Best FlaUI code snippet using FlaUI.UIA3.Patterns.VirtualizedItemPattern.Realize
VirtualizedItemPattern.cs
Source:VirtualizedItemPattern.cs
...12 public static readonly PatternId Pattern = PatternId.Register(AutomationType.UIA3, UIA.UIA_PatternIds.UIA_VirtualizedItemPatternId, "VirtualizedItem", AutomationObjectIds.IsVirtualizedItemPatternAvailableProperty);13 public VirtualizedItemPattern(FrameworkAutomationElementBase frameworkAutomationElement, UIA.IUIAutomationVirtualizedItemPattern nativePattern) : base(frameworkAutomationElement, nativePattern)14 {15 }16 public void Realize()17 {18 Com.Call(() => NativePattern.Realize());19 }20 }21}...
Realize
Using AI Code Generation
1using FlaUI.Core.AutomationElements;2using FlaUI.Core.AutomationElements.Infrastructure;3using FlaUI.Core.Patterns;4using FlaUI.UIA3.Patterns;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 public static void Realize(this AutomationElement @this)13 {14 var pattern = @this.Patterns.VirtualizedItem.Pattern;15 pattern.Realize();16 }17 }18}19using FlaUI.Core.AutomationElements;20using FlaUI.Core.AutomationElements.Infrastructure;21using FlaUI.Core.Patterns;22using FlaUI.UIA3.Patterns;23using System;24using System.Collections.Generic;25using System.Linq;26using System.Text;27using System.Threading.Tasks;28{29 {30 public static void ScrollIntoView(this AutomationElement @this)31 {32 var pattern = @this.Patterns.VirtualizedItem.Pattern;33 pattern.ScrollIntoView();34 }35 }36}37using FlaUI.Core.AutomationElements;38using FlaUI.Core.AutomationElements.Infrastructure;39using FlaUI.Core.Patterns;40using FlaUI.UIA3.Patterns;41using System;42using System.Collections.Generic;43using System.Linq;44using System.Text;45using System.Threading.Tasks;46{47 {48 public static string GetItemStatus(this AutomationElement @this)49 {50 var pattern = @this.Patterns.VirtualizedItem.Pattern;51 return pattern.GetItemStatus();52 }53 }54}55using FlaUI.Core.AutomationElements;56using FlaUI.Core.AutomationElements.Infrastructure;57using FlaUI.Core.Patterns;58using FlaUI.UIA3.Patterns;59using System;60using System.Collections.Generic;61using System.Linq;62using System.Text;63using System.Threading.Tasks;64{65 {
Realize
Using AI Code Generation
1using System;2using System.Windows.Automation;3using FlaUI.Core;4using FlaUI.Core.AutomationElements;5using FlaUI.Core.Conditions;6using FlaUI.Core.Definitions;7using FlaUI.Core.EventHandlers;8using FlaUI.Core.Identifiers;9using FlaUI.Core.Input;10using FlaUI.Core.Shapes;11using FlaUI.Core.Tools;12using FlaUI.UIA3;13using FlaUI.UIA3.EventHandlers;14using FlaUI.UIA3.Identifiers;15using FlaUI.UIA3.Patterns;16using FlaUI.UIA3.Tools;17{18 {19 static void Main(string[] args)20 {21 var automation = new UIA3Automation();22 var app = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calc.exe");23 var window = app.GetMainWindow(automation);24 var element = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.ListItem));25 var pattern = element.Patterns.VirtualizedItem.Pattern;26 pattern.Realize();27 app.Close();28 }29 }30}31using System;32using System.Windows.Automation;33using FlaUI.Core;34using FlaUI.Core.AutomationElements;35using FlaUI.Core.Conditions;36using FlaUI.Core.Definitions;37using FlaUI.Core.EventHandlers;38using FlaUI.Core.Identifiers;39using FlaUI.Core.Input;40using FlaUI.Core.Shapes;41using FlaUI.UIA3;42using FlaUI.UIA3.EventHandlers;43using FlaUI.UIA3.Identifiers;44using FlaUI.UIA3.Patterns;45using FlaUI.UIA3.Tools;46{47 {48 static void Main(string[] args)49 {50 var automation = new UIA3Automation();51 var app = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calc.exe");52 var window = app.GetMainWindow(automation);53 var element = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.ListItem));54 var pattern = element.Patterns.VirtualizedItem.Pattern;55 pattern.ScrollIntoView();56 app.Close();57 }58 }59}60using System;61using System.Windows.Automation;
Realize
Using AI Code Generation
1using System;2using System.Windows.Automation;3using FlaUI.Core;4using FlaUI.Core.AutomationElements;5using FlaUI.Core.Patterns;6using FlaUI.Core.Definitions;7using FlaUI.Core.EventHandlers;8using FlaUI.Core.Conditions;9using FlaUI.UIA3;10using FlaUI.UIA3.Patterns;11using FlaUI.UIA3.EventHandlers;12using FlaUI.UIA3.Converters;13using FlaUI.UIA3.Conditions;14using FlaUI.UIA3.Definitions;15using FlaUI.UIA3.Elements;16using FlaUI.UIA3.Extensions;17using FlaUI.UIA3.Patterns;18using FlaUI.UIA3.EventHandlers;19using FlaUI.UIA3.Converters;20using FlaUI.UIA3.Conditions;21using FlaUI.UIA3.Definitions;22using FlaUI.UIA3.Elements;23using FlaUI.UIA3.Extensions;24using FlaUI.UIA3.Patterns;25using FlaUI.UIA3.EventHandlers;26using FlaUI.UIA3.Converters;27using FlaUI.UIA3.Conditions;28using FlaUI.UIA3.Definitions;29using FlaUI.UIA3.Elements;30using FlaUI.UIA3.Extensions;31using FlaUI.UIA3.Patterns;32using FlaUI.UIA3.EventHandlers;33using FlaUI.UIA3.Converters;34using FlaUI.UIA3.Conditions;35using FlaUI.UIA3.Definitions;36using FlaUI.UIA3.Elements;37using FlaUI.UIA3.Extensions;38using FlaUI.UIA3.Patterns;39using FlaUI.UIA3.EventHandlers;40using FlaUI.UIA3.Converters;41using FlaUI.UIA3.Conditions;42using FlaUI.UIA3.Definitions;43using FlaUI.UIA3.Elements;44using FlaUI.UIA3.Extensions;45using FlaUI.UIA3.Patterns;46using FlaUI.UIA3.EventHandlers;47using FlaUI.UIA3.Converters;48using FlaUI.UIA3.Conditions;49using FlaUI.UIA3.Definitions;50using FlaUI.UIA3.Elements;51using FlaUI.UIA3.Extensions;52using FlaUI.UIA3.Patterns;53using FlaUI.UIA3.EventHandlers;54using FlaUI.UIA3.Converters;55using FlaUI.UIA3.Conditions;56using FlaUI.UIA3.Definitions;57using FlaUI.UIA3.Elements;58using FlaUI.UIA3.Extensions;
Realize
Using AI Code Generation
1var app = FlaUI.Core.Application.Launch(@"C:\Program Files\Windows NT\Accessories\wordpad.exe");2var window = app.GetMainWindow(FlaUI.Core.Conditions.ConditionFactory.ByAutomationId("1001"));3var button = window.FindFirstDescendant(FlaUI.Core.Conditions.ConditionFactory.ByAutomationId("4101"));4button.Realize();5var app = FlaUI.Core.Application.Launch(@"C:\Program Files\Windows NT\Accessories\wordpad.exe");6var window = app.GetMainWindow(FlaUI.Core.Conditions.ConditionFactory.ByAutomationId("1001"));7var button = window.FindFirstDescendant(FlaUI.Core.Conditions.ConditionFactory.ByAutomationId("4101"));8button.ScrollIntoView();9var app = FlaUI.Core.Application.Launch(@"C:\Program Files\Windows NT\Accessories\wordpad.exe");10var window = app.GetMainWindow(FlaUI.Core.Conditions.ConditionFactory.ByAutomationId("1001"));11var button = window.FindFirstDescendant(FlaUI.Core.Conditions.ConditionFactory.ByAutomationId("4101"));12var isVirtualized = button.CurrentIsVirtualized;13var app = FlaUI.Core.Application.Launch(@"C:\Program Files\Windows NT\Accessories\wordpad.exe");14var window = app.GetMainWindow(FlaUI.Core.Conditions.ConditionFactory.ByAutomationId("1001"));15var button = window.FindFirstDescendant(FlaUI.Core.Conditions.ConditionFactory.ByAutomationId("4101"));16var realizationRect = button.CurrentRealizationRect;
Realize
Using AI Code Generation
1using FlaUI.Core.AutomationElements;2using FlaUI.Core.AutomationElements.Infrastructure;3using FlaUI.Core.Definitions;4using FlaUI.UIA3.Patterns;5using System;6using System.Diagnostics;7using System.Windows.Automation;8{9 {10 public static void Main(string[] args)11 {12 Process p = Process.Start("notepad.exe");13 p.WaitForInputIdle();14 AutomationElement ae = AutomationElement.FromHandle(p.MainWindowHandle);15 AutomationElement ae1 = ae.FindFirst(TreeScope.Descendants, new PropertyCondition(AutomationElement.ControlTypeProperty, ControlType.List));16 AutomationElement ae2 = ae1.FindFirst(TreeScope.Descendants, new PropertyCondition(AutomationElement.ControlTypeProperty, ControlType.ListItem));17 AutomationElement ae3 = ae2.FindFirst(TreeScope.Descendants, new PropertyCondition(AutomationElement.ControlTypeProperty, ControlType.Text));18 AutomationElement ae4 = ae3.FindFirst(TreeScope.Descendants, new PropertyCondition(AutomationElement.ControlTypeProperty, ControlType.Edit));19 AutomationElement ae5 = ae4.FindFirst(TreeScope.Descendants, new PropertyCondition(AutomationElement.ControlTypeProperty, ControlType.List));20 AutomationElement ae6 = ae5.FindFirst(TreeScope.Descendants, new PropertyCondition(AutomationElement.ControlTypeProperty, ControlType.ListItem));21 AutomationElement ae7 = ae6.FindFirst(TreeScope.Descendants, new PropertyCondition(AutomationElement.ControlTypeProperty, ControlType.Text));22 AutomationElement ae8 = ae7.FindFirst(TreeScope.Descendants, new PropertyCondition(AutomationElement.ControlTypeProperty, ControlType.Edit));23 AutomationElement ae9 = ae8.FindFirst(TreeScope.Descendants, new PropertyCondition(AutomationElement.ControlTypeProperty, ControlType.List));24 AutomationElement ae10 = ae9.FindFirst(TreeScope.Descendants, new PropertyCondition(AutomationElement.ControlTypeProperty, ControlType.ListItem));25 AutomationElement ae11 = ae10.FindFirst(TreeScope.Descendants, new PropertyCondition(AutomationElement.ControlTypeProperty, ControlType.Text));26 AutomationElement ae12 = ae11.FindFirst(TreeScope.Descendants, new PropertyCondition(AutomationElement.ControlTypeProperty, ControlType.Edit));27 AutomationElement ae13 = ae12.FindFirst(TreeScope.Descendants, new PropertyCondition(AutomationElement.ControlTypeProperty, ControlType.List));28 AutomationElement ae14 = ae13.FindFirst(TreeScope
Realize
Using AI Code Generation
1using System;2using System.Diagnostics;3using FlaUI.Core;4using FlaUI.Core.AutomationElements;5using FlaUI.UIA3;6{7 {8 static void Main(string[] args)9 {10 var app = Application.Launch(@"C:\Windows\System32\calc.exe");11 var automation = new UIA3Automation();12 var window = app.GetMainWindow(automation);13 window.WaitWhileBusy();14 var list = window.FindFirstDescendant(cf => cf.ByAutomationId("4000")).AsList();15 var item = list.Items[0];16 item.Patterns.VirtualizedItem.Realize();17 var text = item.Properties.Name.Value;18 Console.WriteLine(text);19 app.Close();20 }21 }22}
Realize
Using AI Code Generation
1using System;2using System.Windows.Forms;3using FlaUI.Core;4using FlaUI.Core.AutomationElements;5using FlaUI.Core.Conditions;6using FlaUI.Core.Definitions;7using FlaUI.Core.Input;8using FlaUI.Core.Tools;9using FlaUI.UIA3;10using FlaUI.UIA3.Patterns;11using FlaUI.Core.AutomationElements.Infrastructure;12using System.Drawing;13using System.Windows.Automation;14using System.Windows.Automation.Text;15using System.Windows.Automation.Provider;16using System.Windows.Automation.Peers.AutomationNavigation;17using System.Windows.Automation.Peers.AutomationScrollItemPattern;18using System.Windows.Automation.Peers.AutomationScrollPattern;19using System.Windows.Automation.Peers.AutomationSelectionItemPattern;20using System.Windows.Automation.Peers.AutomationSelectionPattern;
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