Best FlaUI code snippet using FlaUI.UIA2.Converters.ValueConverter.ToRectangle
TestTextRange.cs
Source: TestTextRange.cs
...64 }65 public Rectangle[] GetBoundingRectangles()66 {67 var unrolledRects = NativeRange.GetBoundingRectangles();68 return unrolledRects?.Select(r => (Rectangle)FlaUI.UIA2.Converters.ValueConverter.ToRectangle(r)).ToArray();69 }70 public AutomationElement[] GetChildren()71 {72 var nativeChildren = NativeRange.GetChildren();73 return AutomationElementConverter.NativeArrayToManaged(Automation, nativeChildren);74 }75 public AutomationElement GetEnclosingElement()76 {77 var nativeElement = NativeRange.GetEnclosingElement();78 return AutomationElementConverter.NativeToManaged(Automation, nativeElement);79 }80 public string GetText(int maxLength)81 {82 return NativeRange.GetText(maxLength);...
UIA2TextRange.cs
Source: UIA2TextRange.cs
...61 }62 public Rectangle[] GetBoundingRectangles()63 {64 var unrolledRects = NativeRange.GetBoundingRectangles();65 return unrolledRects?.Select(r => (Rectangle)ValueConverter.ToRectangle(r)).ToArray();66 }67 public AutomationElement[] GetChildren()68 {69 var nativeChildren = NativeRange.GetChildren();70 return AutomationElementConverter.NativeArrayToManaged(Automation, nativeChildren);71 }72 public AutomationElement GetEnclosingElement()73 {74 var nativeElement = NativeRange.GetEnclosingElement();75 return AutomationElementConverter.NativeToManaged(Automation, nativeElement);76 }77 public string GetText(int maxLength)78 {79 return NativeRange.GetText(maxLength);...
ValueConverter.cs
Source: ValueConverter.cs
...27 val = ToNative((AutomationElement)val);28 }29 return val;30 }31 public static object ToRectangle(object rectangle)32 {33 var origValue = (System.Windows.Rect)rectangle;34 return new Rectangle(origValue.X.ToInt(), origValue.Y.ToInt(), origValue.Width.ToInt(), origValue.Height.ToInt());35 }36 public static object ToPoint(object point)37 {38 var origValue = (System.Windows.Point)point;39 return new Point(origValue.X.ToInt(), origValue.Y.ToInt());40 }41 public static object ToCulture(object cultureId)42 {43 var origValue = (int)cultureId;44 return origValue == 0 ? CultureInfo.InvariantCulture : new CultureInfo(origValue);45 }...
ToRectangle
Using AI Code Generation
1using System;2using FlaUI.Core;3using FlaUI.Core.AutomationElements;4using FlaUI.Core.Definitions;5using FlaUI.Core.Input;6using FlaUI.Core.Tools;7using FlaUI.UIA2;8using FlaUI.UIA2.Converters;9using FlaUI.UIA3;10using FlaUI.UIA3.Converters;11using UIA = System.Windows.Automation;12{13 {14 static void Main(string[] args)15 {16 using (var automation = new UIA3Automation())17 {18 var window = automation.GetDesktop().FindFirstChild(cf => cf.ByClassName("Notepad")).AsWindow();19 var valueConverter = new ValueConverter();20 var rectangle = valueConverter.ToRectangle(window.Properties.BoundingRectangle.Value);21 Console.WriteLine(rectangle);22 }23 }24 }25}26{X=0,Y=0,Width=0,Height=0}
ToRectangle
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.Core.Definitions;3using FlaUI.Core.Identifiers;4using FlaUI.Core.Shapes;5using FlaUI.UIA2.Converters;6using FlaUI.UIA2.Identifiers;7using System;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading.Tasks;12{13 {14 public static Rectangle ToRectangle(object value)15 {16 if (value is int[])17 {18 var array = (int[])value;19 return new Rectangle(array[0], array[1], array[2], array[3]);20 }21 if (value is double[])22 {23 var array = (double[])value;24 return new Rectangle((int)array[0], (int)array[1], (int)array[2], (int)array[3]);25 }26 if (value is int)27 {28 return new Rectangle(0, 0, (int)value, (int)value);29 }30 if (value is double)31 {32 return new Rectangle(0, 0, (int)(double)value, (int)(double)value);33 }34 throw new ArgumentException("Value is not a rectangle");35 }36 }37}38using FlaUI.Core;39using FlaUI.Core.Definitions;40using FlaUI.Core.Identifiers;41using FlaUI.Core.Shapes;42using FlaUI.UIA2.Converters;43using FlaUI.UIA2.Identifiers;44using System;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using System.Threading.Tasks;49{50 {51 public static Rectangle ToRectangle(object value)52 {53 if (value is int[])54 {55 var array = (int[])value;56 return new Rectangle(array[0], array[1], array[2], array[3]);57 }58 if (value is double[])59 {60 var array = (double[])value;61 return new Rectangle((int)array[0], (int)array[1], (int)array[2], (int)array[3]);62 }63 if (value is int)64 {65 return new Rectangle(0,
ToRectangle
Using AI Code Generation
1using System;2using System.Drawing;3using FlaUI.Core;4using FlaUI.Core.Definitions;5using FlaUI.Core.Identifiers;6using FlaUI.Core.Patterns;7using FlaUI.UIA2.Converters;8using FlaUI.UIA2.Patterns;9using FlaUI.UIA3.Converters;10using FlaUI.UIA3.Patterns;11using UIA = System.Windows.Automation;12{13 {14 public UIA2Automation() : base(new UIA2PropertyLibrary(), new UIA2EventLibrary(), new UIA2PatternLibrary())15 {16 }17 public override IAutomationElement FromNative(object nativeElement)18 {19 if (nativeElement == null)20 {21 return null;22 }23 var nativeElementAsUIAElement = nativeElement as UIA.AutomationElement;24 if (nativeElementAsUIAElement != null)25 {26 return new UIA2BasicAutomationElement(this, nativeElementAsUIAElement);27 }28 var nativeElementAsUIAElementArray = nativeElement as UIA.AutomationElement[];29 if (nativeElementAsUIAElementArray != null)30 {31 return new UIA2BasicAutomationElementArray(this, nativeElementAsUIAElementArray);32 }33 var nativeElementAsUIAElementCollection = nativeElement as UIA.AutomationElementCollection;34 if (nativeElementAsUIAElementCollection != null)35 {36 return new UIA2BasicAutomationElementCollection(this, nativeElementAsUIAElementCollection);37 }38 var nativeElementAsUIAElementArray2D = nativeElement as UIA.AutomationElement[][];39 if (nativeElementAsUIAElementArray2D != null)40 {41 return new UIA2BasicAutomationElementArray2D(this, nativeElementAsUIAElementArray2D);42 }43 var nativeElementAsUIAElementArray3D = nativeElement as UIA.AutomationElement[][][];44 if (nativeElementAsUIAElementArray3D != null)45 {46 return new UIA2BasicAutomationElementArray3D(this, nativeElementAsUIAElementArray3D);47 }48 var nativeElementAsUIAElementArray4D = nativeElement as UIA.AutomationElement[][][][];49 if (nativeElementAsUIAElementArray4D != null)50 {
ToRectangle
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.Core.Definitions;3using FlaUI.Core.Identifiers;4using FlaUI.Core.Patterns;5using FlaUI.Core.Shapes;6using FlaUI.UIA2.Converters;7using System;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading.Tasks;12using UIA = System.Windows.Automation;13{14 {15 public static readonly PatternId Pattern = PatternId.Register(AutomationType.UIA2, UIA.ScrollPattern.Pattern.Id, "Scroll", AutomationObjectIds.IsScrollPatternAvailableProperty);16 public static readonly PropertyId HorizontallyScrollableProperty = PropertyId.Register(AutomationType.UIA2, UIA.ScrollPattern.HorizontallyScrollableProperty.Id, "HorizontallyScrollable");17 public static readonly PropertyId HorizontalScrollPercentProperty = PropertyId.Register(AutomationType.UIA2, UIA.ScrollPattern.HorizontalScrollPercentProperty.Id, "HorizontalScrollPercent");18 public static readonly PropertyId HorizontalViewSizeProperty = PropertyId.Register(AutomationType.UIA2, UIA.ScrollPattern.HorizontalViewSizeProperty.Id, "HorizontalViewSize");19 public static readonly PropertyId VerticallyScrollableProperty = PropertyId.Register(AutomationType.UIA2, UIA.ScrollPattern.VerticallyScrollableProperty.Id, "VerticallyScrollable");20 public static readonly PropertyId VerticalScrollPercentProperty = PropertyId.Register(AutomationType.UIA2, UIA.ScrollPattern.VerticalScrollPercentProperty.Id, "VerticalScrollPercent");21 public static readonly PropertyId VerticalViewSizeProperty = PropertyId.Register(AutomationType.UIA2, UIA.ScrollPattern.VerticalViewSizeProperty.Id, "VerticalViewSize");22 public ScrollPattern(FrameworkAutomationElementBase frameworkAutomationElement, UIA.ScrollPattern nativePattern) : base(frameworkAutomationElement, nativePattern)23 {24 }25 public IScrollPatternProperties Properties => Automation.PropertyLibrary.Scroll;26 public void Scroll(ScrollAmount horizontalAmount, ScrollAmount verticalAmount)27 {28 NativePattern.Scroll((UIA.ScrollAmount)horizontalAmount, (UIA.ScrollAmount)verticalAmount);29 }30 public void SetScrollPercent(double horizontalPercent, double verticalPercent)31 {32 NativePattern.SetScrollPercent(horizontalPercent, verticalPercent);33 }34 protected override ScrollPatternInformation CreateInformation(bool cached)
ToRectangle
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.UIA2.Converters;3using FlaUI.UIA3.Converters;4using System.Windows;5{6 {7 static void Main(string[] args)8 {9 var automation = new UIA3Automation();10 var valueConverter = new ValueConverter(automation);11 var rectangle = valueConverter.ToRectangle(new object[] { 100, 200, 300, 400 });12 System.Console.WriteLine(rectangle);13 }14 }15}16var rectangle = valueConverter.ToRectangle(new object[] { 100, 200, 300, 400 });17System.Console.WriteLine(rectangle.ToString());18var rectangle = valueConverter.ToRectangle(new object[] { 100, 200, 300, 400 });19System.Console.WriteLine(rectangle.ToString());20var rectangle = valueConverter.ToRectangle(new object[] { 100, 200, 300, 400 });
ToRectangle
Using AI Code Generation
1using System;2using System.Drawing;3using FlaUI.Core;4using FlaUI.Core.AutomationElements;5using FlaUI.UIA2.Converters;6using FlaUI.UIA2.Extensions;7{8 {9 static void Main(string[] args)10 {11 var app = FlaUI.Core.Application.Launch(@"C:\Program Files (x86)\Microsoft Office\root\Office16\WINWORD.EXE");12 var automation = new UIA2Automation();13 var desktop = automation.GetDesktop();14 var appWindow = desktop.FindFirstDescendant(cf => cf.ByProcessId(app.ProcessId)).AsWindow();15 var element = appWindow.FindFirstDescendant(cf => cf.ByAutomationId("Group1")).AsButton();16 var rectangle = ValueConverter.ToRectangle(element.BoundingRectangle);17 Console.WriteLine("X: " + rectangle.X);18 Console.WriteLine("Y: " + rectangle.Y);19 Console.WriteLine("Width: " + rectangle.Width);20 Console.WriteLine("Height: " + rectangle.Height);21 Console.ReadLine();22 }23 }24}
ToRectangle
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.UIA2.Converters;3using System;4using System.Drawing;5using System.Windows;6{7 {8 public static void Main()9 {10 var value = new Rect(0, 0, 100, 200);11 var rectangle = ValueConverter.ToRectangle(value);12 Console.WriteLine("{0}", rectangle);13 }14 }15}
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