Best FlaUI code snippet using FlaUI.UIA3.Patterns.SelectionPattern.SelectionPattern
SelectionPattern.cs
Source: SelectionPattern.cs
...5using FlaUI.UIA3.Identifiers;6using UIA = Interop.UIAutomationClient;7namespace FlaUI.UIA3.Patterns8{9 public class SelectionPattern : SelectionPatternBase<UIA.IUIAutomationSelectionPattern>10 {11 public static readonly PatternId Pattern = PatternId.Register(AutomationType.UIA3, UIA.UIA_PatternIds.UIA_SelectionPatternId, "Selection", AutomationObjectIds.IsSelectionPatternAvailableProperty);12 public static readonly PropertyId CanSelectMultipleProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_SelectionCanSelectMultiplePropertyId, "CanSelectMultiple");13 public static readonly PropertyId IsSelectionRequiredProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_SelectionIsSelectionRequiredPropertyId, "IsSelectionRequired");14 public static readonly PropertyId SelectionProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_SelectionSelectionPropertyId, "Selection").SetConverter(AutomationElementConverter.NativeArrayToManaged);15 public static readonly EventId InvalidatedEvent = EventId.Register(AutomationType.UIA3, UIA.UIA_EventIds.UIA_Selection_InvalidatedEventId, "Invalidated");16 public SelectionPattern(FrameworkAutomationElementBase frameworkAutomationElement, UIA.IUIAutomationSelectionPattern nativePattern) : base(frameworkAutomationElement, nativePattern)17 {18 }19 }20 public class SelectionPatternPropertyIds : ISelectionPatternPropertyIds21 {22 public PropertyId CanSelectMultiple => SelectionPattern.CanSelectMultipleProperty;23 public PropertyId IsSelectionRequired => SelectionPattern.IsSelectionRequiredProperty;24 public PropertyId Selection => SelectionPattern.SelectionProperty;25 }26 public class SelectionPatternEventIds : ISelectionPatternEventIds27 {28 public EventId InvalidatedEvent => SelectionPattern.InvalidatedEvent;29 }30}...
SelectionPattern
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core.AutomationElements;7using FlaUI.Core.AutomationElements.Infrastructure;8using FlaUI.Core.Definitions;9using FlaUI.Core.EventHandlers;10using FlaUI.Core.Input;11using FlaUI.Core.Tools;12using FlaUI.UIA3;13using FlaUI.UIA3.Patterns;14using FlaUI.UIA3.EventHandlers;15using FlaUI.Core;16using FlaUI.Core.WindowsAPI;17using FlaUI.Core.Conditions;18using System.Windows.Automation;19using System.Windows.Automation.Provider;20using System.Windows.Automation.Text;21using System.Drawing;22using System.Runtime.InteropServices;23using System.Threading;24using System.Diagnostics;25using System.Windows.Forms;26using FlaUI.Core.WindowsAPI;27using FlaUI.Core.Identifiers;28using FlaUI.UIA3.Converters;29using FlaUI.Core.AutomationElements.Infrastructure;30using FlaUI.Core.AutomationElements;31using FlaUI.Core.AutomationElements.Infrastructure;32using FlaUI.Core.Definitions;33using FlaUI.Core.EventHandlers;34using FlaUI.Core.Input;35using FlaUI.Core.Tools;36using FlaUI.UIA3;37using FlaUI.UIA3.Patterns;38using FlaUI.UIA3.EventHandlers;39using FlaUI.Core;40using FlaUI.Core.WindowsAPI;41using FlaUI.Core.Conditions;42using System.Windows.Automation;43using System.Windows.Automation.Provider;44using System.Windows.Automation.Text;45using System.Drawing;46using System.Runtime.InteropServices;47using System.Threading;48using System.Diagnostics;49using System.Windows.Forms;50using FlaUI.Core.WindowsAPI;51using FlaUI.Core.Identifiers;52using FlaUI.UIA3.Converters;53{54 {55 static void Main(string[] args)56 {57 var app = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calc.exe");58 var automation = new UIA3Automation();59 var mainWindow = app.GetMainWindow(automation);60 var button = mainWindow.FindFirstChild(cf => cf.ByAutomationId("num1Button"));61 button.AsButton().Click();62 var button1 = mainWindow.FindFirstChild(cf => cf.ByAutomationId("num2Button"));63 button1.AsButton().Click();64 var button2 = mainWindow.FindFirstChild(cf => cf.By
SelectionPattern
Using AI Code Generation
1using FlaUI.Core.AutomationElements;2using FlaUI.Core.AutomationElements.Infrastructure;3using FlaUI.Core.Definitions;4using FlaUI.Core.Input;5using FlaUI.Core.WindowsAPI;6using FlaUI.UIA3;7using System;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading.Tasks;12using System.Windows;13using System.Windows.Automation;14{15 {16 static void Main(string[] args)17 {18 using (var automation = new UIA3Automation())19 {20 var app = FlaUI.Core.Application.Launch(@"C:\Program Files (x86)\Windows Media Player\wmplayer.exe");21 var window = app.GetMainWindow(automation);22 var button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button));23 button.AsButton().Click();24 var menu = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Menu));25 menu.AsMenu().Select("View", "Playlist");26 var playlist = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.List));27 var playlistItem = playlist.FindFirstDescendant(cf => cf.ByControlType(ControlType.ListItem));28 playlistItem.AsListBoxItem().Select();29 app.Close();30 }31 }32 }33}34C:\Program Files (x86)\Windows Media Player\wmplayer.exe
SelectionPattern
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Definitions;4using FlaUI.Core.Patterns;5using FlaUI.UIA3;6using FlaUI.UIA3.Patterns;7using System;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading.Tasks;12using System.Windows.Automation;13{14 {15 static void Main(string[] args)16 {17 var app = FlaUI.Core.Application.Launch(@"C:\Program Files (x86)\Microsoft Office\root\Office16\WINWORD.EXE");18 var automation = new UIA3Automation();19 var mainWindow = app.GetMainWindow(automation);20 var window = mainWindow.FindFirstDescendant(cf => cf.ByControlType(ControlType.Window)).AsWindow();21 window.SetForeground();22 var edit = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();23 edit.Text = "Hello World";24 var menu = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Menu)).AsMenu();25 var item = menu.Items.First(x => x.Name == "File");26 item.Invoke();27 var menu1 = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Menu)).AsMenu();28 var item1 = menu1.Items.First(x => x.Name == "New");29 item1.Invoke();30 var menu2 = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Menu)).AsMenu();31 var item2 = menu2.Items.First(x => x.Name == "Blank document");32 item2.Invoke();33 var menu3 = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Menu)).AsMenu();34 var item3 = menu3.Items.First(x => x.Name == "Close");35 item3.Invoke();36 var menu4 = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Menu)).AsMenu();37 var item4 = menu4.Items.First(x => x.Name == "Exit");38 item4.Invoke();39 Console.WriteLine("done");40 Console.ReadKey();41 }42 }43}
SelectionPattern
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core;7using FlaUI.Core.AutomationElements;8using FlaUI.Core.Definitions;9using FlaUI.Core.EventHandlers;10using FlaUI.Core.Identifiers;11using FlaUI.Core.Shapes;12using FlaUI.UIA3;13using FlaUI.UIA3.EventHandlers;14using FlaUI.UIA3.Identifiers;15{16 {17 static void Main(string[] args)18 {19 var app = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calc.exe");20 var automation = new UIA3Automation();21 var mainWindow = app.GetMainWindow(automation);22 var button = mainWindow.FindFirstDescendant(cf => cf.ByAutomationId("num5Button"));23 var selectionPattern = button.Patterns.Selection.PatternOrDefault;24 if (selectionPattern.Current.IsSelected)25 {26 Console.WriteLine("Button is selected");27 }28 {29 Console.WriteLine("Button is not selected");30 }31 selectionPattern.Select();32 if (selectionPattern.Current.IsSelected)33 {34 Console.WriteLine("Button is selected");35 }36 {37 Console.WriteLine("Button is not selected");38 }39 app.Close();40 }41 }42}
SelectionPattern
Using AI Code Generation
1using System;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.AutomationElements.Infrastructure;4using FlaUI.Core.Definitions;5using FlaUI.Core.Input;6using FlaUI.Core.Patterns;7using FlaUI.UIA3;8using FlaUI.UIA3.Patterns;9{10 {11 static void Main(string[] args)12 {13 var application = FlaUI.Core.Application.Launch("notepad.exe");14 var window = application.GetMainWindow(FlaUI.Core.WindowsFramework.WinForms);15 var automation = new UIA3Automation();16 var edit = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();17 edit.Enter("Hello World");18 edit.Select();19 var selectionPattern = edit.Patterns.Selection.Pattern;20 var selectedText = selectionPattern.GetSelection()[0].Current.Name;21 Console.WriteLine("Selected Text: "+selectedText);22 window.Close();23 }24 }25}
SelectionPattern
Using AI Code Generation
1using System;2using System.Diagnostics;3using FlaUI.Core.AutomationElements;4using FlaUI.Core.AutomationElements.Infrastructure;5using FlaUI.Core.Definitions;6using FlaUI.Core.Identifiers;7using FlaUI.Core.Patterns;8using FlaUI.UIA3;9using FlaUI.UIA3.Patterns;10{11 {12 static void Main(string[] args)13 {14 var app = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calc.exe");15 var automation = new UIA3Automation();16 var mainWindow = app.GetMainWindow(automation);17 var button = mainWindow.FindFirstDescendant(cf => cf.ByName("1"));18 var pattern = button.Patterns.Selection.Pattern;19 var selectionPattern = (SelectionPattern)pattern;20 var selectedItems = selectionPattern.Current.SelectedItems;21 foreach (var selectedItem in selectedItems)22 {23 Console.WriteLine(selectedItem.Current.Name);24 }25 app.Close();26 }27 }28}
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