How to use SendMessage method of FlaUI.Core.WindowsAPI.User32 class

Best FlaUI code snippet using FlaUI.Core.WindowsAPI.User32.SendMessage

MouseMessageSender.cs

Source:MouseMessageSender.cs Github

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...33 /// <param name="windowHandle">接收消息的窗口句柄</param>34 /// <param name="wPram"></param>35 /// <param name="x">鼠标横坐标</param>36 /// <param name="y">鼠标纵坐标</param>37 public static void SendMessage(IntPtr windowHandle,uint windowsMessages, uint wParam, int x, int y)38 {39 var lParam = (IntPtr)((y << 16) | (x & 0xffff));40 User32.SendMessage(windowHandle, windowsMessages, new IntPtr(wParam), lParam);41 }42 /// <summary>43 /// 发送鼠标左键按下事件消息44 /// </summary>45 /// <param name="windowHandle">接收消息的窗口句柄</param>46 /// <param name="x">鼠标横坐标</param>47 /// <param name="y">鼠标纵坐标</param>48 public static void SendLeftDownMessage(IntPtr windowHandle,int x,int y)49 {50 var wParam = new IntPtr(MouseWParams.MK_LBUTTON);51 var lParam= (IntPtr)((y << 16) | (x & 0xffff));52 User32.SendMessage(windowHandle, WindowsMessages.WM_LBUTTONDOWN, wParam, lParam);53 }54 /// <summary>55 /// 发送鼠标左键按下事件消息56 /// </summary>57 /// <param name="windowHandle">接收消息的窗口句柄</param>58 /// <param name="point">鼠标坐标位置</param>59 public static void SendLeftDownMessage(IntPtr windowHandle, Point point)60 {61 SendLeftDownMessage(windowHandle,point.X, point.Y);62 }63 /// <summary>64 /// 发送鼠标单击事件消息65 /// </summary>66 /// <param name="windowHandle">接收消息的窗口句柄</param>67 /// <param name="x">鼠标横坐标</param>68 /// <param name="y">鼠标纵坐标</param>69 public static void SendSingleClickMessage(IntPtr windowHandle, int x,int y)70 {71 SendLeftDownMessage(windowHandle,x,y );72 var lParam = (IntPtr)((y << 16) | (x & 0xffff));73 User32.SendMessage(windowHandle, WindowsMessages.WM_LBUTTONDOWN, IntPtr.Zero, lParam);74 }75 #endregion76 #region UiElement各种点击汇总77 public static void Move(IntPtr windowHandle, Point point, MouseButton mouseButton)78 {79 var windowMessage = WindowsMessages.WM_MOUSEMOVE;80 uint wParam;81 switch (mouseButton)82 {83 case MouseButton.Left:84 wParam = MouseWParams.MK_LBUTTON;85 break;86 case MouseButton.Middle:87 wParam = MouseWParams.MK_MBUTTON;...

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Spinner.cs

Source:Spinner.cs Github

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...61 IntPtr hwndEdit = Win32Fallback.GetSpinnerEditWindow(this);62 if (hwndEdit != IntPtr.Zero)63 {64 //get window text65 IntPtr textLengthPtr = User32.SendMessage(hwndEdit,66 WindowsMessages.WM_GETTEXTLENGTH, IntPtr.Zero, IntPtr.Zero);67 string windowText = string.Empty;68 if (textLengthPtr.ToInt32() > 0)69 {70 int textLength = textLengthPtr.ToInt32() + 1;71 StringBuilder text = new StringBuilder(textLength);72 User32.SendMessage(hwndEdit, WindowsMessages.WM_GETTEXT, textLength, text);73 windowText = text.ToString();74 }75 double valueDouble = 0.0;76 if (double.TryParse(windowText, out valueDouble) == true)77 {78 return valueDouble;79 }80 }81 }82 else // UIA383 {84 var edit = FindFirstChild(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();85 if (edit != null)86 {87 double valueDouble = 0.0;88 if (double.TryParse(edit.Text, out valueDouble) == true)89 {90 return valueDouble;91 }92 }93 }94 }95 else if (FrameworkType == FrameworkType.Win32 && AutomationType == AutomationType.UIA3)96 {97 if (ControlType == ControlType.Spinner)98 {99 SetForeground();100 // take the edit control at the left of spinner101 Point pt = new Point(BoundingRectangle.Left - 5, (BoundingRectangle.Top + BoundingRectangle.Bottom) / 2);102 var edit = FrameworkAutomationElement.Automation.FromPoint(pt).AsTextBox();103 return Convert.ToDouble(edit.Text);104 }105 }106 return IsOnlyValue ? Convert.ToDouble(ValuePattern.Value.Value) : RangeValuePattern.Value.Value;107 }108 set109 {110 if (FrameworkType == FrameworkType.WinForms)111 {112 if (AutomationType == AutomationType.UIA2)113 {114 IntPtr hwndEdit = Win32Fallback.GetSpinnerEditWindow(this);115 if (hwndEdit != IntPtr.Zero)116 {117 // set spinner value118 IntPtr textPtr = Marshal.StringToBSTR(value.ToString(CultureInfo.InvariantCulture));119 if (textPtr != IntPtr.Zero)120 {121 User32.SendMessage(hwndEdit, WindowsMessages.WM_SETTEXT, IntPtr.Zero, textPtr);122 return;123 }124 }125 }126 else // UIA3127 {128 var edit = FindFirstChild(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();129 if (edit != null)130 {131 edit.Text = value.ToString(CultureInfo.InvariantCulture);132 return;133 }134 }135 }...

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User32.cs

Source:User32.cs Github

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...33 public static extern int GetSystemMetrics(SystemMetric nIndex);34 [DllImport("user32.dll", SetLastError = true)]35 public static extern IntPtr GetMessageExtraInfo();36 [DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)]37 public static extern IntPtr SendMessageTimeout(IntPtr hWnd, uint msg, UIntPtr wParam, IntPtr lParam, SendMessageTimeoutFlags fuFlags, uint uTimeout, out UIntPtr lpdwResult);38 [DllImport("user32.dll", CharSet = CharSet.Auto)]39 public static extern IntPtr SendMessage(IntPtr hWnd, UInt32 Msg, IntPtr wParam, IntPtr lParam);40 [DllImport("user32.dll", EntryPoint = "SendMessage", CharSet = CharSet.Auto)]41 public static extern bool SendMessage(IntPtr hWnd, uint Msg, int wParam, StringBuilder lParam);42 [DllImport("user32.dll", SetLastError = true)]43 public static extern uint SendInput(uint nInputs, [MarshalAs(UnmanagedType.LPArray), In] INPUT[] pInputs, int cbSize);44 [DllImport("user32.dll", CharSet = CharSet.Unicode, SetLastError = true)]45 public static extern short VkKeyScan(char ch);46 [DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]47 public static extern short GetKeyState(int keyCode);48 [DllImport("user32.dll")]49 public static extern bool GetCursorInfo(out CURSORINFO pci);50 [DllImport("user32.dll")]51 public static extern bool DrawIcon(IntPtr hDC, int x, int y, IntPtr hIcon);52 [DllImport("user32.dll", SetLastError = true)]53 public static extern bool DrawIconEx(IntPtr hdc, int xLeft, int yTop, IntPtr hIcon, int cxWidth, int cyHeight, int istepIfAniCur, IntPtr hbrFlickerFreeDraw, int diFlags);54 [DllImport("user32.dll", EntryPoint = "CopyIcon")]55 public static extern IntPtr CopyIcon(IntPtr hIcon);...

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SendMessage

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core.WindowsAPI;7{8 {9 static void Main(string[] args)10 {11 User32.SendMessage(IntPtr.Zero, 0, 0, 0);12 }13 }14}15using System;16using System.Collections.Generic;17using System.Linq;18using System.Text;19using System.Threading.Tasks;20using FlaUI.Core.WindowsAPI;21using System.Runtime.InteropServices;22{23 {24 static void Main(string[] args)25 {26 User32.SendMessage(IntPtr.Zero, 0, 0, 0);27 }28 }29}30using System;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35using FlaUI.Core.WindowsAPI;36using System.Runtime.InteropServices;37{38 {39 static void Main(string[] args)40 {41 User32.SendMessage(IntPtr.Zero, 0, 0, 0);42 }43 }44}45using System;46using System.Collections.Generic;47using System.Linq;48using System.Text;49using System.Threading.Tasks;50using FlaUI.Core.WindowsAPI;51using System.Runtime.InteropServices;52{53 {54 static void Main(string[] args)55 {56 User32.SendMessage(IntPtr.Zero, 0, 0, 0);57 }58 }59}60using System;61using System.Collections.Generic;62using System.Linq;63using System.Text;64using System.Threading.Tasks;65using FlaUI.Core.WindowsAPI;66using System.Runtime.InteropServices;67{68 {69 static void Main(string[] args)70 {71 User32.SendMessage(IntPtr.Zero, 0, 0, 0);72 }73 }74}75using System;76using System.Collections.Generic;

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SendMessage

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core.WindowsAPI;7{8 {9 static void Main(string[] args)10 {11 var window = FlaUI.Core.Application.GetWindows().FirstOrDefault();12 User32.SendMessage(window.NativeWindowHandle, User32.WM_KEYDOWN, (IntPtr)User32.VK_F5, IntPtr.Zero);13 }14 }15}

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SendMessage

Using AI Code Generation

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1using FlaUI.Core.WindowsAPI;2using System;3using System.Diagnostics;4using System.Runtime.InteropServices;5using System.Windows.Forms;6{7 {8 public Form1()9 {10 InitializeComponent();11 }12 private void button1_Click(object sender, EventArgs e)13 {14 Process[] procs = Process.GetProcessesByName("notepad");15 if (procs.Length > 0)16 {17 IntPtr hWnd = procs[0].MainWindowHandle;18 User32.SendMessage(hWnd, User32.WM_SETTEXT, IntPtr.Zero, "Hello World");19 }20 }21 }22}23using FlaUI.Core.WindowsAPI;24using System;25using System.Diagnostics;26using System.Runtime.InteropServices;27using System.Windows.Forms;28{29 {30 public Form1()31 {32 InitializeComponent();33 }34 private void button1_Click(object sender, EventArgs e)35 {36 Process[] procs = Process.GetProcessesByName("notepad");37 if (procs.Length > 0)38 {39 IntPtr hWnd = procs[0].MainWindowHandle;40 User32.PostMessage(hWnd, User32.WM_SETTEXT, IntPtr.Zero, "Hello World");41 }42 }43 }44}45using FlaUI.Core.WindowsAPI;46using System;47using System.Diagnostics;48using System.Runtime.InteropServices;49using System.Windows.Forms;50{51 {52 public Form1()53 {54 InitializeComponent();55 }56 private void button1_Click(object sender, EventArgs e)57 {58 Process[] procs = Process.GetProcessesByName("notepad");59 if (procs.Length > 0)60 {61 IntPtr hWnd = procs[0].MainWindowHandle;62 SendKeys.SendWait("Hello World");63 }64 }65 }66}67using FlaUI.Core.WindowsAPI;68using System;69using System.Diagnostics;70using System.Runtime.InteropServices;71using System.Windows.Forms;72{73 {

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SendMessage

Using AI Code Generation

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1using FlaUI.Core.WindowsAPI;2{3 {4 public static int SendMessage(IntPtr hWnd, int msg, int wParam, int lParam)5 {6 return SendMessage(hWnd, msg, wParam, lParam);7 }8 }9}10using FlaUI.Core;11using FlaUI.Core.AutomationElements;12using FlaUI.Core.WindowsAPI;13{14 {15 public static void SendMessage(this AutomationElement element, int message, int wParam, int lParam)16 {17 User32.SendMessage(element.NativeWindowHandle, message, wParam, lParam);18 }19 }20}21using FlaUI.Core;22using FlaUI.Core.WindowsAPI;23using System;24using System.Diagnostics;25using System.Runtime.InteropServices;26using System.Windows.Forms;27{28 {29 public static void SendMessage(this AutomationElement element, int message, int wParam, int lParam)30 {31 User32.SendMessage(element.NativeWindowHandle, message, wParam, lParam);32 }33 }34}35using FlaUI.Core;36using FlaUI.Core.WindowsAPI;37using System;38using System.Diagnostics;39using System.Runtime.InteropServices;40using System.Windows.Forms;41{42 {43 public static void SendMessage(this AutomationElement element, int message, int wParam, int lParam)44 {45 User32.SendMessage(element.NativeWindowHandle, message, wParam, lParam);46 }47 }48}49using FlaUI.Core;50using FlaUI.Core.WindowsAPI;51using System;52using System.Diagnostics;53using System.Runtime.InteropServices;54using System.Windows.Forms;55{56 {57 public static void SendMessage(this AutomationElement element, int message, int wParam, int lParam)58 {59 User32.SendMessage(element.NativeWindowHandle, message, wParam, lParam);60 }61 }62}63using FlaUI.Core;64using FlaUI.Core.WindowsAPI;65using System;66using System.Diagnostics;67using System.Runtime.InteropServices;68using System.Windows.Forms;69{70 {71 public static void SendMessage(this AutomationElement element, int message, int wParam, int lParam)72 {73 User32.SendMessage(element.NativeWindowHandle,

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SendMessage

Using AI Code Generation

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1using System;2using FlaUI.Core.WindowsAPI;3{4 {5 static void Main(string[] args)6 {7 User32.SendMessage(IntPtr.Zero, 0x0000, IntPtr.Zero, IntPtr.Zero);8 }9 }10}11C:\Users\user\Desktop\FlaUI\2.cs(10,13): error CS1061: 'IntPtr' does not contain a definition for 'SendMessage' and no accessible extension method 'SendMessage' accepting a first argument of type 'IntPtr' could be found (are you missing a using directive or an assembly reference?)12C:\Users\user\Desktop\FlaUI\2.cs(10,13): error CS1503: Argument 1: cannot convert from 'int' to 'IntPtr'13C:\Users\user\Desktop\FlaUI\2.cs(10,13): error CS1503: Argument 2: cannot convert from 'int' to 'IntPtr'14C:\Users\user\Desktop\FlaUI\2.cs(10,13): error CS1503: Argument 3: cannot convert from 'int' to 'IntPtr'15C:\Users\user\Desktop\FlaUI\2.cs(10,13): error CS1503: Argument 4: cannot convert from 'int' to 'IntPtr'16Compilation failed: 5 error(s), 0 warnings

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SendMessage

Using AI Code Generation

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1using System;2using FlaUI.Core.WindowsAPI;3{4 {5 public static void Main(string[] args)6 {7 IntPtr hWnd = User32.FindWindow(null, "FindWindow");8 User32.SendMessage(hWnd, WindowsMessages.WM_CLOSE, IntPtr.Zero, IntPtr.Zero);9 Console.WriteLine("Message sent successfully");10 Console.ReadLine();11 }12 }13}

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SendMessage

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core.WindowsAPI;7{8 {9 static void Main(string[] args)10 {11 var app = FlaUI.Core.Application.Launch("notepad.exe");12 var window = app.GetMainWindow(FlaUI.Core.WindowsAPI.WindowEnumerationTimeout.Default);13 var button = window.FindFirstDescendant(FlaUI.Core.Conditions.ByAutomationId("1001"));14 User32.SendMessage(button.NativeWindowHandle, User32.WM_LBUTTONDOWN, 0, 0);15 User32.SendMessage(button.NativeWindowHandle, User32.WM_LBUTTONUP, 0, 0);16 System.Threading.Thread.Sleep(1000);17 app.Close();18 }19 }20}

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SendMessage

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core.WindowsAPI;7using System.Windows.Forms;8using System.Threading;9{10 {11 static void Main(string[] args)12 {13 Form1 form = new Form1();14 form.ShowDialog();15 IntPtr hWnd = form.Handle;16 User32.SendMessage(hWnd, User32.WM_CLOSE, IntPtr.Zero, IntPtr.Zero);17 Thread.Sleep(1000);18 Environment.Exit(0);19 }20 }21}22using System;23using System.Collections.Generic;24using System.Linq;25using System.Text;26using System.Threading.Tasks;27using FlaUI.Core.WindowsAPI;28using System.Windows.Forms;29using System.Threading;30{31 {32 static void Main(string[] args)33 {34 Form1 form = new Form1();35 form.ShowDialog();36 IntPtr hWnd = form.Handle;37 User32.SendMessage(hWnd, User32.WM_CLOSE, IntPtr.Zero, IntPtr.Zero);38 Thread.Sleep(1000);39 Environment.Exit(0);40 }41 }42}43using System;44using System.Collections.Generic;45using System.Linq;46using System.Text;47using System.Threading.Tasks;48using FlaUI.Core.WindowsAPI;49using System.Windows.Forms;50using System.Threading;51{52 {53 static void Main(string[] args

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SendMessage

Using AI Code Generation

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1var window = FlaUI.Core.Application.GetMainWindow(AutomationType.UIA3);2window.SendMessage(0x0112, 0xF170, 0x00000002);3var window = FlaUI.Core.Application.GetMainWindow(AutomationType.UIA3);4var user32 = new FlaUI.Core.WindowsAPI.User32();5user32.PostMessage(window.NativeWindowHandle, 0x0112, 0xF170, 0x00000002);6var window = FlaUI.Core.Application.GetMainWindow(AutomationType.UIA3);7var user32 = new FlaUI.Core.WindowsAPI.User32();8user32.SendMessage(window.NativeWindowHandle, 0x0112, 0xF170, 0x00000002);9var window = FlaUI.Core.Application.GetMainWindow(AutomationType.UIA3);10var user32 = new FlaUI.Core.WindowsAPI.User32();11user32.SendMessageTimeout(window.NativeWindowHandle, 0x0112, 0xF170, 0x00000002, 0, 1000, out var result);12var window = FlaUI.Core.Application.GetMainWindow(AutomationType.UIA3);13var user32 = new FlaUI.Core.WindowsAPI.User32();14user32.SendMessageTimeout(window.NativeWindowHandle, 0x0112, 0xF170, 0x00000002, 0, 1000, out var result);15var window = FlaUI.Core.Application.GetMainWindow(AutomationType.UIA3);16var user32 = new FlaUI.Core.WindowsAPI.User32();17user32.SendMessageTimeout(window.NativeWindowHandle, 0x0112, 0xF170, 0x00000002, 0, 1000, out var result);18var window = FlaUI.Core.Application.GetMainWindow(AutomationType.UIA3);

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