Core.Input;58using FlaUI.Core.AutomationElements.Infrastructure;59using FlaUI.Core.Conditions;60using FlaUI.Core.WindowsAPI;61using FlaUI.UIA3.Patterns;

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WaitForInputIdle

Using AI Code Generation

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1using System;2using System.Diagnostics;3using FlaUI.Core.AutomationElements;4using FlaUI.Core.Definitions;5using FlaUI.UIA3;6using System.Windows.Forms;7using System.Threading;8{9 {10 static void Main(string[] args)11 {12 Process myProcess = new Process();13 myProcess.StartInfo.FileName = "notepad.exe";14 myProcess.Start();15 var automation = new UIA3Automation();16 var app = Application.Attach(myProcess.Id);17 var mainWindow = app.GetMainWindow(automation);18 var windowPattern = mainWindow.Patterns.Window.PatternOrDefault;19 windowPattern.WaitForInputIdle(10000);20 mainWindow.Focus();21 var textBox = mainWindow.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();22 textBox.Text = "This is a test.";23 windowPattern.WaitForInputIdle(10000);24 windowPattern.Close();25 }26 }27}

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