Best FlaUI code snippet using FlaUI.Core.WindowsAPI.WindowsApiTools.DoesWin32MethodExist
NetBackwardsCompatibility.cs
Source: NetBackwardsCompatibility.cs
...60 }61 else62 {63 // The process is running in the WOW64 emulator64 return WindowsApiTools.DoesWin32MethodExist(Kernel32.KERNEL32, "IsWow64Process")65 && Kernel32.IsWow64Process(Process.GetCurrentProcess().Handle, out bool isWow64)66 && isWow64;67 }68 }69 }70 }71}72/// <summary>73/// Polyfills for enums.74/// </summary>75public static class EnumExtensions76{77 /// <summary>78 /// Extension method for the missing HasFlag on an <see cref="Enum"/>....
WindowsApiTools.cs
Source: WindowsApiTools.cs
...7{8 public static class WindowsApiTools9 {10 [SecurityCritical]11 public static bool DoesWin32MethodExist(string moduleName, string methodName)12 {13 IntPtr hModule = Kernel32.GetModuleHandle(moduleName);14 if (hModule == IntPtr.Zero)15 {16 return false;17 }18 IntPtr functionPointer = Kernel32.GetProcAddress(hModule, methodName);19 return functionPointer != IntPtr.Zero;20 }21 public static bool IsCurrentProcess64Bit()22 {23 return IntPtr.Size == 8;24 }25 public static bool IsProcess64Bit(Process process)26 {27 return IsProcess64Bit(process.Handle);28 }29 public static bool IsProcess64Bit(IntPtr processHandle)30 {31 if (!Tools.OperatingSystem.Is64Bit)32 {33 // The system is only 32 bit34 return false;35 }36 // The process is NOT running in the WOW64 emulator37 return DoesWin32MethodExist(Kernel32.KERNEL32, "IsWow64Process")38 && Kernel32.IsWow64Process(processHandle, out bool isWow64)39 && !isWow64;40 }41 /// <summary>42 /// Tries to get the executable path for a given process.43 /// </summary>44 public static string GetMainModuleFilepath(Process process)45 {46 // Workaround for when the current process is 32 bit and the otherto get the info is 64 bit.47 if (Tools.OperatingSystem.Is64Bit && !IsCurrentProcess64Bit())48 {49 var wmiQueryString = $"SELECT ProcessId, ExecutablePath FROM Win32_Process WHERE ProcessId = {process.Id}";50 using (var searcher = new ManagementObjectSearcher(wmiQueryString))51 {...
DoesWin32MethodExist
Using AI Code Generation
1using FlaUI.Core.WindowsAPI;2using System;3using System.Windows.Forms;4{5 {6 public Form1()7 {8 InitializeComponent();9 }10 private void button1_Click(object sender, EventArgs e)11 {12 var isMethodExists = WindowsApiTools.DoesWin32MethodExist("user32", "GetGUIThreadInfo");13 MessageBox.Show(isMethodExists.ToString());14 }15 }16}
DoesWin32MethodExist
Using AI Code Generation
1using FlaUI.Core.WindowsAPI;2{3 {4 public static bool DoesWin32MethodExist(string moduleName, string methodName)5 {6 var moduleHandle = LoadLibrary(moduleName);7 if (moduleHandle == IntPtr.Zero)8 {9 return false;10 }11 var address = GetProcAddress(moduleHandle, methodName);12 return address != IntPtr.Zero;13 }14 [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]15 private static extern IntPtr LoadLibrary(string lpFileName);16 [DllImport("kernel32.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]17 private static extern IntPtr GetProcAddress(IntPtr hModule, string procName);18 }19}20using FlaUI.Core.WindowsAPI;21{22 {23 public void TestMethod()24 {25 var isMethodExist = WindowsApiTools.DoesWin32MethodExist("user32.dll", "GetWindowCompositionAttribute");26 }27 }28}29using FlaUI.Core.WindowsAPI;30{31 {32 public void TestMethod()33 {34 var isMethodExist = WindowsApiTools.DoesWin32MethodExist("user32.dll", "GetWindowCompositionAttribute");35 }36 }37}38using FlaUI.Core.WindowsAPI;39{40 {41 public void TestMethod()42 {43 var isMethodExist = WindowsApiTools.DoesWin32MethodExist("user32.dll", "GetWindowCompositionAttribute");44 }45 }46}47using FlaUI.Core.WindowsAPI;48{49 {50 public void TestMethod()51 {52 var isMethodExist = WindowsApiTools.DoesWin32MethodExist("user32.dll", "GetWindowCompositionAttribute
DoesWin32MethodExist
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core.WindowsAPI;7using FlaUI.Core.WindowsAPI.Enums;8{9 {10 public static bool DoesWin32MethodExist(string moduleName, string methodName)11 {12 var moduleHandle = NativeMethods.GetModuleHandle(moduleName);13 if (moduleHandle == IntPtr.Zero)14 {15 return false;16 }17 return NativeMethods.GetProcAddress(moduleHandle, methodName) != IntPtr.Zero;18 }19 }20}21using System;22using System.Runtime.InteropServices;23{24 {25 [DllImport("kernel32.dll", CharSet = CharSet.Unicode)]26 public static extern IntPtr GetModuleHandle(string lpModuleName);27 [DllImport("kernel32.dll", CharSet = CharSet.Ansi)]28 public static extern IntPtr GetProcAddress(IntPtr hModule, string procName);29 }30}31using System;32using System.Runtime.InteropServices;33{34 [UnmanagedFunctionPointer(CallingConvention.StdCall)]35 public delegate bool EnumWindowsProc(IntPtr hWnd, IntPtr lParam);36}37using System;38using System.Runtime.InteropServices;39{40 {41 public static EnumWindowsProc EnumWindowsProc = EnumWindowsCallback;42 private static bool EnumWindowsCallback(IntPtr hWnd, IntPtr lParam)43 {44 return true;45 }46 }47}48using System;49using System.Collections.Generic;50using System.Linq;51using System.Text;52using System.Threading.Tasks;53{54 {55 public const int WM_SETTEXT = 0x000C;56 public const int WM_GETTEXT = 0x000D;57 public const int WM_GETTEXTLENGTH = 0x000E;58 public const int WM_CLOSE = 0x0010;
DoesWin32MethodExist
Using AI Code Generation
1using FlaUI.Core.WindowsAPI;2using System;3using System.Runtime.InteropServices;4{5 {6 static void Main(string[] args)7 {8 if (WindowsApiTools.DoesWin32MethodExist("user32.dll", "SetWindowDisplayAffinity"))9 {10 Console.WriteLine("Win32 API method SetWindowDisplayAffinity exists in user32.dll.");11 }12 {13 Console.WriteLine("Win32 API method SetWindowDisplayAffinity does not exist in user32.dll.");14 }15 }16 }17}18public static bool DoesWin32MethodExist(string dllName, string methodName)19using FlaUI.Core.WindowsAPI;20using System;21using System.Runtime.InteropServices;22{23 {24 static void Main(string[] args)25 {26 if (WindowsApiTools.DoesWin32MethodExist("user32.dll", "SetWindowDisplayAffinity"))27 {28 Console.WriteLine("Win32 API method SetWindowDisplayAffinity exists in user32.dll.");29 }30 {31 Console.WriteLine("Win32 API method SetWindowDisplayAffinity does not exist in user32.dll.");32 }33 }34 }35}
DoesWin32MethodExist
Using AI Code Generation
1using System;2using FlaUI.Core.WindowsAPI;3{4 {5 static void Main(string[] args)6 {7 Console.WriteLine("Does Win32 method exist? " + WindowsApiTools.DoesWin32MethodExist("user32.dll", "GetGUIThreadInfo"));8 Console.ReadKey();9 }10 }11}
DoesWin32MethodExist
Using AI Code Generation
1using System;2using FlaUI.Core.WindowsAPI;3{4 {5 static void Main(string[] args)6 {7 if (WindowsApiTools.DoesWin32MethodExist("user32.dll", "GetGUIThreadInfo"))8 {9 Console.WriteLine("Method is available");10 }11 {12 Console.WriteLine("Method is not available");13 }14 Console.ReadKey();15 }16 }17}
DoesWin32MethodExist
Using AI Code Generation
1using System;2using System.Diagnostics;3using System.Windows.Forms;4using FlaUI.Core.AutomationElements;5using FlaUI.Core.WindowsAPI;6using FlaUI.UIA3;7{8 {9 static void Main(string[] args)10 {11 if (args.Length == 0)12 {13 MessageBox.Show("Please pass the window title as argument");14 return;15 }16 var windowTitle = args[0];17 var processStartInfo = new ProcessStartInfo("notepad.exe");18 var process = Process.Start(processStartInfo);19 process.WaitForInputIdle();20 var automation = new UIA3Automation();21 var window = automation.GetDesktop().FindFirstChild(cf => cf.ByName(windowTitle).And(cf.ByControlType(FlaUI.Core.Definitions.ControlType.Window))).AsWindow();22 var button = window.FindFirstChild(cf => cf.ByControlType(FlaUI.Core.Definitions.ControlType.Button)).AsButton();23 button.Click();24 MessageBox.Show("Button clicked");25 }26 }27}28using System;29using System.Diagnostics;30using System.Windows.Forms;31using FlaUI.Core.AutomationElements;32using FlaUI.Core.WindowsAPI;33using FlaUI.UIA3;34{35 {36 static void Main(string[] args)37 {38 if (args.Length == 0)39 {40 MessageBox.Show("Please pass the window title as argument");41 return;42 }43 var windowTitle = args[0];44 var processStartInfo = new ProcessStartInfo("notepad.exe");45 var process = Process.Start(processStartInfo);46 process.WaitForInputIdle();47 var automation = new UIA3Automation();48 var window = automation.GetDesktop().FindFirstChild(cf => cf.ByName(windowTitle).And(cf.ByControlType(FlaUI.Core.Definitions.ControlType.Window))).AsWindow();49 var button = window.FindFirstChild(cf => cf.ByControlType(FlaUI.Core.Definitions.ControlType.Button)).AsButton();50 button.Click();51 MessageBox.Show("Button clicked");52 var windowHandle = window.NativeWindowHandle;53 var windowLongPtr = WindowsApiTools.GetWindowLongPtr(windowHandle, WindowsApiTools.GWL_STYLE);
DoesWin32MethodExist
Using AI Code Generation
1using System;2using FlaUI.Core.WindowsAPI;3{4 {5 static void Main(string[] args)6 {7 var notepad = System.Diagnostics.Process.Start("notepad.exe");8 var notepadHwnd = notepad.MainWindowHandle;9 var hasSaveAsMenuItem = WindowsApiTools.DoesWin32MethodExist(notepadHwnd, "Save As");10 if (hasSaveAsMenuItem)11 {12 Console.WriteLine("Notepad has the 'Save As' menu item");13 }14 {15 Console.WriteLine("Notepad does not have the 'Save As' menu item");16 }17 notepad.Kill();18 }19 }20}
DoesWin32MethodExist
Using AI Code Generation
1using FlaUI.Core.WindowsAPI;2using System;3using System.Diagnostics;4using System.Threading;5{6 {7 static void Main(string[] args)8 {9 Process process = Process.Start("notepad.exe");10 Thread.Sleep(1000);11 bool doesMethodExist = WindowsApiTools.DoesWin32MethodExist(process, "GetWindowCompositionAttribute");12 Console.WriteLine("Does method exist: " + doesMethodExist);13 Console.ReadKey();14 }15 }16}
DoesWin32MethodExist
Using AI Code Generation
1using System;2using FlaUI.Core.WindowsAPI;3using System.Runtime.InteropServices;4{5 {6 static void Main()7 {8 Console.WriteLine("Does Win32 method 'GetWindowLongPtr' exist: " + WindowsApiTools.DoesWin32MethodExist("user32.dll", "GetWindowLongPtr"));9 Console.WriteLine("Does Win32 method 'GetWindowLong' exist: " + WindowsApiTools.DoesWin32MethodExist("user32.dll", "GetWindowLong"));10 }11 }12}
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