How to use GetWindowDC method of FlaUI.Core.WindowsAPI.User32 class

Best FlaUI code snippet using FlaUI.Core.WindowsAPI.User32.GetWindowDC

Capture.cs

Source:Capture.cs Github

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...92 private static Bitmap CaptureDesktopToBitmap(int width, int height, Action<IntPtr, IntPtr> action)93 {94 // Use P/Invoke because of: https://stackoverflow.com/a/3072580/106920095 var hDesk = User32.GetDesktopWindow();96 var hSrc = User32.GetWindowDC(hDesk);97 var hDest = Gdi32.CreateCompatibleDC(hSrc);98 var hBmp = Gdi32.CreateCompatibleBitmap(hSrc, width, height);99 var hPrevBmp = Gdi32.SelectObject(hDest, hBmp);100 action(hDest, hSrc);101 var bmp = Image.FromHbitmap(hBmp);102 Gdi32.SelectObject(hDest, hPrevBmp);103 Gdi32.DeleteObject(hBmp);104 Gdi32.DeleteDC(hDest);105 User32.ReleaseDC(hDesk, hSrc);106 return bmp;107 }108 }109}...

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GetWindowDC

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1using System;2using System.Drawing;3using System.Windows.Forms;4using FlaUI.Core.WindowsAPI;5{6 {7 public Form1()8 {9 InitializeComponent();10 }11 private void Form1_Load(object sender, EventArgs e)12 {13 }14 private void Form1_MouseMove(object sender, MouseEventArgs e)15 {16 var hdc = User32.GetWindowDC(IntPtr.Zero);17 var color = Gdi32.GetPixel(hdc, e.X, e.Y);18 var colorString = string.Format("{0} - {1} - {2}", color.R, color.G, color.B);19 this.Text = colorString;20 }21 }22}23using System;24using System.Drawing;25using System.Windows.Forms;26using FlaUI.Core.WindowsAPI;27{28 {29 public Form1()30 {31 InitializeComponent();32 }33 private void Form1_Load(object sender, EventArgs e)34 {35 }36 private void Form1_MouseMove(object sender, MouseEventArgs e)37 {38 var hdc = User32.GetWindowDC(IntPtr.Zero);39 var color = Gdi32.GetPixel(hdc, e.X, e.Y);40 var colorString = string.Format("{0} - {1} - {2}", color.R, color.G, color.B);41 this.Text = colorString;42 }43 }44}45using System;46using System.Drawing;47using System.Windows.Forms;48using FlaUI.Core.WindowsAPI;49{50 {51 public Form1()

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GetWindowDC

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core.WindowsAPI;7using System.Runtime.InteropServices;8{9 {10 static void Main(string[] args)11 {12 IntPtr hWnd = User32.FindWindow(null, "Untitled - Notepad");13 IntPtr hDC = User32.GetWindowDC(hWnd);14 Console.WriteLine("hDC value is " + hDC);15 Console.ReadLine();16 }17 }18}19[DllImport("user32.dll", SetLastError = true)]20public static extern IntPtr GetDC(IntPtr hWnd);21using System;22using System.Collections.Generic;23using System.Linq;24using System.Text;25using System.Threading.Tasks;26using FlaUI.Core.WindowsAPI;27using System.Runtime.InteropServices;28{29 {30 static void Main(string[] args)31 {32 IntPtr hWnd = User32.FindWindow(null, "Untitled - Notepad");33 IntPtr hDC = User32.GetDC(hWnd);34 Console.WriteLine("hDC value is " + hDC);35 Console.ReadLine();36 }37 }38}39GetDCEx function retrieves a handle to a device context (DC) for the client area of a specified window or for the entire screen. You can use the returned handle in subsequent GDI functions to draw in

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GetWindowDC

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1using FlaUI.Core.WindowsAPI;2using System;3using System.Drawing;4using System.Runtime.InteropServices;5using System.Windows.Forms;6{7 {8 public Form1()9 {10 InitializeComponent();11 }12 private void button1_Click(object sender, EventArgs e)13 {14 IntPtr hWnd = User32.GetDesktopWindow();15 IntPtr hDC = User32.GetWindowDC(hWnd);16 Graphics g = Graphics.FromHdc(hDC);17 g.DrawRectangle(new Pen(Color.Red), 0, 0, 100, 100);18 g.Flush();19 g.Dispose();20 }21 }22}

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GetWindowDC

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1using System;2using System.Drawing;3using System.Runtime.InteropServices;4using System.Windows.Forms;5{6 {7 [DllImport("user32.dll", EntryPoint = "GetWindowDC")]8 public static extern IntPtr GetWindowDC(IntPtr hWnd);9 }10}11using System;12using System.Drawing;13using System.Runtime.InteropServices;14using System.Windows.Forms;15{16 {17 [DllImport("user32.dll", EntryPoint = "GetDC")]18 public static extern IntPtr GetDC(IntPtr hWnd);19 }20}21using System;22using System.Drawing;23using System.Runtime.InteropServices;24using System.Windows.Forms;25{26 {27 [DllImport("user32.dll", EntryPoint = "ReleaseDC")]28 public static extern int ReleaseDC(IntPtr hWnd, IntPtr hDC);29 }30}31using System;32using System.Drawing;33using System.Runtime.InteropServices;34using System.Windows.Forms;35{36 {37 [DllImport("user32.dll", EntryPoint = "GetClientRect")]38 public static extern bool GetClientRect(IntPtr hWnd, out RECT lpRect);39 }40}41using System;42using System.Drawing;43using System.Runtime.InteropServices;44using System.Windows.Forms;45{46 {47 [DllImport("user32.dll", EntryPoint = "PrintWindow")]48 public static extern bool PrintWindow(IntPtr hWnd, IntPtr hDC, int nFlags);49 }50}51using System;52using System.Drawing;53using System.Runtime.InteropServices;54using System.Windows.Forms;55{56 {57 [DllImport("gdi32.dll", EntryPoint = "BitBlt")]

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GetWindowDC

Using AI Code Generation

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1using FlaUI.Core.WindowsAPI;2using System;3using System.Drawing;4using System.Drawing.Imaging;5using System.Runtime.InteropServices;6using System.Windows.Forms;7{8 {9 public Form1()10 {11 InitializeComponent();12 }13 private void button1_Click(object sender, EventArgs e)14 {15 IntPtr hDC = User32.GetWindowDC(IntPtr.Zero);16 Graphics g = Graphics.FromHdc(hDC);17 Bitmap bmp = new Bitmap(Screen.PrimaryScreen.Bounds.Width, Screen.PrimaryScreen.Bounds.Height, g);18 Graphics mg = Graphics.FromImage(bmp);19 mg.CopyFromScreen(0, 0, 0, 0, bmp.Size);20 bmp.Save(@"C:\Users\Public\Documents\test1.jpg", ImageFormat.Jpeg);21 MessageBox.Show("Screenshot saved to C:\\Users\\Public\\Documents\\test1.jpg");22 }23 }24}25Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "5", "5.csproj", "{B9B3F6D0-6B3D-4B5E-A1C2-9A8C5D5A5E7A}"26 GlobalSection(SolutionConfigurationPlatforms) = preSolution27 GlobalSection(ProjectConfigurationPlatforms) = postSolution28 {B9B3F

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GetWindowDC

Using AI Code Generation

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1using FlaUI.Core.WindowsAPI;2using System;3using System.Runtime.InteropServices;4{5 {6 static void Main(string[] args)7 {8 IntPtr hwnd = User32.GetForegroundWindow();9 IntPtr hdc = User32.GetWindowDC(hwnd);10 User32.ReleaseDC(hwnd, hdc);11 }12 }13}14using FlaUI.Core.WindowsAPI;15using System;16using System.Runtime.InteropServices;17{18 {19 static void Main(string[] args)20 {21 IntPtr hwnd = User32.FindWindow(null, "Untitled - Notepad");22 IntPtr hdc = User32.GetWindowDC(hwnd);23 User32.ReleaseDC(hwnd, hdc);24 }25 }26}27using FlaUI.Core.WindowsAPI;28using System;29using System.Runtime.InteropServices;30{31 {32 static void Main(string[] args)33 {34 IntPtr hwnd = User32.FindWindow(null, "Untitled - Notepad");35 IntPtr hwndChild = User32.FindWindowEx(hwnd, IntPtr.Zero, "Edit", null);36 IntPtr hdc = User32.GetWindowDC(hwndChild);37 User32.ReleaseDC(hwndChild, hdc);38 }39 }40}41using FlaUI.Core.WindowsAPI;42using System;43using System.Runtime.InteropServices;

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GetWindowDC

Using AI Code Generation

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1using FlaUI.Core.WindowsAPI;2using System;3using System.Runtime.InteropServices;4{5 {6 static void Main(string[] args)7 {8 IntPtr handle = User32.FindWindow(null, "Untitled - Notepad");9 IntPtr deviceContext = User32.GetWindowDC(handle);10 User32.Rectangle(deviceContext, 10, 10, 100, 100);11 Console.Read();12 }13 }14}15using FlaUI.Core.WindowsAPI;16using System;17using System.Runtime.InteropServices;18{19 {20 static void Main(string[] args)21 {22 IntPtr handle = User32.FindWindow(null, "Untitled - Notepad");23 IntPtr deviceContext = User32.GetWindowDC(handle);24 Gdi32.DrawRectangle(deviceContext, 10, 10, 100, 100);25 Console.Read();26 }27 }28}29using FlaUI.Core.WindowsAPI;30using System;31using System.Runtime.InteropServices;32{33 {34 static void Main(string[] args)35 {36 IntPtr handle = User32.FindWindow(null, "Untitled - Notepad");37 IntPtr deviceContext = User32.GetWindowDC(handle);

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GetWindowDC

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core.WindowsAPI;7{8 {9 [DllImport("user32.dll")]10 public static extern IntPtr GetWindowDC(IntPtr hWnd);11 }12}13using System;14using System.Collections.Generic;15using System.Linq;16using System.Text;17using System.Threading.Tasks;18using FlaUI.Core.WindowsAPI;19{20 {21 [DllImport("user32.dll")]22 public static extern IntPtr GetDC(IntPtr hWnd);23 }24}25using System;26using System.Collections.Generic;27using System.Linq;28using System.Text;29using System.Threading.Tasks;30using FlaUI.Core.WindowsAPI;31{32 {33 [DllImport("user32.dll")]34 public static extern IntPtr GetDCEx(IntPtr hWnd, IntPtr hrgnClip, uint flags);35 }36}37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42using FlaUI.Core.WindowsAPI;43{44 {45 [DllImport("user32.dll")]46 public static extern IntPtr GetDesktopWindow();47 }48}49using System;50using System.Collections.Generic;51using System.Linq;52using System.Text;53using System.Threading.Tasks;54using FlaUI.Core.WindowsAPI;55{56 {57 [DllImport("user32.dll")]58 public static extern IntPtr GetForegroundWindow();59 }60}

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GetWindowDC

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1using FlaUI.Core.WindowsAPI;2using System;3using System.Runtime.InteropServices;4{5 {6 [DllImport("user32.dll", SetLastError = true)]7 static extern IntPtr GetWindow(IntPtr hWnd, uint uCmd);8 [DllImport("user32.dll", SetLastError = true)]9 static extern IntPtr GetWindowDC(IntPtr hWnd);10 [DllImport("user32.dll", SetLastError = true)]11 static extern IntPtr GetDC(IntPtr hWnd);12 static void Main(string[] args)13 {14 IntPtr hWnd = IntPtr.Zero;15 IntPtr hDC = IntPtr.Zero;16 hWnd = GetWindow(User32.GetDesktopWindow(), 5);17 if (hWnd != IntPtr.Zero)18 {19 hDC = GetWindowDC(hWnd);20 if (hDC == IntPtr.Zero)21 hDC = GetDC(hWnd);22 }23 if (hDC != IntPtr.Zero)24 Console.WriteLine("Handle of the window: {0}", hDC);25 Console.WriteLine("Unable to get the handle of the window");26 }27 }28}

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