Best FlaUI code snippet using FlaUI.UIA3.Converters.ValueConverter.ToRectangle
ValueConverter.cs
Source:ValueConverter.cs
...44 val = AutomationElementConverter.ToNative((AutomationElement)val);45 }46 return val;47 }48 public static object ToRectangle(object rectangle)49 {50 var origValue = (double[])rectangle;51 if (rectangle == null)52 {53 return null;54 }55 return new Rectangle(origValue[0].ToInt(), origValue[1].ToInt(), origValue[2].ToInt(), origValue[3].ToInt());56 }57 public static object ToPoint(object point)58 {59 var origValue = (double[])point;60 if (point == null)61 {62 return null;...
ToRectangle
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Definitions;4using FlaUI.Core.Identifiers;5using FlaUI.Core.Shapes;6using FlaUI.UIA3.Converters;7using System;8using System.Windows;9using System.Windows.Automation;10using System.Windows.Forms;11{12 {13 static void Main(string[] args)14 {15 var app = FlaUI.Core.Application.Launch("notepad.exe");16 var automation = new UIA3Automation();17 var notepad = app.GetMainWindow(automation);18 var edit = notepad.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();19 edit.Text = "Hello World!";20 var titleBar = notepad.FindFirstDescendant(cf => cf.ByControlType(ControlType.TitleBar)).AsButton();21 var maximizeButton = titleBar.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("Maximize"))).AsButton();22 maximizeButton.Click();23 var minimizeButton = titleBar.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("Minimize"))).AsButton();24 minimizeButton.Click();25 var restoreButton = titleBar.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("Restore"))).AsButton();26 restoreButton.Click();27 var closeButton = titleBar.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("Close"))).AsButton();28 closeButton.Click();29 app.Close();30 }31 }32}
ToRectangle
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.Core.Definitions;3using FlaUI.Core.Identifiers;4using FlaUI.Core.Shapes;5using FlaUI.UIA3.Converters;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11using System.Windows;12{13 {14 public static Rect ToRectangle(this object value)15 {16 if (value is int[] array)17 {18 if (array.Length == 4)19 {20 return new Rect(array[0], array[1], array[2], array[3]);21 }22 throw new ArgumentException("Array must have 4 elements", nameof(value));23 }24 if (value is int i)25 {26 return new Rect(i, i, i, i);27 }28 throw new ArgumentException("Value must be an array of 4 integers or a single integer", nameof(value));29 }30 }31}32using FlaUI.Core;33using FlaUI.Core.Definitions;34using FlaUI.Core.Identifiers;35using FlaUI.Core.Shapes;36using FlaUI.UIA3.Converters;37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42using System.Windows;43{44 {45 public static Rect ToRectangle(this object value)46 {47 if (value is int[] array)48 {49 if (array.Length == 4)50 {51 return new Rect(array[0], array[1], array[2], array[3]);52 }53 throw new ArgumentException("Array must have 4 elements", nameof(value));54 }55 if (value is int i)56 {57 return new Rect(i, i, i, i);58 }59 throw new ArgumentException("Value must be an array of 4 integers or a single integer", nameof(value));60 }61 }62}63using FlaUI.Core;64using FlaUI.Core.Definitions;65using FlaUI.Core.Identifiers;66using FlaUI.Core.Shapes;67using FlaUI.UIA3.Converters;68using System;
ToRectangle
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Definitions;4using FlaUI.Core.Identifiers;5using FlaUI.Core.Patterns;6using FlaUI.UIA3.Converters;7using System;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading.Tasks;12using System.Windows;13{14 {15 public object[] ToArray(object nativeValue, AutomationProperty[] automationProperties)16 {17 throw new NotImplementedException();18 }19 public bool ToBool(object nativeValue)20 {21 throw new NotImplementedException();22 }23 public Condition ToCondition(object nativeValue)24 {25 throw new NotImplementedException();26 }27 public ControlType ToControlType(object nativeValue)28 {29 throw new NotImplementedException();30 }31 public double ToDouble(object nativeValue)32 {33 throw new NotImplementedException();34 }35 public int ToInt(object nativeValue)36 {37 throw new NotImplementedException();38 }39 public Point[] ToPoints(object nativeValue)40 {41 throw new NotImplementedException();42 }43 public PropertyId ToPropertyId(object nativeValue)44 {45 throw new NotImplementedException();46 }47 public Rectangle ToRectangle(object nativeValue)48 {49 var rect = (System.Windows.Rect)nativeValue;50 return new Rectangle((int)rect.X, (int)rect.Y, (int)rect.Width, (int)rect.Height);51 }52 public string ToString(object nativeValue)53 {54 throw new NotImplementedException();55 }56 }57}58using FlaUI.Core;59using FlaUI.Core.AutomationElements;60using FlaUI.Core.Definitions;61using FlaUI.Core.Identifiers;62using FlaUI.Core.Patterns;63using FlaUI.UIA3.Converters;64using System;65using System.Collections.Generic;66using System.Linq;67using System.Text;68using System.Threading.Tasks;69using System.Windows;70{71 {72 public object[] ToArray(object nativeValue, AutomationProperty[] automationProperties)73 {74 throw new NotImplementedException();75 }76 public bool ToBool(object nativeValue)77 {78 throw new NotImplementedException();79 }80 public Condition ToCondition(object nativeValue)81 {82 throw new NotImplementedException();
ToRectangle
Using AI Code Generation
1using System;2using System.Drawing;3using FlaUI.Core.Shapes;4using FlaUI.UIA3.Converters;5{6 {7 static void Main(string[] args)8 {9 Rect rect = new Rect(10, 10, 100, 100);10 Rectangle rectangle = ValueConverter.ToRectangle(rect);11 Console.WriteLine("Rectangle: {0}", rectangle);12 }13 }14}15Rectangle: {X=10,Y=10,Width=100,Height=100}16public static Rectangle ToRectangle(Rect rect)
ToRectangle
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.UIA3.Converters;3using System;4using System.Windows;5{6 {7 static void Main(string[] args)8 {9 var automation = new UIA3Automation();10 var valueConverter = new ValueConverter(automation);11 var rectangle = new FlaUI.Core.Shapes.Rectangle(1, 2, 3, 4);12 var rect = valueConverter.ToRectangle(rectangle);13 Console.WriteLine("rect.Left = " + rect.Left);14 Console.WriteLine("rect.Top = " + rect.Top);15 Console.WriteLine("rect.Right = " + rect.Right);16 Console.WriteLine("rect.Bottom = " + rect.Bottom);17 Console.WriteLine("rect.Width = " + rect.Width);18 Console.WriteLine("rect.Height = " + rect.Height);19 Console.WriteLine("Press any key to exit.");20 Console.ReadKey();21 }22 }23}
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