Best FlaUI code snippet using FlaUI.UIA2.UIA2TextRange.GetChildren
UIA2TextRange.cs
Source:UIA2TextRange.cs
...63 {64 var unrolledRects = NativeRange.GetBoundingRectangles();65 return unrolledRects?.Select(r => (Rectangle)ValueConverter.ToRectangle(r)).ToArray();66 }67 public AutomationElement[] GetChildren()68 {69 var nativeChildren = NativeRange.GetChildren();70 return AutomationElementConverter.NativeArrayToManaged(Automation, nativeChildren);71 }72 public AutomationElement GetEnclosingElement()73 {74 var nativeElement = NativeRange.GetEnclosingElement();75 return AutomationElementConverter.NativeToManaged(Automation, nativeElement);76 }77 public string GetText(int maxLength)78 {79 return NativeRange.GetText(maxLength);80 }81 public int Move(TextUnit unit, int count)82 {83 return NativeRange.Move((UIA.Text.TextUnit)unit, count);...
GetChildren
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core.AutomationElements;7using FlaUI.Core.AutomationElements.Infrastructure;8using FlaUI.Core.Definitions;9using FlaUI.Core.Input;10using FlaUI.Core.WindowsAPI;11using FlaUI.UIA2;12using FlaUI.UIA2.Elements;13using FlaUI.UIA2.Patterns;14using FlaUI.UIA3;15using FlaUI.UIA3.Elements;16using FlaUI.UIA3.Patterns;17{18 {19 static void Main(string[] args)20 {21 var app = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calc.exe");22 var automation = new UIA2Automation();23 var window = app.GetMainWindow(automation);24 var textRange = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Text)).AsTextPattern().DocumentRange;25 var children = textRange.GetChildren();26 Console.WriteLine("Number of children: " + children.Count);27 Console.WriteLine("Text of children: ");28 foreach (var child in children)29 {30 Console.WriteLine(child.Text);31 }32 }33 }34}
GetChildren
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core.AutomationElements;7using FlaUI.Core.AutomationElements.Infrastructure;8using FlaUI.Core.Definitions;9using FlaUI.UIA2;10using FlaUI.Core;11using FlaUI.Core.Tools;12using FlaUI.Core.Conditions;13using FlaUI.Core.Input;14using FlaUI.Core.WindowsAPI;15using FlaUI.Core.WindowsAPI;16using FlaUI.UIA3;17using FlaUI.Core.Input;18using System.Windows.Automation;19using FlaUI.UIA3;20using FlaUI.Core.AutomationElements.Infrastructure;21using FlaUI.Core.Definitions;22using FlaUI.Core.Tools;23using FlaUI.Core.Conditions;24using FlaUI.Core.Input;25using FlaUI.Core.WindowsAPI;26using FlaUI.UIA2;27using FlaUI.Core;28using FlaUI.Core.Input;29using System.Windows.Automation;30{31 {32 static void Main(string[] args)33 {34 var application = FlaUI.Core.Application.Launch(@"C:\Windows\system32\notepad.exe");35 var window = application.GetMainWindow(AutomationType.UIA3);36 var textbox = window.FindFirstDescendant(cf => cf.ByControlType(FlaUI.Core.Definitions.ControlType.Edit));37 var textRange = textbox.AsTextBox().TextRange;38 var children = textRange.GetChildren();39 Console.WriteLine("children count: " + children.Count);40 foreach (var child in children)41 {42 Console.WriteLine(child.Text);43 }44 Console.ReadKey();45 }46 }47}48using System;49using System.Collections.Generic;50using System.Linq;51using System.Text;52using System.Threading.Tasks;53using FlaUI.Core.AutomationElements;54using FlaUI.Core.AutomationElements.Infrastructure;55using FlaUI.Core.Definitions;56using FlaUI.UIA2;57using FlaUI.Core;58using FlaUI.Core.Tools;59using FlaUI.Core.Conditions;60using FlaUI.Core.Input;61using FlaUI.Core.WindowsAPI;62using FlaUI.Core.WindowsAPI;63using FlaUI.UIA3;64using FlaUI.Core.Input;65using System.Windows.Automation;
GetChildren
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Conditions;4using FlaUI.Core.Definitions;5using FlaUI.Core.Input;6using FlaUI.Core.Tools;7using FlaUI.UIA2;8using FlaUI.UIA2.Tools;9using System;10using System.Collections.Generic;11using System.Drawing;12using System.Linq;13using System.Text;14using System.Threading.Tasks;15using System.Windows.Automation;16using System.Windows.Forms;17{18 {19 static void Main(string[] args)20 {21 Application app = Application.Launch("notepad.exe");22 Window window = app.GetMainWindow(Automation);23 AutomationElement element = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit));24 var textRange = element.AsTextPattern().DocumentRange;25 var children = textRange.GetChildren();26 Console.WriteLine(children.Count);27 Console.ReadLine();28 }29 }30}31using FlaUI.Core;32using FlaUI.Core.AutomationElements;33using FlaUI.Core.Conditions;34using FlaUI.Core.Definitions;35using FlaUI.Core.Input;36using FlaUI.Core.Tools;37using FlaUI.UIA2;38using FlaUI.UIA2.Tools;39using System;40using System.Collections.Generic;41using System.Drawing;42using System.Linq;43using System.Text;44using System.Threading.Tasks;45using System.Windows.Automation;46using System.Windows.Forms;47{48 {49 static void Main(string[] args)50 {51 Application app = Application.Launch("notepad.exe");52 Window window = app.GetMainWindow(Automation);53 AutomationElement element = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit));54 var textRange = element.AsTextPattern().DocumentRange;
GetChildren
Using AI Code Generation
1using System;2using FlaUI.Core;3using FlaUI.Core.AutomationElements;4using FlaUI.Core.Definitions;5using FlaUI.Core.Input;6using FlaUI.UIA2;7using FlaUI.UIA3;8using FlaUI.Core.Tools;9using FlaUI.Core.Conditions;10using FlaUI.Core.WindowsAPI;11using System.Diagnostics;12using System.Threading;13{14 {15 static void Main(string[] args)16 {17 Process process = Process.Start("notepad.exe");18 process.WaitForInputIdle();19 var automation = new UIA3Automation();20 var window = automation.GetDesktop().FindFirstChild(cf => cf.ByProcessId(process.Id));21 var edit = window.FindFirstChild(cf => cf.ByControlType(ControlType.Edit));22 edit.Focus();23 Keyboard.Type("Hello World");24 var textRange = edit.AsTextPattern().DocumentRange;25 var children = textRange.GetChildren();26 Console.WriteLine("Children Count: " + children.Count);27 foreach (var child in children)28 {29 Console.WriteLine("Child Value: " + child.Value);30 }31 window.Close();32 process.WaitForExit();33 }34 }35}
GetChildren
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.AutomationElements.Infrastructure;4using FlaUI.Core.Definitions;5using FlaUI.Core.Tools;6using FlaUI.UIA2;7using FlaUI.UIA2.Tools;8using System;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading.Tasks;13{14 {15 static void Main(string[] args)16 {17 var automation = new UIA2Automation();18 var app = Application.Launch(@"C:\Windows\System32\calc.exe");19 var window = app.GetMainWindow(automation);20 var textBox = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();21 var textRange = textBox.TextPattern.DocumentRange;22 var children = textRange.GetChildren();23 foreach (var child in children)24 {25 Console.WriteLine(child);26 }27 Console.ReadLine();28 }29 }30}
GetChildren
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Drawing;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using FlaUI.Core.AutomationElements;8using FlaUI.Core.Definitions;9using FlaUI.Core.Tools;10using FlaUI.UIA2;11using FlaUI.UIA2.Converters;12using FlaUI.UIA2.Elements;13using FlaUI.UIA2.Tools;14using UIA = System.Windows.Automation;15{16 {17 static void Main(string[] args)18 {19 var app = FlaUI.Core.Application.Launch(@"C:\Program Files (x86)\Notepad++\notepad++.exe");20 var automation = new UIA2Automation();21 var window = app.GetMainWindow(automation);22 var edit = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();23 edit.Text = "Hello World";24 edit.Select(0, 5);25 var range = edit.GetSelection();
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