Best FlaUI code snippet using FlaUI.UIA3.Converters.ControlTypeConverter.ToControlType
AutomationObjectIds.cs
Source: AutomationObjectIds.cs
...19 public static readonly PropertyId CenterPointProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_CenterPointPropertyId, "CenterPoint");20 public static readonly PropertyId ClassNameProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_ClassNamePropertyId, "ClassName");21 public static readonly PropertyId ClickablePointProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_ClickablePointPropertyId, "ClickablePoint").SetConverter((a, o) => ValueConverter.ToPoint(o));22 public static readonly PropertyId ControllerForProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_ControllerForPropertyId, "ControllerFor").SetConverter(AutomationElementConverter.NativeArrayToManaged);23 public static readonly PropertyId ControlTypeProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_ControlTypePropertyId, "ControlType").SetConverter((a, o) => ControlTypeConverter.ToControlType(o));24 public static readonly PropertyId CultureProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_CulturePropertyId, "Culture").SetConverter((a, o) => ValueConverter.ToCulture(o));25 public static readonly PropertyId DescribedByProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_DescribedByPropertyId, "DescribedBy");26 public static readonly PropertyId FillColorProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_FillColorPropertyId, "FillColor");27 public static readonly PropertyId FillTypeProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_FillTypePropertyId, "FillType");28 public static readonly PropertyId FlowsFromProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_FlowsFromPropertyId, "FlowsFrom");29 public static readonly PropertyId FlowsToProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_FlowsToPropertyId, "FlowsTo");30 public static readonly PropertyId FrameworkIdProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_FrameworkIdPropertyId, "FrameworkId");31 public static readonly PropertyId FullDescriptionProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_FullDescriptionPropertyId, "FullDescription");32 public static readonly PropertyId HasKeyboardFocusProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_HasKeyboardFocusPropertyId, "HasKeyboardFocus");33 public static readonly PropertyId HelpTextProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_HelpTextPropertyId, "HelpText");34 public static readonly PropertyId IsContentElementProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_IsContentElementPropertyId, "IsContentElement");35 public static readonly PropertyId IsControlElementProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_IsControlElementPropertyId, "IsControlElement");36 public static readonly PropertyId IsDataValidForFormProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_IsDataValidForFormPropertyId, "IsDataValidForForm");37 public static readonly PropertyId IsEnabledProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_IsEnabledPropertyId, "IsEnabled");...
ControlTypeConverter.cs
Source: ControlTypeConverter.cs
...10 {11 /// <summary>12 /// Converts a <see cref="UIA.UIA_ControlTypeIds"/> to a FlaUI <see cref="ControlType"/>.13 /// </summary>14 public static object ToControlType(object nativeControlType)15 {16 switch ((int)nativeControlType)17 {18 case UIA.UIA_ControlTypeIds.UIA_AppBarControlTypeId:19 return ControlType.AppBar;20 case UIA.UIA_ControlTypeIds.UIA_ButtonControlTypeId:21 return ControlType.Button;22 case UIA.UIA_ControlTypeIds.UIA_CalendarControlTypeId:23 return ControlType.Calendar;24 case UIA.UIA_ControlTypeIds.UIA_CheckBoxControlTypeId:25 return ControlType.CheckBox;26 case UIA.UIA_ControlTypeIds.UIA_ComboBoxControlTypeId:27 return ControlType.ComboBox;28 case UIA.UIA_ControlTypeIds.UIA_CustomControlTypeId:29 return ControlType.Custom;30 case UIA.UIA_ControlTypeIds.UIA_DataGridControlTypeId:31 return ControlType.DataGrid;32 case UIA.UIA_ControlTypeIds.UIA_DataItemControlTypeId:33 return ControlType.DataItem;34 case UIA.UIA_ControlTypeIds.UIA_DocumentControlTypeId:35 return ControlType.Document;36 case UIA.UIA_ControlTypeIds.UIA_EditControlTypeId:37 return ControlType.Edit;38 case UIA.UIA_ControlTypeIds.UIA_GroupControlTypeId:39 return ControlType.Group;40 case UIA.UIA_ControlTypeIds.UIA_HeaderControlTypeId:41 return ControlType.Header;42 case UIA.UIA_ControlTypeIds.UIA_HeaderItemControlTypeId:43 return ControlType.HeaderItem;44 case UIA.UIA_ControlTypeIds.UIA_HyperlinkControlTypeId:45 return ControlType.Hyperlink;46 case UIA.UIA_ControlTypeIds.UIA_ImageControlTypeId:47 return ControlType.Image;48 case UIA.UIA_ControlTypeIds.UIA_ListControlTypeId:49 return ControlType.List;50 case UIA.UIA_ControlTypeIds.UIA_ListItemControlTypeId:51 return ControlType.ListItem;52 case UIA.UIA_ControlTypeIds.UIA_MenuBarControlTypeId:53 return ControlType.MenuBar;54 case UIA.UIA_ControlTypeIds.UIA_MenuControlTypeId:55 return ControlType.Menu;56 case UIA.UIA_ControlTypeIds.UIA_MenuItemControlTypeId:57 return ControlType.MenuItem;58 case UIA.UIA_ControlTypeIds.UIA_PaneControlTypeId:59 return ControlType.Pane;60 case UIA.UIA_ControlTypeIds.UIA_ProgressBarControlTypeId:61 return ControlType.ProgressBar;62 case UIA.UIA_ControlTypeIds.UIA_RadioButtonControlTypeId:63 return ControlType.RadioButton;64 case UIA.UIA_ControlTypeIds.UIA_ScrollBarControlTypeId:65 return ControlType.ScrollBar;66 case UIA.UIA_ControlTypeIds.UIA_SemanticZoomControlTypeId:67 return ControlType.SemanticZoom;68 case UIA.UIA_ControlTypeIds.UIA_SeparatorControlTypeId:69 return ControlType.Separator;70 case UIA.UIA_ControlTypeIds.UIA_SliderControlTypeId:71 return ControlType.Slider;72 case UIA.UIA_ControlTypeIds.UIA_SpinnerControlTypeId:73 return ControlType.Spinner;74 case UIA.UIA_ControlTypeIds.UIA_SplitButtonControlTypeId:75 return ControlType.SplitButton;76 case UIA.UIA_ControlTypeIds.UIA_StatusBarControlTypeId:77 return ControlType.StatusBar;78 case UIA.UIA_ControlTypeIds.UIA_TabControlTypeId:79 return ControlType.Tab;80 case UIA.UIA_ControlTypeIds.UIA_TabItemControlTypeId:81 return ControlType.TabItem;82 case UIA.UIA_ControlTypeIds.UIA_TableControlTypeId:83 return ControlType.Table;84 case UIA.UIA_ControlTypeIds.UIA_TextControlTypeId:85 return ControlType.Text;86 case UIA.UIA_ControlTypeIds.UIA_ThumbControlTypeId:87 return ControlType.Thumb;88 case UIA.UIA_ControlTypeIds.UIA_TitleBarControlTypeId:89 return ControlType.TitleBar;90 case UIA.UIA_ControlTypeIds.UIA_ToolBarControlTypeId:91 return ControlType.ToolBar;92 case UIA.UIA_ControlTypeIds.UIA_ToolTipControlTypeId:93 return ControlType.ToolTip;94 case UIA.UIA_ControlTypeIds.UIA_TreeControlTypeId:95 return ControlType.Tree;96 case UIA.UIA_ControlTypeIds.UIA_TreeItemControlTypeId:97 return ControlType.TreeItem;98 case UIA.UIA_ControlTypeIds.UIA_WindowControlTypeId:99 return ControlType.Window;100 default:101 throw new NotSupportedException();102 }103 }104 /// <summary>105 /// Converts a FlaUI <see cref="ControlType"/> to a <see cref="UIA.UIA_ControlTypeIds"/>.106 /// </summary>107 public static object ToControlTypeNative(ControlType controlType)108 {109 switch (controlType)110 {111 case ControlType.AppBar:112 return UIA.UIA_ControlTypeIds.UIA_AppBarControlTypeId;113 case ControlType.Button:114 return UIA.UIA_ControlTypeIds.UIA_ButtonControlTypeId;115 case ControlType.Calendar:116 return UIA.UIA_ControlTypeIds.UIA_CalendarControlTypeId;117 case ControlType.CheckBox:118 return UIA.UIA_ControlTypeIds.UIA_CheckBoxControlTypeId;119 case ControlType.ComboBox:120 return UIA.UIA_ControlTypeIds.UIA_ComboBoxControlTypeId;121 case ControlType.Custom:...
ToControlType
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Definitions;4using FlaUI.Core.Input;5using FlaUI.Core.Tools;6using FlaUI.UIA3;7using FlaUI.UIA3.Converters;8using System;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading.Tasks;13{14 {15 static void Main(string[] args)16 {17 var app = FlaUI.Core.Application.Launch(@"C:\Windows\System32\notepad.exe");18 var automation = new UIA3Automation();19 var mainWindow = app.GetMainWindow(automation);20 var button = mainWindow.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button)).AsButton();21 var controlType = button.Properties.ControlType.Value;22 var controlType1 = ControlTypeConverter.ToControlType(controlType);23 Console.WriteLine(controlType1);24 app.Close();25 }26 }27}
ToControlType
Using AI Code Generation
1using System;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Definitions;4using FlaUI.UIA3.Converters;5{6 {7 static void Main(string[] args)8 {9 var app = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calc.exe");10 var automation = new UIA3Automation();11 var window = app.GetMainWindow(automation);12 var button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button));13 Console.WriteLine("Control type of the button is: " + button.Properties.ControlType.Value);14 Console.WriteLine("Control type of the button is: " + button.Properties.ControlType.Value.ToControlType());
ToControlType
Using AI Code Generation
1using System;2using System.Windows.Automation;3using FlaUI.Core;4using FlaUI.UIA3.Converters;5{6 {7 static void Main(string[] args)8 {9 var automation = new UIA3Automation();10 var window = automation.GetDesktop().FindFirstChild(cf => cf.ByControlType(ControlType.Window).And(cf.ByName("Untitled - Notepad")));11 var controlType = ControlTypeConverter.ToControlType(window.Properties.ControlType.Value);12 Console.WriteLine("Control Type: " + controlType.ProgrammaticName);13 }14 }15}
ToControlType
Using AI Code Generation
1using System;2using FlaUI.Core;3using FlaUI.Core.Definitions;4using FlaUI.Core.Identifiers;5using FlaUI.UIA3.Converters;6using FlaUI.UIA3.Identifiers;7using UIA = interop.UIAutomationCore;8{9 {10 public static readonly ControlType Button = new ControlType(new UIA3ControlType(UIA.UIA_ControlTypeIds.UIA_ButtonControlTypeId));11 public static readonly ControlType Calendar = new ControlType(new UIA3ControlType(UIA.UIA_ControlTypeIds.UIA_CalendarControlTypeId));12 public static readonly ControlType CheckBox = new ControlType(new UIA3ControlType(UIA.UIA_ControlTypeIds.UIA_CheckBoxControlTypeId));13 public static readonly ControlType ComboBox = new ControlType(new UIA3ControlType(UIA.UIA_ControlTypeIds.UIA_ComboBoxControlTypeId));14 public static readonly ControlType Custom = new ControlType(new UIA3ControlType(UIA.UIA_ControlTypeIds.UIA_CustomControlTypeId));15 public static readonly ControlType DataGrid = new ControlType(new UIA3ControlType(UIA.UIA_ControlTypeIds.UIA_DataGridControlTypeId));16 public static readonly ControlType DataItem = new ControlType(new UIA3ControlType(UIA.UIA_ControlTypeIds.UIA_DataItemControlTypeId));17 public static readonly ControlType Document = new ControlType(new UIA3ControlType(UIA.UIA_ControlTypeIds.UIA_DocumentControlTypeId));18 public static readonly ControlType Edit = new ControlType(new UIA3ControlType(UIA.UIA_ControlTypeIds.UIA_EditControlTypeId));19 public static readonly ControlType Group = new ControlType(new UIA3ControlType(UIA.UIA_ControlTypeIds.UIA_GroupControlTypeId));20 public static readonly ControlType Header = new ControlType(new UIA3ControlType(UIA.UIA_ControlTypeIds.UIA_HeaderControlTypeId));21 public static readonly ControlType HeaderItem = new ControlType(new UIA3ControlType(UIA.UIA_ControlTypeIds.UIA_HeaderItemControlTypeId));22 public static readonly ControlType Hyperlink = new ControlType(new UIA3ControlType(UIA.UIA_ControlTypeIds.UIA_HyperlinkControlTypeId));23 public static readonly ControlType Image = new ControlType(new UIA3ControlType(UIA.UIA_ControlTypeIds.UI
ToControlType
Using AI Code Generation
1using System;2using FlaUI.Core;3using FlaUI.UIA3.Converters;4{5 {6 static void Main(string[] args)7 {8 var controlType = ControlTypeConverter.ToControlType(UIA3Library.Native.UIA_ControlTypeIds.UIA_ButtonControlTypeId);9 Console.WriteLine("Control Type: " + controlType);10 }11 }12}
ToControlType
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.UIA3.Converters;3using System;4using System.Windows.Automation;5{6 {7 static void Main(string[] args)8 {9 var controlType = ControlType.Button;10 var controlTypeConverter = new ControlTypeConverter();11 var controlTypePattern = controlTypeConverter.ToControlType(controlType);12 Console.WriteLine(controlTypePattern);13 Console.ReadKey();14 }15 }16}
ToControlType
Using AI Code Generation
1ControlTypeConverter controlTypeConverter = new ControlTypeConverter();2AutomationElement automationElement = AutomationElement.FromHandle(hWnd);3ControlType controlType = controlTypeConverter.ToControlType(automationElement);4Console.WriteLine(controlType.ProgrammaticName);5ControlTypeConverter controlTypeConverter = new ControlTypeConverter();6AutomationElement automationElement = AutomationElement.FromHandle(hWnd);7ControlType controlType = controlTypeConverter.ToControlType(automationElement);8var nativeControlType = controlTypeConverter.ToNative(controlType);9Console.WriteLine(nativeControlType);10ControlTypeConverter controlTypeConverter = new ControlTypeConverter();11AutomationElement automationElement = AutomationElement.FromHandle(hWnd);12ControlType controlType = controlTypeConverter.ToControlType(automationElement);13var automationControlType = controlTypeConverter.ToAutomation(controlType);14Console.WriteLine(automationControlType);15ControlTypeConverter controlTypeConverter = new ControlTypeConverter();16ControlType controlType = controlTypeConverter.ToControlType(AutomationType.UIA3, ControlType.Button);17Console.WriteLine(controlType.ProgrammaticName);18ControlTypeConverter controlTypeConverter = new ControlTypeConverter();19ControlType controlType = controlTypeConverter.ToControlType(AutomationType.UIA3, ControlType.Button);20var nativeControlType = controlTypeConverter.ToNative(controlType);21Console.WriteLine(nativeControlType);22ControlTypeConverter controlTypeConverter = new ControlTypeConverter();23ControlType controlType = controlTypeConverter.ToControlType(AutomationType.UIA3, ControlType.Button);24var automationControlType = controlTypeConverter.ToAutomation(controlType);25Console.WriteLine(automationControlType);26ControlTypeConverter controlTypeConverter = new ControlTypeConverter();
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