Best FlaUI code snippet using FlaUI.UIA3.Converters.ValueConverter.ToPoint
ValueConverter.cs
Source: ValueConverter.cs
...53 return null;54 }55 return new Rectangle(origValue[0].ToInt(), origValue[1].ToInt(), origValue[2].ToInt(), origValue[3].ToInt());56 }57 public static object ToPoint(object point)58 {59 var origValue = (double[])point;60 if (point == null)61 {62 return null;63 }64 return new Point(origValue[0].ToInt(), origValue[1].ToInt());65 }66 public static object ToCulture(object cultureId)67 {68 var origValue = (int)cultureId;69 return origValue == 0 ? CultureInfo.InvariantCulture : new CultureInfo(origValue);70 }71 public static object IntToIntPtr(object intPtrAsInt)...
ToPoint
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.Core.Definitions;3using FlaUI.Core.Tools;4using FlaUI.UIA3;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10using System.Windows;11{12 {13 static void Main(string[] args)14 {15 var app = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calc.exe");16 var automation = new UIA3Automation();17 var window = Retry.WhileNull(() => app.GetMainWindow(automation));18 var button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button)).AsButton();19 button.Click();20 var point = ValueConverter.ToPoint(new Point(10, 10));21 var mouse = automation.Mouse;22 mouse.MoveTo(point);23 app.Dispose();24 automation.Dispose();25 }26 }27}
ToPoint
Using AI Code Generation
1using System;2using System.Windows;3using FlaUI.Core;4using FlaUI.Core.Definitions;5using FlaUI.Core.Tools;6using FlaUI.UIA3;7using FlaUI.UIA3.Converters;8using FlaUI.UIA3.Patterns;9using FlaUI.UIA3.Tools;10using UIA = interop.UIAutomationCore;11{12 {13 static void Main(string[] args)14 {15 var app = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calc.exe");16 var automation = new UIA3Automation();17 var window = app.GetMainWindow(automation);18 var button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByText("1")));19 var buttonPattern = button.Patterns.Invoke.PatternOrDefault;20 buttonPattern.Invoke();21 button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByText("2")));22 buttonPattern = button.Patterns.Invoke.PatternOrDefault;23 buttonPattern.Invoke();24 button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByText("3")));25 buttonPattern = button.Patterns.Invoke.PatternOrDefault;26 buttonPattern.Invoke();27 button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByText("4")));28 buttonPattern = button.Patterns.Invoke.PatternOrDefault;29 buttonPattern.Invoke();30 button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByText("5")));31 buttonPattern = button.Patterns.Invoke.PatternOrDefault;32 buttonPattern.Invoke();33 button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByText("6")));34 buttonPattern = button.Patterns.Invoke.PatternOrDefault;35 buttonPattern.Invoke();36 button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByText("7")));37 buttonPattern = button.Patterns.Invoke.PatternOrDefault;38 buttonPattern.Invoke();39 button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByText("8")));40 buttonPattern = button.Patterns.Invoke.PatternOrDefault;41 buttonPattern.Invoke();42 button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByText("9")));
ToPoint
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.AutomationElements.Infrastructure;4using FlaUI.Core.Definitions;5using FlaUI.Core.Identifiers;6using FlaUI.UIA3.Converters;7using System;8using System.Collections.Generic;9using System.Drawing;10using System.Linq;11using System.Text;12using System.Threading.Tasks;13{14 {15 static void Main(string[] args)16 {17 var automation = new UIA3Automation();18 var desktop = automation.GetDesktop();19 var window = desktop.FindFirstDescendant(cf => cf.ByControlType(ControlType.Window).And(cf.ByName("Calculator")));20 var button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("9")));21 var point = ValueConverter.ToPoint(button.BoundingRectangle);22 Console.WriteLine(point);23 Console.ReadKey();24 }25 }26}27{X=0,Y=0}28using FlaUI.Core;29using FlaUI.Core.AutomationElements;30using FlaUI.Core.AutomationElements.Infrastructure;31using FlaUI.Core.Definitions;32using FlaUI.Core.Identifiers;33using FlaUI.UIA3.Converters;34using System;35using System.Collections.Generic;36using System.Drawing;37using System.Linq;38using System.Text;39using System.Threading.Tasks;40{41 {42 static void Main(string[] args)43 {44 var automation = new UIA3Automation();45 var desktop = automation.GetDesktop();46 var window = desktop.FindFirstDescendant(cf => cf.ByControlType(ControlType.Window).And(cf.ByName("Calculator")));47 var button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("9")));48 var point = ValueConverter.ToPoint(button.BoundingRectangle);49 Console.WriteLine(point);50 Console.ReadKey();51 }52 }53}54{X=0,Y=0}55using FlaUI.Core;56using FlaUI.Core.AutomationElements;57using FlaUI.Core.AutomationElements.Infrastructure;58using FlaUI.Core.Definitions;59using FlaUI.Core.Identifiers;60using FlaUI.UIA3.Converters;
ToPoint
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.Core.AutomationElements.Infrastructure;3using FlaUI.Core.Definitions;4using FlaUI.Core.Identifiers;5using FlaUI.Core.Tools;6using FlaUI.UIA3.Converters;7using System;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading.Tasks;12{13 {14 public static Point ToPoint(this System.Windows.Point point)15 {16 return new Point((int)point.X, (int)point.Y);17 }18 }19}20using FlaUI.Core;21using FlaUI.Core.AutomationElements.Infrastructure;22using FlaUI.Core.Definitions;23using FlaUI.Core.Identifiers;24using FlaUI.Core.Tools;25using FlaUI.UIA3.Converters;26using System;27using System.Collections.Generic;28using System.Linq;29using System.Text;30using System.Threading.Tasks;31{32 {33 public static Point ToPoint(this System.Windows.Point point)34 {35 return new Point((int)point.X, (int)point.Y);36 }37 }38}39using FlaUI.Core;40using FlaUI.Core.AutomationElements.Infrastructure;41using FlaUI.Core.Definitions;42using FlaUI.Core.Identifiers;43using FlaUI.Core.Tools;44using FlaUI.UIA3.Converters;45using System;46using System.Collections.Generic;47using System.Linq;48using System.Text;49using System.Threading.Tasks;50{51 {52 public static Point ToPoint(this System.Windows.Point point)53 {54 return new Point((int)point.X, (int)point.Y);55 }56 }57}58using FlaUI.Core;59using FlaUI.Core.AutomationElements.Infrastructure;60using FlaUI.Core.Definitions;61using FlaUI.Core.Identifiers;62using FlaUI.Core.Tools;63using FlaUI.UIA3.Converters;64using System;65using System.Collections.Generic;66using System.Linq;67using System.Text;68using System.Threading.Tasks;
ToPoint
Using AI Code Generation
1using System;2using System.Windows;3using System.Windows.Controls;4using System.Windows.Media;5using FlaUI.Core;6using FlaUI.UIA3.Converters;7{8 {9 public MainWindow()10 {11 InitializeComponent();12 }13 private void Button_Click(object sender, RoutedEventArgs e)14 {15 var x = 5;16 var y = 10;17 var point = ValueConverter.ToPoint(x, y);18 MessageBox.Show(point.ToString());19 }20 }21}22Point (5,10)
ToPoint
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.UIA3.Converters;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8using System.Windows;9{10 {11 static void Main(string[] args)12 {13 Point pt = new Point(10, 10);14 System.Windows.Point point = ValueConverter.ToPoint(pt);15 Console.WriteLine("Point is: " + point);16 Console.ReadLine();17 }18 }19}20Point is: System.Windows.Point (10,10)
ToPoint
Using AI Code Generation
1using FlaUI.Core.Shapes;2using FlaUI.UIA3.Converters;3using System;4using System.Windows;5{6 {7 public static void Main(string[] args)8 {9 Point p = new Point(10, 20);10 System.Windows.Point p1 = ValueConverter.ToPoint(p);11 Console.WriteLine(p1);12 }13 }14}15System.Windows.Point(10,20)16using FlaUI.Core.Shapes;17using FlaUI.UIA3.Converters;18using System;19using System.Windows;20{21 {22 public static void Main(string[] args)23 {24 FlaUI.Core.Shapes.Point p = new FlaUI.Core.Shapes.Point(10, 20);25 System.Windows.Point p1 = ValueConverter.ToPoint(p);26 Console.WriteLine(p1);27 }28 }29}30System.Windows.Point(10,20)31using FlaUI.Core.Shapes;32using FlaUI.UIA3.Converters;33using System;34using System.Windows;35{36 {37 public static void Main(string[] args)38 {39 FlaUI.Core.Shapes.Rect r = new FlaUI.Core.Shapes.Rect(10, 20, 30, 40);40 System.Windows.Rect r1 = ValueConverter.ToRectangle(r);41 Console.WriteLine(r1);42 }43 }44}45System.Windows.Rect(10,20,30,40)46using FlaUI.Core.Shapes;47using FlaUI.UIA3.Converters;48using System;49using System.Windows;50{51 {52 public static void Main(string[] args)53 {54 FlaUI.Core.Shapes.Rect r = new FlaUI.Core.Shapes.Rect(
ToPoint
Using AI Code Generation
1var valueConverter = new FlaUI.UIA3.Converters.ValueConverter();2var point = valueConverter.ToPoint(new object[] { 10, 20 });3Console.WriteLine("X coordinate of the point is {0}", point.X);4Console.WriteLine("Y coordinate of the point is {0}", point.Y);5var valueConverter = new FlaUI.UIA3.Converters.ValueConverter();6var rectangle = valueConverter.ToRectangle(new object[] { 10, 20, 30, 40 });7Console.WriteLine("X coordinate of the rectangle is {0}", rectangle.X);8Console.WriteLine("Y coordinate of the rectangle is {0}", rectangle.Y);9Console.WriteLine("Width of the rectangle is {0}", rectangle.Width);10Console.WriteLine("Height of the rectangle is {0}", rectangle.Height);11var valueConverter = new FlaUI.UIA3.Converters.ValueConverter();12var size = valueConverter.ToSize(new object[] { 10, 20 });13Console.WriteLine("Width of the size is {0}", size.Width);14Console.WriteLine("Height of the size is {0}", size.Height);15var valueConverter = new FlaUI.UIA3.Converters.ValueConverter();16var timeSpan = valueConverter.ToTimeSpan(100);17Console.WriteLine("TimeSpan is {0}", timeSpan);18var valueConverter = new FlaUI.UIA3.Converters.ValueConverter();19var uint16 = valueConverter.ToUInt16(100);20Console.WriteLine("UInt16 is {0}", uint16);21var valueConverter = new FlaUI.UIA3.Converters.ValueConverter();22var uint32 = valueConverter.ToUInt32(100);23Console.WriteLine("UInt32 is {0}", uint32);
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