How to use GetWindowLong method of FlaUI.Core.WindowsAPI.User32 class

Best FlaUI code snippet using FlaUI.Core.WindowsAPI.User32.GetWindowLong

User32.cs

Source: User32.cs Github

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...6#pragma warning disable CS1591 /​/​ Missing XML comment for publicly visible type or member7 public static class User328 {9 [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]10 public static extern uint GetWindowLong(IntPtr hWnd, int nIndex);1112 [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]13 public static extern int SetWindowLong(IntPtr hWnd, int nIndex, UInt32 dwNewLong);1415 [DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true, SetLastError = true)]16 [return: MarshalAs(UnmanagedType.Bool)]17 public static extern bool SetWindowPos(IntPtr hWnd, IntPtr hwndAfter, int x, int y, int width, int height, int flags);1819 [DllImport("user32.dll", SetLastError = true)]20 public static extern bool SetForegroundWindow(IntPtr windowHandle);2122 [DllImport("user32.dll", SetLastError = true)]23 public static extern IntPtr SetFocus(IntPtr hWnd);24 ...

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OverlayRectangleWindow.cs

Source: OverlayRectangleWindow.cs Github

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...4041 private void SetWindowTransparent()42 {43 var hwnd = new WindowInteropHelper(this).Handle;44 var extendedStyle = User32.GetWindowLong(hwnd, WindowLongParam.GWL_EXSTYLE);45 User32.SetWindowLong(hwnd, WindowLongParam.GWL_EXSTYLE, extendedStyle | WindowStyles.WS_EX_TRANSPARENT);46 }4748 private void StartCloseTimer(TimeSpan closeTimeout)49 {50 var timer = new DispatcherTimer {Interval = closeTimeout};51 timer.Tick += TimerTick;52 timer.Start();53 }5455 private void TimerTick(object sender, EventArgs e)56 {57 var timer = (DispatcherTimer)sender;58 timer.Tick -= TimerTick; ...

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GetWindowLong

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core.WindowsAPI;7{8 {9 static void Main(string[] args)10 {11 var handle = User32.GetWindowLong(User32.GetForegroundWindow(), User32.GWL_STYLE);12 Console.WriteLine(handle);13 Console.ReadLine();14 }15 }16}17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22using FlaUI.Core.WindowsAPI;23{24 {25 static void Main(string[] args)26 {27 var handle = User32.GetWindowLong(User32.GetForegroundWindow(), User32.GWL_EXSTYLE);28 Console.WriteLine(handle);29 Console.ReadLine();30 }31 }32}33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38using FlaUI.Core.WindowsAPI;39{40 {41 static void Main(string[] args)42 {43 var handle = User32.GetWindowLong(User32.GetForegroundWindow(), User32.GWL_HINSTANCE);44 Console.WriteLine(handle);45 Console.ReadLine();46 }47 }48}49using System;50using System.Collections.Generic;51using System.Linq;52using System.Text;53using System.Threading.Tasks;54using FlaUI.Core.WindowsAPI;55{56 {57 static void Main(string[] args)58 {59 var handle = User32.GetWindowLong(User32.GetForegroundWindow(), User32.GWL_HWNDPARENT);60 Console.WriteLine(handle);61 Console.ReadLine();62 }63 }64}65using System;66using System.Collections.Generic;67using System.Linq;68using System.Text;69using System.Threading.Tasks;70using FlaUI.Core.WindowsAPI;71{72 {73 static void Main(string[] args)74 {

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GetWindowLong

Using AI Code Generation

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1using FlaUI.Core.WindowsAPI;2using System;3using System.Runtime.InteropServices;4using System.Windows.Forms;5{6 {7 public Form1()8 {9 InitializeComponent();10 }11 private void Form1_Load(object sender, EventArgs e)12 {13 var win = FlaUI.Core.Application.GetWindows()[0];14 var hwnd = win.NativeWindowHandle;15 var style = User32.GetWindowLong(hwnd, User32.GWL_STYLE);16 if ((style & User32.WS_CAPTION) != 0)17 {18 MessageBox.Show("Window has a title bar.");19 }20 {21 MessageBox.Show("Window does not have a title bar.");22 }23 }24 }25}

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GetWindowLong

Using AI Code Generation

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1using System;2using System.Runtime.InteropServices;3using FlaUI.Core.WindowsAPI;4{5 {6 [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]7 public static extern IntPtr GetWindowLong(IntPtr hWnd, int nIndex);8 }9}10using FlaUI.Core.WindowsAPI;11{12 {13 public static IntPtr GetWindowLong(IntPtr hWnd, int nIndex)14 {15 return IntPtr.Zero;16 }17 }18}19using FlaUI.Core.WindowsAPI;20{21 {22 public static IntPtr GetWindowLong(IntPtr hWnd, int nIndex)23 {24 return IntPtr.Zero;25 }26 }27}28using FlaUI.Core.WindowsAPI;29{30 {31 public static IntPtr GetWindowLong(IntPtr hWnd, int nIndex)32 {33 return IntPtr.Zero;34 }35 }36}37using FlaUI.Core.WindowsAPI;38{39 {40 public static IntPtr GetWindowLong(IntPtr hWnd, int nIndex)41 {42 return IntPtr.Zero;43 }44 }45}46using FlaUI.Core.WindowsAPI;47{48 {49 public static IntPtr GetWindowLong(IntPtr hWnd, int nIndex)50 {51 return IntPtr.Zero;52 }53 }54}55using FlaUI.Core.WindowsAPI;56{57 {58 public static IntPtr GetWindowLong(IntPtr hWnd, int nIndex)59 {60 return IntPtr.Zero;

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GetWindowLong

Using AI Code Generation

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1using FlaUI.Core.WindowsAPI;2using System;3using System.Runtime.InteropServices;4{5 {6 public static IntPtr GetWindowLongPtr(this Window window, int nIndex)7 {8 return User32.GetWindowLongPtr(window.Hwnd, nIndex);9 }10 }11}12using FlaUI.Core.WindowsAPI;13using System;14using System.Runtime.InteropServices;15{16 {17 public static IntPtr SetWindowLongPtr(this Window window, int nIndex, IntPtr dwNewLong)18 {19 return User32.SetWindowLongPtr(window.Hwnd, nIndex, dwNewLong);20 }21 }22}23using FlaUI.Core.WindowsAPI;24using System;25using System.Runtime.InteropServices;26{27 {28 public static IntPtr GetWindowLongPtr(this Window window, int nIndex)29 {30 return User32.GetWindowLongPtr(window.Hwnd, nIndex);31 }32 }33}34using FlaUI.Core.WindowsAPI;35using System;36using System.Runtime.InteropServices;37{38 {39 public static IntPtr SetWindowLongPtr(this Window window, int nIndex, IntPtr dwNewLong)40 {41 return User32.SetWindowLongPtr(window.Hwnd, nIndex, dwNewLong);42 }43 }44}45using FlaUI.Core.WindowsAPI;46using System;47using System.Runtime.InteropServices;48{49 {50 public static IntPtr GetWindowLongPtr(this Window window, int nIndex)51 {52 return User32.GetWindowLongPtr(window.Hwnd, nIndex);53 }54 }55}56using FlaUI.Core.WindowsAPI;57using System;58using System.Runtime.InteropServices;59{

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GetWindowLong

Using AI Code Generation

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1using FlaUI.Core.WindowsAPI;2using System;3using System.Runtime.InteropServices;4using System.Windows.Forms;5{6[DllImport("user32.dll")]7static extern IntPtr GetWindowLong(IntPtr hWnd, int nIndex);8[DllImport("user32.dll")]9static extern int SetWindowLong(IntPtr hWnd, int nIndex, IntPtr dwNewLong);10[DllImport("user32.dll")]11static extern bool SetLayeredWindowAttributes(IntPtr hWnd, uint crKey, byte bAlpha, uint dwFlags);12[DllImport("user32.dll")]13static extern bool GetLayeredWindowAttributes(IntPtr hWnd, out uint crKey, out byte bAlpha, out uint dwFlags);14private const int GWL_EXSTYLE = -20;15private const int GWL_STYLE = -16;16private const int WS_EX_LAYERED = 0x00080000;17private const int WS_EX_TRANSPARENT = 0x00000020;18private const int WS_EX_NOACTIVATE = 0x08000000;19private const int WS_EX_TOPMOST = 0x00000008;20private const int WS_EX_TOOLWINDOW = 0x00000080;21private const int WS_EX_APPWINDOW = 0x00040000;22private const int WS_EX_WINDOWEDGE = 0x00000100;23private const int WS_EX_STATICEDGE = 0x00020000;24private const int WS_EX_CLIENTEDGE = 0x00000200;25private const int WS_EX_DLGMODALFRAME = 0x00000001;26private const int WS_EX_CONTEXTHELP = 0x00000400;27private const int WS_EX_CONTROLPARENT = 0x00010000;28private const int WS_EX_LEFT = 0x00000000;29private const int WS_EX_RTLREADING = 0x00002000;30private const int WS_EX_RIGHT = 0x00001000;31private const int WS_EX_LEFTSCROLLBAR = 0x00004000;32private const int WS_EX_RIGHTSCROLLBAR = 0x00000000;33private const int WS_EX_COMPOSITED = 0x02000000;34private const int WS_EX_NOINHERITLAYOUT = 0x00100000;35private const int WS_EX_LAYOUTRTL = 0x00400000;36private const int WS_EX_OVERLAPPEDWINDOW = WS_EX_WINDOWEDGE | WS_EX_CLIENTEDGE;

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GetWindowLong

Using AI Code Generation

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1using System;2using System.Runtime.InteropServices;3{4 {5 static void Main(string[] args)6 {7 FlaUI.Core.WindowsAPI.User32.GetWindowLong(IntPtr.Zero, 0);8 }9 }10}

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